moonrealm/functions.lua

292 lines
7.1 KiB
Lua

-- Space apple tree
function moonrealm_appletree(pos)
local px = pos.x
local py = pos.y
local pz = pos.z
local c_tree = minetest.get_content_id("default:tree")
local c_apple = minetest.get_content_id("default:apple")
local c_appleleaf = minetest.get_content_id("moonrealm:appleleaf")
local c_soil = minetest.get_content_id("moonrealm:soil")
local c_air = minetest.get_content_id("moonrealm:air")
local vm = minetest.get_voxel_manip()
local pos1 = {x = px - 2, y = py - 1, z = pz - 2}
local pos2 = {x = px + 2, y = py + 4, z = pz + 2}
local emin, emax = vm:read_from_map(pos1, pos2)
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
local data = vm:get_data()
-- check for soil
if data[area:index(px, py - 1, pz)] ~= c_soil then
vm:set_data(data)
vm:write_to_map()
vm:update_map()
return
end
-- check for air
for z = pos1.z, pos2.z do
for y = py, pos2.y do
local vi = area:index(pos1.x, y, z)
for x = pos1.x, pos2.x do
if data[vi] ~= c_air then
vm:set_data(data)
vm:write_to_map()
vm:update_map()
return
end
vi = vi + 1
end
end
end
for y = pos2.y, pos1.y, -1 do
if y >= py + 2 then
-- branches, leaves, apples underneath
for z = pos1.z, pos2.z do
local vi = area:index(pos1.x, y, z)
local viu = area:index(pos1.x, y - 1, z)
for x = pos1.x, pos2.x do
if math.abs(x - px) + math.abs(z - pz) == 2 then
data[vi] = c_tree
elseif math.random() < 0.8 then
data[vi] = c_appleleaf
if math.random() < 0.08 then
data[viu] = c_apple
end
end
vi = vi + 1
viu = viu + 1
end
end
else
-- trunk
local vi = area:index(px, y, pz)
data[vi] = c_tree
end
end
vm:set_data(data)
vm:write_to_map()
vm:update_map()
print ("[moonrealm] apple tree sapling grows")
end
-- Vacuum or air flows into a dug hole
minetest.register_on_dignode(function(pos, oldnode, digger)
local px = pos.x
local py = pos.y
local pz = pos.z
local c_air = minetest.get_content_id("moonrealm:air")
local c_vacuum = minetest.get_content_id("moonrealm:vacuum")
local vm = minetest.get_voxel_manip()
local pos1 = {x = px - 1, y = py - 1, z = pz - 1}
local pos2 = {x = px + 1, y = py + 1, z = pz + 1}
local emin, emax = vm:read_from_map(pos1, pos2)
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
local data = vm:get_data()
local vip = area:index(px, py, pz)
local vacuum_at_face = false
for z = pos1.z, pos2.z do
for y = pos1.y, pos2.y do
local vi = area:index(pos1.x, y, z)
for x = pos1.x, pos2.x do
-- if face connected neighbour
if math.abs(x - px) + math.abs(y - py) + math.abs(z - pz) == 1 then
local nodid = data[vi]
if nodid == c_air then
-- air gets priority
data[vip] = c_air
vm:set_data(data)
vm:write_to_map()
vm:update_map()
print ("[moonrealm] air flows into hole")
return
elseif nodid == c_vacuum then
vacuum_at_face = true
end
end
vi = vi + 1
end
end
end
-- no air detected, place vacuum if detected
if vacuum_at_face then
data[vip] = c_vacuum
print ("[moonrealm] vacuum flows into hole")
end
vm:set_data(data)
vm:write_to_map()
vm:update_map()
end)
-- Vacuum spread ABM (through cube faces only)
minetest.register_abm({
nodenames = {"moonrealm:air"},
neighbors = {"moonrealm:vacuum"},
interval = 4,
chance = 64,
catch_up = false,
action = function(pos, node, active_object_count, active_object_count_wider)
local px = pos.x
local py = pos.y
local pz = pos.z
local c_air = minetest.get_content_id("moonrealm:air")
local c_vacuum = minetest.get_content_id("moonrealm:vacuum")
local vm = minetest.get_voxel_manip()
local pos1 = {x = px - 1, y = py - 1, z = pz - 1}
local pos2 = {x = px + 1, y = py + 1, z = pz + 1}
local emin, emax = vm:read_from_map(pos1, pos2)
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
local data = vm:get_data()
local vip = area:index(px, py, pz)
for z = pos1.z, pos2.z do
for y = pos1.y, pos2.y do
local vi = area:index(pos1.x, y, z)
for x = pos1.x, pos2.x do
-- if face connected neighbour
if math.abs(x - px) + math.abs(y - py) + math.abs(z - pz) == 1 then
if data[vi] == c_vacuum then
data[vip] = c_vacuum
vm:set_data(data)
vm:write_to_map()
vm:update_map()
print ("[moonrealm] vacuum spreads")
return
end
end
vi = vi + 1
end
end
end
-- no face connected vacuum detected
vm:set_data(data)
vm:write_to_map()
vm:update_map()
end
})
-- Hydroponic saturation ABM
minetest.register_abm({
nodenames = {"moonrealm:hlsource", "moonrealm:hlflowing"},
neighbors = {"moonrealm:dust", "moonrealm:dustprint1", "moonrealm:dustprint2"},
interval = 29,
chance = 9,
catch_up = false,
action = function(pos, node, active_object_count, active_object_count_wider)
local px = pos.x
local py = pos.y
local pz = pos.z
local c_dust = minetest.get_content_id("moonrealm:dust")
local c_dustp1 = minetest.get_content_id("moonrealm:dustprint1")
local c_dustp2 = minetest.get_content_id("moonrealm:dustprint2")
local c_soil = minetest.get_content_id("moonrealm:soil")
local vm = minetest.get_voxel_manip()
local pos1 = {x = px - 2, y = py, z = pz - 2}
local pos2 = {x = px + 2, y = py, z = pz + 2}
local emin, emax = vm:read_from_map(pos1, pos2)
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
local data = vm:get_data()
for z = pos1.z, pos2.z do
local vi = area:index(pos1.x, py, z)
for x = pos1.x, pos2.x do
local nodid = data[vi]
if nodid == c_dust or
nodid == c_dustp1 or
nodid == c_dustp2 then
data[vi] = c_soil
end
vi = vi + 1
end
end
vm:set_data(data)
vm:write_to_map()
vm:update_map()
print ("[moonrealm] hydroponic liquid saturates")
end
})
-- Soil drying ABM
minetest.register_abm({
nodenames = {"moonrealm:soil"},
interval = 31,
chance = 9,
catch_up = false,
action = function(pos, node)
local px = pos.x
local py = pos.y
local pz = pos.z
local c_dust = minetest.get_content_id("moonrealm:dust")
local c_hlsource = minetest.get_content_id("moonrealm:hlsource")
local c_hlflowing = minetest.get_content_id("moonrealm:hlflowing")
local vm = minetest.get_voxel_manip()
local pos1 = {x = px - 2, y = py, z = pz - 2}
local pos2 = {x = px + 2, y = py, z = pz + 2}
local emin, emax = vm:read_from_map(pos1, pos2)
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
local data = vm:get_data()
local vip = area:index(px, py, pz)
for z = pos1.z, pos2.z do
local vi = area:index(pos1.x, py, z)
for x = pos1.x, pos2.x do
local nodid = data[vi]
if nodid == c_hlsource or nodid == c_hlflowing then
vm:set_data(data)
vm:write_to_map()
vm:update_map()
return
end
vi = vi + 1
end
end
-- no hydroponic liquids detected
data[vip] = c_dust
vm:set_data(data)
vm:write_to_map()
vm:update_map()
print ("[moonrealm] soil dries")
end,
})
-- Space appletree from sapling ABM
minetest.register_abm({
nodenames = {"moonrealm:sapling"},
interval = 31,
chance = 7,
catch_up = false,
action = function(pos, node, active_object_count, active_object_count_wider)
moonrealm_appletree(pos)
end,
})