Commit Graph

192 Commits (96bc0a2c792220923ce8c57a3bf7f88b203d8fea)

Author SHA1 Message Date
madmaxoft@gmail.com 96bc0a2c79 Source files cleanup: ChunkDataSerializer is Protocol-related
git-svn-id: http://mc-server.googlecode.com/svn/trunk@886 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 21:37:46 +00:00
madmaxoft@gmail.com 7abb5f7604 Source files cleanup: OSSupport-related files in a separate subfolder, renamed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@885 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 21:23:33 +00:00
madmaxoft@gmail.com 3953277568 Source files cleanup: Removed unused cBlockToPickup
git-svn-id: http://mc-server.googlecode.com/svn/trunk@884 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 21:09:13 +00:00
madmaxoft@gmail.com 16f44ab7de Source files cleanup: Mobs-related files in a separate subfolder, renamed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 20:53:08 +00:00
madmaxoft@gmail.com 251c961eea Source files cleanup: Protocol-related files in a separate subfolder
git-svn-id: http://mc-server.googlecode.com/svn/trunk@880 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 20:03:26 +00:00
madmaxoft@gmail.com f58c3f2e81 Source files cleanup: UI files renamed
git-svn-id: http://mc-server.googlecode.com/svn/trunk@878 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 17:19:34 +00:00
madmaxoft@gmail.com a3b7dbb13d Fixed position confirming for 1.3.2 (FS #245)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@877 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 16:54:03 +00:00
madmaxoft@gmail.com 926030e89a Fixed players not spawning to others when they join the server.
Ref.: http://forum.mc-server.org/showthread.php?tid=434&pid=4633#pid4633

git-svn-id: http://mc-server.googlecode.com/svn/trunk@876 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 16:39:12 +00:00
madmaxoft@gmail.com 578c9c4694 Tweaked logging.
Less output for UI.
More output for player pos confirming (FS #245) and for player spawning

git-svn-id: http://mc-server.googlecode.com/svn/trunk@875 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 16:25:32 +00:00
madmaxoft@gmail.com bc466f07a4 Refactored windows.
As described on the forum: http://forum.mc-server.org/showthread.php?tid=561
For now, only basic clicking works; shift-click not implemented yet.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@867 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-20 13:25:54 +00:00
madmaxoft@gmail.com 9eed83c33a Merged in a patch for sounds by l0udPL
http://forum.mc-server.org/showthread.php?tid=434&pid=4564#pid4564

git-svn-id: http://mc-server.googlecode.com/svn/trunk@858 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-11 12:01:34 +00:00
madmaxoft@gmail.com a66f6d905d Relaxed the check for held item, the client sometimes sends wrong ItemType.
http://forum.mc-server.org/showthread.php?tid=549&pid=4502#pid4502

git-svn-id: http://mc-server.googlecode.com/svn/trunk@846 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-07 20:53:37 +00:00
madmaxoft@gmail.com 0ba2be666f Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@841 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-06 17:36:59 +00:00
madmaxoft@gmail.com 1135b6742f ClientHandle: added an overflow buffer for outgoing data, it fixes the "bad packet id" problem with 1.3.2.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@837 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-06 08:33:43 +00:00
faketruth f94456dd3e Added the possibility of reserved player slots by implementing the HandleHandshake hook!
More info: http://forum.mc-server.org/showthread.php?tid=555

git-svn-id: http://mc-server.googlecode.com/svn/trunk@836 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-05 20:30:27 +00:00
madmaxoft@gmail.com e3d5da2409 Fixed a possible race condition in cClientHandle's packet sending code; prepared for moving cSocket out of cClientHandle's ownership.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@832 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-04 19:05:35 +00:00
madmaxoft@gmail.com c7d5c00a17 Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@819 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-02 12:09:58 +00:00
madmaxoft@gmail.com 65cc040971 Fix for Rev 814, the correct cPlayer object is actually sent into the callbacks.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@816 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-01 21:44:18 +00:00
lapayo94@gmail.com 476748ac8b Implemented: http://www.mc-server.org/support/index.php?do=details&task_id=239&project=2&dev=26
Fixed Bug on build collision

git-svn-id: http://mc-server.googlecode.com/svn/trunk@813 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-01 21:21:17 +00:00
madmaxoft@gmail.com 7824ce9d63 Progress on the 1.3.2 protocol.
Sometimes the client lets the player through, but most of the times the connection breaks for no apparent reason.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@812 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-31 21:59:57 +00:00
madmaxoft@gmail.com acc4be8034 Another possible deadlock in cClientHandle averted. Hope this is the one.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@810 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-31 16:26:03 +00:00
madmaxoft@gmail.com f8b2cd99a6 Fixed one possibility of a deadlock in cClientHandle::SendChunkData()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@809 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-31 11:40:54 +00:00
madmaxoft@gmail.com f5fe723b2a Added a basic protocol recognizer and the base for 1.3.2 protocol.
Also fixed a few type-related warnings.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@805 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30 09:56:59 +00:00
madmaxoft@gmail.com fa93c0cf54 cProtocol handles the initial handshake up to player login
git-svn-id: http://mc-server.googlecode.com/svn/trunk@804 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30 08:19:19 +00:00
madmaxoft@gmail.com f1d62b77cd Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@802 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-29 21:02:39 +00:00
madmaxoft@gmail.com 1651fcd980 Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@800 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-28 21:59:49 +00:00
madmaxoft@gmail.com 66f4c9e0c0 Cut out all packet handling to a separate cProtocol descendant
git-svn-id: http://mc-server.googlecode.com/svn/trunk@796 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-27 17:31:16 +00:00
madmaxoft@gmail.com d97ad781b4 git-svn-id: http://mc-server.googlecode.com/svn/trunk@795 0a769ca7-a7f5-676a-18bf-c427514a06d6 2012-08-26 21:01:07 +00:00
madmaxoft@gmail.com 7cf9ddaa48 cSocket doesn't use cPackets.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@790 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-25 21:59:13 +00:00
madmaxoft@gmail.com 7157ebc061 cWorld doesn't use cPackets.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@789 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-25 21:46:18 +00:00
madmaxoft@gmail.com bb25ba4977 Removed cPackets from cChunk.
Also decoupled a possible deadlock in player login code.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@788 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-25 17:52:08 +00:00
madmaxoft@gmail.com f0fc0edd21 cPickup doesn't use cPackets.
Also, Lua API change, OnCollectItem -> OnCollectPickup; first param is cPlayer to match other callbacks.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@786 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-24 09:49:00 +00:00
madmaxoft@gmail.com e92b9e7ecb Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-24 07:58:26 +00:00
madmaxoft@gmail.com 674fe1e955 Window, Chest, Furnace and Pawn are not using cPackets at all
git-svn-id: http://mc-server.googlecode.com/svn/trunk@762 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 21:14:45 +00:00
madmaxoft@gmail.com 427e582d5f Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@761 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 19:42:32 +00:00
madmaxoft@gmail.com eb3ed1aec1 Another handful of packets rewritten.
Also changed cItem::m_ItemID into m_ItemType of type short. Easier handling. m_ItemID kept for compatibility reasons (Lua-interface etc.)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@756 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 11:51:17 +00:00
lapayo94@gmail.com f6ae6002c3 Fixed Bug #236
Workbench, Chest and Furnace are usable again

git-svn-id: http://mc-server.googlecode.com/svn/trunk@755 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-19 10:44:19 +00:00
madmaxoft@gmail.com 1b5eaa92b5 Chat packet handled in the new way; fixed missing packet sending for inventory slot.
Again, API change! cPlugin:OnChat() has had its parameters swapped, to match all the other callbacks - Player first, Message second

git-svn-id: http://mc-server.googlecode.com/svn/trunk@751 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18 10:38:15 +00:00
madmaxoft@gmail.com 2691e8daed Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.
This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin

git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-18 09:56:28 +00:00
madmaxoft@gmail.com 70a4ca5bc1 Packets now parse themselves from a cByteBuffer object (1st part of packeting rewrite, http://forum.mc-server.org/showthread.php?tid=524 )
git-svn-id: http://mc-server.googlecode.com/svn/trunk@744 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-17 10:18:07 +00:00
madmaxoft@gmail.com 5bc07ba743 Added temporary debug statistics of the RelEntMoveLook packet removal efficiency
git-svn-id: http://mc-server.googlecode.com/svn/trunk@740 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-15 20:37:08 +00:00
madmaxoft@gmail.com e8366993ce A bit of cleanup and documentation around the UI window handling
git-svn-id: http://mc-server.googlecode.com/svn/trunk@716 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-06 20:10:16 +00:00
lapayo94@gmail.com f473f13585 Simple health regeneration system
Prepared for food

git-svn-id: http://mc-server.googlecode.com/svn/trunk@679 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-17 12:02:03 +00:00
lapayo94@gmail.com ba70a15191 Fixed some small bugs :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@672 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-16 13:30:33 +00:00
lapayo94@gmail.com 14dce23845 A new Block handling system :o
It was really a lot of work :D
Took me the complete weekend :D

Would really like to here your opinion on this =)
The aim of this is to put all the actions for one block in one place so it is not spread around the source. (ToPickup, Action in cWorld, Action in cChunk, Action here, action there :D)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@671 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-15 20:36:34 +00:00
lapayo94@gmail.com abf9e3f6dd The gamemode is now only saved if it is different from the current gamemode.
Default gamemode now depends on the joined world, not on the default world

git-svn-id: http://mc-server.googlecode.com/svn/trunk@661 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-13 15:26:27 +00:00
lapayo94@gmail.com 6c5a42737f Save last gamemode
git-svn-id: http://mc-server.googlecode.com/svn/trunk@660 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-12 20:55:29 +00:00
cedeel@gmail.com 861fa61dfc Leaves: Applied patch by Luksor.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@624 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-16 18:12:43 +00:00
cedeel@gmail.com 4d6433ac30 Proper kick reasons!
git-svn-id: http://mc-server.googlecode.com/svn/trunk@621 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-16 08:53:38 +00:00
madmaxoft@gmail.com ada984facf Exported cWorld::ForEachEntity and cWorld::ForEachEntityInChunk; no idea if they actually work
git-svn-id: http://mc-server.googlecode.com/svn/trunk@620 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-16 08:35:07 +00:00