Add storage unit. Add photovoltaic panel. Make some nodes dig immediate

master
paramat 2016-05-16 05:08:33 +01:00
parent 989cdeebfb
commit 5f730ac860
8 changed files with 89 additions and 8 deletions

View File

@ -135,7 +135,7 @@ end)
minetest.register_abm({
nodenames = {"moonrealm:air"},
neighbors = {"moonrealm:vacuum"},
interval = 2,
interval = 4,
chance = 64,
catch_up = false,
action = function(pos, node, active_object_count, active_object_count_wider)

View File

@ -532,11 +532,15 @@ minetest.register_on_newplayer(function(player)
inv:add_item("main", "default:shovel_diamond 4")
inv:add_item("main", "default:axe_diamond 4")
inv:add_item("main", "default:apple 64")
inv:add_item("main", "moonrealm:photovoltaic 16")
inv:add_item("main", "moonrealm:light 4")
inv:add_item("main", "moonrealm:glass 4")
inv:add_item("main", "moonrealm:storage 4")
inv:add_item("main", "moonrealm:airlock 4")
inv:add_item("main", "moonrealm:airgen 4")
inv:add_item("main", "moonrealm:hlsource 4")
inv:add_item("main", "moonrealm:sapling 4")
inv:add_item("main", "moonrealm:spacesuit 2")
inv:add_item("main", "moonrealm:spacesuit 4")
-- create spawn egg
local vm = minetest.get_voxel_manip()
@ -588,6 +592,7 @@ minetest.register_on_respawnplayer(function(player)
local inv = player:get_inventory()
inv:add_item("main", "default:pick_diamond")
inv:add_item("main", "default:shovel_diamond 4")
inv:add_item("main", "default:apple 16")
inv:add_item("main", "moonrealm:spacesuit")

View File

@ -119,7 +119,7 @@ minetest.register_node("moonrealm:airgen", {
description = "Air Generator",
tiles = {"moonrealm_airgen.png"},
is_ground_content = false,
groups = {cracky = 3},
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local px = pos.x
@ -185,7 +185,7 @@ minetest.register_node("moonrealm:airgen_empty", {
description = "Air Generator Empty",
tiles = {"moonrealm_airgen_empty.png"},
is_ground_content = false,
groups = {cracky = 3},
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
})
@ -269,7 +269,7 @@ minetest.register_node("moonrealm:airlock", {
light_source = 14,
is_ground_content = false,
walkable = false,
groups = {cracky = 3},
groups = {dig_immediate = 3},
sounds = default.node_sound_stone_defaults(),
})
@ -294,7 +294,7 @@ minetest.register_node("moonrealm:sapling", {
paramtype = "light",
is_ground_content = false,
walkable = false,
groups = {snappy = 2, dig_immediate = 3, flammable = 2},
groups = {dig_immediate = 3},
sounds = default.node_sound_defaults(),
})
@ -322,7 +322,7 @@ minetest.register_node("moonrealm:light", {
paramtype = "light",
light_source = 14,
is_ground_content = false,
groups = {cracky = 3, dig_immediate = 3},
groups = {dig_immediate = 3},
sounds = default.node_sound_glass_defaults(),
})
@ -388,10 +388,86 @@ minetest.register_node("moonrealm:shell", {
description = "Spawn Shell",
tiles = {"moonrealm_shell.png"},
is_ground_content = false,
groups = {cracky = 3},
groups = {dig_immediate = 3},
drop = "",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("moonrealm:photovoltaic", {
description = "Photovoltaic Panel",
tiles = {"moonrealm_photovoltaic_top.png",
"moonrealm_photovoltaic_base.png",
"moonrealm_photovoltaic_side.png"},
is_ground_content = false,
groups = {dig_immediate = 3},
sounds = default.node_sound_glass_defaults(),
})
-- Storage
local chest_formspec =
"size[8,9]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_name;main;0,0.3;8,4;]" ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[current_name;main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
minetest.register_node("moonrealm:storage", {
description = "Storage",
tiles = {"moonrealm_storage_side.png", "moonrealm_storage_side.png",
"moonrealm_storage_side.png", "moonrealm_storage_side.png",
"moonrealm_storage_side.png", "moonrealm_storage_front.png"},
paramtype2 = "facedir",
groups = {dig_immediate = 3},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", chest_formspec)
meta:set_string("infotext", "Storage")
local inv = meta:get_inventory()
inv:set_size("main", 8 * 4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
on_metadata_inventory_move = function(pos, from_list, from_index,
to_list, to_index, count, player)
minetest.log("action", player:get_player_name() ..
" moves stuff in storage at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" moves " .. stack:get_name() ..
" to storage at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" takes " .. stack:get_name() ..
" from storage at " .. minetest.pos_to_string(pos))
end,
on_blast = function(pos)
local drops = {}
default.get_inventory_drops(pos, "main", drops)
drops[#drops + 1] = "moonrealm:storage"
minetest.remove_node(pos)
return drops
end,
})
-- Items
minetest.register_craftitem("moonrealm:spacesuit", {

Binary file not shown.

After

Width:  |  Height:  |  Size: 142 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 203 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 145 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 180 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 142 B