madmaxoft@gmail.com
96bc0a2c79
Source files cleanup: ChunkDataSerializer is Protocol-related
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@886 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 21:37:46 +00:00
madmaxoft@gmail.com
7abb5f7604
Source files cleanup: OSSupport-related files in a separate subfolder, renamed.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@885 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 21:23:33 +00:00
madmaxoft@gmail.com
3953277568
Source files cleanup: Removed unused cBlockToPickup
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@884 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 21:09:13 +00:00
madmaxoft@gmail.com
16f44ab7de
Source files cleanup: Mobs-related files in a separate subfolder, renamed.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 20:53:08 +00:00
madmaxoft@gmail.com
251c961eea
Source files cleanup: Protocol-related files in a separate subfolder
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@880 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 20:03:26 +00:00
madmaxoft@gmail.com
f58c3f2e81
Source files cleanup: UI files renamed
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@878 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 17:19:34 +00:00
madmaxoft@gmail.com
a3b7dbb13d
Fixed position confirming for 1.3.2 (FS #245 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@877 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 16:54:03 +00:00
madmaxoft@gmail.com
926030e89a
Fixed players not spawning to others when they join the server.
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Ref.: http://forum.mc-server.org/showthread.php?tid=434&pid=4633#pid4633
git-svn-id: http://mc-server.googlecode.com/svn/trunk@876 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 16:39:12 +00:00
madmaxoft@gmail.com
578c9c4694
Tweaked logging.
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Less output for UI.
More output for player pos confirming (FS #245 ) and for player spawning
git-svn-id: http://mc-server.googlecode.com/svn/trunk@875 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 16:25:32 +00:00
madmaxoft@gmail.com
bc466f07a4
Refactored windows.
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As described on the forum: http://forum.mc-server.org/showthread.php?tid=561
For now, only basic clicking works; shift-click not implemented yet.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@867 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-20 13:25:54 +00:00
madmaxoft@gmail.com
9eed83c33a
Merged in a patch for sounds by l0udPL
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http://forum.mc-server.org/showthread.php?tid=434&pid=4564#pid4564
git-svn-id: http://mc-server.googlecode.com/svn/trunk@858 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-11 12:01:34 +00:00
madmaxoft@gmail.com
a66f6d905d
Relaxed the check for held item, the client sometimes sends wrong ItemType.
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http://forum.mc-server.org/showthread.php?tid=549&pid=4502#pid4502
git-svn-id: http://mc-server.googlecode.com/svn/trunk@846 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-07 20:53:37 +00:00
madmaxoft@gmail.com
0ba2be666f
Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@841 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-06 17:36:59 +00:00
madmaxoft@gmail.com
1135b6742f
ClientHandle: added an overflow buffer for outgoing data, it fixes the "bad packet id" problem with 1.3.2.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@837 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-06 08:33:43 +00:00
faketruth
f94456dd3e
Added the possibility of reserved player slots by implementing the HandleHandshake hook!
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More info: http://forum.mc-server.org/showthread.php?tid=555
git-svn-id: http://mc-server.googlecode.com/svn/trunk@836 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-05 20:30:27 +00:00
madmaxoft@gmail.com
e3d5da2409
Fixed a possible race condition in cClientHandle's packet sending code; prepared for moving cSocket out of cClientHandle's ownership.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@832 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-04 19:05:35 +00:00
madmaxoft@gmail.com
c7d5c00a17
Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@819 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-02 12:09:58 +00:00
madmaxoft@gmail.com
65cc040971
Fix for Rev 814, the correct cPlayer object is actually sent into the callbacks.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@816 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-01 21:44:18 +00:00
lapayo94@gmail.com
476748ac8b
Implemented: http://www.mc-server.org/support/index.php?do=details&task_id=239&project=2&dev=26
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Fixed Bug on build collision
git-svn-id: http://mc-server.googlecode.com/svn/trunk@813 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-01 21:21:17 +00:00
madmaxoft@gmail.com
7824ce9d63
Progress on the 1.3.2 protocol.
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Sometimes the client lets the player through, but most of the times the connection breaks for no apparent reason.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@812 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-31 21:59:57 +00:00
madmaxoft@gmail.com
acc4be8034
Another possible deadlock in cClientHandle averted. Hope this is the one.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@810 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-31 16:26:03 +00:00
madmaxoft@gmail.com
f8b2cd99a6
Fixed one possibility of a deadlock in cClientHandle::SendChunkData()
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@809 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-31 11:40:54 +00:00
madmaxoft@gmail.com
f5fe723b2a
Added a basic protocol recognizer and the base for 1.3.2 protocol.
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Also fixed a few type-related warnings.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@805 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30 09:56:59 +00:00
madmaxoft@gmail.com
fa93c0cf54
cProtocol handles the initial handshake up to player login
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@804 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30 08:19:19 +00:00
madmaxoft@gmail.com
f1d62b77cd
Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@802 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-29 21:02:39 +00:00
madmaxoft@gmail.com
1651fcd980
Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@800 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-28 21:59:49 +00:00
madmaxoft@gmail.com
66f4c9e0c0
Cut out all packet handling to a separate cProtocol descendant
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@796 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-27 17:31:16 +00:00
madmaxoft@gmail.com
d97ad781b4
git-svn-id: http://mc-server.googlecode.com/svn/trunk@795 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-26 21:01:07 +00:00
madmaxoft@gmail.com
7cf9ddaa48
cSocket doesn't use cPackets.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@790 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-25 21:59:13 +00:00
madmaxoft@gmail.com
7157ebc061
cWorld doesn't use cPackets.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@789 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-25 21:46:18 +00:00
madmaxoft@gmail.com
bb25ba4977
Removed cPackets from cChunk.
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Also decoupled a possible deadlock in player login code.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@788 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-25 17:52:08 +00:00
madmaxoft@gmail.com
f0fc0edd21
cPickup doesn't use cPackets.
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Also, Lua API change, OnCollectItem -> OnCollectPickup; first param is cPlayer to match other callbacks.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@786 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-24 09:49:00 +00:00
madmaxoft@gmail.com
e92b9e7ecb
Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-24 07:58:26 +00:00
madmaxoft@gmail.com
674fe1e955
Window, Chest, Furnace and Pawn are not using cPackets at all
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@762 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 21:14:45 +00:00
madmaxoft@gmail.com
427e582d5f
Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@761 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 19:42:32 +00:00
madmaxoft@gmail.com
eb3ed1aec1
Another handful of packets rewritten.
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Also changed cItem::m_ItemID into m_ItemType of type short. Easier handling. m_ItemID kept for compatibility reasons (Lua-interface etc.)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@756 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 11:51:17 +00:00
lapayo94@gmail.com
f6ae6002c3
Fixed Bug #236
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Workbench, Chest and Furnace are usable again
git-svn-id: http://mc-server.googlecode.com/svn/trunk@755 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 10:44:19 +00:00
madmaxoft@gmail.com
1b5eaa92b5
Chat packet handled in the new way; fixed missing packet sending for inventory slot.
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Again, API change! cPlugin:OnChat() has had its parameters swapped, to match all the other callbacks - Player first, Message second
git-svn-id: http://mc-server.googlecode.com/svn/trunk@751 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18 10:38:15 +00:00
madmaxoft@gmail.com
2691e8daed
Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
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This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin
git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18 09:56:28 +00:00
madmaxoft@gmail.com
70a4ca5bc1
Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 )
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@744 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-17 10:18:07 +00:00
madmaxoft@gmail.com
5bc07ba743
Added temporary debug statistics of the RelEntMoveLook packet removal efficiency
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@740 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-15 20:37:08 +00:00
madmaxoft@gmail.com
e8366993ce
A bit of cleanup and documentation around the UI window handling
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@716 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-06 20:10:16 +00:00
lapayo94@gmail.com
f473f13585
Simple health regeneration system
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Prepared for food
git-svn-id: http://mc-server.googlecode.com/svn/trunk@679 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-17 12:02:03 +00:00
lapayo94@gmail.com
ba70a15191
Fixed some small bugs :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@672 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-16 13:30:33 +00:00
lapayo94@gmail.com
14dce23845
A new Block handling system :o
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It was really a lot of work :D
Took me the complete weekend :D
Would really like to here your opinion on this =)
The aim of this is to put all the actions for one block in one place so it is not spread around the source. (ToPickup, Action in cWorld, Action in cChunk, Action here, action there :D)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@671 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-15 20:36:34 +00:00
lapayo94@gmail.com
abf9e3f6dd
The gamemode is now only saved if it is different from the current gamemode.
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Default gamemode now depends on the joined world, not on the default world
git-svn-id: http://mc-server.googlecode.com/svn/trunk@661 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-13 15:26:27 +00:00
lapayo94@gmail.com
6c5a42737f
Save last gamemode
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@660 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-12 20:55:29 +00:00
cedeel@gmail.com
861fa61dfc
Leaves: Applied patch by Luksor.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@624 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-16 18:12:43 +00:00
cedeel@gmail.com
4d6433ac30
Proper kick reasons!
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@621 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-16 08:53:38 +00:00
madmaxoft@gmail.com
ada984facf
Exported cWorld::ForEachEntity and cWorld::ForEachEntityInChunk; no idea if they actually work
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@620 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-16 08:35:07 +00:00