..
client
Merge branch 'dragonfire/master' into waspsaliva
2021-08-17 01:48:45 -05:00
content
Fix format
2021-05-13 08:24:07 +02:00
database
PlayerDatabaseFiles: Fix segfault while saving a player
2021-01-29 18:02:40 +01:00
gui
Merge branch 'dragonfire/master' into waspsaliva
2021-08-17 01:48:45 -05:00
irrlicht_changes
Fix two CMake build issues
2021-04-21 20:26:43 +02:00
mapgen
Fix broken `BiomeGen` abstraction ( #11107 )
2021-03-23 15:43:26 +01:00
network
Merge branch 'dragonfire/master' into waspsaliva
2021-08-17 01:48:45 -05:00
script
Merge branch 'dragonfire/master' into waspsaliva
2021-08-17 01:48:45 -05:00
server
Merge branch 'master' of https://github.com/minetest/minetest
2021-05-13 18:06:47 +02:00
threading
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
unittest
Merge branch 'master' of https://github.com/minetest/minetest
2021-05-13 18:06:47 +02:00
util
Add `minetest.colorspec_to_colorstring` ( #10425 )
2021-04-23 21:37:24 +02:00
CMakeLists.txt
Use Irrlicht functions to query npot texture support
2021-05-05 22:49:44 +02:00
activeobject.h
Removed some obsolete code ( #10562 )
2021-01-21 18:17:09 +00:00
activeobjectmgr.h
Merge branch 'master' of https://github.com/minetest/minetest
2021-03-26 14:00:57 +01:00
ban.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
ban.h
init
2020-10-04 03:37:08 +02:00
chat.cpp
Drop wide/narrow conversion functions
2021-02-02 20:46:08 +01:00
chat.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
chat_interface.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
chatmessage.h
init
2020-10-04 03:37:08 +02:00
clientiface.cpp
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00
clientiface.h
Fix build for newer versions of GCC ( #11246 )
2021-05-06 19:24:30 +02:00
cloudparams.h
init
2020-10-04 03:37:08 +02:00
cmake_config.h.in
init
2020-10-04 03:37:08 +02:00
cmake_config_githash.h.in
init
2020-10-04 03:37:08 +02:00
collision.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
collision.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
config.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
constants.h
Consistently use "health points" ( #10868 )
2021-01-27 18:42:02 +00:00
content_mapnode.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
content_mapnode.h
init
2020-10-04 03:37:08 +02:00
content_nodemeta.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
content_nodemeta.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
convert_json.cpp
Sort out cURL timeouts and increase default
2021-04-02 00:19:39 +02:00
convert_json.h
Sort out cURL timeouts and increase default
2021-04-02 00:19:39 +02:00
craftdef.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
craftdef.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
daynightratio.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
debug.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
debug.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
defaultsettings.cpp
Merge branch 'dragonfire/master' into waspsaliva
2021-08-17 01:48:45 -05:00
defaultsettings.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
emerge.cpp
Fix broken `BiomeGen` abstraction ( #11107 )
2021-03-23 15:43:26 +01:00
emerge.h
Fix broken `BiomeGen` abstraction ( #11107 )
2021-03-23 15:43:26 +01:00
environment.cpp
Merged Minetest
2020-11-28 13:48:33 +01:00
environment.h
init
2020-10-04 03:37:08 +02:00
exceptions.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
face_position_cache.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
face_position_cache.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
filesys.cpp
fix: extractZipFile is not part of Client but more generic.
2021-05-06 16:01:52 +02:00
filesys.h
fix: extractZipFile is not part of Client but more generic.
2021-05-06 16:01:52 +02:00
gamedef.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
gameparams.h
init
2020-10-04 03:37:08 +02:00
gettext.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
gettext.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
gettime.h
init
2020-10-04 03:37:08 +02:00
httpfetch.cpp
Sort out cURL timeouts and increase default
2021-04-02 00:19:39 +02:00
httpfetch.h
init
2020-10-04 03:37:08 +02:00
hud.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
hud.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
inventory.cpp
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00
inventory.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
inventorymanager.cpp
Fix wrong number of items in allow_metadata_inventory_put/take callbacks ( #10990 )
2021-02-23 19:36:55 +01:00
inventorymanager.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
irr_aabb3d.h
init
2020-10-04 03:37:08 +02:00
irr_ptr.h
Improve irr_ptr ( #10808 )
2021-01-24 14:40:34 +00:00
irr_v2d.h
init
2020-10-04 03:37:08 +02:00
irr_v3d.h
init
2020-10-04 03:37:08 +02:00
irrlichttypes.h
Irrlicht support code maintenance
2021-03-31 13:15:47 +02:00
irrlichttypes_bloated.h
init
2020-10-04 03:37:08 +02:00
irrlichttypes_extrabloated.h
init
2020-10-04 03:37:08 +02:00
itemdef.cpp
Use place_param2 client-side for item appearance & prediction ( #11024 )
2021-03-09 00:56:53 +01:00
itemdef.h
Use place_param2 client-side for item appearance & prediction ( #11024 )
2021-03-09 00:56:53 +01:00
itemgroup.h
init
2020-10-04 03:37:08 +02:00
itemstackmetadata.cpp
Sanitize ItemStack meta text
2021-01-28 21:33:10 +00:00
itemstackmetadata.h
init
2020-10-04 03:37:08 +02:00
light.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
light.h
init
2020-10-04 03:37:08 +02:00
log.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
log.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
main.cpp
refacto: RenderingEngine is now better hidden
2021-05-03 19:49:19 +02:00
map.cpp
Merge branch 'master' of https://github.com/minetest/minetest
2021-02-10 19:50:36 +01:00
map.h
Merge branch 'master' of https://github.com/minetest/minetest
2021-02-10 19:50:36 +01:00
map_settings_manager.cpp
Server: properly delete ServerMap on interrupted startups
2021-02-05 18:38:34 +01:00
map_settings_manager.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
mapblock.cpp
Allow configuring block disk and net compression. Change default disk level.
2020-12-15 10:15:25 -08:00
mapblock.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
mapnode.cpp
Put torch/signlike node on floor if no paramtype2 ( #11074 )
2021-04-20 19:50:03 +02:00
mapnode.h
Degrotate support for mesh nodes ( #7840 )
2021-03-30 00:25:11 +02:00
mapsector.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
mapsector.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
metadata.cpp
init
2020-10-04 03:37:08 +02:00
metadata.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
modchannels.cpp
init
2020-10-04 03:37:08 +02:00
modchannels.h
init
2020-10-04 03:37:08 +02:00
modifiedstate.h
init
2020-10-04 03:37:08 +02:00
mtevent.h
Darwin platform build fix ( #10376 )
2020-09-09 19:12:03 +02:00
nameidmapping.cpp
init
2020-10-04 03:37:08 +02:00
nameidmapping.h
init
2020-10-04 03:37:08 +02:00
nodedef.cpp
Merge branch 'master' of https://github.com/minetest/minetest
2021-05-13 18:06:47 +02:00
nodedef.h
refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
2021-05-03 19:49:19 +02:00
nodemetadata.cpp
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00
nodemetadata.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
nodetimer.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
nodetimer.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
noise.cpp
Fix broken `BiomeGen` abstraction ( #11107 )
2021-03-23 15:43:26 +01:00
noise.h
Fix broken `BiomeGen` abstraction ( #11107 )
2021-03-23 15:43:26 +01:00
objdef.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
objdef.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
object_properties.cpp
Add nametag background setting and object property ( #10937 )
2021-02-17 19:51:28 +00:00
object_properties.h
Add nametag background setting and object property ( #10937 )
2021-02-17 19:51:28 +00:00
particles.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
particles.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
pathfinder.cpp
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00
pathfinder.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
player.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
player.h
Merged Minetest
2020-11-28 13:48:33 +01:00
porting.cpp
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
porting.h
Slap u64 on everything time-y ( #10984 )
2021-02-24 12:05:17 +01:00
porting_android.cpp
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
porting_android.h
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
profiler.cpp
Minor profiler fixes.
2020-12-23 14:48:08 -08:00
profiler.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
raycast.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
raycast.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
reflowscan.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
reflowscan.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
remoteplayer.cpp
RemotePlayer: Remove Settings writer to Files database
2021-01-29 17:32:35 +01:00
remoteplayer.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
rollback.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
rollback.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
rollback_interface.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
rollback_interface.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
serialization.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
serialization.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
server.cpp
Translate builtin ( #10693 )
2021-03-05 16:29:48 +01:00
server.h
Server: properly delete ServerMap on interrupted startups
2021-02-05 18:38:34 +01:00
serverenvironment.cpp
Include tile definitions in get_node_def; Client-side minetest.object_refs table
2021-05-11 14:07:30 +02:00
serverenvironment.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
serverlist.cpp
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
serverlist.h
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
settings.cpp
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00
settings.h
Settings: Push groups in to_table as well
2021-03-01 12:14:41 +01:00
settings_translation_file.cpp
Update minetest.conf.example and dummy translation file
2021-02-23 19:03:34 +01:00
skyparams.h
init
2020-10-04 03:37:08 +02:00
sound.h
init
2020-10-04 03:37:08 +02:00
staticobject.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
staticobject.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
terminal_chat_console.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
terminal_chat_console.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
texture_override.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
texture_override.h
init
2020-10-04 03:37:08 +02:00
tileanimation.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
tileanimation.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
tool.cpp
Serialize tool capabilities JSON without whitespace
2021-03-20 22:06:17 +01:00
tool.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
translation.cpp
Reduce empty translation error to infostream
2021-02-07 16:03:48 +00:00
translation.h
init
2020-10-04 03:37:08 +02:00
version.cpp
Improve --version output to include Lua(JIT) version
2021-01-21 00:52:31 +01:00
version.h
init
2020-10-04 03:37:08 +02:00
voxel.cpp
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
voxel.h
Revert "Make Lint Happy"
2020-11-04 16:57:41 +01:00
voxelalgorithms.cpp
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00
voxelalgorithms.h
Reserve vectors before pushing and other code quality changes ( #11161 )
2021-04-05 13:38:31 +02:00