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Mat f1f11cd546 Function to spawn players at surface and scattered
2014-07-25 23:02:09 +01:00
textures
Overlen variable. Remove autumn trees, freshwater bucket, schem folder
2014-07-24 01:33:25 +01:00
depends.txt
Ores, tunnels, flowers, pines located by altitude
2014-07-14 06:32:04 +01:00
functions.lua
Function to spawn players at surface and scattered
2014-07-25 23:02:09 +01:00
init.lua
Function to spawn players at surface and scattered
2014-07-25 23:02:09 +01:00
license.txt
First commit
2014-04-29 03:18:08 +01:00
nodes.lua
Overlen variable. Remove autumn trees, freshwater bucket, schem folder
2014-07-24 01:33:25 +01:00
README.txt
Function to spawn players at surface and scattered
2014-07-25 23:02:09 +01:00

README.txt

riverdev 0.4.6 by paramat
For latest stable Minetest back to 0.4.8
Depends default
Licenses: code WTFPL
Description
No description provided
Readme 191 KiB
Languages
Lua 100%
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