-- Space apple tree function moonrealm_appletree(pos) local px = pos.x local py = pos.y local pz = pos.z local c_tree = minetest.get_content_id("default:tree") local c_apple = minetest.get_content_id("default:apple") local c_appleleaf = minetest.get_content_id("moonrealm:appleleaf") local c_soil = minetest.get_content_id("moonrealm:soil") local c_air = minetest.get_content_id("moonrealm:air") local vm = minetest.get_voxel_manip() local pos1 = {x = px - 2, y = py - 1, z = pz - 2} local pos2 = {x = px + 2, y = py + 4, z = pz + 2} local emin, emax = vm:read_from_map(pos1, pos2) local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax}) local data = vm:get_data() -- check for soil if data[area:index(px, py - 1, pz)] ~= c_soil then vm:set_data(data) vm:write_to_map() vm:update_map() return end -- check for air for z = pos1.z, pos2.z do for y = py, pos2.y do local vi = area:index(pos1.x, y, z) for x = pos1.x, pos2.x do if data[vi] ~= c_air then vm:set_data(data) vm:write_to_map() vm:update_map() return end vi = vi + 1 end end end for y = pos2.y, pos1.y, -1 do if y >= py + 2 then -- branches, leaves, apples underneath for z = pos1.z, pos2.z do local vi = area:index(pos1.x, y, z) local viu = area:index(pos1.x, y - 1, z) for x = pos1.x, pos2.x do if math.abs(x - px) + math.abs(z - pz) == 2 then data[vi] = c_tree elseif math.random() < 0.8 then data[vi] = c_appleleaf if math.random() < 0.08 then data[viu] = c_apple end end vi = vi + 1 viu = viu + 1 end end else -- trunk local vi = area:index(px, y, pz) data[vi] = c_tree end end vm:set_data(data) vm:write_to_map() vm:update_map() print ("[moonrealm] apple tree sapling grows") end -- Vacuum or air flows into a dug hole minetest.register_on_dignode(function(pos, oldnode, digger) local px = pos.x local py = pos.y local pz = pos.z local c_air = minetest.get_content_id("moonrealm:air") local c_vacuum = minetest.get_content_id("moonrealm:vacuum") local vm = minetest.get_voxel_manip() local pos1 = {x = px - 1, y = py - 1, z = pz - 1} local pos2 = {x = px + 1, y = py + 1, z = pz + 1} local emin, emax = vm:read_from_map(pos1, pos2) local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax}) local data = vm:get_data() local vip = area:index(px, py, pz) local vacuum_at_face = false for z = pos1.z, pos2.z do for y = pos1.y, pos2.y do local vi = area:index(pos1.x, y, z) for x = pos1.x, pos2.x do -- if face connected neighbour if math.abs(x - px) + math.abs(y - py) + math.abs(z - pz) == 1 then local nodid = data[vi] if nodid == c_air then -- air gets priority data[vip] = c_air vm:set_data(data) vm:write_to_map() vm:update_map() print ("[moonrealm] air flows into hole") return elseif nodid == c_vacuum then vacuum_at_face = true end end vi = vi + 1 end end end -- no air detected, place vacuum if detected if vacuum_at_face then data[vip] = c_vacuum print ("[moonrealm] vacuum flows into hole") end vm:set_data(data) vm:write_to_map() vm:update_map() end) -- Vacuum spread ABM (through cube faces only) minetest.register_abm({ nodenames = {"moonrealm:air"}, neighbors = {"moonrealm:vacuum"}, interval = 4, chance = 64, catch_up = false, action = function(pos, node, active_object_count, active_object_count_wider) local px = pos.x local py = pos.y local pz = pos.z local c_air = minetest.get_content_id("moonrealm:air") local c_vacuum = minetest.get_content_id("moonrealm:vacuum") local vm = minetest.get_voxel_manip() local pos1 = {x = px - 1, y = py - 1, z = pz - 1} local pos2 = {x = px + 1, y = py + 1, z = pz + 1} local emin, emax = vm:read_from_map(pos1, pos2) local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax}) local data = vm:get_data() local vip = area:index(px, py, pz) for z = pos1.z, pos2.z do for y = pos1.y, pos2.y do local vi = area:index(pos1.x, y, z) for x = pos1.x, pos2.x do -- if face connected neighbour if math.abs(x - px) + math.abs(y - py) + math.abs(z - pz) == 1 then if data[vi] == c_vacuum then data[vip] = c_vacuum vm:set_data(data) vm:write_to_map() vm:update_map() print ("[moonrealm] vacuum spreads") return end end vi = vi + 1 end end end -- no face connected vacuum detected vm:set_data(data) vm:write_to_map() vm:update_map() end }) -- Hydroponic saturation ABM minetest.register_abm({ nodenames = {"moonrealm:hlsource", "moonrealm:hlflowing"}, neighbors = {"moonrealm:dust", "moonrealm:dustprint1", "moonrealm:dustprint2"}, interval = 29, chance = 9, catch_up = false, action = function(pos, node, active_object_count, active_object_count_wider) local px = pos.x local py = pos.y local pz = pos.z local c_dust = minetest.get_content_id("moonrealm:dust") local c_dustp1 = minetest.get_content_id("moonrealm:dustprint1") local c_dustp2 = minetest.get_content_id("moonrealm:dustprint2") local c_soil = minetest.get_content_id("moonrealm:soil") local vm = minetest.get_voxel_manip() local pos1 = {x = px - 2, y = py, z = pz - 2} local pos2 = {x = px + 2, y = py, z = pz + 2} local emin, emax = vm:read_from_map(pos1, pos2) local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax}) local data = vm:get_data() for z = pos1.z, pos2.z do local vi = area:index(pos1.x, py, z) for x = pos1.x, pos2.x do local nodid = data[vi] if nodid == c_dust or nodid == c_dustp1 or nodid == c_dustp2 then data[vi] = c_soil end vi = vi + 1 end end vm:set_data(data) vm:write_to_map() vm:update_map() print ("[moonrealm] hydroponic liquid saturates") end }) -- Soil drying ABM minetest.register_abm({ nodenames = {"moonrealm:soil"}, interval = 31, chance = 9, catch_up = false, action = function(pos, node) local px = pos.x local py = pos.y local pz = pos.z local c_dust = minetest.get_content_id("moonrealm:dust") local c_hlsource = minetest.get_content_id("moonrealm:hlsource") local c_hlflowing = minetest.get_content_id("moonrealm:hlflowing") local vm = minetest.get_voxel_manip() local pos1 = {x = px - 2, y = py, z = pz - 2} local pos2 = {x = px + 2, y = py, z = pz + 2} local emin, emax = vm:read_from_map(pos1, pos2) local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax}) local data = vm:get_data() local vip = area:index(px, py, pz) for z = pos1.z, pos2.z do local vi = area:index(pos1.x, py, z) for x = pos1.x, pos2.x do local nodid = data[vi] if nodid == c_hlsource or nodid == c_hlflowing then vm:set_data(data) vm:write_to_map() vm:update_map() return end vi = vi + 1 end end -- no hydroponic liquids detected data[vip] = c_dust vm:set_data(data) vm:write_to_map() vm:update_map() print ("[moonrealm] soil dries") end, }) -- Space appletree from sapling ABM minetest.register_abm({ nodenames = {"moonrealm:sapling"}, interval = 31, chance = 7, catch_up = false, action = function(pos, node, active_object_count, active_object_count_wider) moonrealm_appletree(pos) end, })