Fix format
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ce0d81a825
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d082423166
@ -50,7 +50,8 @@ static void log_mod_deprecation(const ModSpec &spec, const std::string &warning)
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auto handling_mode = get_deprecated_handling_mode();
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if (handling_mode != DeprecatedHandlingMode::Ignore) {
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std::ostringstream os;
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os << warning << " (" << spec.name << " at " << spec.path << ")" << std::endl;
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os << warning << " (" << spec.name << " at " << spec.path << ")"
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<< std::endl;
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if (handling_mode == DeprecatedHandlingMode::Error) {
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throw ModError(os.str());
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@ -89,7 +90,8 @@ void parseModContents(ModSpec &spec)
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if (info.exists("name"))
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spec.name = info.get("name");
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else
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log_mod_deprecation(spec, "Mods not having a mod.conf file with the name is deprecated.");
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log_mod_deprecation(spec, "Mods not having a mod.conf file with "
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"the name is deprecated.");
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if (info.exists("author"))
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spec.author = info.get("author");
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@ -130,7 +132,8 @@ void parseModContents(ModSpec &spec)
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std::ifstream is((spec.path + DIR_DELIM + "depends.txt").c_str());
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if (is.good())
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log_mod_deprecation(spec, "depends.txt is deprecated, please use mod.conf instead.");
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log_mod_deprecation(spec, "depends.txt is deprecated, "
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"please use mod.conf instead.");
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while (is.good()) {
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std::string dep;
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@ -152,8 +155,10 @@ void parseModContents(ModSpec &spec)
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if (info.exists("description"))
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spec.desc = info.get("description");
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else if (fs::ReadFile(spec.path + DIR_DELIM + "description.txt", spec.desc))
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log_mod_deprecation(spec, "description.txt is deprecated, please use mod.conf instead.");
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else if (fs::ReadFile(spec.path + DIR_DELIM + "description.txt",
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spec.desc))
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log_mod_deprecation(spec, "description.txt is deprecated, please "
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"use mod.conf instead.");
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}
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}
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@ -48,7 +48,7 @@ ClientActiveObject *ClientObjectRef::get_cao(ClientObjectRef *ref)
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GenericCAO *ClientObjectRef::get_generic_cao(ClientObjectRef *ref, lua_State *L)
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{
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ClientActiveObject *obj = get_cao(ref);
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if (! obj)
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if (!obj)
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return nullptr;
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ClientEnvironment &env = getClient(L)->getEnv();
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GenericCAO *gcao = env.getGenericCAO(obj->getId());
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@ -59,7 +59,7 @@ int ClientObjectRef::l_get_pos(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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ClientActiveObject *cao = get_cao(ref);
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if (! cao)
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if (!cao)
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return 0;
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push_v3f(L, cao->getPosition() / BS);
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return 1;
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@ -69,7 +69,7 @@ int ClientObjectRef::l_get_velocity(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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push_v3f(L, gcao->getVelocity() / BS);
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return 1;
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@ -79,7 +79,7 @@ int ClientObjectRef::l_get_acceleration(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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push_v3f(L, gcao->getAcceleration() / BS);
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return 1;
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@ -89,7 +89,7 @@ int ClientObjectRef::l_get_rotation(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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push_v3f(L, gcao->getRotation());
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return 1;
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@ -99,7 +99,7 @@ int ClientObjectRef::l_is_player(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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lua_pushboolean(L, gcao->isPlayer());
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return 1;
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@ -109,7 +109,7 @@ int ClientObjectRef::l_is_local_player(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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lua_pushboolean(L, gcao->isLocalPlayer());
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return 1;
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@ -119,7 +119,7 @@ int ClientObjectRef::l_get_name(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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lua_pushstring(L, gcao->getName().c_str());
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return 1;
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@ -129,10 +129,10 @@ int ClientObjectRef::l_get_attach(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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ClientActiveObject *parent = gcao->getParent();
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if (! parent)
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if (!parent)
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return 0;
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push_objectRef(L, parent->getId());
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return 1;
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@ -140,10 +140,11 @@ int ClientObjectRef::l_get_attach(lua_State *L)
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int ClientObjectRef::l_get_nametag(lua_State *L)
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{
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log_deprecated(L,"Deprecated call to get_nametag, use get_properties().nametag instead");
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log_deprecated(L, "Deprecated call to get_nametag, use get_properties().nametag "
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"instead");
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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ObjectProperties *props = gcao->getProperties();
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lua_pushstring(L, props->nametag.c_str());
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@ -152,10 +153,11 @@ int ClientObjectRef::l_get_nametag(lua_State *L)
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int ClientObjectRef::l_get_item_textures(lua_State *L)
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{
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log_deprecated(L,"Deprecated call to get_item_textures, use get_properties().textures instead");
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log_deprecated(L, "Deprecated call to get_item_textures, use "
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"get_properties().textures instead");
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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ObjectProperties *props = gcao->getProperties();
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lua_newtable(L);
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@ -168,10 +170,11 @@ int ClientObjectRef::l_get_item_textures(lua_State *L)
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int ClientObjectRef::l_get_max_hp(lua_State *L)
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{
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log_deprecated(L,"Deprecated call to get_max_hp, use get_properties().hp_max instead");
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log_deprecated(L, "Deprecated call to get_max_hp, use get_properties().hp_max "
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"instead");
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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ObjectProperties *props = gcao->getProperties();
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lua_pushnumber(L, props->hp_max);
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@ -182,7 +185,7 @@ int ClientObjectRef::l_get_properties(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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ObjectProperties *prop = gcao->getProperties();
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push_object_properties(L, prop);
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@ -193,7 +196,7 @@ int ClientObjectRef::l_set_properties(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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ObjectProperties prop = *gcao->getProperties();
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read_object_properties(L, 2, nullptr, &prop, getClient(L)->idef());
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@ -205,7 +208,7 @@ int ClientObjectRef::l_get_hp(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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lua_pushnumber(L, gcao->getHp());
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return 1;
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@ -215,7 +218,7 @@ int ClientObjectRef::l_punch(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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PointedThing pointed(gcao->getId(), v3f(0, 0, 0), v3s16(0, 0, 0), 0);
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getClient(L)->interact(INTERACT_START_DIGGING, pointed);
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@ -226,7 +229,7 @@ int ClientObjectRef::l_rightclick(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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PointedThing pointed(gcao->getId(), v3f(0, 0, 0), v3s16(0, 0, 0), 0);
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getClient(L)->interact(INTERACT_PLACE, pointed);
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@ -237,7 +240,7 @@ int ClientObjectRef::l_remove(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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ClientActiveObject *cao = get_cao(ref);
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if (! cao)
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if (!cao)
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return 0;
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getClient(L)->getEnv().removeActiveObject(cao->getId());
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@ -248,12 +251,12 @@ int ClientObjectRef::l_set_nametag_images(lua_State *L)
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{
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ClientObjectRef *ref = checkobject(L, 1);
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GenericCAO *gcao = get_generic_cao(ref, L);
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if (! gcao)
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if (!gcao)
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return 0;
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gcao->nametag_images.clear();
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if(lua_istable(L, 2)){
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if (lua_istable(L, 2)) {
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lua_pushnil(L);
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while(lua_next(L, 2) != 0){
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while (lua_next(L, 2) != 0) {
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gcao->nametag_images.push_back(lua_tostring(L, -1));
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lua_pop(L, 1);
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}
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@ -333,7 +336,6 @@ luaL_Reg ClientObjectRef::methods[] = {luamethod(ClientObjectRef, get_pos),
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luamethod(ClientObjectRef, get_properties),
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luamethod(ClientObjectRef, set_properties),
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luamethod(ClientObjectRef, get_hp),
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luamethod(ClientObjectRef, get_max_hp),
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luamethod(ClientObjectRef, punch),
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luamethod(ClientObjectRef, get_max_hp), luamethod(ClientObjectRef, punch),
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luamethod(ClientObjectRef, rightclick),
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luamethod(ClientObjectRef, set_nametag_images), {0, 0}};
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@ -43,7 +43,8 @@ public:
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Inventory *createDetachedInventory(const std::string &name, IItemDefManager *idef,
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const std::string &player = "");
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bool removeDetachedInventory(const std::string &name);
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bool checkDetachedInventoryAccess(const InventoryLocation &loc, const std::string &player) const;
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bool checkDetachedInventoryAccess(
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const InventoryLocation &loc, const std::string &player) const;
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void sendDetachedInventories(const std::string &peer_name, bool incremental,
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std::function<void(const std::string &, Inventory *)> apply_cb);
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