Merge branch 'dragonfire/master' into waspsaliva
This merge removes some redundant-looking code that was apparently included in DFC upstream already. This merge also reverts some whitespace & reformatting changes in the `src/` directory so that a `git diff dragonfire/master` contains only the essential differences.
This commit is contained in:
commit
7871b44824
@ -29,3 +29,4 @@ AlignAfterOpenBracket: DontAlign
|
||||
ContinuationIndentWidth: 16
|
||||
ConstructorInitializerIndentWidth: 16
|
||||
BreakConstructorInitializers: AfterColon
|
||||
AlwaysBreakTemplateDeclarations: Yes
|
||||
|
4
.dockerignore
Normal file
4
.dockerignore
Normal file
@ -0,0 +1,4 @@
|
||||
./cmake-build-*
|
||||
./build/*
|
||||
./cache/*
|
||||
Dockerfile
|
4
.github/CONTRIBUTING.md
vendored
4
.github/CONTRIBUTING.md
vendored
@ -70,7 +70,9 @@ Feature requests are welcome but take a moment to see if your idea follows the r
|
||||
|
||||
## Translations
|
||||
|
||||
Translations of Minetest are performed using Weblate. You can access the project page with a list of current languages [here](https://hosted.weblate.org/projects/minetest/minetest/).
|
||||
The core translations of Minetest are performed using Weblate. You can access the project page with a list of current languages [here](https://hosted.weblate.org/projects/minetest/minetest/).
|
||||
|
||||
Builtin (the component which contains things like server messages, chat command descriptions, privilege descriptions) is translated separately; it needs to be translated by editing a `.tr` text file. See [Translation](https://dev.minetest.net/Translation) for more information.
|
||||
|
||||
## Donations
|
||||
|
||||
|
40
.github/workflows/build.yml
vendored
40
.github/workflows/build.yml
vendored
@ -13,6 +13,8 @@ on:
|
||||
- 'util/buildbot/**'
|
||||
- 'util/ci/**'
|
||||
- '.github/workflows/**.yml'
|
||||
- 'Dockerfile'
|
||||
- '.dockerignore'
|
||||
pull_request:
|
||||
paths:
|
||||
- 'lib/**.[ch]'
|
||||
@ -24,6 +26,8 @@ on:
|
||||
- 'util/buildbot/**'
|
||||
- 'util/ci/**'
|
||||
- '.github/workflows/**.yml'
|
||||
- 'Dockerfile'
|
||||
- '.dockerignore'
|
||||
|
||||
jobs:
|
||||
# This is our minor gcc compiler
|
||||
@ -33,9 +37,8 @@ jobs:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install deps
|
||||
run: |
|
||||
sudo apt-get install g++-6 gcc-6 -qyy
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps
|
||||
install_linux_deps g++-6
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
@ -55,9 +58,8 @@ jobs:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install deps
|
||||
run: |
|
||||
sudo apt-get install g++-8 gcc-8 -qyy
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps
|
||||
install_linux_deps g++-8
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
@ -77,9 +79,8 @@ jobs:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install deps
|
||||
run: |
|
||||
sudo apt-get install clang-3.9 -qyy
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps
|
||||
install_linux_deps clang-3.9 gdb
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
@ -88,10 +89,14 @@ jobs:
|
||||
CC: clang-3.9
|
||||
CXX: clang++-3.9
|
||||
|
||||
- name: Test
|
||||
- name: Unittest
|
||||
run: |
|
||||
./bin/minetest --run-unittests
|
||||
|
||||
- name: Integration test
|
||||
run: |
|
||||
./util/test_multiplayer.sh
|
||||
|
||||
# This is the current clang version
|
||||
clang_9:
|
||||
runs-on: ubuntu-18.04
|
||||
@ -99,11 +104,8 @@ jobs:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install deps
|
||||
run: |
|
||||
sudo apt-get install clang-9 valgrind -qyy
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps
|
||||
env:
|
||||
WITH_LUAJIT: 1
|
||||
install_linux_deps clang-9 valgrind libluajit-5.1-dev
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
@ -111,6 +113,7 @@ jobs:
|
||||
env:
|
||||
CC: clang-9
|
||||
CXX: clang++-9
|
||||
CMAKE_FLAGS: "-DREQUIRE_LUAJIT=1"
|
||||
|
||||
- name: Test
|
||||
run: |
|
||||
@ -128,9 +131,8 @@ jobs:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install deps
|
||||
run: |
|
||||
sudo apt-get install clang-9 -qyy
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps
|
||||
install_linux_deps --old-irr clang-9
|
||||
|
||||
- name: Build prometheus-cpp
|
||||
run: |
|
||||
@ -156,9 +158,8 @@ jobs:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install deps
|
||||
run: |
|
||||
sudo apt-get install clang-9 -qyy
|
||||
source ./util/ci/common.sh
|
||||
install_linux_deps
|
||||
install_linux_deps clang-9
|
||||
|
||||
- name: Build
|
||||
run: |
|
||||
@ -188,7 +189,7 @@ jobs:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install compiler
|
||||
run: |
|
||||
sudo apt-get install gettext -qyy
|
||||
sudo apt-get update -q && sudo apt-get install gettext -qyy
|
||||
wget http://minetest.kitsunemimi.pw/mingw-w64-i686_9.2.0_ubuntu18.04.tar.xz -O mingw.tar.xz
|
||||
sudo tar -xaf mingw.tar.xz -C /usr
|
||||
|
||||
@ -206,7 +207,7 @@ jobs:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install compiler
|
||||
run: |
|
||||
sudo apt-get install gettext -qyy
|
||||
sudo apt-get update -q && sudo apt-get install gettext -qyy
|
||||
wget http://minetest.kitsunemimi.pw/mingw-w64-x86_64_9.2.0_ubuntu18.04.tar.xz -O mingw.tar.xz
|
||||
sudo tar -xaf mingw.tar.xz -C /usr
|
||||
|
||||
@ -219,7 +220,10 @@ jobs:
|
||||
|
||||
msvc:
|
||||
name: VS 2019 ${{ matrix.config.arch }}-${{ matrix.type }}
|
||||
runs-on: windows-2019
|
||||
runs-on: windows-2019
|
||||
#### Disabled due to Irrlicht switch
|
||||
if: false
|
||||
#### Disabled due to Irrlicht switch
|
||||
env:
|
||||
VCPKG_VERSION: 0bf3923f9fab4001c00f0f429682a0853b5749e0
|
||||
# 2020.11
|
||||
|
27
.github/workflows/cpp_lint.yml
vendored
27
.github/workflows/cpp_lint.yml
vendored
@ -24,20 +24,21 @@ on:
|
||||
- '.github/workflows/**.yml'
|
||||
|
||||
jobs:
|
||||
clang_format:
|
||||
runs-on: ubuntu-18.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install clang-format
|
||||
run: |
|
||||
sudo apt-get install clang-format-9 -qyy
|
||||
|
||||
- name: Run clang-format
|
||||
run: |
|
||||
source ./util/ci/lint.sh
|
||||
perform_lint
|
||||
env:
|
||||
CLANG_FORMAT: clang-format-9
|
||||
# clang_format:
|
||||
# runs-on: ubuntu-18.04
|
||||
# steps:
|
||||
# - uses: actions/checkout@v2
|
||||
# - name: Install clang-format
|
||||
# run: |
|
||||
# sudo apt-get install clang-format-9 -qyy
|
||||
#
|
||||
# - name: Run clang-format
|
||||
# run: |
|
||||
# source ./util/ci/clang-format.sh
|
||||
# check_format
|
||||
# env:
|
||||
# CLANG_FORMAT: clang-format-9
|
||||
|
||||
clang_tidy:
|
||||
runs-on: ubuntu-18.04
|
||||
|
3
.gitignore
vendored
3
.gitignore
vendored
@ -85,8 +85,7 @@ src/test_config.h
|
||||
src/cmake_config.h
|
||||
src/cmake_config_githash.h
|
||||
src/unittest/test_world/world.mt
|
||||
src/lua/build/
|
||||
locale/
|
||||
/locale/
|
||||
.directory
|
||||
*.cbp
|
||||
*.layout
|
||||
|
172
.gitlab-ci.yml
172
.gitlab-ci.yml
@ -9,40 +9,48 @@ stages:
|
||||
- deploy
|
||||
|
||||
variables:
|
||||
IRRLICHT_TAG: "1.9.0mt1"
|
||||
MINETEST_GAME_REPO: "https://github.com/minetest/minetest_game.git"
|
||||
CONTAINER_IMAGE: registry.gitlab.com/$CI_PROJECT_PATH
|
||||
|
||||
.build_template:
|
||||
stage: build
|
||||
before_script:
|
||||
- apt-get update
|
||||
- apt-get -y install build-essential git cmake libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libleveldb-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
script:
|
||||
- git clone https://github.com/minetest/irrlicht -b $IRRLICHT_TAG
|
||||
- cd irrlicht
|
||||
- cmake . -DBUILD_SHARED_LIBS=OFF
|
||||
- make -j2
|
||||
- cd ..
|
||||
- mkdir cmakebuild
|
||||
- mkdir -p artifact/minetest/usr/
|
||||
- cd cmakebuild
|
||||
- cmake -DCMAKE_INSTALL_PREFIX=../artifact/minetest/usr/ -DCMAKE_BUILD_TYPE=Release -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE -DBUILD_SERVER=TRUE ..
|
||||
- cmake -DIRRLICHT_LIBRARY=$PWD/../irrlicht/lib/Linux/libIrrlichtMt.a -DIRRLICHT_INCLUDE_DIR=$PWD/../irrlicht/include -DCMAKE_INSTALL_PREFIX=../artifact/minetest/usr/ -DCMAKE_BUILD_TYPE=Release -DRUN_IN_PLACE=FALSE -DENABLE_GETTEXT=TRUE -DBUILD_SERVER=TRUE ..
|
||||
- make -j2
|
||||
- make install
|
||||
artifacts:
|
||||
when: on_success
|
||||
expire_in: 2h
|
||||
expire_in: 1h
|
||||
paths:
|
||||
- artifact/*
|
||||
|
||||
.debpkg_template:
|
||||
stage: package
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get update
|
||||
- apt-get install -y git
|
||||
- mkdir -p build/deb/minetest/DEBIAN/
|
||||
- cp misc/debpkg-control build/deb/minetest/DEBIAN/control
|
||||
- cp -Rp artifact/minetest/usr build/deb/minetest/
|
||||
- cp -a artifact/minetest/usr build/deb/minetest/
|
||||
script:
|
||||
- git clone $MINETEST_GAME_REPO build/deb/minetest/usr/share/minetest/games/minetest_game
|
||||
- rm -Rf build/deb/minetest/usr/share/minetest/games/minetest/.git
|
||||
- rm -rf build/deb/minetest/usr/share/minetest/games/minetest/.git
|
||||
- sed -i 's/DATEPLACEHOLDER/'$(date +%y.%m.%d)'/g' build/deb/minetest/DEBIAN/control
|
||||
- sed -i 's/JPEG_PLACEHOLDER/'$JPEG_PKG'/g' build/deb/minetest/DEBIAN/control
|
||||
- sed -i 's/LEVELDB_PLACEHOLDER/'$LEVELDB_PKG'/g' build/deb/minetest/DEBIAN/control
|
||||
- cd build/deb/ && dpkg-deb -b minetest/ && mv minetest.deb ../../
|
||||
artifacts:
|
||||
when: on_success
|
||||
expire_in: 90 day
|
||||
paths:
|
||||
- ./*.deb
|
||||
@ -50,94 +58,57 @@ variables:
|
||||
.debpkg_install:
|
||||
stage: deploy
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get install -y libc6 libcurl3-gnutls libfreetype6 libirrlicht1.8 $LEVELDB_PKG liblua5.1-0 libluajit-5.1-2 libopenal1 libstdc++6 libvorbisfile3 libx11-6 zlib1g
|
||||
- apt-get update
|
||||
script:
|
||||
- dpkg -i ./*.deb
|
||||
- apt-get install -y ./*.deb
|
||||
- minetest --version
|
||||
|
||||
##
|
||||
## Debian
|
||||
##
|
||||
|
||||
# Jessie
|
||||
|
||||
build:debian-8:
|
||||
extends: .build_template
|
||||
image: debian:8
|
||||
before_script:
|
||||
- echo "deb http://ppa.launchpad.net/ubuntu-toolchain-r/test/ubuntu trusty main" > /etc/apt/sources.list.d/uptodate-toolchain.list
|
||||
- apt-key adv --keyserver keyserver.ubuntu.com --recv BA9EF27F
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential gcc-6 g++-6 libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
variables:
|
||||
CC: gcc-6
|
||||
CXX: g++-6
|
||||
|
||||
package:debian-8:
|
||||
extends: .debpkg_template
|
||||
image: debian:8
|
||||
dependencies:
|
||||
- build:debian-8
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1
|
||||
|
||||
deploy:debian-8:
|
||||
extends: .debpkg_install
|
||||
image: debian:8
|
||||
dependencies:
|
||||
- package:debian-8
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1
|
||||
|
||||
# Stretch
|
||||
|
||||
build:debian-9:
|
||||
extends: .build_template
|
||||
image: debian:9
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:debian-9:
|
||||
extends: .debpkg_template
|
||||
image: debian:9
|
||||
dependencies:
|
||||
needs:
|
||||
- build:debian-9
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
JPEG_PKG: libjpeg62-turbo
|
||||
|
||||
deploy:debian-9:
|
||||
extends: .debpkg_install
|
||||
image: debian:9
|
||||
dependencies:
|
||||
needs:
|
||||
- package:debian-9
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
|
||||
# Stretch
|
||||
# Buster
|
||||
|
||||
build:debian-10:
|
||||
extends: .build_template
|
||||
image: debian:10
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:debian-10:
|
||||
extends: .debpkg_template
|
||||
image: debian:10
|
||||
dependencies:
|
||||
needs:
|
||||
- build:debian-10
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1d
|
||||
JPEG_PKG: libjpeg62-turbo
|
||||
|
||||
deploy:debian-10:
|
||||
extends: .debpkg_install
|
||||
image: debian:10
|
||||
dependencies:
|
||||
needs:
|
||||
- package:debian-10
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1d
|
||||
|
||||
##
|
||||
## Ubuntu
|
||||
##
|
||||
@ -147,134 +118,120 @@ deploy:debian-10:
|
||||
build:ubuntu-16.04:
|
||||
extends: .build_template
|
||||
image: ubuntu:xenial
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:ubuntu-16.04:
|
||||
extends: .debpkg_template
|
||||
image: ubuntu:xenial
|
||||
dependencies:
|
||||
needs:
|
||||
- build:ubuntu-16.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
JPEG_PKG: libjpeg-turbo8
|
||||
|
||||
deploy:ubuntu-16.04:
|
||||
extends: .debpkg_install
|
||||
image: ubuntu:xenial
|
||||
dependencies:
|
||||
needs:
|
||||
- package:ubuntu-16.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
|
||||
# Bionic
|
||||
|
||||
build:ubuntu-18.04:
|
||||
extends: .build_template
|
||||
image: ubuntu:bionic
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get -y install build-essential libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
package:ubuntu-18.04:
|
||||
extends: .debpkg_template
|
||||
image: ubuntu:bionic
|
||||
dependencies:
|
||||
needs:
|
||||
- build:ubuntu-18.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
JPEG_PKG: libjpeg-turbo8
|
||||
|
||||
deploy:ubuntu-18.04:
|
||||
extends: .debpkg_install
|
||||
image: ubuntu:bionic
|
||||
dependencies:
|
||||
needs:
|
||||
- package:ubuntu-18.04
|
||||
variables:
|
||||
LEVELDB_PKG: libleveldb1v5
|
||||
|
||||
##
|
||||
## Fedora
|
||||
##
|
||||
|
||||
# Do we need to support this old version ?
|
||||
build:fedora-24:
|
||||
# Fedora 28 <-> RHEL 8
|
||||
build:fedora-28:
|
||||
extends: .build_template
|
||||
image: fedora:24
|
||||
image: fedora:28
|
||||
before_script:
|
||||
- dnf -y install make automake gcc gcc-c++ kernel-devel cmake libcurl* openal* libvorbis* libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel irrlicht-devel bzip2-libs gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel doxygen spatialindex-devel bzip2-devel
|
||||
|
||||
- dnf -y install make git gcc gcc-c++ kernel-devel cmake libjpeg-devel libpng-devel libcurl-devel openal-soft-devel libvorbis-devel libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel spatialindex-devel
|
||||
|
||||
##
|
||||
## Mingw for Windows
|
||||
## MinGW for Windows
|
||||
##
|
||||
|
||||
.generic_win_template:
|
||||
image: ubuntu:bionic
|
||||
image: ubuntu:focal
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
- apt-get install -y wget xz-utils unzip git cmake gettext
|
||||
- wget -q http://minetest.kitsunemimi.pw/mingw-w64-${WIN_ARCH}_9.2.0_ubuntu18.04.tar.xz -O mingw.tar.xz
|
||||
- apt-get update
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y wget xz-utils unzip git cmake gettext
|
||||
- wget -nv http://minetest.kitsunemimi.pw/mingw-w64-${WIN_ARCH}_9.2.0_ubuntu18.04.tar.xz -O mingw.tar.xz
|
||||
- tar -xaf mingw.tar.xz -C /usr
|
||||
|
||||
.build_win_template:
|
||||
extends: .generic_win_template
|
||||
stage: build
|
||||
artifacts:
|
||||
when: on_success
|
||||
expire_in: 2h
|
||||
expire_in: 1h
|
||||
paths:
|
||||
- build/*
|
||||
- build/build/*.zip
|
||||
|
||||
.package_win_template:
|
||||
extends: .generic_win_template
|
||||
stage: package
|
||||
script:
|
||||
- cd build/minetest/_build
|
||||
- make package
|
||||
- cd ../../../
|
||||
- mkdir minetest-win-${WIN_ARCH}
|
||||
- unzip build/minetest/_build/minetest-*-win*.zip -d minetest-win-${WIN_ARCH}
|
||||
- cp /usr/${WIN_ARCH}-w64-mingw32/bin/libgcc*.dll minetest-win-${WIN_ARCH}/minetest-*-win*/bin
|
||||
- cp /usr/${WIN_ARCH}-w64-mingw32/bin/libstdc++*.dll minetest-win-${WIN_ARCH}/minetest-*-win*/bin
|
||||
- cp /usr/${WIN_ARCH}-w64-mingw32/bin/libwinpthread*.dll minetest-win-${WIN_ARCH}/minetest-*-win*/bin
|
||||
- unzip build/build/*.zip
|
||||
- cp -p /usr/${WIN_ARCH}-w64-mingw32/bin/libgcc*.dll minetest-*-win*/bin/
|
||||
- cp -p /usr/${WIN_ARCH}-w64-mingw32/bin/libstdc++*.dll minetest-*-win*/bin/
|
||||
- cp -p /usr/${WIN_ARCH}-w64-mingw32/bin/libwinpthread*.dll minetest-*-win*/bin/
|
||||
artifacts:
|
||||
when: on_success
|
||||
expire_in: 90 day
|
||||
paths:
|
||||
- minetest-win-*/*
|
||||
- minetest-*-win*/*
|
||||
|
||||
build:win32:
|
||||
extends: .build_win_template
|
||||
script:
|
||||
- ./util/buildbot/buildwin32.sh build
|
||||
- EXISTING_MINETEST_DIR=$PWD ./util/buildbot/buildwin32.sh build
|
||||
variables:
|
||||
NO_PACKAGE: "1"
|
||||
WIN_ARCH: "i686"
|
||||
|
||||
package:win32:
|
||||
extends: .package_win_template
|
||||
dependencies:
|
||||
needs:
|
||||
- build:win32
|
||||
variables:
|
||||
NO_PACKAGE: "1"
|
||||
WIN_ARCH: "i686"
|
||||
|
||||
|
||||
build:win64:
|
||||
extends: .build_win_template
|
||||
script:
|
||||
- ./util/buildbot/buildwin64.sh build
|
||||
- EXISTING_MINETEST_DIR=$PWD ./util/buildbot/buildwin64.sh build
|
||||
variables:
|
||||
NO_PACKAGE: "1"
|
||||
WIN_ARCH: "x86_64"
|
||||
|
||||
package:win64:
|
||||
extends: .package_win_template
|
||||
dependencies:
|
||||
needs:
|
||||
- build:win64
|
||||
variables:
|
||||
NO_PACKAGE: "1"
|
||||
WIN_ARCH: "x86_64"
|
||||
|
||||
##
|
||||
## Docker
|
||||
##
|
||||
|
||||
package:docker:
|
||||
stage: package
|
||||
image: docker:stable
|
||||
@ -288,6 +245,10 @@ package:docker:
|
||||
- docker push ${CONTAINER_IMAGE}/server:$CI_COMMIT_REF_NAME
|
||||
- docker push ${CONTAINER_IMAGE}/server:latest
|
||||
|
||||
##
|
||||
## Gitlab Pages (Lua API documentation)
|
||||
##
|
||||
|
||||
pages:
|
||||
stage: deploy
|
||||
image: python:3.8
|
||||
@ -303,10 +264,14 @@ pages:
|
||||
only:
|
||||
- master
|
||||
|
||||
##
|
||||
## AppImage
|
||||
##
|
||||
|
||||
package:appimage-client:
|
||||
stage: package
|
||||
image: appimagecrafters/appimage-builder
|
||||
dependencies:
|
||||
needs:
|
||||
- build:ubuntu-18.04
|
||||
before_script:
|
||||
- apt-get update -y
|
||||
@ -315,16 +280,15 @@ package:appimage-client:
|
||||
- mkdir AppDir
|
||||
- cp -a artifact/minetest/usr/ AppDir/usr/
|
||||
- rm AppDir/usr/bin/minetestserver
|
||||
- cp -R clientmods AppDir/usr/share/minetest
|
||||
- cp -a clientmods AppDir/usr/share/minetest
|
||||
script:
|
||||
- git clone $MINETEST_GAME_REPO AppDir/usr/share/minetest/games/minetest_game
|
||||
- rm -Rf AppDir/usr/share/minetest/games/minetest/.git
|
||||
- rm -rf AppDir/usr/share/minetest/games/minetest/.git
|
||||
- export VERSION=$CI_COMMIT_REF_NAME-$CI_COMMIT_SHORT_SHA
|
||||
# Remove PrefersNonDefaultGPU property due to validation errors
|
||||
- sed -i '/PrefersNonDefaultGPU/d' AppDir/usr/share/applications/net.minetest.minetest.desktop
|
||||
- appimage-builder --skip-test
|
||||
artifacts:
|
||||
when: on_success
|
||||
expire_in: 90 day
|
||||
paths:
|
||||
- ./*.AppImage
|
||||
|
@ -19,8 +19,8 @@ read_globals = {
|
||||
"Settings",
|
||||
|
||||
string = {fields = {"split", "trim"}},
|
||||
table = {fields = {"copy", "getn", "indexof", "insert_all"}},
|
||||
math = {fields = {"hypot"}},
|
||||
table = {fields = {"copy", "getn", "indexof", "insert_all", "combine"}},
|
||||
math = {fields = {"hypot", "round"}},
|
||||
}
|
||||
|
||||
globals = {
|
||||
|
74
.mailmap
74
.mailmap
@ -1,33 +1,67 @@
|
||||
# Documentation: https://git-scm.com/docs/git-check-mailmap#_mapping_authors
|
||||
|
||||
0gb.us <0gb.us@0gb.us> <us_0gb@laptop-0gb-us.0gb.us>
|
||||
Calinou <calinou9999@gmail.com> <calinou9999spam@gmail.com>
|
||||
Perttu Ahola <celeron55@gmail.com> celeron55 <celeron55@gmail.com>
|
||||
Calinou <calinou@opmbx.org> <calinou9999@gmail.com>
|
||||
Calinou <calinou@opmbx.org> <calinou9999spam@gmail.com>
|
||||
Perttu Ahola <celeron55@gmail.com>
|
||||
Perttu Ahola <celeron55@gmail.com> celeron55 <celeron55@armada.(none)>
|
||||
Craig Robbins <kde.psych@gmail.com> <crobbins@localhost.localdomain>
|
||||
Zeno- <kde.psych@gmail.com>
|
||||
Zeno- <kde.psych@gmail.com> <crobbins@localhost.localdomain>
|
||||
Diego Martínez <kaeza@users.sf.net>
|
||||
Diego Martínez <kaeza@users.sf.net> <lkaezadl3@gmail.com>
|
||||
Ilya Zhuravlev <zhuravlevilya@ya.ru>
|
||||
Ilya Zhuravlev <zhuravlevilya@ya.ru> <whatever@xyz.is>
|
||||
kwolekr <kwolekr@minetest.net> <mirrorisim@gmail.com>
|
||||
PilzAdam <pilzadam@minetest.net> PilzAdam <adam-k@outlook.com>
|
||||
PilzAdam <pilzadam@minetest.net> Pilz Adam <PilzAdam@gmx.de>
|
||||
PilzAdam <pilzadam@minetest.net> PilzAdam <PilzAdam@gmx.de>
|
||||
PilzAdam <pilzadam@minetest.net> <adam-k@outlook.com>
|
||||
PilzAdam <pilzadam@minetest.net> <PilzAdam@gmx.de>
|
||||
proller <proller@github.com> <proler@github.com>
|
||||
proller <proller@github.com> <proler@gmail.com>
|
||||
RealBadAngel <maciej.kasatkin@o2.pl> <mk@realbadangel.pl>
|
||||
RealBadAngel <maciej.kasatkin@o2.pl> <maciej.kasatkin@yahoo.com>
|
||||
Selat <LongExampleTestName@gmail.com> <LongExampletestName@gmail.com>
|
||||
ShadowNinja <shadowninja@minetest.net> ShadowNinja <noreply@gmail.com>
|
||||
Shen Zheyu <arsdragonfly@gmail.com> arsdragonfly <arsdragonfly@gmail.com>
|
||||
Pavel Elagin <elagin.pasha@gmail.com> elagin <elagin.pasha@gmail.com>
|
||||
Esteban I. Ruiz Moreno <exio4.com@gmail.com> Esteban I. RM <exio4.com@gmail.com>
|
||||
manuel duarte <ffrogger0@yahoo.com> manuel joaquim <ffrogger0@yahoo.com>
|
||||
manuel duarte <ffrogger0@yahoo.com> sweetbomber <ffrogger _zero_ at yahoo dot com>
|
||||
Diego Martínez <kaeza@users.sf.net> kaeza <kaeza@users.sf.net>
|
||||
Diego Martínez <kaeza@users.sf.net> Diego Martinez <kaeza@users.sf.net>
|
||||
Lord James <neftali_dtctv@hotmail.com> Lord89James <neftali_dtctv@hotmail.com>
|
||||
BlockMen <nmuelll@web.de> Block Men <nmuelll@web.de>
|
||||
sfan5 <sfan5@live.de> Sfan5 <sfan5@live.de>
|
||||
DannyDark <the_skeleton_of_a_child@yahoo.co.uk> dannydark <the_skeleton_of_a_child@yahoo.co.uk>
|
||||
Ilya Pavlov <TTChangeTheWorld@gmail.com> Ilya <TTChangeTheWorld@gmail.com>
|
||||
Ilya Zhuravlev <zhuravlevilya@ya.ru> xyzz <zhuravlevilya@ya.ru>
|
||||
Esteban I. Ruiz Moreno <exio4.com@gmail.com>
|
||||
Esteban I. Ruiz Moreno <exio4.com@gmail.com> <me@exio4.xyz>
|
||||
Lord James <neftali_dtctv@hotmail.com>
|
||||
BlockMen <nmuelll@web.de>
|
||||
sfan5 <sfan5@live.de>
|
||||
DannyDark <the_skeleton_of_a_child@yahoo.co.uk>
|
||||
Ilya Pavlov <TTChangeTheWorld@gmail.com>
|
||||
sapier <Sapier at GMX dot net> sapier <sapier AT gmx DOT net>
|
||||
sapier <Sapier at GMX dot net> sapier <sapier at gmx dot net>
|
||||
|
||||
SmallJoker <SmallJoker@users.noreply.github.com> <mk939@ymail.com>
|
||||
Loïc Blot <nerzhul@users.noreply.github.com>
|
||||
Loïc Blot <nerzhul@users.noreply.github.com> <loic.blot@unix-experience.fr>
|
||||
numzero <numzer0@yandex.ru> Vitaliy <numzer0@yandex.ru>
|
||||
numzero <numzer0@yandex.ru> <silverunicorn2011@yandex.ru>
|
||||
Jean-Patrick Guerrero <kilbith@users.noreply.github.com>
|
||||
Jean-Patrick Guerrero <kilbith@users.noreply.github.com> <jeanpatrick.guerrero@gmail.com>
|
||||
HybridDog <3192173+HybridDog@users.noreply.github.com> <ovvv@web.de>
|
||||
srfqi <muhammadrifqipriyosusanto@gmail.com>
|
||||
Dániel Juhász <juhdanad@gmail.com>
|
||||
rubenwardy <rw@rubenwardy.com>
|
||||
rubenwardy <rw@rubenwardy.com> <rubenwardy@gmail.com>
|
||||
Paul Ouellette <oue.paul18@gmail.com>
|
||||
Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> <vanessaezekowitz@gmail.com>
|
||||
ClobberXD <ClobberXD@gmail.com>
|
||||
ClobberXD <ClobberXD@gmail.com> <ClobberXD@protonmail.com>
|
||||
ClobberXD <ClobberXD@gmail.com> <36130650+ClobberXD@users.noreply.github.com>
|
||||
Auke Kok <sofar+github@foo-projects.org>
|
||||
Auke Kok <sofar+github@foo-projects.org> <sofar@foo-projects.org>
|
||||
Desour <vorunbekannt75@web.de>
|
||||
Nathanaël Courant <Ekdohibs@users.noreply.github.com> <nathanael.courant@laposte.net>
|
||||
Ezhh <owlecho@live.com>
|
||||
paramat <paramat@users.noreply.github.com>
|
||||
paramat <paramat@users.noreply.github.com> <mat.gregory@virginmedia.com>
|
||||
lhofhansl <lhofhansl@yahoo.com> <larsh@apache.org>
|
||||
red-001 <red-001@outlook.ie> <red-001@openmailbox.org>
|
||||
Wuzzy <wuzzy2@mail.ru> <Wuzzy2@mail.ru>
|
||||
Wuzzy <wuzzy2@mail.ru> <almikes@aol.com>
|
||||
Jordach <jordach.snelling@gmail.com>
|
||||
MoNTE48 <MoNTE48@mail.ua>
|
||||
v-rob <robinsonvincent89@gmail.com>
|
||||
v-rob <robinsonvincent89@gmail.com> <31123645+v-rob@users.noreply.github.com>
|
||||
EvidenceB <49488517+EvidenceBKidscode@users.noreply.github.com>
|
||||
gregorycu <gregory.currie@gmail.com>
|
||||
Rogier <rogier777@gmail.com>
|
||||
Rogier <rogier777@gmail.com> <Rogier-5@users.noreply.github.com>
|
||||
|
@ -1,24 +1,18 @@
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
|
||||
if(${CMAKE_VERSION} STREQUAL "2.8.2")
|
||||
# Bug http://vtk.org/Bug/view.php?id=11020
|
||||
message(WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
|
||||
endif()
|
||||
cmake_minimum_required(VERSION 3.5)
|
||||
|
||||
# This can be read from ${PROJECT_NAME} after project() is called
|
||||
project(minetest)
|
||||
set(PROJECT_NAME_CAPITALIZED "waspsaliva")
|
||||
|
||||
# Works only for cmake 3.1 and greater
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
set(GCC_MINIMUM_VERSION "4.8")
|
||||
set(CLANG_MINIMUM_VERSION "3.4")
|
||||
|
||||
# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
|
||||
set(VERSION_MAJOR 5)
|
||||
set(VERSION_MINOR 4)
|
||||
set(VERSION_MINOR 5)
|
||||
set(VERSION_PATCH 0)
|
||||
set(VERSION_EXTRA "-dragonfire" CACHE STRING "Stuff to append to version string") ##set dragonfire to make hackclient detection easier for servers
|
||||
set(VERSION_EXTRA "dragonfire" CACHE STRING "Stuff to append to version string")
|
||||
|
||||
# Change to false for releases
|
||||
set(DEVELOPMENT_BUILD FALSE)
|
||||
@ -65,6 +59,29 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
||||
|
||||
# This is done here so that relative search paths are more reasonable
|
||||
find_package(Irrlicht)
|
||||
if(BUILD_CLIENT AND NOT IRRLICHT_FOUND)
|
||||
message(FATAL_ERROR "IrrlichtMt is required to build the client, but it was not found.")
|
||||
elseif(NOT IRRLICHT_INCLUDE_DIR)
|
||||
message(FATAL_ERROR "Irrlicht or IrrlichtMt headers are required to build the server, but none found.")
|
||||
endif()
|
||||
|
||||
include(CheckSymbolExists)
|
||||
set(CMAKE_REQUIRED_INCLUDES ${IRRLICHT_INCLUDE_DIR})
|
||||
unset(HAS_FORKED_IRRLICHT CACHE)
|
||||
check_symbol_exists(IRRLICHT_VERSION_MT "IrrCompileConfig.h" HAS_FORKED_IRRLICHT)
|
||||
if(NOT HAS_FORKED_IRRLICHT)
|
||||
string(CONCAT EXPLANATION_MSG
|
||||
"Irrlicht found, but it is not IrrlichtMt (Minetest's Irrlicht fork). "
|
||||
"The Minetest team has forked Irrlicht to make their own customizations. "
|
||||
"It can be found here: https://github.com/minetest/irrlicht")
|
||||
if(BUILD_CLIENT)
|
||||
message(FATAL_ERROR "${EXPLANATION_MSG}\n"
|
||||
"Building the client with upstream Irrlicht is no longer possible.")
|
||||
else()
|
||||
message(WARNING "${EXPLANATION_MSG}\n"
|
||||
"The server can still be built with upstream Irrlicht but this is DISCOURAGED.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
# Installation
|
||||
@ -165,7 +182,7 @@ if(RUN_IN_PLACE)
|
||||
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
|
||||
endif()
|
||||
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game" DESTINATION "${SHAREDIR}/games/"
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game" DESTINATION "${SHAREDIR}/games/"
|
||||
COMPONENT "SUBGAME_MINETEST_GAME" OPTIONAL PATTERN ".git*" EXCLUDE )
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/devtest" DESTINATION "${SHAREDIR}/games/"
|
||||
COMPONENT "SUBGAME_MINIMAL" OPTIONAL PATTERN ".git*" EXCLUDE )
|
||||
@ -173,7 +190,6 @@ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/devtest" DESTINATION "${SHA
|
||||
if(BUILD_CLIENT)
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/shaders" DESTINATION "${SHAREDIR}/client")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
|
||||
if(RUN_IN_PLACE)
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/clientmods" DESTINATION "${SHAREDIR}")
|
||||
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/serverlist" DESTINATION "${SHAREDIR}/client")
|
||||
@ -192,14 +208,14 @@ if(UNIX AND NOT APPLE)
|
||||
install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
|
||||
install(FILES "misc/net.minetest.minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
|
||||
install(FILES "misc/net.minetest.minetest.appdata.xml" DESTINATION "${APPDATADIR}")
|
||||
install(FILES "misc/minetest.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
|
||||
install(FILES "misc/minetest-xorg-icon-128.png"
|
||||
install(FILES "misc/dragonfire.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
|
||||
install(FILES "misc/dragonfire-xorg-icon-128.png"
|
||||
DESTINATION "${ICONDIR}/hicolor/128x128/apps"
|
||||
RENAME "minetest.png")
|
||||
RENAME "dragonfire.png")
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
install(FILES "misc/minetest-icon.icns" DESTINATION "${SHAREDIR}")
|
||||
install(FILES "misc/dragonfire-icon.icns" DESTINATION "${SHAREDIR}")
|
||||
install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
|
||||
endif()
|
||||
|
||||
@ -208,8 +224,8 @@ find_package(GMP REQUIRED)
|
||||
find_package(Json REQUIRED)
|
||||
find_package(Lua REQUIRED)
|
||||
|
||||
# JsonCPP doesn't compile well on GCC 4.8
|
||||
if(NOT ENABLE_SYSTEM_JSONCPP)
|
||||
# JsonCpp doesn't compile well on GCC 4.8
|
||||
if(NOT USE_SYSTEM_JSONCPP)
|
||||
set(GCC_MINIMUM_VERSION "4.9")
|
||||
endif()
|
||||
|
||||
@ -218,7 +234,7 @@ if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
message(FATAL_ERROR "Insufficient gcc version, found ${CMAKE_CXX_COMPILER_VERSION}. "
|
||||
"Version ${GCC_MINIMUM_VERSION} or higher is required.")
|
||||
endif()
|
||||
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "(Apple)?Clang")
|
||||
if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS "${CLANG_MINIMUM_VERSION}")
|
||||
message(FATAL_ERROR "Insufficient clang version, found ${CMAKE_CXX_COMPILER_VERSION}. "
|
||||
"Version ${CLANG_MINIMUM_VERSION} or higher is required.")
|
||||
@ -278,19 +294,20 @@ if(WIN32)
|
||||
set(CPACK_GENERATOR ZIP)
|
||||
|
||||
else()
|
||||
set(CPACK_GENERATOR WIX ZIP)
|
||||
set(CPACK_GENERATOR WIX)
|
||||
set(CPACK_PACKAGE_NAME "${PROJECT_NAME_CAPITALIZED}")
|
||||
set(CPACK_PACKAGE_INSTALL_DIRECTORY "${PROJECT_NAME_CAPITALIZED}")
|
||||
set(CPACK_PACKAGE_INSTALL_DIRECTORY ".")
|
||||
set(CPACK_PACKAGE_EXECUTABLES ${PROJECT_NAME} "${PROJECT_NAME_CAPITALIZED}")
|
||||
set(CPACK_CREATE_DESKTOP_LINKS ${PROJECT_NAME})
|
||||
set(CPACK_PACKAGING_INSTALL_PREFIX "/${PROJECT_NAME_CAPITALIZED}")
|
||||
|
||||
set(CPACK_WIX_PRODUCT_ICON "${CMAKE_CURRENT_SOURCE_DIR}/misc/minetest-icon.ico")
|
||||
# Supported languages can be found at
|
||||
set(CPACK_WIX_PRODUCT_ICON "${CMAKE_CURRENT_SOURCE_DIR}/misc/dragonfire-icon.ico")
|
||||
# Supported languages can be found at
|
||||
# http://wixtoolset.org/documentation/manual/v3/wixui/wixui_localization.html
|
||||
#set(CPACK_WIX_CULTURES "ar-SA,bg-BG,ca-ES,hr-HR,cs-CZ,da-DK,nl-NL,en-US,et-EE,fi-FI,fr-FR,de-DE")
|
||||
set(CPACK_WIX_UI_BANNER "${CMAKE_CURRENT_SOURCE_DIR}/misc/CPACK_WIX_UI_BANNER.BMP")
|
||||
set(CPACK_WIX_UI_DIALOG "${CMAKE_CURRENT_SOURCE_DIR}/misc/CPACK_WIX_UI_DIALOG.BMP")
|
||||
|
||||
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/doc/lgpl-2.1.txt")
|
||||
|
||||
# The correct way would be to include both x32 and x64 into one installer
|
||||
|
14
Dockerfile
14
Dockerfile
@ -1,6 +1,7 @@
|
||||
FROM alpine:3.11
|
||||
FROM alpine:3.13
|
||||
|
||||
ENV MINETEST_GAME_VERSION master
|
||||
ENV IRRLICHT_VERSION master
|
||||
|
||||
COPY .git /usr/src/minetest/.git
|
||||
COPY CMakeLists.txt /usr/src/minetest/CMakeLists.txt
|
||||
@ -18,9 +19,7 @@ COPY textures /usr/src/minetest/textures
|
||||
|
||||
WORKDIR /usr/src/minetest
|
||||
|
||||
RUN apk add --no-cache git build-base irrlicht-dev cmake bzip2-dev libpng-dev \
|
||||
jpeg-dev libxxf86vm-dev mesa-dev sqlite-dev libogg-dev \
|
||||
libvorbis-dev openal-soft-dev curl-dev freetype-dev zlib-dev \
|
||||
RUN apk add --no-cache git build-base cmake sqlite-dev curl-dev zlib-dev \
|
||||
gmp-dev jsoncpp-dev postgresql-dev luajit-dev ca-certificates && \
|
||||
git clone --depth=1 -b ${MINETEST_GAME_VERSION} https://github.com/minetest/minetest_game.git ./games/minetest_game && \
|
||||
rm -fr ./games/minetest_game/.git
|
||||
@ -36,6 +35,9 @@ RUN git clone --recursive https://github.com/jupp0r/prometheus-cpp/ && \
|
||||
make -j2 && \
|
||||
make install
|
||||
|
||||
RUN git clone --depth=1 https://github.com/minetest/irrlicht/ -b ${IRRLICHT_VERSION} && \
|
||||
cp -r irrlicht/include /usr/include/irrlichtmt
|
||||
|
||||
WORKDIR /usr/src/minetest
|
||||
RUN mkdir build && \
|
||||
cd build && \
|
||||
@ -49,9 +51,9 @@ RUN mkdir build && \
|
||||
make -j2 && \
|
||||
make install
|
||||
|
||||
FROM alpine:3.11
|
||||
FROM alpine:3.13
|
||||
|
||||
RUN apk add --no-cache sqlite-libs curl gmp libstdc++ libgcc libpq luajit && \
|
||||
RUN apk add --no-cache sqlite-libs curl gmp libstdc++ libgcc libpq luajit jsoncpp && \
|
||||
adduser -D minetest --uid 30000 -h /var/lib/minetest && \
|
||||
chown -R minetest:minetest /var/lib/minetest
|
||||
|
||||
|
34
LICENSE.txt
34
LICENSE.txt
@ -11,6 +11,12 @@ http://creativecommons.org/licenses/by-sa/3.0/
|
||||
textures/base/pack/refresh.png is under the Apache 2 license
|
||||
https://www.apache.org/licenses/LICENSE-2.0.html
|
||||
|
||||
Textures by Zughy are under CC BY-SA 4.0
|
||||
https://creativecommons.org/licenses/by-sa/4.0/
|
||||
|
||||
textures/base/pack/server_public.png is under CC-BY 4.0, taken from Twitter's Twemoji set
|
||||
https://creativecommons.org/licenses/by/4.0/
|
||||
|
||||
Authors of media files
|
||||
-----------------------
|
||||
Everything not listed in here:
|
||||
@ -23,21 +29,23 @@ paramat:
|
||||
textures/base/pack/menu_header.png
|
||||
textures/base/pack/next_icon.png
|
||||
textures/base/pack/prev_icon.png
|
||||
textures/base/pack/clear.png
|
||||
textures/base/pack/search.png
|
||||
|
||||
rubenwardy, paramat:
|
||||
textures/base/pack/start_icon.png
|
||||
textures/base/pack/end_icon.png
|
||||
|
||||
erlehmann:
|
||||
misc/minetest-icon-24x24.png
|
||||
misc/minetest-icon.ico
|
||||
misc/minetest.svg
|
||||
EliasFleckenstein03:
|
||||
misc/dragonfire-icon-24x24.png
|
||||
misc/dragonfire-icon.ico
|
||||
misc/dragonfire.svg
|
||||
textures/base/pack/logo.png
|
||||
|
||||
JRottm
|
||||
JRottm:
|
||||
textures/base/pack/player_marker.png
|
||||
|
||||
srifqi
|
||||
srifqi:
|
||||
textures/base/pack/chat_hide_btn.png
|
||||
textures/base/pack/chat_show_btn.png
|
||||
textures/base/pack/joystick_bg.png
|
||||
@ -45,6 +53,17 @@ srifqi
|
||||
textures/base/pack/joystick_off.png
|
||||
textures/base/pack/minimap_btn.png
|
||||
|
||||
Zughy:
|
||||
textures/base/pack/cdb_add.png
|
||||
textures/base/pack/cdb_clear.png
|
||||
textures/base/pack/cdb_downloading.png
|
||||
textures/base/pack/cdb_queued.png
|
||||
textures/base/pack/cdb_update.png
|
||||
textures/base/pack/cdb_viewonline.png
|
||||
|
||||
appgurueu:
|
||||
textures/base/pack/server_incompatible.png
|
||||
|
||||
License of Minetest source code
|
||||
-------------------------------
|
||||
|
||||
@ -68,7 +87,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
Irrlicht
|
||||
---------------
|
||||
|
||||
This program uses the Irrlicht Engine. http://irrlicht.sourceforge.net/
|
||||
This program uses IrrlichtMt, Minetest's fork of
|
||||
the Irrlicht Engine. http://irrlicht.sourceforge.net/
|
||||
|
||||
The Irrlicht Engine License
|
||||
|
||||
|
48
README.md
48
README.md
@ -38,10 +38,10 @@ Table of Contents
|
||||
|
||||
Further documentation
|
||||
----------------------
|
||||
- Website: http://minetest.net/
|
||||
- Wiki: http://wiki.minetest.net/
|
||||
- Developer wiki: http://dev.minetest.net/
|
||||
- Forum: http://forum.minetest.net/
|
||||
- Website: https://minetest.net/
|
||||
- Wiki: https://wiki.minetest.net/
|
||||
- Developer wiki: https://dev.minetest.net/
|
||||
- Forum: https://forum.minetest.net/
|
||||
- GitHub: https://github.com/minetest/minetest/
|
||||
- [doc/](doc/) directory of source distribution
|
||||
|
||||
@ -75,7 +75,7 @@ Some can be changed in the key config dialog in the settings tab.
|
||||
| P | Enable/disable pitch move mode |
|
||||
| J | Enable/disable fast mode (needs fast privilege) |
|
||||
| H | Enable/disable noclip mode (needs noclip privilege) |
|
||||
| E | Move fast in fast mode |
|
||||
| E | Aux1 (Move fast in fast mode. Games may add special features) |
|
||||
| C | Cycle through camera modes |
|
||||
| V | Cycle through minimap modes |
|
||||
| Shift + V | Change minimap orientation |
|
||||
@ -140,8 +140,8 @@ Compiling
|
||||
| Dependency | Version | Commentary |
|
||||
|------------|---------|------------|
|
||||
| GCC | 4.9+ | Can be replaced with Clang 3.4+ |
|
||||
| CMake | 2.6+ | |
|
||||
| Irrlicht | 1.7.3+ | |
|
||||
| CMake | 3.5+ | |
|
||||
| IrrlichtMt | - | Custom version of Irrlicht, see https://github.com/minetest/irrlicht |
|
||||
| SQLite3 | 3.0+ | |
|
||||
| LuaJIT | 2.0+ | Bundled Lua 5.1 is used if not present |
|
||||
| GMP | 5.0.0+ | Bundled mini-GMP is used if not present |
|
||||
@ -149,19 +149,19 @@ Compiling
|
||||
|
||||
For Debian/Ubuntu users:
|
||||
|
||||
sudo apt install g++ make libc6-dev libirrlicht-dev cmake libbz2-dev libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
sudo apt install g++ make libc6-dev cmake libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev
|
||||
|
||||
For Fedora users:
|
||||
|
||||
sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl-devel openal-soft-devel libvorbis-devel libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel irrlicht-devel bzip2-libs gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel doxygen spatialindex-devel bzip2-devel
|
||||
sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl-devel openal-soft-devel libvorbis-devel libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel spatialindex-devel
|
||||
|
||||
For Arch users:
|
||||
|
||||
sudo pacman -S base-devel libcurl-gnutls cmake libxxf86vm irrlicht libpng sqlite libogg libvorbis openal freetype2 jsoncpp gmp luajit leveldb ncurses
|
||||
sudo pacman -S base-devel libcurl-gnutls cmake libxxf86vm libpng sqlite libogg libvorbis openal freetype2 jsoncpp gmp luajit leveldb ncurses
|
||||
|
||||
For Alpine users:
|
||||
|
||||
sudo apk add build-base irrlicht-dev cmake bzip2-dev libpng-dev jpeg-dev libxxf86vm-dev mesa-dev sqlite-dev libogg-dev libvorbis-dev openal-soft-dev curl-dev freetype-dev zlib-dev gmp-dev jsoncpp-dev luajit-dev
|
||||
sudo apk add build-base cmake libpng-dev jpeg-dev libxxf86vm-dev mesa-dev sqlite-dev libogg-dev libvorbis-dev openal-soft-dev curl-dev freetype-dev zlib-dev gmp-dev jsoncpp-dev luajit-dev
|
||||
|
||||
#### Download
|
||||
|
||||
@ -216,8 +216,8 @@ Run it:
|
||||
- You can disable the client build by specifying `-DBUILD_CLIENT=FALSE`.
|
||||
- You can select between Release and Debug build by `-DCMAKE_BUILD_TYPE=<Debug or Release>`.
|
||||
- Debug build is slower, but gives much more useful output in a debugger.
|
||||
- If you build a bare server you don't need to have Irrlicht installed.
|
||||
- In that case use `-DIRRLICHT_SOURCE_DIR=/the/irrlicht/source`.
|
||||
- If you build a bare server you don't need to have the Irrlicht or IrrlichtMt library installed.
|
||||
- In that case use `-DIRRLICHT_INCLUDE_DIR=/some/where/irrlicht/include`.
|
||||
|
||||
### CMake options
|
||||
|
||||
@ -236,7 +236,7 @@ General options and their default values:
|
||||
ENABLE_CURSES=ON - Build with (n)curses; Enables a server side terminal (command line option: --terminal)
|
||||
ENABLE_FREETYPE=ON - Build with FreeType2; Allows using TTF fonts
|
||||
ENABLE_GETTEXT=ON - Build with Gettext; Allows using translations
|
||||
ENABLE_GLES=OFF - Build for OpenGL ES instead of OpenGL (requires support by Irrlicht)
|
||||
ENABLE_GLES=OFF - Build for OpenGL ES instead of OpenGL (requires support by IrrlichtMt)
|
||||
ENABLE_LEVELDB=ON - Build with LevelDB; Enables use of LevelDB map backend
|
||||
ENABLE_POSTGRESQL=ON - Build with libpq; Enables use of PostgreSQL map backend (PostgreSQL 9.5 or greater recommended)
|
||||
ENABLE_REDIS=ON - Build with libhiredis; Enables use of Redis map backend
|
||||
@ -245,7 +245,7 @@ General options and their default values:
|
||||
ENABLE_LUAJIT=ON - Build with LuaJIT (much faster than non-JIT Lua)
|
||||
ENABLE_PROMETHEUS=OFF - Build with Prometheus metrics exporter (listens on tcp/30000 by default)
|
||||
ENABLE_SYSTEM_GMP=ON - Use GMP from system (much faster than bundled mini-gmp)
|
||||
ENABLE_SYSTEM_JSONCPP=OFF - Use JsonCPP from system
|
||||
ENABLE_SYSTEM_JSONCPP=ON - Use JsonCPP from system
|
||||
OPENGL_GL_PREFERENCE=LEGACY - Linux client build only; See CMake Policy CMP0072 for reference
|
||||
RUN_IN_PLACE=FALSE - Create a portable install (worlds, settings etc. in current directory)
|
||||
USE_GPROF=FALSE - Enable profiling using GProf
|
||||
@ -253,8 +253,6 @@ General options and their default values:
|
||||
|
||||
Library specific options:
|
||||
|
||||
BZIP2_INCLUDE_DIR - Linux only; directory where bzlib.h is located
|
||||
BZIP2_LIBRARY - Linux only; path to libbz2.a/libbz2.so
|
||||
CURL_DLL - Only if building with cURL on Windows; path to libcurl.dll
|
||||
CURL_INCLUDE_DIR - Only if building with cURL; directory where curl.h is located
|
||||
CURL_LIBRARY - Only if building with cURL; path to libcurl.a/libcurl.so/libcurl.lib
|
||||
@ -264,14 +262,13 @@ Library specific options:
|
||||
FREETYPE_INCLUDE_DIR_ft2build - Only if building with FreeType 2; directory that contains ft2build.h
|
||||
FREETYPE_LIBRARY - Only if building with FreeType 2; path to libfreetype.a/libfreetype.so/freetype.lib
|
||||
FREETYPE_DLL - Only if building with FreeType 2 on Windows; path to libfreetype.dll
|
||||
GETTEXT_DLL - Only when building with gettext on Windows; path to libintl3.dll
|
||||
GETTEXT_ICONV_DLL - Only when building with gettext on Windows; path to libiconv2.dll
|
||||
GETTEXT_DLL - Only when building with gettext on Windows; paths to libintl + libiconv DLLs
|
||||
GETTEXT_INCLUDE_DIR - Only when building with gettext; directory that contains iconv.h
|
||||
GETTEXT_LIBRARY - Only when building with gettext on Windows; path to libintl.dll.a
|
||||
GETTEXT_MSGFMT - Only when building with gettext; path to msgfmt/msgfmt.exe
|
||||
IRRLICHT_DLL - Only on Windows; path to Irrlicht.dll
|
||||
IRRLICHT_DLL - Only on Windows; path to IrrlichtMt.dll
|
||||
IRRLICHT_INCLUDE_DIR - Directory that contains IrrCompileConfig.h
|
||||
IRRLICHT_LIBRARY - Path to libIrrlicht.a/libIrrlicht.so/libIrrlicht.dll.a/Irrlicht.lib
|
||||
IRRLICHT_LIBRARY - Path to libIrrlichtMt.a/libIrrlichtMt.so/libIrrlichtMt.dll.a/IrrlichtMt.lib
|
||||
LEVELDB_INCLUDE_DIR - Only when building with LevelDB; directory that contains db.h
|
||||
LEVELDB_LIBRARY - Only when building with LevelDB; path to libleveldb.a/libleveldb.so/libleveldb.dll.a
|
||||
LEVELDB_DLL - Only when building with LevelDB on Windows; path to libleveldb.dll
|
||||
@ -283,7 +280,6 @@ Library specific options:
|
||||
SPATIAL_LIBRARY - Only when building with LibSpatial; path to libspatialindex_c.so/spatialindex-32.lib
|
||||
LUA_INCLUDE_DIR - Only if you want to use LuaJIT; directory where luajit.h is located
|
||||
LUA_LIBRARY - Only if you want to use LuaJIT; path to libluajit.a/libluajit.so
|
||||
MINGWM10_DLL - Only if compiling with MinGW; path to mingwm10.dll
|
||||
OGG_DLL - Only if building with sound on Windows; path to libogg.dll
|
||||
OGG_INCLUDE_DIR - Only if building with sound; directory that contains an ogg directory which contains ogg.h
|
||||
OGG_LIBRARY - Only if building with sound; path to libogg.a/libogg.so/libogg.dll.a
|
||||
@ -294,9 +290,8 @@ Library specific options:
|
||||
OPENGLES2_LIBRARY - Only if building with GLES; path to libGLESv2.a/libGLESv2.so
|
||||
SQLITE3_INCLUDE_DIR - Directory that contains sqlite3.h
|
||||
SQLITE3_LIBRARY - Path to libsqlite3.a/libsqlite3.so/sqlite3.lib
|
||||
VORBISFILE_DLL - Only if building with sound on Windows; path to libvorbisfile-3.dll
|
||||
VORBISFILE_LIBRARY - Only if building with sound; path to libvorbisfile.a/libvorbisfile.so/libvorbisfile.dll.a
|
||||
VORBIS_DLL - Only if building with sound on Windows; path to libvorbis-0.dll
|
||||
VORBIS_DLL - Only if building with sound on Windows; paths to vorbis DLLs
|
||||
VORBIS_INCLUDE_DIR - Only if building with sound; directory that contains a directory vorbis with vorbisenc.h inside
|
||||
VORBIS_LIBRARY - Only if building with sound; path to libvorbis.a/libvorbis.so/libvorbis.dll.a
|
||||
XXF86VM_LIBRARY - Only on Linux; path to libXXf86vm.a/libXXf86vm.so
|
||||
@ -321,9 +316,10 @@ It is highly recommended to use vcpkg as package manager.
|
||||
|
||||
After you successfully built vcpkg you can easily install the required libraries:
|
||||
```powershell
|
||||
vcpkg install irrlicht zlib curl[winssl] openal-soft libvorbis libogg sqlite3 freetype luajit gmp jsoncpp --triplet x64-windows
|
||||
vcpkg install zlib curl[winssl] openal-soft libvorbis libogg sqlite3 freetype luajit gmp jsoncpp --triplet x64-windows
|
||||
```
|
||||
|
||||
- **Note that you currently need to build irrlicht on your own**
|
||||
- `curl` is optional, but required to read the serverlist, `curl[winssl]` is required to use the content store.
|
||||
- `openal-soft`, `libvorbis` and `libogg` are optional, but required to use sound.
|
||||
- `freetype` is optional, it allows true-type font rendering.
|
||||
@ -361,7 +357,7 @@ This is outdated and not recommended. Follow the instructions on https://dev.min
|
||||
Run the following script in PowerShell:
|
||||
|
||||
```powershell
|
||||
cmake . -G"Visual Studio 15 2017 Win64" -DCMAKE_TOOLCHAIN_FILE=D:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_GETTEXT=OFF -DENABLE_CURSES=OFF -DENABLE_SYSTEM_JSONCPP=ON
|
||||
cmake . -G"Visual Studio 15 2017 Win64" -DCMAKE_TOOLCHAIN_FILE=D:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_GETTEXT=OFF -DENABLE_CURSES=OFF
|
||||
cmake --build . --config Release
|
||||
```
|
||||
Make sure that the right compiler is selected and the path to the vcpkg toolchain is correct.
|
||||
|
@ -1,8 +1,8 @@
|
||||
apply plugin: 'com.android.application'
|
||||
android {
|
||||
compileSdkVersion 29
|
||||
buildToolsVersion '30.0.2'
|
||||
ndkVersion '21.3.6528147'
|
||||
buildToolsVersion '30.0.3'
|
||||
ndkVersion '22.0.7026061'
|
||||
defaultConfig {
|
||||
applicationId 'net.minetest.minetest'
|
||||
minSdkVersion 16
|
||||
|
@ -142,8 +142,8 @@ public class GameActivity extends NativeActivity {
|
||||
return getResources().getDisplayMetrics().widthPixels;
|
||||
}
|
||||
|
||||
public void openURL(String url) {
|
||||
Intent browserIntent = new Intent(Intent.ACTION_VIEW, Uri.parse(url));
|
||||
public void openURI(String uri) {
|
||||
Intent browserIntent = new Intent(Intent.ACTION_VIEW, Uri.parse(uri));
|
||||
startActivity(browserIntent);
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,10 @@
|
||||
// Top-level build file where you can add configuration options common to all sub-projects/modules.
|
||||
|
||||
project.ext.set("versionMajor", 5) // Version Major
|
||||
project.ext.set("versionMinor", 3) // Version Minor
|
||||
project.ext.set("versionMinor", 5) // Version Minor
|
||||
project.ext.set("versionPatch", 0) // Version Patch
|
||||
project.ext.set("versionExtra", "-dev") // Version Extra
|
||||
project.ext.set("versionCode", 30) // Android Version Code
|
||||
project.ext.set("versionCode", 32) // Android Version Code
|
||||
// NOTE: +2 after each release!
|
||||
// +1 for ARM and +1 for ARM64 APK's, because
|
||||
// each APK must have a larger `versionCode` than the previous
|
||||
@ -15,7 +15,7 @@ buildscript {
|
||||
jcenter()
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:4.0.1'
|
||||
classpath 'com.android.tools.build:gradle:4.1.1'
|
||||
classpath 'de.undercouch:gradle-download-task:4.1.1'
|
||||
// NOTE: Do not place your application dependencies here; they belong
|
||||
// in the individual module build.gradle files
|
||||
|
@ -1,6 +1,6 @@
|
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#Mon Sep 07 22:11:10 CEST 2020
|
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#Fri Jan 08 17:52:00 UTC 2020
|
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distributionBase=GRADLE_USER_HOME
|
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|
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|
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zipStorePath=wrapper/dists
|
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distributionUrl=https\://services.gradle.org/distributions/gradle-6.6.1-all.zip
|
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distributionUrl=https\://services.gradle.org/distributions/gradle-6.8-all.zip
|
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|
143
build/android/icons/aux1_btn.svg
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143
build/android/icons/aux1_btn.svg
Normal file
@ -0,0 +1,143 @@
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xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
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xmlns:svg="http://www.w3.org/2000/svg"
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xmlns="http://www.w3.org/2000/svg"
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|
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|
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|
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@ -1,411 +0,0 @@
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result="colormatrix1"
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id="feColorMatrix4871" />
|
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<feFlood
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flood-opacity="1"
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flood-color="rgb(158,21,0)"
|
||||
result="flood1"
|
||||
id="feFlood4873" />
|
||||
<feBlend
|
||||
in="flood1"
|
||||
in2="colormatrix1"
|
||||
mode="multiply"
|
||||
result="blend1"
|
||||
id="feBlend4875" />
|
||||
<feBlend
|
||||
in2="blend1"
|
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mode="screen"
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result="blend2"
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id="feBlend4877" />
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<feColorMatrix
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in="blend2"
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values="1"
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type="saturate"
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result="colormatrix2"
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id="feColorMatrix4879" />
|
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<feComposite
|
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in="colormatrix2"
|
||||
in2="SourceGraphic"
|
||||
operator="in"
|
||||
k2="1"
|
||||
result="composite2"
|
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id="feComposite4881" />
|
||||
</filter>
|
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</defs>
|
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<sodipodi:namedview
|
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id="base"
|
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pagecolor="#404040"
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bordercolor="#666666"
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borderopacity="1.0"
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inkscape:pageopacity="0"
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inkscape:pageshadow="2"
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inkscape:zoom="0.98994949"
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inkscape:cx="-341.34157"
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inkscape:cy="210.02973"
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inkscape:document-units="mm"
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inkscape:current-layer="layer2"
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showgrid="true"
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units="px"
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inkscape:window-width="1920"
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inkscape:window-height="1023"
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inkscape:window-x="0"
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inkscape:window-y="34"
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inkscape:window-maximized="1"
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inkscape:pagecheckerboard="false"
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inkscape:snap-grids="false"
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inkscape:snap-page="true"
|
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showguides="true"
|
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inkscape:snap-bbox="true"
|
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inkscape:snap-to-guides="true"
|
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inkscape:snap-object-midpoints="false"
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inkscape:snap-others="true"
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inkscape:snap-bbox-midpoints="true">
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<inkscape:grid
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type="xygrid"
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id="grid16"
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spacingy="0.26458333"
|
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empspacing="4"
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color="#40ff40"
|
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opacity="0.1254902"
|
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empcolor="#40ff40"
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empopacity="0.25098039" />
|
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</sodipodi:namedview>
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<metadata
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id="metadata5">
|
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<rdf:RDF>
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<cc:Work
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rdf:about="">
|
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<dc:format>image/svg+xml</dc:format>
|
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<dc:type
|
||||
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
|
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<dc:title></dc:title>
|
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<cc:license
|
||||
rdf:resource="http://creativecommons.org/licenses/by-sa/4.0/" />
|
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</cc:Work>
|
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<cc:License
|
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rdf:about="http://creativecommons.org/licenses/by-sa/4.0/">
|
||||
<cc:permits
|
||||
rdf:resource="http://creativecommons.org/ns#Reproduction" />
|
||||
<cc:permits
|
||||
rdf:resource="http://creativecommons.org/ns#Distribution" />
|
||||
<cc:requires
|
||||
rdf:resource="http://creativecommons.org/ns#Notice" />
|
||||
<cc:requires
|
||||
rdf:resource="http://creativecommons.org/ns#Attribution" />
|
||||
<cc:permits
|
||||
rdf:resource="http://creativecommons.org/ns#DerivativeWorks" />
|
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<cc:requires
|
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rdf:resource="http://creativecommons.org/ns#ShareAlike" />
|
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</cc:License>
|
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</rdf:RDF>
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</metadata>
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<g
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inkscape:groupmode="layer"
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id="layer2"
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inkscape:label="Layer 2"
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style="display:inline">
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<path
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style="fill:#ffffff;fill-opacity:1;stroke:#ffffff;stroke-width:1;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
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inkscape:connector-curvature="0" />
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<path
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inkscape:connector-curvature="0" />
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<path
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style="fill:#ffffff;fill-opacity:1;stroke:#ffffff;stroke-width:1;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
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d=""
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inkscape:connector-curvature="0" />
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<path
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style="fill:#ffffff;fill-opacity:1;stroke:#ffffff;stroke-width:1;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
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d=""
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id="path5127"
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inkscape:connector-curvature="0" />
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<text
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xml:space="preserve"
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style="font-style:normal;font-variant:normal;font-weight:normal;font-stretch:normal;font-size:48.47851181px;line-height:1.25;font-family:'Bitstream Vera Sans';-inkscape-font-specification:'Bitstream Vera Sans';text-align:center;letter-spacing:0px;word-spacing:0px;text-anchor:middle;fill:#d9d9d9;fill-opacity:1;stroke:#ffffff;stroke-width:1;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1"
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y="85.59491"
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id="text4716"
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transform="scale(1.0078883,0.99217343)"><tspan
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sodipodi:role="line"
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id="tspan4714"
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x="67.78315"
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y="85.59491"
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style="fill:#d9d9d9;fill-opacity:1;stroke:#ffffff;stroke-width:1;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1">AUX</tspan></text>
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<flowRoot
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xml:space="preserve"
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id="flowRoot4718"
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style="font-style:normal;font-variant:normal;font-weight:normal;font-stretch:normal;font-size:40px;line-height:1.25;font-family:'Bitstream Vera Sans';-inkscape-font-specification:'Bitstream Vera Sans';text-align:center;letter-spacing:0px;word-spacing:0px;text-anchor:middle;fill:none;fill-opacity:1;stroke:#ffffff;stroke-opacity:1"
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transform="scale(0.26458333)"><flowRegion
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id="flowRegion4720"
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id="rect4722"
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x="264.65997"
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y="124.10143"
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style="fill:none;fill-opacity:1;stroke:#ffffff;stroke-opacity:1" /></flowRegion><flowPara
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id="flowPara4724" /></flowRoot> </g>
|
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</svg>
|
Before Width: | Height: | Size: 12 KiB |
@ -3,8 +3,8 @@ apply plugin: 'de.undercouch.download'
|
||||
|
||||
android {
|
||||
compileSdkVersion 29
|
||||
buildToolsVersion '30.0.2'
|
||||
ndkVersion '21.3.6528147'
|
||||
buildToolsVersion '30.0.3'
|
||||
ndkVersion '22.0.7026061'
|
||||
defaultConfig {
|
||||
minSdkVersion 16
|
||||
targetSdkVersion 29
|
||||
@ -71,7 +71,7 @@ task getDeps(dependsOn: downloadDeps, type: Copy) {
|
||||
}
|
||||
|
||||
// get sqlite
|
||||
def sqlite_ver = '3320200'
|
||||
def sqlite_ver = '3340000'
|
||||
task downloadSqlite(dependsOn: getDeps, type: Download) {
|
||||
src 'https://www.sqlite.org/2020/sqlite-amalgamation-' + sqlite_ver + '.zip'
|
||||
dest new File(buildDir, 'sqlite.zip')
|
||||
|
@ -14,7 +14,7 @@ include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := Irrlicht
|
||||
LOCAL_SRC_FILES := deps/Android/Irrlicht/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libIrrlicht.a
|
||||
LOCAL_SRC_FILES := deps/Android/Irrlicht/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libIrrlichtMt.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
#include $(CLEAR_VARS)
|
||||
@ -47,18 +47,6 @@ LOCAL_MODULE := OpenAL
|
||||
LOCAL_SRC_FILES := deps/Android/OpenAL-Soft/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libopenal.a
|
||||
include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
# You can use `OpenSSL and Crypto` instead `mbedTLS mbedx509 mbedcrypto`,
|
||||
#but it increase APK size on ~0.7MB
|
||||
#include $(CLEAR_VARS)
|
||||
#LOCAL_MODULE := OpenSSL
|
||||
#LOCAL_SRC_FILES := deps/Android/OpenSSL/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libssl.a
|
||||
#include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
#include $(CLEAR_VARS)
|
||||
#LOCAL_MODULE := Crypto
|
||||
#LOCAL_SRC_FILES := deps/Android/OpenSSL/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libcrypto.a
|
||||
#include $(PREBUILT_STATIC_LIBRARY)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
LOCAL_MODULE := Vorbis
|
||||
LOCAL_SRC_FILES := deps/Android/Vorbis/${NDK_TOOLCHAIN_VERSION}/$(APP_ABI)/libvorbis.a
|
||||
@ -207,7 +195,6 @@ LOCAL_SRC_FILES += \
|
||||
LOCAL_SRC_FILES += deps/Android/sqlite/sqlite3.c
|
||||
|
||||
LOCAL_STATIC_LIBRARIES += Curl Freetype Irrlicht OpenAL mbedTLS mbedx509 mbedcrypto Vorbis LuaJIT android_native_app_glue $(PROFILER_LIBS) #LevelDB
|
||||
#OpenSSL Crypto
|
||||
|
||||
LOCAL_LDLIBS := -lEGL -lGLESv1_CM -lGLESv2 -landroid -lOpenSLES
|
||||
|
||||
|
@ -7,7 +7,7 @@ core.register_on_sending_chat_message(function(message)
|
||||
|
||||
local first_char = message:sub(1,1)
|
||||
if first_char == "/" or first_char == "." then
|
||||
core.display_chat_message(core.gettext("issued command: ") .. message)
|
||||
core.display_chat_message(core.gettext("Issued command: ") .. message)
|
||||
end
|
||||
|
||||
if first_char ~= "." then
|
||||
@ -18,7 +18,7 @@ core.register_on_sending_chat_message(function(message)
|
||||
param = param or ""
|
||||
|
||||
if not cmd then
|
||||
core.display_chat_message(core.gettext("-!- Empty command"))
|
||||
core.display_chat_message("-!- " .. core.gettext("Empty command."))
|
||||
return true
|
||||
end
|
||||
|
||||
@ -35,7 +35,7 @@ core.register_on_sending_chat_message(function(message)
|
||||
core.display_chat_message(result)
|
||||
end
|
||||
else
|
||||
core.display_chat_message(core.gettext("-!- Invalid command: ") .. cmd)
|
||||
core.display_chat_message("-!- " .. core.gettext("Invalid command: ") .. cmd)
|
||||
end
|
||||
|
||||
return true
|
||||
@ -66,23 +66,10 @@ core.register_chatcommand("teleport", {
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("teleportjump", {
|
||||
params = "<X>,<Y>,<Z>",
|
||||
description = "Teleport to relative coordinates.",
|
||||
func = function(param)
|
||||
local success, pos = core.parse_relative_pos(param)
|
||||
if success then
|
||||
core.localplayer:set_pos(pos)
|
||||
return true, "Teleporting to " .. core.pos_to_string(pos)
|
||||
end
|
||||
return false, pos
|
||||
end,
|
||||
})
|
||||
|
||||
core.register_chatcommand("wielded", {
|
||||
description = "Print itemstring of wieleded item",
|
||||
func = function()
|
||||
return true, core.localplayer:get_wielded_item():get_name()
|
||||
return true, core.localplayer:get_wielded_item():to_string()
|
||||
end
|
||||
})
|
||||
|
||||
@ -174,7 +161,7 @@ core.register_chatcommand("setyaw", {
|
||||
core.localplayer:set_yaw(yaw)
|
||||
return true
|
||||
else
|
||||
return false, "Invalid usage (See /help setyaw)"
|
||||
return false, "Invalid usage (See .help setyaw)"
|
||||
end
|
||||
end
|
||||
})
|
||||
@ -188,7 +175,10 @@ core.register_chatcommand("setpitch", {
|
||||
core.localplayer:set_pitch(pitch)
|
||||
return true
|
||||
else
|
||||
return false, "Invalid usage (See /help setpitch)"
|
||||
return false, "Invalid usage (See .help setpitch)"
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
core.register_list_command("xray", "Configure X-Ray", "xray_nodes")
|
||||
core.register_list_command("search", "Configure NodeESP", "node_esp_nodes")
|
||||
|
@ -1,7 +1,6 @@
|
||||
core.cheats = {
|
||||
["Combat"] = {
|
||||
["AntiKnockback"] = "antiknockback",
|
||||
["FastHit"] = "spamclick",
|
||||
["AttachmentFloat"] = "float_above_parent",
|
||||
["ThroughWalls"] = "dont_point_nodes",
|
||||
["AutoHit"] = "autohit",
|
||||
@ -37,16 +36,16 @@ core.cheats = {
|
||||
["NodeESP"] = "enable_node_esp",
|
||||
["NodeTracers"] = "enable_node_tracers",
|
||||
},
|
||||
["World"] = {
|
||||
["Interact"] = {
|
||||
["FastDig"] = "fastdig",
|
||||
["FastPlace"] = "fastplace",
|
||||
["AutoDig"] = "autodig",
|
||||
["AutoPlace"] = "autoplace",
|
||||
["InstantBreak"] = "instant_break",
|
||||
["FastHit"] = "spamclick",
|
||||
},
|
||||
["Exploit"] = {
|
||||
["EntitySpeed"] = "entity_speed",
|
||||
["ParticleExploit"] = "log_particles",
|
||||
},
|
||||
["Chat"] = {
|
||||
["IgnoreStatus"] = "ignore_status_messages",
|
||||
@ -55,12 +54,11 @@ core.cheats = {
|
||||
["Player"] = {
|
||||
["NoFallDamage"] = "prevent_natural_damage",
|
||||
["NoForceRotate"] = "no_force_rotate",
|
||||
["IncreasedRange"] = "increase_tool_range",
|
||||
["UnlimitedRange"] = "increase_tool_range_plus",
|
||||
["Reach"] = "reach",
|
||||
["PointLiquids"] = "point_liquids",
|
||||
["PrivBypass"] = "priv_bypass",
|
||||
["AutoRespawn"] = "autorespawn",
|
||||
},
|
||||
["Chat"] = {},
|
||||
["Inventory"] = {}
|
||||
}
|
||||
|
||||
|
38
builtin/client/death_formspec.lua
Normal file
38
builtin/client/death_formspec.lua
Normal file
@ -0,0 +1,38 @@
|
||||
local death_formspec = ""
|
||||
.. "size[11,5.5]"
|
||||
.. "bgcolor[#320000b4;true]"
|
||||
.. "label[4.85,1.35;" .. "You died" .. "]"
|
||||
.. "button_exit[2,3;3,0.5;btn_respawn;" .. "Respawn" .. "]"
|
||||
.. "button_exit[6,3;3,0.5;btn_ghost_mode;" .. "Ghost Mode" .. "]"
|
||||
.. "set_focus[btn_respawn;true]"
|
||||
|
||||
core.register_on_death(function()
|
||||
core.display_chat_message("You died at " .. core.pos_to_string(vector.round(core.localplayer:get_pos())) .. ".")
|
||||
if core.settings:get_bool("autorespawn") then
|
||||
core.send_respawn()
|
||||
else
|
||||
core.show_formspec("bultin:death", death_formspec)
|
||||
end
|
||||
end)
|
||||
|
||||
core.register_on_formspec_input(function(formname, fields)
|
||||
if formname == "bultin:death" then
|
||||
if fields.btn_ghost_mode then
|
||||
core.display_chat_message("You are in ghost mode. Use .respawn to Respawn.")
|
||||
else
|
||||
core.send_respawn()
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
core.register_chatcommand("respawn", {
|
||||
description = "Respawn when in ghost mode",
|
||||
func = function()
|
||||
if core.localplayer:get_hp() == 0 then
|
||||
core.send_respawn()
|
||||
core.display_chat_message("Respawned.")
|
||||
else
|
||||
core.display_chat_message("You are not in ghost mode.")
|
||||
end
|
||||
end
|
||||
})
|
@ -11,3 +11,4 @@ dofile(clientpath .. "util.lua")
|
||||
dofile(clientpath .. "chatcommands.lua")
|
||||
dofile(clientpath .. "cheats.lua")
|
||||
dofile(clientpath .. "wasplib.lua")
|
||||
dofile(clientpath .. "death_formspec.lua")
|
||||
|
@ -110,3 +110,10 @@ core.registered_on_play_sound, core.register_on_play_sound = make_registration()
|
||||
core.registered_on_spawn_particle, core.register_on_spawn_particle = make_registration()
|
||||
core.registered_on_sending_inventory_fields, core.register_on_sending_inventory_fields = make_registration()
|
||||
core.registered_on_sending_nodemeta_fields, core.register_on_sending_nodemeta_fields = make_registration()
|
||||
core.registered_on_object_properties_change, core.register_on_object_properties_change = make_registration()
|
||||
core.registered_on_object_hp_change, core.register_on_object_hp_change = make_registration()
|
||||
core.registered_on_object_add, core.register_on_object_add = make_registration()
|
||||
|
||||
core.registered_nodes = {}
|
||||
core.registered_items = {}
|
||||
core.object_refs = {}
|
||||
|
@ -44,3 +44,27 @@ end
|
||||
function core.close_formspec(formname)
|
||||
return core.show_formspec(formname, "")
|
||||
end
|
||||
|
||||
function core.get_nearby_objects(radius)
|
||||
return core.get_objects_inside_radius(core.localplayer:get_pos(), radius)
|
||||
end
|
||||
|
||||
-- HTTP callback interface
|
||||
|
||||
function core.http_add_fetch(httpenv)
|
||||
httpenv.fetch = function(req, callback)
|
||||
local handle = httpenv.fetch_async(req)
|
||||
|
||||
local function update_http_status()
|
||||
local res = httpenv.fetch_async_get(handle)
|
||||
if res.completed then
|
||||
callback(res)
|
||||
else
|
||||
core.after(0, update_http_status)
|
||||
end
|
||||
end
|
||||
core.after(0, update_http_status)
|
||||
end
|
||||
|
||||
return httpenv
|
||||
end
|
||||
|
@ -1,5 +1,9 @@
|
||||
-- Minetest: builtin/common/chatcommands.lua
|
||||
|
||||
-- For server-side translations (if INIT == "game")
|
||||
-- Otherwise, use core.gettext
|
||||
local S = core.get_translator("__builtin")
|
||||
|
||||
core.registered_chatcommands = {}
|
||||
|
||||
function core.register_chatcommand(cmd, def)
|
||||
@ -49,7 +53,7 @@ if INIT == "client" then
|
||||
local i = table.indexof(list, item)
|
||||
if i == -1 then
|
||||
return false, item .. " is not on the list."
|
||||
else
|
||||
else
|
||||
table.remove(list, i)
|
||||
core.settings:set(setting, table.concat(list, ","))
|
||||
return true, "Removed " .. item .. " from the list."
|
||||
@ -74,25 +78,12 @@ if INIT == "client" then
|
||||
end
|
||||
end
|
||||
|
||||
local cmd_marker = "/"
|
||||
|
||||
local function gettext(...)
|
||||
return ...
|
||||
end
|
||||
|
||||
local function gettext_replace(text, replace)
|
||||
return text:gsub("$1", replace)
|
||||
end
|
||||
|
||||
|
||||
if INIT == "client" then
|
||||
cmd_marker = "."
|
||||
gettext = core.gettext
|
||||
gettext_replace = fgettext_ne
|
||||
end
|
||||
|
||||
local function do_help_cmd(name, param)
|
||||
local function format_help_line(cmd, def)
|
||||
local cmd_marker = "/"
|
||||
if INIT == "client" then
|
||||
cmd_marker = "."
|
||||
end
|
||||
local msg = core.colorize("#00ffff", cmd_marker .. cmd)
|
||||
if def.params and def.params ~= "" then
|
||||
msg = msg .. " " .. def.params
|
||||
@ -110,9 +101,21 @@ local function do_help_cmd(name, param)
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
return true, gettext("Available commands: ") .. table.concat(cmds, " ") .. "\n"
|
||||
.. gettext_replace("Use '$1help <cmd>' to get more information,"
|
||||
.. " or '$1help all' to list everything.", cmd_marker)
|
||||
local msg
|
||||
if INIT == "game" then
|
||||
msg = S("Available commands: @1",
|
||||
table.concat(cmds, " ")) .. "\n"
|
||||
.. S("Use '/help <cmd>' to get more "
|
||||
.. "information, or '/help all' to list "
|
||||
.. "everything.")
|
||||
else
|
||||
msg = core.gettext("Available commands: ")
|
||||
.. table.concat(cmds, " ") .. "\n"
|
||||
.. core.gettext("Use '.help <cmd>' to get more "
|
||||
.. "information, or '.help all' to list "
|
||||
.. "everything.")
|
||||
end
|
||||
return true, msg
|
||||
elseif param == "all" then
|
||||
local cmds = {}
|
||||
for cmd, def in pairs(core.registered_chatcommands) do
|
||||
@ -121,19 +124,31 @@ local function do_help_cmd(name, param)
|
||||
end
|
||||
end
|
||||
table.sort(cmds)
|
||||
return true, gettext("Available commands:").."\n"..table.concat(cmds, "\n")
|
||||
local msg
|
||||
if INIT == "game" then
|
||||
msg = S("Available commands:")
|
||||
else
|
||||
msg = core.gettext("Available commands:")
|
||||
end
|
||||
return true, msg.."\n"..table.concat(cmds, "\n")
|
||||
elseif INIT == "game" and param == "privs" then
|
||||
local privs = {}
|
||||
for priv, def in pairs(core.registered_privileges) do
|
||||
privs[#privs + 1] = priv .. ": " .. def.description
|
||||
end
|
||||
table.sort(privs)
|
||||
return true, "Available privileges:\n"..table.concat(privs, "\n")
|
||||
return true, S("Available privileges:").."\n"..table.concat(privs, "\n")
|
||||
else
|
||||
local cmd = param
|
||||
local def = core.registered_chatcommands[cmd]
|
||||
if not def then
|
||||
return false, gettext("Command not available: ")..cmd
|
||||
local msg
|
||||
if INIT == "game" then
|
||||
msg = S("Command not available: @1", cmd)
|
||||
else
|
||||
msg = core.gettext("Command not available: ") .. cmd
|
||||
end
|
||||
return false, msg
|
||||
else
|
||||
return true, format_help_line(cmd, def)
|
||||
end
|
||||
@ -142,8 +157,8 @@ end
|
||||
|
||||
if INIT == "client" then
|
||||
core.register_chatcommand("help", {
|
||||
params = gettext("[all | <cmd>]"),
|
||||
description = gettext("Get help for commands"),
|
||||
params = core.gettext("[all | <cmd>]"),
|
||||
description = core.gettext("Get help for commands"),
|
||||
func = function(param)
|
||||
return do_help_cmd(nil, param)
|
||||
end,
|
||||
@ -193,8 +208,8 @@ if INIT == "client" then
|
||||
end
|
||||
else
|
||||
core.register_chatcommand("help", {
|
||||
params = "[all | privs | <cmd>]",
|
||||
description = "Get help for commands or list privileges",
|
||||
params = S("[all | privs | <cmd>]"),
|
||||
description = S("Get help for commands or list privileges"),
|
||||
func = do_help_cmd,
|
||||
})
|
||||
end
|
||||
|
@ -20,7 +20,8 @@ local LIST_FORMSPEC_DESCRIPTION = [[
|
||||
button_exit[5,7;3,1;quit;%s]
|
||||
]]
|
||||
|
||||
local formspec_escape = core.formspec_escape
|
||||
local F = core.formspec_escape
|
||||
local S = core.get_translator("__builtin")
|
||||
local check_player_privs = core.check_player_privs
|
||||
|
||||
|
||||
@ -51,22 +52,23 @@ core.after(0, load_mod_command_tree)
|
||||
|
||||
local function build_chatcommands_formspec(name, sel, copy)
|
||||
local rows = {}
|
||||
rows[1] = "#FFF,0,Command,Parameters"
|
||||
rows[1] = "#FFF,0,"..F(S("Command"))..","..F(S("Parameters"))
|
||||
|
||||
local description = "For more information, click on any entry in the list.\n" ..
|
||||
"Double-click to copy the entry to the chat history."
|
||||
local description = S("For more information, click on "
|
||||
.. "any entry in the list.").. "\n" ..
|
||||
S("Double-click to copy the entry to the chat history.")
|
||||
|
||||
for i, data in ipairs(mod_cmds) do
|
||||
rows[#rows + 1] = COLOR_BLUE .. ",0," .. formspec_escape(data[1]) .. ","
|
||||
rows[#rows + 1] = COLOR_BLUE .. ",0," .. F(data[1]) .. ","
|
||||
for j, cmds in ipairs(data[2]) do
|
||||
local has_priv = check_player_privs(name, cmds[2].privs)
|
||||
rows[#rows + 1] = ("%s,1,%s,%s"):format(
|
||||
has_priv and COLOR_GREEN or COLOR_GRAY,
|
||||
cmds[1], formspec_escape(cmds[2].params))
|
||||
cmds[1], F(cmds[2].params))
|
||||
if sel == #rows then
|
||||
description = cmds[2].description
|
||||
if copy then
|
||||
core.chat_send_player(name, ("Command: %s %s"):format(
|
||||
core.chat_send_player(name, S("Command: @1 @2",
|
||||
core.colorize("#0FF", "/" .. cmds[1]), cmds[2].params))
|
||||
end
|
||||
end
|
||||
@ -74,9 +76,9 @@ local function build_chatcommands_formspec(name, sel, copy)
|
||||
end
|
||||
|
||||
return LIST_FORMSPEC_DESCRIPTION:format(
|
||||
"Available commands: (see also: /help <cmd>)",
|
||||
F(S("Available commands: (see also: /help <cmd>)")),
|
||||
table.concat(rows, ","), sel or 0,
|
||||
description, "Close"
|
||||
F(description), F(S("Close"))
|
||||
)
|
||||
end
|
||||
|
||||
@ -91,19 +93,19 @@ local function build_privs_formspec(name)
|
||||
table.sort(privs, function(a, b) return a[1] < b[1] end)
|
||||
|
||||
local rows = {}
|
||||
rows[1] = "#FFF,0,Privilege,Description"
|
||||
rows[1] = "#FFF,0,"..F(S("Privilege"))..","..F(S("Description"))
|
||||
|
||||
local player_privs = core.get_player_privs(name)
|
||||
for i, data in ipairs(privs) do
|
||||
rows[#rows + 1] = ("%s,0,%s,%s"):format(
|
||||
player_privs[data[1]] and COLOR_GREEN or COLOR_GRAY,
|
||||
data[1], formspec_escape(data[2].description))
|
||||
data[1], F(data[2].description))
|
||||
end
|
||||
|
||||
return LIST_FORMSPEC:format(
|
||||
"Available privileges:",
|
||||
F(S("Available privileges:")),
|
||||
table.concat(rows, ","),
|
||||
"Close"
|
||||
F(S("Close"))
|
||||
)
|
||||
end
|
||||
|
||||
@ -115,7 +117,7 @@ core.register_on_player_receive_fields(function(player, formname, fields)
|
||||
return
|
||||
end
|
||||
|
||||
local event = minetest.explode_table_event(fields.list)
|
||||
local event = core.explode_table_event(fields.list)
|
||||
if event.type ~= "INV" then
|
||||
local name = player:get_player_name()
|
||||
core.show_formspec(name, "__builtin:help_cmds",
|
||||
|
@ -244,6 +244,15 @@ function math.factorial(x)
|
||||
return v
|
||||
end
|
||||
|
||||
|
||||
function math.round(x)
|
||||
if x >= 0 then
|
||||
return math.floor(x + 0.5)
|
||||
end
|
||||
return math.ceil(x - 0.5)
|
||||
end
|
||||
|
||||
|
||||
function core.formspec_escape(text)
|
||||
if text ~= nil then
|
||||
text = string.gsub(text,"\\","\\\\")
|
||||
@ -516,6 +525,7 @@ function table.shuffle(t, from, to, random)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function table.combine(t, other)
|
||||
other = other or {}
|
||||
for k, v in pairs(other) do
|
||||
@ -595,22 +605,21 @@ function core.colorize(color, message)
|
||||
end
|
||||
|
||||
local function rgb_to_hex(rgb)
|
||||
local hexadecimal = '#'
|
||||
local hexadecimal = "#"
|
||||
|
||||
for key, value in pairs(rgb) do
|
||||
local hex = ''
|
||||
local hex = ""
|
||||
|
||||
while(value > 0)do
|
||||
local index = math.fmod(value, 16) + 1
|
||||
value = math.floor(value / 16)
|
||||
hex = string.sub('0123456789ABCDEF', index, index) .. hex
|
||||
hex = string.sub("0123456789ABCDEF", index, index) .. hex
|
||||
end
|
||||
|
||||
if(string.len(hex) == 0)then
|
||||
hex = '00'
|
||||
|
||||
hex = "00"
|
||||
elseif(string.len(hex) == 1)then
|
||||
hex = '0' .. hex
|
||||
hex = "0" .. hex
|
||||
end
|
||||
|
||||
hexadecimal = hexadecimal .. hex
|
||||
@ -622,21 +631,21 @@ end
|
||||
local function color_from_hue(hue)
|
||||
local h = hue / 60
|
||||
local c = 255
|
||||
local x = (1 - math.abs(h%2 - 1)) * 255
|
||||
local x = (1 - math.abs(h % 2 - 1)) * 255
|
||||
|
||||
local i = math.floor(h);
|
||||
if (i == 0) then
|
||||
local i = math.floor(h)
|
||||
if i == 0 then
|
||||
return rgb_to_hex({c, x, 0})
|
||||
elseif (i == 1) then
|
||||
elseif i == 1 then
|
||||
return rgb_to_hex({x, c, 0})
|
||||
elseif (i == 2) then
|
||||
elseif i == 2 then
|
||||
return rgb_to_hex({0, c, x})
|
||||
elseif (i == 3) then
|
||||
return rgb_to_hex({0, x, c});
|
||||
elseif (i == 4) then
|
||||
return rgb_to_hex({x, 0, c});
|
||||
else
|
||||
return rgb_to_hex({c, 0, x});
|
||||
elseif i == 3 then
|
||||
return rgb_to_hex({0, x, c})
|
||||
elseif i == 4 then
|
||||
return rgb_to_hex({x, 0, c})
|
||||
else
|
||||
return rgb_to_hex({c, 0, x})
|
||||
end
|
||||
end
|
||||
|
||||
@ -645,13 +654,13 @@ function core.rainbow(input)
|
||||
local hue = 0
|
||||
local output = ""
|
||||
for i = 1, input:len() do
|
||||
local char = input:sub(i,i)
|
||||
local char = input:sub(i, i)
|
||||
if char:match("%s") then
|
||||
output = output .. char
|
||||
else
|
||||
output = output .. core.get_color_escape_sequence(color_from_hue(hue)) .. char
|
||||
output = output .. core.get_color_escape_sequence(color_from_hue(hue)) .. char
|
||||
end
|
||||
hue = hue + step
|
||||
hue = hue + step
|
||||
end
|
||||
return output
|
||||
end
|
||||
@ -781,3 +790,16 @@ function core.privs_to_string(privs, delim)
|
||||
end
|
||||
return table.concat(list, delim)
|
||||
end
|
||||
|
||||
function core.is_nan(number)
|
||||
return number ~= number
|
||||
end
|
||||
|
||||
function core.inventorycube(img1, img2, img3)
|
||||
img2 = img2 or img1
|
||||
img3 = img3 or img1
|
||||
return "[inventorycube"
|
||||
.. "{" .. img1:gsub("%^", "&")
|
||||
.. "{" .. img2:gsub("%^", "&")
|
||||
.. "{" .. img3:gsub("%^", "&")
|
||||
end
|
||||
|
@ -48,6 +48,25 @@ describe("vector", function()
|
||||
assert.same({ x = 41, y = 52, z = 63 }, vector.offset(vector.new(1, 2, 3), 40, 50, 60))
|
||||
end)
|
||||
|
||||
it("to_string()", function()
|
||||
local v = vector.new(1, 2, 3.14)
|
||||
assert.same("(1, 2, 3.14)", vector.to_string(v))
|
||||
end)
|
||||
|
||||
it("from_string()", function()
|
||||
local v = vector.new(1, 2, 3.14)
|
||||
assert.same({v, 13}, {vector.from_string("(1, 2, 3.14)")})
|
||||
assert.same({v, 12}, {vector.from_string("(1,2 ,3.14)")})
|
||||
assert.same({v, 12}, {vector.from_string("(1,2,3.14,)")})
|
||||
assert.same({v, 11}, {vector.from_string("(1 2 3.14)")})
|
||||
assert.same({v, 15}, {vector.from_string("( 1, 2, 3.14 )")})
|
||||
assert.same({v, 15}, {vector.from_string(" ( 1, 2, 3.14) ")})
|
||||
assert.same({vector.new(), 8}, {vector.from_string("(0,0,0) ( 1, 2, 3.14) ")})
|
||||
assert.same({v, 22}, {vector.from_string("(0,0,0) ( 1, 2, 3.14) ", 8)})
|
||||
assert.same({v, 22}, {vector.from_string("(0,0,0) ( 1, 2, 3.14) ", 9)})
|
||||
assert.same(nil, vector.from_string("nothing"))
|
||||
end)
|
||||
|
||||
-- This function is needed because of floating point imprecision.
|
||||
local function almost_equal(a, b)
|
||||
if type(a) == "number" then
|
||||
|
@ -12,6 +12,22 @@ function vector.new(a, b, c)
|
||||
return {x=0, y=0, z=0}
|
||||
end
|
||||
|
||||
function vector.from_string(s, init)
|
||||
local x, y, z, np = string.match(s, "^%s*%(%s*([^%s,]+)%s*[,%s]%s*([^%s,]+)%s*[,%s]" ..
|
||||
"%s*([^%s,]+)%s*[,%s]?%s*%)()", init)
|
||||
x = tonumber(x)
|
||||
y = tonumber(y)
|
||||
z = tonumber(z)
|
||||
if not (x and y and z) then
|
||||
return nil
|
||||
end
|
||||
return {x = x, y = y, z = z}, np
|
||||
end
|
||||
|
||||
function vector.to_string(v)
|
||||
return string.format("(%g, %g, %g)", v.x, v.y, v.z)
|
||||
end
|
||||
|
||||
function vector.equals(a, b)
|
||||
return a.x == b.x and
|
||||
a.y == b.y and
|
||||
@ -41,9 +57,9 @@ end
|
||||
|
||||
function vector.round(v)
|
||||
return {
|
||||
x = math.floor(v.x + 0.5),
|
||||
y = math.floor(v.y + 0.5),
|
||||
z = math.floor(v.z + 0.5)
|
||||
x = math.round(v.x),
|
||||
y = math.round(v.y),
|
||||
z = math.round(v.z)
|
||||
}
|
||||
end
|
||||
|
||||
|
@ -58,26 +58,20 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_formspec(self)
|
||||
local formspec = ""
|
||||
|
||||
if not self.hidden and (self.parent == nil or not self.parent.hidden) then
|
||||
|
||||
if self.parent == nil then
|
||||
local tsize = self.tablist[self.last_tab_index].tabsize or
|
||||
{width=self.width, height=self.height}
|
||||
formspec = formspec ..
|
||||
string.format("size[%f,%f,%s]",tsize.width,tsize.height,
|
||||
dump(self.fixed_size))
|
||||
end
|
||||
formspec = formspec .. self:tab_header()
|
||||
formspec = formspec ..
|
||||
self.tablist[self.last_tab_index].get_formspec(
|
||||
self,
|
||||
self.tablist[self.last_tab_index].name,
|
||||
self.tablist[self.last_tab_index].tabdata,
|
||||
self.tablist[self.last_tab_index].tabsize
|
||||
)
|
||||
if self.hidden or (self.parent ~= nil and self.parent.hidden) then
|
||||
return ""
|
||||
end
|
||||
local tab = self.tablist[self.last_tab_index]
|
||||
|
||||
local content, prepend = tab.get_formspec(self, tab.name, tab.tabdata, tab.tabsize)
|
||||
|
||||
if self.parent == nil and not prepend then
|
||||
local tsize = tab.tabsize or {width=self.width, height=self.height}
|
||||
prepend = string.format("size[%f,%f,%s]", tsize.width, tsize.height,
|
||||
dump(self.fixed_size))
|
||||
end
|
||||
|
||||
local formspec = (prepend or "") .. self:tab_header() .. content
|
||||
return formspec
|
||||
end
|
||||
|
||||
@ -97,14 +91,9 @@ local function handle_buttons(self,fields)
|
||||
return true
|
||||
end
|
||||
|
||||
if self.tablist[self.last_tab_index].button_handler ~= nil then
|
||||
return
|
||||
self.tablist[self.last_tab_index].button_handler(
|
||||
self,
|
||||
fields,
|
||||
self.tablist[self.last_tab_index].name,
|
||||
self.tablist[self.last_tab_index].tabdata
|
||||
)
|
||||
local tab = self.tablist[self.last_tab_index]
|
||||
if tab.button_handler ~= nil then
|
||||
return tab.button_handler(self, fields, tab.name, tab.tabdata)
|
||||
end
|
||||
|
||||
return false
|
||||
@ -122,14 +111,9 @@ local function handle_events(self,event)
|
||||
return true
|
||||
end
|
||||
|
||||
if self.tablist[self.last_tab_index].evt_handler ~= nil then
|
||||
return
|
||||
self.tablist[self.last_tab_index].evt_handler(
|
||||
self,
|
||||
event,
|
||||
self.tablist[self.last_tab_index].name,
|
||||
self.tablist[self.last_tab_index].tabdata
|
||||
)
|
||||
local tab = self.tablist[self.last_tab_index]
|
||||
if tab.evt_handler ~= nil then
|
||||
return tab.evt_handler(self, event, tab.name, tab.tabdata)
|
||||
end
|
||||
|
||||
return false
|
||||
|
@ -18,6 +18,8 @@
|
||||
ui = {}
|
||||
ui.childlist = {}
|
||||
ui.default = nil
|
||||
-- Whether fstk is currently showing its own formspec instead of active ui elements.
|
||||
ui.overridden = false
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function ui.add(child)
|
||||
@ -55,6 +57,7 @@ end
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
function ui.update()
|
||||
ui.overridden = false
|
||||
local formspec = {}
|
||||
|
||||
-- handle errors
|
||||
@ -71,6 +74,7 @@ function ui.update()
|
||||
"button[2,6.6;4,1;btn_reconnect_yes;" .. fgettext("Reconnect") .. "]",
|
||||
"button[8,6.6;4,1;btn_reconnect_no;" .. fgettext("Main menu") .. "]"
|
||||
}
|
||||
ui.overridden = true
|
||||
elseif gamedata ~= nil and gamedata.errormessage ~= nil then
|
||||
local error_message = core.formspec_escape(gamedata.errormessage)
|
||||
|
||||
@ -89,6 +93,7 @@ function ui.update()
|
||||
error_title, error_message),
|
||||
"button[5,6.6;4,1;btn_error_confirm;" .. fgettext("OK") .. "]"
|
||||
}
|
||||
ui.overridden = true
|
||||
else
|
||||
local active_toplevel_ui_elements = 0
|
||||
for key,value in pairs(ui.childlist) do
|
||||
@ -185,6 +190,16 @@ end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
core.event_handler = function(event)
|
||||
-- Handle error messages
|
||||
if ui.overridden then
|
||||
if event == "MenuQuit" then
|
||||
gamedata.errormessage = nil
|
||||
gamedata.reconnect_requested = false
|
||||
ui.update()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
if ui.handle_events(event) then
|
||||
ui.update()
|
||||
return
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,28 +1,5 @@
|
||||
-- Minetest: builtin/deprecated.lua
|
||||
|
||||
--
|
||||
-- Default material types
|
||||
--
|
||||
local function digprop_err()
|
||||
core.log("deprecated", "The core.digprop_* functions are obsolete and need to be replaced by item groups.")
|
||||
end
|
||||
|
||||
core.digprop_constanttime = digprop_err
|
||||
core.digprop_stonelike = digprop_err
|
||||
core.digprop_dirtlike = digprop_err
|
||||
core.digprop_gravellike = digprop_err
|
||||
core.digprop_woodlike = digprop_err
|
||||
core.digprop_leaveslike = digprop_err
|
||||
core.digprop_glasslike = digprop_err
|
||||
|
||||
function core.node_metadata_inventory_move_allow_all()
|
||||
core.log("deprecated", "core.node_metadata_inventory_move_allow_all is obsolete and does nothing.")
|
||||
end
|
||||
|
||||
function core.add_to_creative_inventory(itemstring)
|
||||
core.log("deprecated", "core.add_to_creative_inventory is obsolete and does nothing.")
|
||||
end
|
||||
|
||||
--
|
||||
-- EnvRef
|
||||
--
|
||||
@ -77,7 +54,7 @@ core.setting_save = setting_proxy("write")
|
||||
|
||||
function core.register_on_auth_fail(func)
|
||||
core.log("deprecated", "core.register_on_auth_fail " ..
|
||||
"is obsolete and should be replaced by " ..
|
||||
"is deprecated and should be replaced by " ..
|
||||
"core.register_on_authplayer instead.")
|
||||
|
||||
core.register_on_authplayer(function (player_name, ip, is_success)
|
||||
|
@ -84,9 +84,6 @@ core.register_entity(":__builtin:falling_node", {
|
||||
local textures
|
||||
if def.tiles and def.tiles[1] then
|
||||
local tile = def.tiles[1]
|
||||
if def.drawtype == "torchlike" and def.paramtype2 ~= "wallmounted" then
|
||||
tile = def.tiles[2] or def.tiles[1]
|
||||
end
|
||||
if type(tile) == "table" then
|
||||
tile = tile.name
|
||||
end
|
||||
@ -130,7 +127,7 @@ core.register_entity(":__builtin:falling_node", {
|
||||
-- Set collision box (certain nodeboxes only for now)
|
||||
local nb_types = {fixed=true, leveled=true, connected=true}
|
||||
if def.drawtype == "nodebox" and def.node_box and
|
||||
nb_types[def.node_box.type] then
|
||||
nb_types[def.node_box.type] and def.node_box.fixed then
|
||||
local box = table.copy(def.node_box.fixed)
|
||||
if type(box[1]) == "table" then
|
||||
box = #box == 1 and box[1] or nil -- We can only use a single box
|
||||
@ -147,13 +144,9 @@ core.register_entity(":__builtin:falling_node", {
|
||||
|
||||
-- Rotate entity
|
||||
if def.drawtype == "torchlike" then
|
||||
if def.paramtype2 == "wallmounted" then
|
||||
self.object:set_yaw(math.pi*0.25)
|
||||
else
|
||||
self.object:set_yaw(-math.pi*0.25)
|
||||
end
|
||||
elseif (node.param2 ~= 0 and (def.wield_image == ""
|
||||
or def.wield_image == nil))
|
||||
self.object:set_yaw(math.pi*0.25)
|
||||
elseif ((node.param2 ~= 0 or def.drawtype == "nodebox" or def.drawtype == "mesh")
|
||||
and (def.wield_image == "" or def.wield_image == nil))
|
||||
or def.drawtype == "signlike"
|
||||
or def.drawtype == "mesh"
|
||||
or def.drawtype == "normal"
|
||||
@ -165,19 +158,37 @@ core.register_entity(":__builtin:falling_node", {
|
||||
if euler then
|
||||
self.object:set_rotation(euler)
|
||||
end
|
||||
elseif (def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted") then
|
||||
elseif (def.paramtype2 == "wallmounted" or def.paramtype2 == "colorwallmounted" or def.drawtype == "signlike") then
|
||||
local rot = node.param2 % 8
|
||||
if (def.drawtype == "signlike" and def.paramtype2 ~= "wallmounted" and def.paramtype2 ~= "colorwallmounted") then
|
||||
-- Change rotation to "floor" by default for non-wallmounted paramtype2
|
||||
rot = 1
|
||||
end
|
||||
local pitch, yaw, roll = 0, 0, 0
|
||||
if rot == 1 then
|
||||
pitch, yaw = math.pi, math.pi
|
||||
elseif rot == 2 then
|
||||
pitch, yaw = math.pi/2, math.pi/2
|
||||
elseif rot == 3 then
|
||||
pitch, yaw = math.pi/2, -math.pi/2
|
||||
elseif rot == 4 then
|
||||
pitch, yaw = math.pi/2, math.pi
|
||||
elseif rot == 5 then
|
||||
pitch, yaw = math.pi/2, 0
|
||||
if def.drawtype == "nodebox" or def.drawtype == "mesh" then
|
||||
if rot == 0 then
|
||||
pitch, yaw = math.pi/2, 0
|
||||
elseif rot == 1 then
|
||||
pitch, yaw = -math.pi/2, math.pi
|
||||
elseif rot == 2 then
|
||||
pitch, yaw = 0, math.pi/2
|
||||
elseif rot == 3 then
|
||||
pitch, yaw = 0, -math.pi/2
|
||||
elseif rot == 4 then
|
||||
pitch, yaw = 0, math.pi
|
||||
end
|
||||
else
|
||||
if rot == 1 then
|
||||
pitch, yaw = math.pi, math.pi
|
||||
elseif rot == 2 then
|
||||
pitch, yaw = math.pi/2, math.pi/2
|
||||
elseif rot == 3 then
|
||||
pitch, yaw = math.pi/2, -math.pi/2
|
||||
elseif rot == 4 then
|
||||
pitch, yaw = math.pi/2, math.pi
|
||||
elseif rot == 5 then
|
||||
pitch, yaw = math.pi/2, 0
|
||||
end
|
||||
end
|
||||
if def.drawtype == "signlike" then
|
||||
pitch = pitch - math.pi/2
|
||||
@ -186,7 +197,7 @@ core.register_entity(":__builtin:falling_node", {
|
||||
elseif rot == 1 then
|
||||
yaw = yaw - math.pi/2
|
||||
end
|
||||
elseif def.drawtype == "mesh" or def.drawtype == "normal" then
|
||||
elseif def.drawtype == "mesh" or def.drawtype == "normal" or def.drawtype == "nodebox" then
|
||||
if rot >= 0 and rot <= 1 then
|
||||
roll = roll + math.pi
|
||||
else
|
||||
@ -194,6 +205,14 @@ core.register_entity(":__builtin:falling_node", {
|
||||
end
|
||||
end
|
||||
self.object:set_rotation({x=pitch, y=yaw, z=roll})
|
||||
elseif (def.drawtype == "mesh" and def.paramtype2 == "degrotate") then
|
||||
local p2 = (node.param2 - (def.place_param2 or 0)) % 240
|
||||
local yaw = (p2 / 240) * (math.pi * 2)
|
||||
self.object:set_yaw(yaw)
|
||||
elseif (def.drawtype == "mesh" and def.paramtype2 == "colordegrotate") then
|
||||
local p2 = (node.param2 % 32 - (def.place_param2 or 0) % 32) % 24
|
||||
local yaw = (p2 / 24) * (math.pi * 2)
|
||||
self.object:set_yaw(yaw)
|
||||
end
|
||||
end
|
||||
end,
|
||||
@ -393,7 +412,7 @@ local function convert_to_falling_node(pos, node)
|
||||
|
||||
obj:get_luaentity():set_node(node, metatable)
|
||||
core.remove_node(pos)
|
||||
return true
|
||||
return true, obj
|
||||
end
|
||||
|
||||
function core.spawn_falling_node(pos)
|
||||
|
@ -18,6 +18,8 @@ core.features = {
|
||||
pathfinder_works = true,
|
||||
object_step_has_moveresult = true,
|
||||
direct_velocity_on_players = true,
|
||||
use_texture_alpha_string_modes = true,
|
||||
degrotate_240_steps = true,
|
||||
}
|
||||
|
||||
function core.has_feature(arg)
|
||||
|
@ -15,15 +15,6 @@ end
|
||||
-- Item definition helpers
|
||||
--
|
||||
|
||||
function core.inventorycube(img1, img2, img3)
|
||||
img2 = img2 or img1
|
||||
img3 = img3 or img1
|
||||
return "[inventorycube"
|
||||
.. "{" .. img1:gsub("%^", "&")
|
||||
.. "{" .. img2:gsub("%^", "&")
|
||||
.. "{" .. img3:gsub("%^", "&")
|
||||
end
|
||||
|
||||
function core.dir_to_facedir(dir, is6d)
|
||||
--account for y if requested
|
||||
if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
|
||||
@ -144,7 +135,7 @@ end
|
||||
|
||||
function core.is_colored_paramtype(ptype)
|
||||
return (ptype == "color") or (ptype == "colorfacedir") or
|
||||
(ptype == "colorwallmounted")
|
||||
(ptype == "colorwallmounted") or (ptype == "colordegrotate")
|
||||
end
|
||||
|
||||
function core.strip_param2_color(param2, paramtype2)
|
||||
@ -155,6 +146,8 @@ function core.strip_param2_color(param2, paramtype2)
|
||||
param2 = math.floor(param2 / 32) * 32
|
||||
elseif paramtype2 == "colorwallmounted" then
|
||||
param2 = math.floor(param2 / 8) * 8
|
||||
elseif paramtype2 == "colordegrotate" then
|
||||
param2 = math.floor(param2 / 32) * 32
|
||||
end
|
||||
-- paramtype2 == "color" requires no modification.
|
||||
return param2
|
||||
@ -332,6 +325,8 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
|
||||
color_divisor = 8
|
||||
elseif def.paramtype2 == "colorfacedir" then
|
||||
color_divisor = 32
|
||||
elseif def.paramtype2 == "colordegrotate" then
|
||||
color_divisor = 32
|
||||
end
|
||||
if color_divisor then
|
||||
local color = math.floor(metatable.palette_index / color_divisor)
|
||||
@ -544,7 +539,7 @@ function core.node_dig(pos, node, digger)
|
||||
log("info", diggername .. " tried to dig "
|
||||
.. node.name .. " which is not diggable "
|
||||
.. core.pos_to_string(pos))
|
||||
return
|
||||
return false
|
||||
end
|
||||
|
||||
if core.is_protected(pos, diggername) then
|
||||
@ -553,7 +548,7 @@ function core.node_dig(pos, node, digger)
|
||||
.. " at protected position "
|
||||
.. core.pos_to_string(pos))
|
||||
core.record_protection_violation(pos, diggername)
|
||||
return
|
||||
return false
|
||||
end
|
||||
|
||||
log('action', diggername .. " digs "
|
||||
@ -636,6 +631,8 @@ function core.node_dig(pos, node, digger)
|
||||
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
|
||||
callback(pos_copy, node_copy, digger)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function core.itemstring_with_palette(item, palette_index)
|
||||
@ -663,7 +660,7 @@ end
|
||||
-- Item definition defaults
|
||||
--
|
||||
|
||||
local default_stack_max = tonumber(minetest.settings:get("default_stack_max")) or 99
|
||||
local default_stack_max = tonumber(core.settings:get("default_stack_max")) or 99
|
||||
|
||||
core.nodedef_default = {
|
||||
-- Item properties
|
||||
@ -692,10 +689,6 @@ core.nodedef_default = {
|
||||
|
||||
on_receive_fields = nil,
|
||||
|
||||
on_metadata_inventory_move = core.node_metadata_inventory_move_allow_all,
|
||||
on_metadata_inventory_offer = core.node_metadata_inventory_offer_allow_all,
|
||||
on_metadata_inventory_take = core.node_metadata_inventory_take_allow_all,
|
||||
|
||||
-- Node properties
|
||||
drawtype = "normal",
|
||||
visual_scale = 1.0,
|
||||
@ -706,7 +699,6 @@ core.nodedef_default = {
|
||||
-- {name="", backface_culling=true},
|
||||
-- {name="", backface_culling=true},
|
||||
--},
|
||||
alpha = 255,
|
||||
post_effect_color = {a=0, r=0, g=0, b=0},
|
||||
paramtype = "none",
|
||||
paramtype2 = "none",
|
||||
|
@ -42,5 +42,5 @@ core.register_on_punchplayer(function(player, hitter, time_from_last_punch, tool
|
||||
return -- barely noticeable, so don't even send
|
||||
end
|
||||
|
||||
player:add_player_velocity(kdir)
|
||||
player:add_velocity(kdir)
|
||||
end)
|
||||
|
@ -1,5 +1,7 @@
|
||||
-- Minetest: builtin/misc.lua
|
||||
|
||||
local S = core.get_translator("__builtin")
|
||||
|
||||
--
|
||||
-- Misc. API functions
|
||||
--
|
||||
@ -42,15 +44,15 @@ end
|
||||
|
||||
function core.send_join_message(player_name)
|
||||
if not core.is_singleplayer() then
|
||||
core.chat_send_all("*** " .. player_name .. " joined the game.")
|
||||
core.chat_send_all("*** " .. S("@1 joined the game.", player_name))
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function core.send_leave_message(player_name, timed_out)
|
||||
local announcement = "*** " .. player_name .. " left the game."
|
||||
local announcement = "*** " .. S("@1 left the game.", player_name)
|
||||
if timed_out then
|
||||
announcement = announcement .. " (timed out)"
|
||||
announcement = "*** " .. S("@1 left the game (timed out).", player_name)
|
||||
end
|
||||
core.chat_send_all(announcement)
|
||||
end
|
||||
@ -266,3 +268,26 @@ end
|
||||
function core.cancel_shutdown_requests()
|
||||
core.request_shutdown("", false, -1)
|
||||
end
|
||||
|
||||
|
||||
-- Callback handling for dynamic_add_media
|
||||
|
||||
local dynamic_add_media_raw = core.dynamic_add_media_raw
|
||||
core.dynamic_add_media_raw = nil
|
||||
function core.dynamic_add_media(filepath, callback)
|
||||
local ret = dynamic_add_media_raw(filepath)
|
||||
if ret == false then
|
||||
return ret
|
||||
end
|
||||
if callback == nil then
|
||||
core.log("deprecated", "Calling minetest.dynamic_add_media without "..
|
||||
"a callback is deprecated and will stop working in future versions.")
|
||||
else
|
||||
-- At the moment async loading is not actually implemented, so we
|
||||
-- immediately call the callback ourselves
|
||||
for _, name in ipairs(ret) do
|
||||
callback(name)
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
@ -1,5 +1,7 @@
|
||||
-- Minetest: builtin/privileges.lua
|
||||
|
||||
local S = core.get_translator("__builtin")
|
||||
|
||||
--
|
||||
-- Privileges
|
||||
--
|
||||
@ -15,7 +17,7 @@ function core.register_privilege(name, param)
|
||||
def.give_to_admin = def.give_to_singleplayer
|
||||
end
|
||||
if def.description == nil then
|
||||
def.description = "(no description)"
|
||||
def.description = S("(no description)")
|
||||
end
|
||||
end
|
||||
local def
|
||||
@ -28,69 +30,75 @@ function core.register_privilege(name, param)
|
||||
core.registered_privileges[name] = def
|
||||
end
|
||||
|
||||
core.register_privilege("interact", "Can interact with things and modify the world")
|
||||
core.register_privilege("shout", "Can speak in chat")
|
||||
core.register_privilege("basic_privs", "Can modify 'shout' and 'interact' privileges")
|
||||
core.register_privilege("privs", "Can modify privileges")
|
||||
core.register_privilege("interact", S("Can interact with things and modify the world"))
|
||||
core.register_privilege("shout", S("Can speak in chat"))
|
||||
|
||||
local basic_privs =
|
||||
core.string_to_privs((core.settings:get("basic_privs") or "shout,interact"))
|
||||
local basic_privs_desc = S("Can modify basic privileges (@1)",
|
||||
core.privs_to_string(basic_privs, ', '))
|
||||
core.register_privilege("basic_privs", basic_privs_desc)
|
||||
|
||||
core.register_privilege("privs", S("Can modify privileges"))
|
||||
|
||||
core.register_privilege("teleport", {
|
||||
description = "Can teleport self",
|
||||
description = S("Can teleport self"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("bring", {
|
||||
description = "Can teleport other players",
|
||||
description = S("Can teleport other players"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("settime", {
|
||||
description = "Can set the time of day using /time",
|
||||
description = S("Can set the time of day using /time"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("server", {
|
||||
description = "Can do server maintenance stuff",
|
||||
description = S("Can do server maintenance stuff"),
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = true,
|
||||
})
|
||||
core.register_privilege("protection_bypass", {
|
||||
description = "Can bypass node protection in the world",
|
||||
description = S("Can bypass node protection in the world"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("ban", {
|
||||
description = "Can ban and unban players",
|
||||
description = S("Can ban and unban players"),
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = true,
|
||||
})
|
||||
core.register_privilege("kick", {
|
||||
description = "Can kick players",
|
||||
description = S("Can kick players"),
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = true,
|
||||
})
|
||||
core.register_privilege("give", {
|
||||
description = "Can use /give and /giveme",
|
||||
description = S("Can use /give and /giveme"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("password", {
|
||||
description = "Can use /setpassword and /clearpassword",
|
||||
description = S("Can use /setpassword and /clearpassword"),
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = true,
|
||||
})
|
||||
core.register_privilege("fly", {
|
||||
description = "Can use fly mode",
|
||||
description = S("Can use fly mode"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("fast", {
|
||||
description = "Can use fast mode",
|
||||
description = S("Can use fast mode"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("noclip", {
|
||||
description = "Can fly through solid nodes using noclip mode",
|
||||
description = S("Can fly through solid nodes using noclip mode"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("rollback", {
|
||||
description = "Can use the rollback functionality",
|
||||
description = S("Can use the rollback functionality"),
|
||||
give_to_singleplayer = false,
|
||||
})
|
||||
core.register_privilege("debug", {
|
||||
description = "Allows enabling various debug options that may affect gameplay",
|
||||
description = S("Allows enabling various debug options that may affect gameplay"),
|
||||
give_to_singleplayer = false,
|
||||
give_to_admin = true,
|
||||
})
|
||||
|
@ -1,5 +1,7 @@
|
||||
-- Minetest: builtin/misc_register.lua
|
||||
|
||||
local S = core.get_translator("__builtin")
|
||||
|
||||
--
|
||||
-- Make raw registration functions inaccessible to anyone except this file
|
||||
--
|
||||
@ -118,10 +120,6 @@ function core.register_item(name, itemdef)
|
||||
end
|
||||
itemdef.name = name
|
||||
|
||||
-- default short_description to first line of description
|
||||
itemdef.short_description = itemdef.short_description or
|
||||
(itemdef.description or ""):gsub("\n.*","")
|
||||
|
||||
-- Apply defaults and add to registered_* table
|
||||
if itemdef.type == "node" then
|
||||
-- Use the nodebox as selection box if it's not set manually
|
||||
@ -324,20 +322,13 @@ for name in pairs(forbidden_item_names) do
|
||||
register_alias_raw(name, "")
|
||||
end
|
||||
|
||||
|
||||
-- Obsolete:
|
||||
-- Aliases for core.register_alias (how ironic...)
|
||||
-- core.alias_node = core.register_alias
|
||||
-- core.alias_tool = core.register_alias
|
||||
-- core.alias_craftitem = core.register_alias
|
||||
|
||||
--
|
||||
-- Built-in node definitions. Also defined in C.
|
||||
--
|
||||
|
||||
core.register_item(":unknown", {
|
||||
type = "none",
|
||||
description = "Unknown Item",
|
||||
description = S("Unknown Item"),
|
||||
inventory_image = "unknown_item.png",
|
||||
on_place = core.item_place,
|
||||
on_secondary_use = core.item_secondary_use,
|
||||
@ -347,7 +338,7 @@ core.register_item(":unknown", {
|
||||
})
|
||||
|
||||
core.register_node(":air", {
|
||||
description = "Air",
|
||||
description = S("Air"),
|
||||
inventory_image = "air.png",
|
||||
wield_image = "air.png",
|
||||
drawtype = "airlike",
|
||||
@ -364,7 +355,7 @@ core.register_node(":air", {
|
||||
})
|
||||
|
||||
core.register_node(":ignore", {
|
||||
description = "Ignore",
|
||||
description = S("Ignore"),
|
||||
inventory_image = "ignore.png",
|
||||
wield_image = "ignore.png",
|
||||
drawtype = "airlike",
|
||||
@ -377,11 +368,12 @@ core.register_node(":ignore", {
|
||||
air_equivalent = true,
|
||||
drop = "",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
node_placement_prediction = "",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
core.chat_send_player(
|
||||
placer:get_player_name(),
|
||||
core.colorize("#FF0000",
|
||||
"You can't place 'ignore' nodes!"))
|
||||
S("You can't place 'ignore' nodes!")))
|
||||
return ""
|
||||
end,
|
||||
})
|
||||
@ -617,6 +609,7 @@ core.registered_can_bypass_userlimit, core.register_can_bypass_userlimit = make_
|
||||
core.registered_on_modchannel_message, core.register_on_modchannel_message = make_registration()
|
||||
core.registered_on_player_inventory_actions, core.register_on_player_inventory_action = make_registration()
|
||||
core.registered_allow_player_inventory_actions, core.register_allow_player_inventory_action = make_registration()
|
||||
core.registered_on_rightclickplayers, core.register_on_rightclickplayer = make_registration()
|
||||
|
||||
--
|
||||
-- Compatibility for on_mapgen_init()
|
||||
|
@ -84,8 +84,8 @@ local function update_builtin_statbars(player)
|
||||
end
|
||||
|
||||
if hud.id_breathbar and (not show_breathbar or breath == breath_max) then
|
||||
minetest.after(1, function(player_name, breath_bar)
|
||||
local player = minetest.get_player_by_name(player_name)
|
||||
core.after(1, function(player_name, breath_bar)
|
||||
local player = core.get_player_by_name(player_name)
|
||||
if player then
|
||||
player:hud_remove(breath_bar)
|
||||
end
|
||||
|
@ -38,9 +38,20 @@ if INIT == "game" then
|
||||
dofile(gamepath .. "init.lua")
|
||||
elseif INIT == "mainmenu" then
|
||||
local mm_script = core.settings:get("main_menu_script")
|
||||
local custom_loaded = false
|
||||
if mm_script and mm_script ~= "" then
|
||||
dofile(mm_script)
|
||||
else
|
||||
local testfile = io.open(mm_script, "r")
|
||||
if testfile then
|
||||
testfile:close()
|
||||
dofile(mm_script)
|
||||
custom_loaded = true
|
||||
core.log("info", "Loaded custom main menu script: "..mm_script)
|
||||
else
|
||||
core.log("error", "Failed to load custom main menu script: "..mm_script)
|
||||
core.log("info", "Falling back to default main menu script")
|
||||
end
|
||||
end
|
||||
if not custom_loaded then
|
||||
dofile(core.get_mainmenu_path() .. DIR_DELIM .. "init.lua")
|
||||
end
|
||||
elseif INIT == "async" then
|
||||
|
240
builtin/locale/__builtin.de.tr
Normal file
240
builtin/locale/__builtin.de.tr
Normal file
@ -0,0 +1,240 @@
|
||||
# textdomain: __builtin
|
||||
Empty command.=Leerer Befehl.
|
||||
Invalid command: @1=Ungültiger Befehl: @1
|
||||
Invalid command usage.=Ungültige Befehlsverwendung.
|
||||
(@1 s)= (@1 s)
|
||||
Command execution took @1 s=Befehlsausführung brauchte @1 s
|
||||
You don't have permission to run this command (missing privileges: @1).=Sie haben keine Erlaubnis, diesen Befehl auszuführen (fehlende Privilegien: @1).
|
||||
Unable to get position of player @1.=Konnte Position vom Spieler @1 nicht ermitteln.
|
||||
Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)=Ungültiges Gebietsformat. Erwartet: (x1,y1,z1) (x2,y2,z2)
|
||||
<action>=<Aktion>
|
||||
Show chat action (e.g., '/me orders a pizza' displays '<player name> orders a pizza')=Chataktion zeigen (z.B. wird „/me isst Pizza“ zu „<Spielername> isst Pizza“)
|
||||
Show the name of the server owner=Den Namen des Servereigentümers zeigen
|
||||
The administrator of this server is @1.=Der Administrator dieses Servers ist @1.
|
||||
There's no administrator named in the config file.=In der Konfigurationsdatei wurde kein Administrator angegeben.
|
||||
@1 does not have any privileges.=@1 hat keine Privilegien.
|
||||
Privileges of @1: @2=Privilegien von @1: @2
|
||||
[<name>]=[<Name>]
|
||||
Show privileges of yourself or another player=Ihre eigenen Privilegien oder die eines anderen Spielers anzeigen
|
||||
Player @1 does not exist.=Spieler @1 existiert nicht.
|
||||
<privilege>=<Privileg>
|
||||
Return list of all online players with privilege=Liste aller Spieler mit einem Privileg ausgeben
|
||||
Invalid parameters (see /help haspriv).=Ungültige Parameter (siehe „/help haspriv“).
|
||||
Unknown privilege!=Unbekanntes Privileg!
|
||||
Players online with the "@1" privilege: @2=Derzeit online spielende Spieler mit dem „@1“-Privileg: @2
|
||||
Your privileges are insufficient.=Ihre Privilegien sind unzureichend.
|
||||
Your privileges are insufficient. '@1' only allows you to grant: @2=Ihre Privilegien sind unzureichend. Mit „@1“ können Sie nur folgendes gewähren: @2
|
||||
Unknown privilege: @1=Unbekanntes Privileg: @1
|
||||
@1 granted you privileges: @2=@1 gewährte Ihnen Privilegien: @2
|
||||
<name> (<privilege> [, <privilege2> [<...>]] | all)=<Name> (<Privileg> [, <Privileg2> [<...>]] | all)
|
||||
Give privileges to player=Privileg an Spieler vergeben
|
||||
Invalid parameters (see /help grant).=Ungültige Parameter (siehe „/help grant“).
|
||||
<privilege> [, <privilege2> [<...>]] | all=<Privileg> [, <Privileg2> [<...>]] | all
|
||||
Grant privileges to yourself=Privilegien an Ihnen selbst vergeben
|
||||
Invalid parameters (see /help grantme).=Ungültige Parameter (siehe „/help grantme“).
|
||||
Your privileges are insufficient. '@1' only allows you to revoke: @2=Ihre Privilegien sind unzureichend. Mit „@1“ können Sie nur folgendes entziehen: @2
|
||||
Note: Cannot revoke in singleplayer: @1=Anmerkung: Im Einzelspielermodus kann man folgendes nicht entziehen: @1
|
||||
Note: Cannot revoke from admin: @1=Anmerkung: Vom Admin kann man folgendes nicht entziehen: @1
|
||||
No privileges were revoked.=Es wurden keine Privilegien entzogen.
|
||||
@1 revoked privileges from you: @2=@1 entfernte Privilegien von Ihnen: @2
|
||||
Remove privileges from player=Privilegien von Spieler entfernen
|
||||
Invalid parameters (see /help revoke).=Ungültige Parameter (siehe „/help revoke“).
|
||||
Revoke privileges from yourself=Privilegien von Ihnen selbst entfernen
|
||||
Invalid parameters (see /help revokeme).=Ungültige Parameter (siehe „/help revokeme“).
|
||||
<name> <password>=<Name> <Passwort>
|
||||
Set player's password=Passwort von Spieler setzen
|
||||
Name field required.=Namensfeld benötigt.
|
||||
Your password was cleared by @1.=Ihr Passwort wurde von @1 geleert.
|
||||
Password of player "@1" cleared.=Passwort von Spieler „@1“ geleert.
|
||||
Your password was set by @1.=Ihr Passwort wurde von @1 gesetzt.
|
||||
Password of player "@1" set.=Passwort von Spieler „@1“ gesetzt.
|
||||
<name>=<Name>
|
||||
Set empty password for a player=Leeres Passwort für einen Spieler setzen
|
||||
Reload authentication data=Authentifizierungsdaten erneut laden
|
||||
Done.=Fertig.
|
||||
Failed.=Fehlgeschlagen.
|
||||
Remove a player's data=Daten eines Spielers löschen
|
||||
Player "@1" removed.=Spieler „@1“ gelöscht.
|
||||
No such player "@1" to remove.=Es gibt keinen Spieler „@1“, der gelöscht werden könnte.
|
||||
Player "@1" is connected, cannot remove.=Spieler „@1“ ist verbunden, er kann nicht gelöscht werden.
|
||||
Unhandled remove_player return code @1.=Nicht berücksichtigter remove_player-Rückgabewert @1.
|
||||
Cannot teleport out of map bounds!=Eine Teleportation außerhalb der Kartengrenzen ist nicht möglich!
|
||||
Cannot get player with name @1.=Spieler mit Namen @1 kann nicht gefunden werden.
|
||||
Cannot teleport, @1 is attached to an object!=Teleportation nicht möglich, @1 ist an einem Objekt befestigt!
|
||||
Teleporting @1 to @2.=Teleportation von @1 nach @2
|
||||
One does not teleport to oneself.=Man teleportiert sich doch nicht zu sich selbst.
|
||||
Cannot get teleportee with name @1.=Der zu teleportierende Spieler mit Namen @1 kann nicht gefunden werden.
|
||||
Cannot get target player with name @1.=Zielspieler mit Namen @1 kann nicht gefunden werden.
|
||||
Teleporting @1 to @2 at @3.=Teleportation von @1 zu @2 bei @3
|
||||
<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>=<X>,<Y>,<Z> | <zu_Name> | <Name> <X>,<Y>,<Z> | <Name> <zu_Name>
|
||||
Teleport to position or player=Zu Position oder Spieler teleportieren
|
||||
You don't have permission to teleport other players (missing privilege: @1).=Sie haben nicht die Erlaubnis, andere Spieler zu teleportieren (fehlendes Privileg: @1).
|
||||
([-n] <name> <value>) | <name>=([-n] <Name> <Wert>) | <Name>
|
||||
Set or read server configuration setting=Serverkonfigurationseinstellung setzen oder lesen
|
||||
Failed. Use '/set -n <name> <value>' to create a new setting.=Fehlgeschlagen. Benutzen Sie „/set -n <Name> <Wert>“, um eine neue Einstellung zu erstellen.
|
||||
@1 @= @2=@1 @= @2
|
||||
<not set>=<nicht gesetzt>
|
||||
Invalid parameters (see /help set).=Ungültige Parameter (siehe „/help set“).
|
||||
Finished emerging @1 blocks in @2ms.=Fertig mit Erzeugung von @1 Blöcken in @2 ms.
|
||||
emergeblocks update: @1/@2 blocks emerged (@3%)=emergeblocks-Update: @1/@2 Kartenblöcke geladen (@3%)
|
||||
(here [<radius>]) | (<pos1> <pos2>)=(here [<Radius>]) | (<Pos1> <Pos2>)
|
||||
Load (or, if nonexistent, generate) map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Lade (oder, wenn nicht existent, generiere) Kartenblöcke im Gebiet zwischen Pos1 und Pos2 (<Pos1> und <Pos2> müssen in Klammern stehen)
|
||||
Started emerge of area ranging from @1 to @2.=Start des Ladevorgangs des Gebiets zwischen @1 und @2.
|
||||
Delete map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Kartenblöcke innerhalb des Gebiets zwischen Pos1 und Pos2 löschen (<Pos1> und <Pos2> müssen in Klammern stehen)
|
||||
Successfully cleared area ranging from @1 to @2.=Gebiet zwischen @1 und @2 erfolgreich geleert.
|
||||
Failed to clear one or more blocks in area.=Fehlgeschlagen: Ein oder mehrere Kartenblöcke im Gebiet konnten nicht geleert werden.
|
||||
Resets lighting in the area between pos1 and pos2 (<pos1> and <pos2> must be in parentheses)=Setzt das Licht im Gebiet zwischen Pos1 und Pos2 zurück (<Pos1> und <Pos2> müssen in Klammern stehen)
|
||||
Successfully reset light in the area ranging from @1 to @2.=Das Licht im Gebiet zwischen @1 und @2 wurde erfolgreich zurückgesetzt.
|
||||
Failed to load one or more blocks in area.=Fehlgeschlagen: Ein oder mehrere Kartenblöcke im Gebiet konnten nicht geladen werden.
|
||||
List mods installed on the server=Installierte Mods auf dem Server auflisten
|
||||
Cannot give an empty item.=Ein leerer Gegenstand kann nicht gegeben werden.
|
||||
Cannot give an unknown item.=Ein unbekannter Gegenstand kann nicht gegeben werden.
|
||||
Giving 'ignore' is not allowed.=„ignore“ darf nicht gegeben werden.
|
||||
@1 is not a known player.=@1 ist kein bekannter Spieler.
|
||||
@1 partially added to inventory.=@1 teilweise ins Inventar eingefügt.
|
||||
@1 could not be added to inventory.=@1 konnte nicht ins Inventar eingefügt werden.
|
||||
@1 added to inventory.=@1 zum Inventar hinzugefügt.
|
||||
@1 partially added to inventory of @2.=@1 teilweise ins Inventar von @2 eingefügt.
|
||||
@1 could not be added to inventory of @2.=@1 konnte nicht ins Inventar von @2 eingefügt werden.
|
||||
@1 added to inventory of @2.=@1 ins Inventar von @2 eingefügt.
|
||||
<name> <ItemString> [<count> [<wear>]]=<Name> <ItemString> [<Anzahl> [<Abnutzung>]]
|
||||
Give item to player=Gegenstand an Spieler geben
|
||||
Name and ItemString required.=Name und ItemString benötigt.
|
||||
<ItemString> [<count> [<wear>]]=<ItemString> [<Anzahl> [<Abnutzung>]]
|
||||
Give item to yourself=Gegenstand Ihnen selbst geben
|
||||
ItemString required.=ItemString benötigt.
|
||||
<EntityName> [<X>,<Y>,<Z>]=<EntityName> [<X>,<Y>,<Z>]
|
||||
Spawn entity at given (or your) position=Entity an angegebener (oder Ihrer eigenen) Position spawnen
|
||||
EntityName required.=EntityName benötigt.
|
||||
Unable to spawn entity, player is nil.=Entity konnte nicht gespawnt werden, Spieler ist nil.
|
||||
Cannot spawn an unknown entity.=Ein unbekanntes Entity kann nicht gespawnt werden.
|
||||
Invalid parameters (@1).=Ungültige Parameter (@1).
|
||||
@1 spawned.=@1 gespawnt.
|
||||
@1 failed to spawn.=@1 konnte nicht gespawnt werden.
|
||||
Destroy item in hand=Gegenstand in der Hand zerstören
|
||||
Unable to pulverize, no player.=Konnte nicht pulverisieren, kein Spieler.
|
||||
Unable to pulverize, no item in hand.=Konnte nicht pulverisieren, kein Gegenstand in der Hand.
|
||||
An item was pulverized.=Ein Gegenstand wurde pulverisiert.
|
||||
[<range>] [<seconds>] [<limit>]=[<Reichweite>] [<Sekunden>] [<Limit>]
|
||||
Check who last touched a node or a node near it within the time specified by <seconds>. Default: range @= 0, seconds @= 86400 @= 24h, limit @= 5. Set <seconds> to inf for no time limit=Überprüfen, wer als letztes einen Node oder einen Node in der Nähe innerhalb der in <Sekunden> angegebenen Zeitspanne angefasst hat. Standard: Reichweite @= 0, Sekunden @= 86400 @= 24h, Limit @= 5. <Sekunden> auf „inf“ setzen, um Zeitlimit zu deaktivieren.
|
||||
Rollback functions are disabled.=Rollback-Funktionen sind deaktiviert.
|
||||
That limit is too high!=Dieses Limit ist zu hoch!
|
||||
Checking @1 ...=Überprüfe @1 ...
|
||||
Nobody has touched the specified location in @1 seconds.=Niemand hat die angegebene Position seit @1 Sekunden angefasst.
|
||||
@1 @2 @3 -> @4 @5 seconds ago.=@1 @2 @3 -> @4 vor @5 Sekunden.
|
||||
Punch a node (range@=@1, seconds@=@2, limit@=@3).=Hauen Sie einen Node (Reichweite@=@1, Sekunden@=@2, Limit@=@3).
|
||||
(<name> [<seconds>]) | (:<actor> [<seconds>])=(<Name> [<Sekunden>]) | (:<Akteur> [<Sekunden>])
|
||||
Revert actions of a player. Default for <seconds> is 60. Set <seconds> to inf for no time limit=Aktionen eines Spielers zurückrollen. Standard für <Sekunden> ist 60. <Sekunden> auf „inf“ setzen, um Zeitlimit zu deaktivieren
|
||||
Invalid parameters. See /help rollback and /help rollback_check.=Ungültige Parameter. Siehe /help rollback und /help rollback_check.
|
||||
Reverting actions of player '@1' since @2 seconds.=Die Aktionen des Spielers „@1“ seit @2 Sekunden werden rückgängig gemacht.
|
||||
Reverting actions of @1 since @2 seconds.=Die Aktionen von @1 seit @2 Sekunden werden rückgängig gemacht.
|
||||
(log is too long to show)=(Protokoll ist zu lang für die Anzeige)
|
||||
Reverting actions succeeded.=Die Aktionen wurden erfolgreich rückgängig gemacht.
|
||||
Reverting actions FAILED.=FEHLGESCHLAGEN: Die Aktionen konnten nicht rückgängig gemacht werden.
|
||||
Show server status=Serverstatus anzeigen
|
||||
This command was disabled by a mod or game.=Dieser Befehl wurde von einer Mod oder einem Spiel deaktiviert.
|
||||
[<0..23>:<0..59> | <0..24000>]=[<0..23>:<0..59> | <0..24000>]
|
||||
Show or set time of day=Tageszeit anzeigen oder setzen
|
||||
Current time is @1:@2.=Es ist jetzt @1:@2 Uhr.
|
||||
You don't have permission to run this command (missing privilege: @1).=Sie haben nicht die Erlaubnis, diesen Befehl auszuführen (fehlendes Privileg: @1).
|
||||
Invalid time.=Ungültige Zeit.
|
||||
Time of day changed.=Tageszeit geändert.
|
||||
Invalid hour (must be between 0 and 23 inclusive).=Ungültige Stunde (muss zwischen 0 und 23 inklusive liegen).
|
||||
Invalid minute (must be between 0 and 59 inclusive).=Ungültige Minute (muss zwischen 0 und 59 inklusive liegen).
|
||||
Show day count since world creation=Anzahl Tage seit der Erschaffung der Welt anzeigen
|
||||
Current day is @1.=Aktueller Tag ist @1.
|
||||
[<delay_in_seconds> | -1] [reconnect] [<message>]=[<Verzögerung_in_Sekunden> | -1] [reconnect] [<Nachricht>]
|
||||
Shutdown server (-1 cancels a delayed shutdown)=Server herunterfahren (-1 bricht einen verzögerten Abschaltvorgang ab)
|
||||
Server shutting down (operator request).=Server wird heruntergefahren (Betreiberanfrage).
|
||||
Ban the IP of a player or show the ban list=Die IP eines Spielers verbannen oder die Bannliste anzeigen
|
||||
The ban list is empty.=Die Bannliste ist leer.
|
||||
Ban list: @1=Bannliste: @1
|
||||
Player is not online.=Spieler ist nicht online.
|
||||
Failed to ban player.=Konnte Spieler nicht verbannen.
|
||||
Banned @1.=@1 verbannt.
|
||||
<name> | <IP_address>=<Name> | <IP_Adresse>
|
||||
Remove IP ban belonging to a player/IP=Einen IP-Bann auf einen Spieler zurücknehmen
|
||||
Failed to unban player/IP.=Konnte Bann auf Spieler/IP nicht zurücknehmen.
|
||||
Unbanned @1.=Bann auf @1 zurückgenommen.
|
||||
<name> [<reason>]=<Name> [<Grund>]
|
||||
Kick a player=Spieler hinauswerfen
|
||||
Failed to kick player @1.=Spieler @1 konnte nicht hinausgeworfen werden.
|
||||
Kicked @1.=@1 hinausgeworfen.
|
||||
[full | quick]=[full | quick]
|
||||
Clear all objects in world=Alle Objekte in der Welt löschen
|
||||
Invalid usage, see /help clearobjects.=Ungültige Verwendung, siehe /help clearobjects.
|
||||
Clearing all objects. This may take a long time. You may experience a timeout. (by @1)=Lösche alle Objekte. Dies kann eine lange Zeit dauern. Eine Netzwerkzeitüberschreitung könnte für Sie auftreten. (von @1)
|
||||
Cleared all objects.=Alle Objekte gelöscht.
|
||||
<name> <message>=<Name> <Nachricht>
|
||||
Send a direct message to a player=Eine Direktnachricht an einen Spieler senden
|
||||
Invalid usage, see /help msg.=Ungültige Verwendung, siehe /help msg.
|
||||
The player @1 is not online.=Der Spieler @1 ist nicht online.
|
||||
DM from @1: @2=DN von @1: @2
|
||||
Message sent.=Nachricht gesendet.
|
||||
Get the last login time of a player or yourself=Den letzten Loginzeitpunkt eines Spielers oder Ihren eigenen anfragen
|
||||
@1's last login time was @2.=Letzter Loginzeitpunkt von @1 war @2.
|
||||
@1's last login time is unknown.=Letzter Loginzeitpunkt von @1 ist unbekannt.
|
||||
Clear the inventory of yourself or another player=Das Inventar von Ihnen oder einem anderen Spieler leeren
|
||||
You don't have permission to clear another player's inventory (missing privilege: @1).=Sie haben nicht die Erlaubnis, das Inventar eines anderen Spielers zu leeren (fehlendes Privileg: @1).
|
||||
@1 cleared your inventory.=@1 hat Ihr Inventar geleert.
|
||||
Cleared @1's inventory.=Inventar von @1 geleert.
|
||||
Player must be online to clear inventory!=Spieler muss online sein, um das Inventar leeren zu können!
|
||||
Players can't be killed, damage has been disabled.=Spieler können nicht getötet werden, Schaden ist deaktiviert.
|
||||
Player @1 is not online.=Spieler @1 ist nicht online.
|
||||
You are already dead.=Sie sind schon tot.
|
||||
@1 is already dead.=@1 ist bereits tot.
|
||||
@1 has been killed.=@1 wurde getötet.
|
||||
Kill player or yourself=Einen Spieler oder Sie selbst töten
|
||||
Available commands: @1=Verfügbare Befehle: @1
|
||||
Use '/help <cmd>' to get more information, or '/help all' to list everything.=„/help <Befehl>“ benutzen, um mehr Informationen zu erhalten, oder „/help all“, um alles aufzulisten.
|
||||
Available commands:=Verfügbare Befehle:
|
||||
Command not available: @1=Befehl nicht verfügbar: @1
|
||||
[all | privs | <cmd>]=[all | privs | <Befehl>]
|
||||
Get help for commands or list privileges=Hilfe für Befehle erhalten oder Privilegien auflisten
|
||||
Command=Befehl
|
||||
Parameters=Parameter
|
||||
For more information, click on any entry in the list.=Für mehr Informationen klicken Sie auf einen beliebigen Eintrag in der Liste.
|
||||
Double-click to copy the entry to the chat history.=Doppelklicken, um den Eintrag in die Chathistorie einzufügen.
|
||||
Command: @1 @2=Befehl: @1 @2
|
||||
Available commands: (see also: /help <cmd>)=Verfügbare Befehle: (siehe auch: /help <Befehl>)
|
||||
Close=Schließen
|
||||
Privilege=Privileg
|
||||
Description=Beschreibung
|
||||
Available privileges:=Verfügbare Privilegien:
|
||||
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<Filter>] | dump [<Filter>] | save [<Format> [<Filter>]]
|
||||
Handle the profiler and profiling data=Den Profiler und Profilingdaten verwalten
|
||||
Statistics written to action log.=Statistiken zum Aktionsprotokoll geschrieben.
|
||||
Statistics were reset.=Statistiken wurden zurückgesetzt.
|
||||
Usage: @1=Verwendung: @1
|
||||
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=Format kann entweder „txt“, „csv“, „lua“, „json“ oder „json_pretty“ sein (die Struktur kann sich in Zukunft ändern).
|
||||
@1 joined the game.=@1 ist dem Spiel beigetreten.
|
||||
@1 left the game.=@1 hat das Spiel verlassen.
|
||||
@1 left the game (timed out).=@1 hat das Spiel verlassen (Netzwerkzeitüberschreitung).
|
||||
(no description)=(keine Beschreibung)
|
||||
Can interact with things and modify the world=Kann mit Dingen interagieren und die Welt verändern
|
||||
Can speak in chat=Kann im Chat sprechen
|
||||
Can modify basic privileges (@1)=Kann grundlegende Privilegien anpassen (@1)
|
||||
Can modify privileges=Kann Privilegien anpassen
|
||||
Can teleport self=Kann sich selbst teleportieren
|
||||
Can teleport other players=Kann andere Spieler teleportieren
|
||||
Can set the time of day using /time=Kann die Tageszeit mit /time setzen
|
||||
Can do server maintenance stuff=Kann Serverwartungsdinge machen
|
||||
Can bypass node protection in the world=Kann den Schutz auf Blöcken in der Welt umgehen
|
||||
Can ban and unban players=Kann Spieler verbannen und entbannen
|
||||
Can kick players=Kann Spieler hinauswerfen
|
||||
Can use /give and /giveme=Kann /give und /giveme benutzen
|
||||
Can use /setpassword and /clearpassword=Kann /setpassword und /clearpassword benutzen
|
||||
Can use fly mode=Kann den Flugmodus benutzen
|
||||
Can use fast mode=Kann den Schnellmodus benutzen
|
||||
Can fly through solid nodes using noclip mode=Kann durch feste Blöcke mit dem Geistmodus fliegen
|
||||
Can use the rollback functionality=Kann die Rollback-Funktionalität benutzen
|
||||
Allows enabling various debug options that may affect gameplay=Erlaubt die Aktivierung diverser Debugoptionen, die das Spielgeschehen beeinflussen könnten
|
||||
Unknown Item=Unbekannter Gegenstand
|
||||
Air=Luft
|
||||
Ignore=Ignorieren
|
||||
You can't place 'ignore' nodes!=Sie können keine „ignore“-Blöcke platzieren!
|
||||
Values below show absolute/relative times spend per server step by the instrumented function.=Die unten angegebenen Werte zeigen absolute/relative Zeitspannen, die je Server-Step von der instrumentierten Funktion in Anspruch genommen wurden.
|
||||
A total of @1 sample(s) were taken.=Es wurden insgesamt @1 Datenpunkt(e) aufgezeichnet.
|
||||
The output is limited to '@1'.=Die Ausgabe ist beschränkt auf „@1“.
|
||||
Saving of profile failed: @1=Speichern des Profils fehlgeschlagen: @1
|
||||
Profile saved to @1=Profil abgespeichert nach @1
|
247
builtin/locale/__builtin.it.tr
Normal file
247
builtin/locale/__builtin.it.tr
Normal file
@ -0,0 +1,247 @@
|
||||
# textdomain: __builtin
|
||||
Empty command.=Comando vuoto.
|
||||
Invalid command: @1=Comando non valido: @1
|
||||
Invalid command usage.=Utilizzo del comando non valido.
|
||||
(@1 s)=
|
||||
Command execution took @1 s=
|
||||
You don't have permission to run this command (missing privileges: @1).=Non hai il permesso di eseguire questo comando (privilegi mancanti: @1).
|
||||
Unable to get position of player @1.=Impossibile ottenere la posizione del giocatore @1.
|
||||
Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)=Formato dell'area non corretto. Richiesto: (x1,y1,z1) (x2,y2,z2)
|
||||
<action>=<azione>
|
||||
Show chat action (e.g., '/me orders a pizza' displays '<player name> orders a pizza')=Mostra un'azione in chat (es. `/me ordina una pizza` mostra `<nome giocatore> ordina una pizza`)
|
||||
Show the name of the server owner=Mostra il nome del proprietario del server
|
||||
The administrator of this server is @1.=L'amministratore di questo server è @1.
|
||||
There's no administrator named in the config file.=Non c'è nessun amministratore nel file di configurazione.
|
||||
@1 does not have any privileges.=
|
||||
Privileges of @1: @2=Privilegi di @1: @2
|
||||
[<name>]=[<nome>]
|
||||
Show privileges of yourself or another player=Mostra i privilegi propri o di un altro giocatore
|
||||
Player @1 does not exist.=Il giocatore @1 non esiste.
|
||||
<privilege>=<privilegio>
|
||||
Return list of all online players with privilege=Ritorna una lista di tutti i giocatori connessi col tale privilegio
|
||||
Invalid parameters (see /help haspriv).=Parametri non validi (vedi /help haspriv).
|
||||
Unknown privilege!=Privilegio sconosciuto!
|
||||
Players online with the "@1" privilege: @2=Giocatori connessi con il privilegio "@1": @2
|
||||
Your privileges are insufficient.=I tuoi privilegi sono insufficienti.
|
||||
Your privileges are insufficient. '@1' only allows you to grant: @2=
|
||||
Unknown privilege: @1=Privilegio sconosciuto: @1
|
||||
@1 granted you privileges: @2=@1 ti ha assegnato i seguenti privilegi: @2
|
||||
<name> (<privilege> [, <privilege2> [<...>]] | all)=
|
||||
Give privileges to player=Dà privilegi al giocatore
|
||||
Invalid parameters (see /help grant).=Parametri non validi (vedi /help grant).
|
||||
<privilege> [, <privilege2> [<...>]] | all=
|
||||
Grant privileges to yourself=Assegna dei privilegi a te stessǝ
|
||||
Invalid parameters (see /help grantme).=Parametri non validi (vedi /help grantme).
|
||||
Your privileges are insufficient. '@1' only allows you to revoke: @2=
|
||||
Note: Cannot revoke in singleplayer: @1=
|
||||
Note: Cannot revoke from admin: @1=
|
||||
No privileges were revoked.=
|
||||
@1 revoked privileges from you: @2=@1 ti ha revocato i seguenti privilegi: @2
|
||||
Remove privileges from player=Rimuove privilegi dal giocatore
|
||||
Invalid parameters (see /help revoke).=Parametri non validi (vedi /help revoke).
|
||||
Revoke privileges from yourself=Revoca privilegi a te stessǝ
|
||||
Invalid parameters (see /help revokeme).=Parametri non validi (vedi /help revokeme).
|
||||
<name> <password>=<nome> <password>
|
||||
Set player's password=Imposta la password del giocatore
|
||||
Name field required.=Campo "nome" richiesto.
|
||||
Your password was cleared by @1.=La tua password è stata resettata da @1.
|
||||
Password of player "@1" cleared.=Password del giocatore "@1" resettata.
|
||||
Your password was set by @1.=La tua password è stata impostata da @1.
|
||||
Password of player "@1" set.=Password del giocatore "@1" impostata.
|
||||
<name>=<nome>
|
||||
Set empty password for a player=Imposta una password vuota a un giocatore
|
||||
Reload authentication data=Ricarica i dati d'autenticazione
|
||||
Done.=Fatto.
|
||||
Failed.=Errore.
|
||||
Remove a player's data=Rimuove i dati di un giocatore
|
||||
Player "@1" removed.=Giocatore "@1" rimosso.
|
||||
No such player "@1" to remove.=Non è presente nessun giocatore "@1" da rimuovere.
|
||||
Player "@1" is connected, cannot remove.=Il giocatore "@1" è connesso, non può essere rimosso.
|
||||
Unhandled remove_player return code @1.=Codice ritornato da remove_player non gestito (@1).
|
||||
Cannot teleport out of map bounds!=Non ci si può teletrasportare fuori dai limiti della mappa!
|
||||
Cannot get player with name @1.=Impossibile trovare il giocatore chiamato @1.
|
||||
Cannot teleport, @1 is attached to an object!=Impossibile teletrasportare, @1 è attaccato a un oggetto!
|
||||
Teleporting @1 to @2.=Teletrasportando @1 da @2.
|
||||
One does not teleport to oneself.=Non ci si può teletrasportare su se stessi.
|
||||
Cannot get teleportee with name @1.=Impossibile trovare il giocatore chiamato @1 per il teletrasporto
|
||||
Cannot get target player with name @1.=Impossibile trovare il giocatore chiamato @1 per il teletrasporto
|
||||
Teleporting @1 to @2 at @3.=Teletrasportando @1 da @2 a @3
|
||||
<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>=<X>,<Y>,<Z> | <da_nome> | <nome> <X>,<Y>,<Z> | <nome> <da_nome>
|
||||
Teleport to position or player=Teletrasporta a una posizione o da un giocatore
|
||||
You don't have permission to teleport other players (missing privilege: @1).=Non hai il permesso di teletrasportare altri giocatori (privilegio mancante: @1).
|
||||
([-n] <name> <value>) | <name>=([-n] <nome> <valore>) | <nome>
|
||||
Set or read server configuration setting=Imposta o ottieni le configurazioni del server
|
||||
Failed. Use '/set -n <name> <value>' to create a new setting.=Errore. Usa 'set -n <nome> <valore>' per creare una nuova impostazione
|
||||
@1 @= @2=@1 @= @2
|
||||
<not set>=<non impostato>
|
||||
Invalid parameters (see /help set).=Parametri non validi (vedi /help set).
|
||||
Finished emerging @1 blocks in @2ms.=Finito di emergere @1 blocchi in @2ms
|
||||
emergeblocks update: @1/@2 blocks emerged (@3%)=aggiornamento emergeblocks: @1/@2 blocchi emersi (@3%)
|
||||
(here [<radius>]) | (<pos1> <pos2>)=(here [<raggio>]) | (<pos1> <pos2>)
|
||||
Load (or, if nonexistent, generate) map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Carica (o, se non esiste, genera) blocchi mappa contenuti nell'area tra pos1 e pos2 (<pos1> e <pos2> vanno tra parentesi)
|
||||
Started emerge of area ranging from @1 to @2.=Iniziata emersione dell'area tra @1 e @2.
|
||||
Delete map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=Cancella i blocchi mappa contenuti nell'area tra pos1 e pos2 (<pos1> e <pos2> vanno tra parentesi)
|
||||
Successfully cleared area ranging from @1 to @2.=Area tra @1 e @2 ripulita con successo.
|
||||
Failed to clear one or more blocks in area.=Errore nel ripulire uno o più blocchi mappa nell'area
|
||||
Resets lighting in the area between pos1 and pos2 (<pos1> and <pos2> must be in parentheses)=Reimposta l'illuminazione nell'area tra pos1 e po2 (<pos1> e <pos2> vanno tra parentesi)
|
||||
Successfully reset light in the area ranging from @1 to @2.=Luce nell'area tra @1 e @2 reimpostata con successo.
|
||||
Failed to load one or more blocks in area.=Errore nel caricare uno o più blocchi mappa nell'area.
|
||||
List mods installed on the server=Elenca le mod installate nel server
|
||||
Cannot give an empty item.=Impossibile dare un oggetto vuoto.
|
||||
Cannot give an unknown item.=Impossibile dare un oggetto sconosciuto.
|
||||
Giving 'ignore' is not allowed.=Non è permesso dare 'ignore'.
|
||||
@1 is not a known player.=@1 non è un giocatore conosciuto.
|
||||
@1 partially added to inventory.=@1 parzialmente aggiunto all'inventario.
|
||||
@1 could not be added to inventory.=@1 non può essere aggiunto all'inventario.
|
||||
@1 added to inventory.=@1 aggiunto all'inventario.
|
||||
@1 partially added to inventory of @2.=@1 parzialmente aggiunto all'inventario di @2.
|
||||
@1 could not be added to inventory of @2.=Non è stato possibile aggiungere @1 all'inventario di @2.
|
||||
@1 added to inventory of @2.=@1 aggiunto all'inventario di @2.
|
||||
<name> <ItemString> [<count> [<wear>]]=<nome> <NomeOggetto> [<quantità> [<usura>]]
|
||||
Give item to player=Dà oggetti ai giocatori
|
||||
Name and ItemString required.=Richiesti nome e NomeOggetto.
|
||||
<ItemString> [<count> [<wear>]]=<NomeOggetto> [<quantità> [<usura>]]
|
||||
Give item to yourself=Dà oggetti a te stessǝ
|
||||
ItemString required.=Richiesto NomeOggetto.
|
||||
<EntityName> [<X>,<Y>,<Z>]=<NomeEntità> [<X>,<Y>,<Z>]
|
||||
Spawn entity at given (or your) position=Genera un'entità alla data coordinata (o la tua)
|
||||
EntityName required.=Richiesto NomeEntità
|
||||
Unable to spawn entity, player is nil.=Impossibile generare l'entità, il giocatore è nil.
|
||||
Cannot spawn an unknown entity.=Impossibile generare un'entità sconosciuta.
|
||||
Invalid parameters (@1).=Parametri non validi (@1).
|
||||
@1 spawned.=Generata entità @1.
|
||||
@1 failed to spawn.=Errore nel generare @1
|
||||
Destroy item in hand=Distrugge l'oggetto in mano
|
||||
Unable to pulverize, no player.=Impossibile polverizzare, nessun giocatore.
|
||||
Unable to pulverize, no item in hand.=Impossibile polverizzare, nessun oggetto in mano.
|
||||
An item was pulverized.=Un oggetto è stato polverizzato.
|
||||
[<range>] [<seconds>] [<limit>]=[<raggio>] [<secondi>] [<limite>]
|
||||
Check who last touched a node or a node near it within the time specified by <seconds>. Default: range @= 0, seconds @= 86400 @= 24h, limit @= 5. Set <seconds> to inf for no time limit=Controlla chi è l'ultimo giocatore che ha toccato un nodo o un nodo nelle sue vicinanze, negli ultimi secondi indicati. Di base: raggio @= 0, secondi @= 86400 @= 24h, limite @= 5.
|
||||
Rollback functions are disabled.=Le funzioni di rollback sono disabilitate.
|
||||
That limit is too high!=Il limite è troppo alto!
|
||||
Checking @1 ...=Controllando @1 ...
|
||||
Nobody has touched the specified location in @1 seconds.=Nessuno ha toccato il punto specificato negli ultimi @1 secondi.
|
||||
@1 @2 @3 -> @4 @5 seconds ago.=@1 @2 @3 -> @4 @5 secondi fa.
|
||||
Punch a node (range@=@1, seconds@=@2, limit@=@3).=Colpisce un nodo (raggio@=@1, secondi@=@2, limite@=@3)
|
||||
(<name> [<seconds>]) | (:<actor> [<seconds>])=(<nome> [<secondi>]) | (:<attore> [<secondi>])
|
||||
Revert actions of a player. Default for <seconds> is 60. Set <seconds> to inf for no time limit=Riavvolge le azioni di un giocatore. Di base, <secondi> è 60. Imposta <secondi> a inf per nessun limite di tempo
|
||||
Invalid parameters. See /help rollback and /help rollback_check.=Parametri non validi. Vedi /help rollback e /help rollback_check.
|
||||
Reverting actions of player '@1' since @2 seconds.=Riavvolge le azioni del giocatore '@1' avvenute negli ultimi @2 secondi.
|
||||
Reverting actions of @1 since @2 seconds.=Riavvolge le azioni di @1 avvenute negli ultimi @2 secondi.
|
||||
(log is too long to show)=(il log è troppo lungo per essere mostrato)
|
||||
Reverting actions succeeded.=Riavvolgimento azioni avvenuto con successo.
|
||||
Reverting actions FAILED.=Errore nel riavvolgere le azioni.
|
||||
Show server status=Mostra lo stato del server
|
||||
This command was disabled by a mod or game.=Questo comando è stato disabilitato da una mod o dal gioco.
|
||||
[<0..23>:<0..59> | <0..24000>]=[<0..23>:<0..59> | <0..24000>]
|
||||
Show or set time of day=Mostra o imposta l'orario della giornata
|
||||
Current time is @1:@2.=Orario corrente: @1:@2.
|
||||
You don't have permission to run this command (missing privilege: @1).=Non hai il permesso di eseguire questo comando (privilegio mancante: @1)
|
||||
Invalid time.=Orario non valido.
|
||||
Time of day changed.=Orario della giornata cambiato.
|
||||
Invalid hour (must be between 0 and 23 inclusive).=Ora non valida (deve essere tra 0 e 23 inclusi)
|
||||
Invalid minute (must be between 0 and 59 inclusive).=Minuto non valido (deve essere tra 0 e 59 inclusi)
|
||||
Show day count since world creation=Mostra il conteggio dei giorni da quando il mondo è stato creato
|
||||
Current day is @1.=Giorno attuale: @1.
|
||||
[<delay_in_seconds> | -1] [reconnect] [<message>]=[<ritardo_in_secondi> | -1] [reconnect] [<messaggio>]
|
||||
Shutdown server (-1 cancels a delayed shutdown)=Arresta il server (-1 annulla un arresto programmato)
|
||||
Server shutting down (operator request).=Arresto del server in corso (per richiesta dell'operatore)
|
||||
Ban the IP of a player or show the ban list=Bandisce l'IP del giocatore o mostra la lista di quelli banditi
|
||||
The ban list is empty.=La lista banditi è vuota.
|
||||
Ban list: @1=Lista banditi: @1
|
||||
Player is not online.=Il giocatore non è connesso.
|
||||
Failed to ban player.=Errore nel bandire il giocatore.
|
||||
Banned @1.=@1 banditǝ.
|
||||
<name> | <IP_address>=<nome> | <indirizzo_IP>
|
||||
Remove IP ban belonging to a player/IP=Perdona l'IP appartenente a un giocatore/IP
|
||||
Failed to unban player/IP.=Errore nel perdonare il giocatore/IP
|
||||
Unbanned @1.=@1 perdonatǝ
|
||||
<name> [<reason>]=<nome> [<ragione>]
|
||||
Kick a player=Caccia un giocatore
|
||||
Failed to kick player @1.=Errore nel cacciare il giocatore @1.
|
||||
Kicked @1.=@1 cacciatǝ.
|
||||
[full | quick]=[full | quick]
|
||||
Clear all objects in world=Elimina tutti gli oggetti/entità nel mondo
|
||||
Invalid usage, see /help clearobjects.=Uso incorretto, vedi /help clearobjects.
|
||||
Clearing all objects. This may take a long time. You may experience a timeout. (by @1)=Eliminando tutti gli oggetti/entità. Questo potrebbe richiedere molto tempo e farti eventualmente crashare. (di @1)
|
||||
Cleared all objects.=Tutti gli oggetti sono stati eliminati.
|
||||
<name> <message>=<nome> <messaggio>
|
||||
Send a direct message to a player=Invia un messaggio privato al giocatore
|
||||
Invalid usage, see /help msg.=Uso incorretto, vedi /help msg
|
||||
The player @1 is not online.=Il giocatore @1 non è connesso.
|
||||
DM from @1: @2=Messaggio privato da @1: @2
|
||||
Message sent.=Messaggio inviato.
|
||||
Get the last login time of a player or yourself=Ritorna l'ultimo accesso di un giocatore o di te stessǝ
|
||||
@1's last login time was @2.=L'ultimo accesso di @1 è avvenuto il @2
|
||||
@1's last login time is unknown.=L'ultimo accesso di @1 non è conosciuto
|
||||
Clear the inventory of yourself or another player=Svuota l'inventario tuo o di un altro giocatore
|
||||
You don't have permission to clear another player's inventory (missing privilege: @1).=Non hai il permesso di svuotare l'inventario di un altro giocatore (privilegio mancante: @1).
|
||||
@1 cleared your inventory.=@1 ha svuotato il tuo inventario.
|
||||
Cleared @1's inventory.=L'inventario di @1 è stato svuotato.
|
||||
Player must be online to clear inventory!=Il giocatore deve essere connesso per svuotarne l'inventario!
|
||||
Players can't be killed, damage has been disabled.=I giocatori non possono essere uccisi, il danno è disabilitato.
|
||||
Player @1 is not online.=Il giocatore @1 non è connesso.
|
||||
You are already dead.=Sei già mortǝ.
|
||||
@1 is already dead.=@1 è già mortǝ.
|
||||
@1 has been killed.=@1 è stato uccisǝ.
|
||||
Kill player or yourself=Uccide un giocatore o te stessǝ
|
||||
Available commands: @1=Comandi disponibili: @1
|
||||
Use '/help <cmd>' to get more information, or '/help all' to list everything.=Usa '/help <comando>' per ottenere più informazioni, o '/help all' per elencare tutti i comandi.
|
||||
Available commands:=Comandi disponibili:
|
||||
Command not available: @1=Comando non disponibile: @1
|
||||
[all | privs | <cmd>]=[all | privs | <comando>]
|
||||
Get help for commands or list privileges=Richiama la finestra d'aiuto dei comandi o dei privilegi
|
||||
Command=Comando
|
||||
Parameters=Parametri
|
||||
For more information, click on any entry in the list.=Per più informazioni, clicca su una qualsiasi voce dell'elenco.
|
||||
Double-click to copy the entry to the chat history.=Doppio click per copiare la voce nella cronologia della chat.
|
||||
Command: @1 @2=Comando: @1 @2
|
||||
Available commands: (see also: /help <cmd>)=Comandi disponibili: (vedi anche /help <comando>)
|
||||
Close=Chiudi
|
||||
Privilege=Privilegio
|
||||
Description=Descrizione
|
||||
Available privileges:=Privilegi disponibili:
|
||||
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=print [<filtro>] | dump [<filtro>] | save [<formato> [<filtro>]] | reset
|
||||
Handle the profiler and profiling data=Gestisce il profiler e i dati da esso elaborati
|
||||
Statistics written to action log.=Statistiche scritte nel log delle azioni.
|
||||
Statistics were reset.=Le statistiche sono state resettate.
|
||||
Usage: @1=Utilizzo: @1
|
||||
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=I formati supportati sono txt, csv, lua, json e json_pretty (le strutture potrebbero essere soggetti a cambiamenti).
|
||||
@1 joined the game.=
|
||||
@1 left the game.=
|
||||
@1 left the game (timed out).=
|
||||
(no description)=(nessuna descrizione)
|
||||
Can interact with things and modify the world=Si può interagire con le cose e modificare il mondo
|
||||
Can speak in chat=Si può parlare in chat
|
||||
Can modify basic privileges (@1)=
|
||||
Can modify privileges=Si possono modificare i privilegi
|
||||
Can teleport self=Si può teletrasportare se stessз
|
||||
Can teleport other players=Si possono teletrasportare gli altri giocatori
|
||||
Can set the time of day using /time=Si può impostate l'orario della giornata tramite /time
|
||||
Can do server maintenance stuff=Si possono eseguire operazioni di manutenzione del server
|
||||
Can bypass node protection in the world=Si può aggirare la protezione dei nodi nel mondo
|
||||
Can ban and unban players=Si possono bandire e perdonare i giocatori
|
||||
Can kick players=Si possono cacciare i giocatori
|
||||
Can use /give and /giveme=Si possono usare /give e /give me
|
||||
Can use /setpassword and /clearpassword=Si possono usare /setpassword e /clearpassword
|
||||
Can use fly mode=Si può usare la modalità volo
|
||||
Can use fast mode=Si può usare la modalità rapida
|
||||
Can fly through solid nodes using noclip mode=Si può volare attraverso i nodi solidi con la modalità incorporea
|
||||
Can use the rollback functionality=Si può usare la funzione di rollback
|
||||
Allows enabling various debug options that may affect gameplay=Permette di abilitare varie opzioni di debug che potrebbero influenzare l'esperienza di gioco
|
||||
Unknown Item=Oggetto sconosciuto
|
||||
Air=Aria
|
||||
Ignore=Ignora
|
||||
You can't place 'ignore' nodes!=Non puoi piazzare nodi 'ignore'!
|
||||
Values below show absolute/relative times spend per server step by the instrumented function.=
|
||||
A total of @1 sample(s) were taken.=
|
||||
The output is limited to '@1'.=
|
||||
Saving of profile failed: @1=
|
||||
Profile saved to @1=
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
<name> (<privilege> | all)=<nome> (<privilegio> | all)
|
||||
<privilege> | all=<privilegio> | all
|
||||
Can modify 'shout' and 'interact' privileges=Si possono modificare i privilegi 'shout' e 'interact'
|
240
builtin/locale/template.txt
Normal file
240
builtin/locale/template.txt
Normal file
@ -0,0 +1,240 @@
|
||||
# textdomain: __builtin
|
||||
Empty command.=
|
||||
Invalid command: @1=
|
||||
Invalid command usage.=
|
||||
(@1 s)=
|
||||
Command execution took @1 s=
|
||||
You don't have permission to run this command (missing privileges: @1).=
|
||||
Unable to get position of player @1.=
|
||||
Incorrect area format. Expected: (x1,y1,z1) (x2,y2,z2)=
|
||||
<action>=
|
||||
Show chat action (e.g., '/me orders a pizza' displays '<player name> orders a pizza')=
|
||||
Show the name of the server owner=
|
||||
The administrator of this server is @1.=
|
||||
There's no administrator named in the config file.=
|
||||
@1 does not have any privileges.=
|
||||
Privileges of @1: @2=
|
||||
[<name>]=
|
||||
Show privileges of yourself or another player=
|
||||
Player @1 does not exist.=
|
||||
<privilege>=
|
||||
Return list of all online players with privilege=
|
||||
Invalid parameters (see /help haspriv).=
|
||||
Unknown privilege!=
|
||||
Players online with the "@1" privilege: @2=
|
||||
Your privileges are insufficient.=
|
||||
Your privileges are insufficient. '@1' only allows you to grant: @2=
|
||||
Unknown privilege: @1=
|
||||
@1 granted you privileges: @2=
|
||||
<name> (<privilege> [, <privilege2> [<...>]] | all)=
|
||||
Give privileges to player=
|
||||
Invalid parameters (see /help grant).=
|
||||
<privilege> [, <privilege2> [<...>]] | all=
|
||||
Grant privileges to yourself=
|
||||
Invalid parameters (see /help grantme).=
|
||||
Your privileges are insufficient. '@1' only allows you to revoke: @2=
|
||||
Note: Cannot revoke in singleplayer: @1=
|
||||
Note: Cannot revoke from admin: @1=
|
||||
No privileges were revoked.=
|
||||
@1 revoked privileges from you: @2=
|
||||
Remove privileges from player=
|
||||
Invalid parameters (see /help revoke).=
|
||||
Revoke privileges from yourself=
|
||||
Invalid parameters (see /help revokeme).=
|
||||
<name> <password>=
|
||||
Set player's password=
|
||||
Name field required.=
|
||||
Your password was cleared by @1.=
|
||||
Password of player "@1" cleared.=
|
||||
Your password was set by @1.=
|
||||
Password of player "@1" set.=
|
||||
<name>=
|
||||
Set empty password for a player=
|
||||
Reload authentication data=
|
||||
Done.=
|
||||
Failed.=
|
||||
Remove a player's data=
|
||||
Player "@1" removed.=
|
||||
No such player "@1" to remove.=
|
||||
Player "@1" is connected, cannot remove.=
|
||||
Unhandled remove_player return code @1.=
|
||||
Cannot teleport out of map bounds!=
|
||||
Cannot get player with name @1.=
|
||||
Cannot teleport, @1 is attached to an object!=
|
||||
Teleporting @1 to @2.=
|
||||
One does not teleport to oneself.=
|
||||
Cannot get teleportee with name @1.=
|
||||
Cannot get target player with name @1.=
|
||||
Teleporting @1 to @2 at @3.=
|
||||
<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>=
|
||||
Teleport to position or player=
|
||||
You don't have permission to teleport other players (missing privilege: @1).=
|
||||
([-n] <name> <value>) | <name>=
|
||||
Set or read server configuration setting=
|
||||
Failed. Use '/set -n <name> <value>' to create a new setting.=
|
||||
@1 @= @2=
|
||||
<not set>=
|
||||
Invalid parameters (see /help set).=
|
||||
Finished emerging @1 blocks in @2ms.=
|
||||
emergeblocks update: @1/@2 blocks emerged (@3%)=
|
||||
(here [<radius>]) | (<pos1> <pos2>)=
|
||||
Load (or, if nonexistent, generate) map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=
|
||||
Started emerge of area ranging from @1 to @2.=
|
||||
Delete map blocks contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)=
|
||||
Successfully cleared area ranging from @1 to @2.=
|
||||
Failed to clear one or more blocks in area.=
|
||||
Resets lighting in the area between pos1 and pos2 (<pos1> and <pos2> must be in parentheses)=
|
||||
Successfully reset light in the area ranging from @1 to @2.=
|
||||
Failed to load one or more blocks in area.=
|
||||
List mods installed on the server=
|
||||
Cannot give an empty item.=
|
||||
Cannot give an unknown item.=
|
||||
Giving 'ignore' is not allowed.=
|
||||
@1 is not a known player.=
|
||||
@1 partially added to inventory.=
|
||||
@1 could not be added to inventory.=
|
||||
@1 added to inventory.=
|
||||
@1 partially added to inventory of @2.=
|
||||
@1 could not be added to inventory of @2.=
|
||||
@1 added to inventory of @2.=
|
||||
<name> <ItemString> [<count> [<wear>]]=
|
||||
Give item to player=
|
||||
Name and ItemString required.=
|
||||
<ItemString> [<count> [<wear>]]=
|
||||
Give item to yourself=
|
||||
ItemString required.=
|
||||
<EntityName> [<X>,<Y>,<Z>]=
|
||||
Spawn entity at given (or your) position=
|
||||
EntityName required.=
|
||||
Unable to spawn entity, player is nil.=
|
||||
Cannot spawn an unknown entity.=
|
||||
Invalid parameters (@1).=
|
||||
@1 spawned.=
|
||||
@1 failed to spawn.=
|
||||
Destroy item in hand=
|
||||
Unable to pulverize, no player.=
|
||||
Unable to pulverize, no item in hand.=
|
||||
An item was pulverized.=
|
||||
[<range>] [<seconds>] [<limit>]=
|
||||
Check who last touched a node or a node near it within the time specified by <seconds>. Default: range @= 0, seconds @= 86400 @= 24h, limit @= 5. Set <seconds> to inf for no time limit=
|
||||
Rollback functions are disabled.=
|
||||
That limit is too high!=
|
||||
Checking @1 ...=
|
||||
Nobody has touched the specified location in @1 seconds.=
|
||||
@1 @2 @3 -> @4 @5 seconds ago.=
|
||||
Punch a node (range@=@1, seconds@=@2, limit@=@3).=
|
||||
(<name> [<seconds>]) | (:<actor> [<seconds>])=
|
||||
Revert actions of a player. Default for <seconds> is 60. Set <seconds> to inf for no time limit=
|
||||
Invalid parameters. See /help rollback and /help rollback_check.=
|
||||
Reverting actions of player '@1' since @2 seconds.=
|
||||
Reverting actions of @1 since @2 seconds.=
|
||||
(log is too long to show)=
|
||||
Reverting actions succeeded.=
|
||||
Reverting actions FAILED.=
|
||||
Show server status=
|
||||
This command was disabled by a mod or game.=
|
||||
[<0..23>:<0..59> | <0..24000>]=
|
||||
Show or set time of day=
|
||||
Current time is @1:@2.=
|
||||
You don't have permission to run this command (missing privilege: @1).=
|
||||
Invalid time.=
|
||||
Time of day changed.=
|
||||
Invalid hour (must be between 0 and 23 inclusive).=
|
||||
Invalid minute (must be between 0 and 59 inclusive).=
|
||||
Show day count since world creation=
|
||||
Current day is @1.=
|
||||
[<delay_in_seconds> | -1] [reconnect] [<message>]=
|
||||
Shutdown server (-1 cancels a delayed shutdown)=
|
||||
Server shutting down (operator request).=
|
||||
Ban the IP of a player or show the ban list=
|
||||
The ban list is empty.=
|
||||
Ban list: @1=
|
||||
Player is not online.=
|
||||
Failed to ban player.=
|
||||
Banned @1.=
|
||||
<name> | <IP_address>=
|
||||
Remove IP ban belonging to a player/IP=
|
||||
Failed to unban player/IP.=
|
||||
Unbanned @1.=
|
||||
<name> [<reason>]=
|
||||
Kick a player=
|
||||
Failed to kick player @1.=
|
||||
Kicked @1.=
|
||||
[full | quick]=
|
||||
Clear all objects in world=
|
||||
Invalid usage, see /help clearobjects.=
|
||||
Clearing all objects. This may take a long time. You may experience a timeout. (by @1)=
|
||||
Cleared all objects.=
|
||||
<name> <message>=
|
||||
Send a direct message to a player=
|
||||
Invalid usage, see /help msg.=
|
||||
The player @1 is not online.=
|
||||
DM from @1: @2=
|
||||
Message sent.=
|
||||
Get the last login time of a player or yourself=
|
||||
@1's last login time was @2.=
|
||||
@1's last login time is unknown.=
|
||||
Clear the inventory of yourself or another player=
|
||||
You don't have permission to clear another player's inventory (missing privilege: @1).=
|
||||
@1 cleared your inventory.=
|
||||
Cleared @1's inventory.=
|
||||
Player must be online to clear inventory!=
|
||||
Players can't be killed, damage has been disabled.=
|
||||
Player @1 is not online.=
|
||||
You are already dead.=
|
||||
@1 is already dead.=
|
||||
@1 has been killed.=
|
||||
Kill player or yourself=
|
||||
Available commands: @1=
|
||||
Use '/help <cmd>' to get more information, or '/help all' to list everything.=
|
||||
Available commands:=
|
||||
Command not available: @1=
|
||||
[all | privs | <cmd>]=
|
||||
Get help for commands or list privileges=
|
||||
Command=
|
||||
Parameters=
|
||||
For more information, click on any entry in the list.=
|
||||
Double-click to copy the entry to the chat history.=
|
||||
Command: @1 @2=
|
||||
Available commands: (see also: /help <cmd>)=
|
||||
Close=
|
||||
Privilege=
|
||||
Description=
|
||||
Available privileges:=
|
||||
print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset=
|
||||
Handle the profiler and profiling data=
|
||||
Statistics written to action log.=
|
||||
Statistics were reset.=
|
||||
Usage: @1=
|
||||
Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).=
|
||||
@1 joined the game.=
|
||||
@1 left the game.=
|
||||
@1 left the game (timed out).=
|
||||
(no description)=
|
||||
Can interact with things and modify the world=
|
||||
Can speak in chat=
|
||||
Can modify basic privileges (@1)=
|
||||
Can modify privileges=
|
||||
Can teleport self=
|
||||
Can teleport other players=
|
||||
Can set the time of day using /time=
|
||||
Can do server maintenance stuff=
|
||||
Can bypass node protection in the world=
|
||||
Can ban and unban players=
|
||||
Can kick players=
|
||||
Can use /give and /giveme=
|
||||
Can use /setpassword and /clearpassword=
|
||||
Can use fly mode=
|
||||
Can use fast mode=
|
||||
Can fly through solid nodes using noclip mode=
|
||||
Can use the rollback functionality=
|
||||
Allows enabling various debug options that may affect gameplay=
|
||||
Unknown Item=
|
||||
Air=
|
||||
Ignore=
|
||||
You can't place 'ignore' nodes!=
|
||||
Values below show absolute/relative times spend per server step by the instrumented function.=
|
||||
A total of @1 sample(s) were taken.=
|
||||
The output is limited to '@1'.=
|
||||
Saving of profile failed: @1=
|
||||
Profile saved to @1=
|
@ -14,14 +14,11 @@
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
-- Global menu data
|
||||
--------------------------------------------------------------------------------
|
||||
menudata = {}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Local cached values
|
||||
--------------------------------------------------------------------------------
|
||||
local min_supp_proto, max_supp_proto
|
||||
|
||||
function common_update_cached_supp_proto()
|
||||
@ -29,14 +26,12 @@ function common_update_cached_supp_proto()
|
||||
max_supp_proto = core.get_max_supp_proto()
|
||||
end
|
||||
common_update_cached_supp_proto()
|
||||
--------------------------------------------------------------------------------
|
||||
-- Menu helper functions
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Menu helper functions
|
||||
|
||||
local function render_client_count(n)
|
||||
if n > 99 then return '99+'
|
||||
elseif n >= 0 then return tostring(n)
|
||||
if n > 999 then return '99+'
|
||||
elseif n >= 0 then return tostring(n)
|
||||
else return '?' end
|
||||
end
|
||||
|
||||
@ -50,74 +45,40 @@ local function configure_selected_world_params(idx)
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function image_column(tooltip, flagname)
|
||||
return "image,tooltip=" .. core.formspec_escape(tooltip) .. "," ..
|
||||
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
|
||||
"1=" .. core.formspec_escape(defaulttexturedir ..
|
||||
(flagname and "server_flags_" .. flagname .. ".png" or "blank.png")) .. "," ..
|
||||
"2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
|
||||
"3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
|
||||
"4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
|
||||
"5=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function order_favorite_list(list)
|
||||
local res = {}
|
||||
--orders the favorite list after support
|
||||
for i = 1, #list do
|
||||
local fav = list[i]
|
||||
if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
|
||||
res[#res + 1] = fav
|
||||
end
|
||||
end
|
||||
for i = 1, #list do
|
||||
local fav = list[i]
|
||||
if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
|
||||
res[#res + 1] = fav
|
||||
end
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function render_serverlist_row(spec, is_favorite)
|
||||
function render_serverlist_row(spec)
|
||||
local text = ""
|
||||
if spec.name then
|
||||
text = text .. core.formspec_escape(spec.name:trim())
|
||||
elseif spec.address then
|
||||
text = text .. spec.address:trim()
|
||||
text = text .. core.formspec_escape(spec.address:trim())
|
||||
if spec.port then
|
||||
text = text .. ":" .. spec.port
|
||||
end
|
||||
end
|
||||
|
||||
local grey_out = not is_server_protocol_compat(spec.proto_min, spec.proto_max)
|
||||
local grey_out = not spec.is_compatible
|
||||
|
||||
local details
|
||||
if is_favorite then
|
||||
details = "1,"
|
||||
else
|
||||
details = "0,"
|
||||
end
|
||||
local details = {}
|
||||
|
||||
if spec.ping then
|
||||
local ping = spec.ping * 1000
|
||||
if ping <= 50 then
|
||||
details = details .. "2,"
|
||||
elseif ping <= 100 then
|
||||
details = details .. "3,"
|
||||
elseif ping <= 250 then
|
||||
details = details .. "4,"
|
||||
if spec.lag or spec.ping then
|
||||
local lag = (spec.lag or 0) * 1000 + (spec.ping or 0) * 250
|
||||
if lag <= 125 then
|
||||
table.insert(details, "1")
|
||||
elseif lag <= 175 then
|
||||
table.insert(details, "2")
|
||||
elseif lag <= 250 then
|
||||
table.insert(details, "3")
|
||||
else
|
||||
details = details .. "5,"
|
||||
table.insert(details, "4")
|
||||
end
|
||||
else
|
||||
details = details .. "0,"
|
||||
table.insert(details, "0")
|
||||
end
|
||||
|
||||
if spec.clients and spec.clients_max then
|
||||
table.insert(details, ",")
|
||||
|
||||
local color = (grey_out and "#aaaaaa") or ((spec.is_favorite and "#ddddaa") or "#ffffff")
|
||||
if spec.clients and (spec.clients_max or 0) > 0 then
|
||||
local clients_percent = 100 * spec.clients / spec.clients_max
|
||||
|
||||
-- Choose a color depending on how many clients are connected
|
||||
@ -128,74 +89,50 @@ function render_serverlist_row(spec, is_favorite)
|
||||
elseif clients_percent <= 60 then clients_color = '#a1e587' -- 0-60%: green
|
||||
elseif clients_percent <= 90 then clients_color = '#ffdc97' -- 60-90%: yellow
|
||||
elseif clients_percent == 100 then clients_color = '#dd5b5b' -- full server: red (darker)
|
||||
else clients_color = '#ffba97' -- 90-100%: orange
|
||||
else clients_color = '#ffba97' -- 90-100%: orange
|
||||
end
|
||||
|
||||
details = details .. clients_color .. ',' ..
|
||||
render_client_count(spec.clients) .. ',/,' ..
|
||||
render_client_count(spec.clients_max) .. ','
|
||||
|
||||
elseif grey_out then
|
||||
details = details .. '#aaaaaa,?,/,?,'
|
||||
table.insert(details, clients_color)
|
||||
table.insert(details, render_client_count(spec.clients) .. " / " ..
|
||||
render_client_count(spec.clients_max))
|
||||
else
|
||||
details = details .. ',?,/,?,'
|
||||
table.insert(details, color)
|
||||
table.insert(details, "?")
|
||||
end
|
||||
|
||||
if spec.creative then
|
||||
details = details .. "1,"
|
||||
table.insert(details, "1") -- creative icon
|
||||
else
|
||||
details = details .. "0,"
|
||||
end
|
||||
|
||||
if spec.damage then
|
||||
details = details .. "1,"
|
||||
else
|
||||
details = details .. "0,"
|
||||
table.insert(details, "0")
|
||||
end
|
||||
|
||||
if spec.pvp then
|
||||
details = details .. "1,"
|
||||
table.insert(details, "2") -- pvp icon
|
||||
elseif spec.damage then
|
||||
table.insert(details, "1") -- heart icon
|
||||
else
|
||||
details = details .. "0,"
|
||||
table.insert(details, "0")
|
||||
end
|
||||
|
||||
return details .. (grey_out and '#aaaaaa,' or ',') .. text
|
||||
table.insert(details, color)
|
||||
table.insert(details, text)
|
||||
|
||||
return table.concat(details, ",")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
os.tempfolder = function()
|
||||
if core.settings:get("TMPFolder") then
|
||||
return core.settings:get("TMPFolder") .. DIR_DELIM .. "MT_" .. math.random(0,10000)
|
||||
end
|
||||
|
||||
local filetocheck = os.tmpname()
|
||||
os.remove(filetocheck)
|
||||
|
||||
-- luacheck: ignore
|
||||
-- https://blogs.msdn.microsoft.com/vcblog/2014/06/18/c-runtime-crt-features-fixes-and-breaking-changes-in-visual-studio-14-ctp1/
|
||||
-- The C runtime (CRT) function called by os.tmpname is tmpnam.
|
||||
-- Microsofts tmpnam implementation in older CRT / MSVC releases is defective.
|
||||
-- tmpnam return values starting with a backslash characterize this behavior.
|
||||
-- https://sourceforge.net/p/mingw-w64/bugs/555/
|
||||
-- MinGW tmpnam implementation is forwarded to the CRT directly.
|
||||
-- https://sourceforge.net/p/mingw-w64/discussion/723797/thread/55520785/
|
||||
-- MinGW links to an older CRT release (msvcrt.dll).
|
||||
-- Due to legal concerns MinGW will never use a newer CRT.
|
||||
--
|
||||
-- Make use of TEMP to compose the temporary filename if an old
|
||||
-- style tmpnam return value is detected.
|
||||
if filetocheck:sub(1, 1) == "\\" then
|
||||
local tempfolder = os.getenv("TEMP")
|
||||
return tempfolder .. filetocheck
|
||||
end
|
||||
|
||||
local randname = "MTTempModFolder_" .. math.random(0,10000)
|
||||
local backstring = filetocheck:reverse()
|
||||
return filetocheck:sub(0, filetocheck:len() - backstring:find(DIR_DELIM) + 1) ..
|
||||
randname
|
||||
local temp = core.get_temp_path()
|
||||
return temp .. DIR_DELIM .. "MT_" .. math.random(0, 10000)
|
||||
end
|
||||
|
||||
os.tmpname = function()
|
||||
local path = os.tempfolder()
|
||||
io.open(path, "w"):close()
|
||||
return path
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
function menu_render_worldlist()
|
||||
local retval = ""
|
||||
local current_worldlist = menudata.worldlist:get_list()
|
||||
@ -209,7 +146,6 @@ function menu_render_worldlist()
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function menu_handle_key_up_down(fields, textlist, settingname)
|
||||
local oldidx, newidx = core.get_textlist_index(textlist), 1
|
||||
if fields.key_up or fields.key_down then
|
||||
@ -226,42 +162,6 @@ function menu_handle_key_up_down(fields, textlist, settingname)
|
||||
return false
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function asyncOnlineFavourites()
|
||||
if not menudata.public_known then
|
||||
menudata.public_known = {{
|
||||
name = fgettext("Loading..."),
|
||||
description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
|
||||
}}
|
||||
end
|
||||
menudata.favorites = menudata.public_known
|
||||
menudata.favorites_is_public = true
|
||||
|
||||
if not menudata.public_downloading then
|
||||
menudata.public_downloading = true
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
core.handle_async(
|
||||
function(param)
|
||||
return core.get_favorites("online")
|
||||
end,
|
||||
nil,
|
||||
function(result)
|
||||
menudata.public_downloading = nil
|
||||
local favs = order_favorite_list(result)
|
||||
if favs[1] then
|
||||
menudata.public_known = favs
|
||||
menudata.favorites = menudata.public_known
|
||||
menudata.favorites_is_public = true
|
||||
end
|
||||
core.event_handler("Refresh")
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transparency)
|
||||
local textlines = core.wrap_text(text, textlen, true)
|
||||
local retval = "textlist[" .. xpos .. "," .. ypos .. ";" .. width ..
|
||||
@ -279,7 +179,6 @@ function text2textlist(xpos, ypos, width, height, tl_name, textlen, text, transp
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function is_server_protocol_compat(server_proto_min, server_proto_max)
|
||||
if (not server_proto_min) or (not server_proto_max) then
|
||||
-- There is no info. Assume the best and act as if we would be compatible.
|
||||
@ -287,7 +186,7 @@ function is_server_protocol_compat(server_proto_min, server_proto_max)
|
||||
end
|
||||
return min_supp_proto <= server_proto_max and max_supp_proto >= server_proto_min
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
|
||||
if not is_server_protocol_compat(server_proto_min, server_proto_max) then
|
||||
local server_prot_ver_info, client_prot_ver_info
|
||||
@ -315,7 +214,7 @@ function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
|
||||
|
||||
return true
|
||||
end
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
function menu_worldmt(selected, setting, value)
|
||||
local world = menudata.worldlist:get_list()[selected]
|
||||
if world then
|
||||
|
@ -74,7 +74,7 @@ local function get_formspec(data)
|
||||
"label[1.75,0;" .. data.worldspec.name .. "]"
|
||||
|
||||
if mod.is_modpack or mod.type == "game" then
|
||||
local info = minetest.formspec_escape(
|
||||
local info = core.formspec_escape(
|
||||
core.get_content_info(mod.path).description)
|
||||
if info == "" then
|
||||
if mod.is_modpack then
|
||||
|
@ -15,7 +15,7 @@
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
if not minetest.get_http_api then
|
||||
if not core.get_http_api then
|
||||
function create_store_dlg()
|
||||
return messagebox("store",
|
||||
fgettext("ContentDB is not available when Minetest was compiled without cURL"))
|
||||
@ -23,9 +23,11 @@ if not minetest.get_http_api then
|
||||
return
|
||||
end
|
||||
|
||||
local store = { packages = {}, packages_full = {} }
|
||||
-- Unordered preserves the original order of the ContentDB API,
|
||||
-- before the package list is ordered based on installed state.
|
||||
local store = { packages = {}, packages_full = {}, packages_full_unordered = {} }
|
||||
|
||||
local http = minetest.get_http_api()
|
||||
local http = core.get_http_api()
|
||||
|
||||
-- Screenshot
|
||||
local screenshot_dir = core.get_cache_path() .. DIR_DELIM .. "cdb"
|
||||
@ -150,7 +152,7 @@ local function start_install(package)
|
||||
end
|
||||
|
||||
local function queue_download(package)
|
||||
local max_concurrent_downloads = tonumber(minetest.settings:get("contentdb_max_concurrent_downloads"))
|
||||
local max_concurrent_downloads = tonumber(core.settings:get("contentdb_max_concurrent_downloads"))
|
||||
if number_downloading < max_concurrent_downloads then
|
||||
start_install(package)
|
||||
else
|
||||
@ -159,6 +161,331 @@ local function queue_download(package)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_raw_dependencies(package)
|
||||
if package.raw_deps then
|
||||
return package.raw_deps
|
||||
end
|
||||
|
||||
local url_fmt = "/api/packages/%s/dependencies/?only_hard=1&protocol_version=%s&engine_version=%s"
|
||||
local version = core.get_version()
|
||||
local base_url = core.settings:get("contentdb_url")
|
||||
local url = base_url .. url_fmt:format(package.id, core.get_max_supp_proto(), version.string)
|
||||
|
||||
local response = http.fetch_sync({ url = url })
|
||||
if not response.succeeded then
|
||||
return
|
||||
end
|
||||
|
||||
local data = core.parse_json(response.data) or {}
|
||||
|
||||
local content_lookup = {}
|
||||
for _, pkg in pairs(store.packages_full) do
|
||||
content_lookup[pkg.id] = pkg
|
||||
end
|
||||
|
||||
for id, raw_deps in pairs(data) do
|
||||
local package2 = content_lookup[id:lower()]
|
||||
if package2 and not package2.raw_deps then
|
||||
package2.raw_deps = raw_deps
|
||||
|
||||
for _, dep in pairs(raw_deps) do
|
||||
local packages = {}
|
||||
for i=1, #dep.packages do
|
||||
packages[#packages + 1] = content_lookup[dep.packages[i]:lower()]
|
||||
end
|
||||
dep.packages = packages
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return package.raw_deps
|
||||
end
|
||||
|
||||
local function has_hard_deps(raw_deps)
|
||||
for i=1, #raw_deps do
|
||||
if not raw_deps[i].is_optional then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
-- Recursively resolve dependencies, given the installed mods
|
||||
local function resolve_dependencies_2(raw_deps, installed_mods, out)
|
||||
local function resolve_dep(dep)
|
||||
-- Check whether it's already installed
|
||||
if installed_mods[dep.name] then
|
||||
return {
|
||||
is_optional = dep.is_optional,
|
||||
name = dep.name,
|
||||
installed = true,
|
||||
}
|
||||
end
|
||||
|
||||
-- Find exact name matches
|
||||
local fallback
|
||||
for _, package in pairs(dep.packages) do
|
||||
if package.type ~= "game" then
|
||||
if package.name == dep.name then
|
||||
return {
|
||||
is_optional = dep.is_optional,
|
||||
name = dep.name,
|
||||
installed = false,
|
||||
package = package,
|
||||
}
|
||||
elseif not fallback then
|
||||
fallback = package
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Otherwise, find the first mod that fulfils it
|
||||
if fallback then
|
||||
return {
|
||||
is_optional = dep.is_optional,
|
||||
name = dep.name,
|
||||
installed = false,
|
||||
package = fallback,
|
||||
}
|
||||
end
|
||||
|
||||
return {
|
||||
is_optional = dep.is_optional,
|
||||
name = dep.name,
|
||||
installed = false,
|
||||
}
|
||||
end
|
||||
|
||||
for _, dep in pairs(raw_deps) do
|
||||
if not dep.is_optional and not out[dep.name] then
|
||||
local result = resolve_dep(dep)
|
||||
out[dep.name] = result
|
||||
if result and result.package and not result.installed then
|
||||
local raw_deps2 = get_raw_dependencies(result.package)
|
||||
if raw_deps2 then
|
||||
resolve_dependencies_2(raw_deps2, installed_mods, out)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- Resolve dependencies for a package, calls the recursive version.
|
||||
local function resolve_dependencies(raw_deps, game)
|
||||
assert(game)
|
||||
|
||||
local installed_mods = {}
|
||||
|
||||
local mods = {}
|
||||
pkgmgr.get_game_mods(game, mods)
|
||||
for _, mod in pairs(mods) do
|
||||
installed_mods[mod.name] = true
|
||||
end
|
||||
|
||||
for _, mod in pairs(pkgmgr.global_mods:get_list()) do
|
||||
installed_mods[mod.name] = true
|
||||
end
|
||||
|
||||
local out = {}
|
||||
if not resolve_dependencies_2(raw_deps, installed_mods, out) then
|
||||
return nil
|
||||
end
|
||||
|
||||
local retval = {}
|
||||
for _, dep in pairs(out) do
|
||||
retval[#retval + 1] = dep
|
||||
end
|
||||
|
||||
table.sort(retval, function(a, b)
|
||||
return a.name < b.name
|
||||
end)
|
||||
|
||||
return retval
|
||||
end
|
||||
|
||||
local install_dialog = {}
|
||||
function install_dialog.get_formspec()
|
||||
local package = install_dialog.package
|
||||
local raw_deps = install_dialog.raw_deps
|
||||
local will_install_deps = install_dialog.will_install_deps
|
||||
|
||||
local selected_game_idx = 1
|
||||
local selected_gameid = core.settings:get("menu_last_game")
|
||||
local games = table.copy(pkgmgr.games)
|
||||
for i=1, #games do
|
||||
if selected_gameid and games[i].id == selected_gameid then
|
||||
selected_game_idx = i
|
||||
end
|
||||
|
||||
games[i] = core.formspec_escape(games[i].name)
|
||||
end
|
||||
|
||||
local selected_game = pkgmgr.games[selected_game_idx]
|
||||
local deps_to_install = 0
|
||||
local deps_not_found = 0
|
||||
|
||||
install_dialog.dependencies = resolve_dependencies(raw_deps, selected_game)
|
||||
local formatted_deps = {}
|
||||
for _, dep in pairs(install_dialog.dependencies) do
|
||||
formatted_deps[#formatted_deps + 1] = "#fff"
|
||||
formatted_deps[#formatted_deps + 1] = core.formspec_escape(dep.name)
|
||||
if dep.installed then
|
||||
formatted_deps[#formatted_deps + 1] = "#ccf"
|
||||
formatted_deps[#formatted_deps + 1] = fgettext("Already installed")
|
||||
elseif dep.package then
|
||||
formatted_deps[#formatted_deps + 1] = "#cfc"
|
||||
formatted_deps[#formatted_deps + 1] = fgettext("$1 by $2", dep.package.title, dep.package.author)
|
||||
deps_to_install = deps_to_install + 1
|
||||
else
|
||||
formatted_deps[#formatted_deps + 1] = "#f00"
|
||||
formatted_deps[#formatted_deps + 1] = fgettext("Not found")
|
||||
deps_not_found = deps_not_found + 1
|
||||
end
|
||||
end
|
||||
|
||||
local message_bg = "#3333"
|
||||
local message
|
||||
if will_install_deps then
|
||||
message = fgettext("$1 and $2 dependencies will be installed.", package.title, deps_to_install)
|
||||
else
|
||||
message = fgettext("$1 will be installed, and $2 dependencies will be skipped.", package.title, deps_to_install)
|
||||
end
|
||||
if deps_not_found > 0 then
|
||||
message = fgettext("$1 required dependencies could not be found.", deps_not_found) ..
|
||||
" " .. fgettext("Please check that the base game is correct.", deps_not_found) ..
|
||||
"\n" .. message
|
||||
message_bg = mt_color_orange
|
||||
end
|
||||
|
||||
local formspec = {
|
||||
"formspec_version[3]",
|
||||
"size[7,7.85]",
|
||||
"style[title;border=false]",
|
||||
"box[0,0;7,0.5;#3333]",
|
||||
"button[0,0;7,0.5;title;", fgettext("Install $1", package.title) , "]",
|
||||
|
||||
"container[0.375,0.70]",
|
||||
|
||||
"label[0,0.25;", fgettext("Base Game:"), "]",
|
||||
"dropdown[2,0;4.25,0.5;gameid;", table.concat(games, ","), ";", selected_game_idx, "]",
|
||||
|
||||
"label[0,0.8;", fgettext("Dependencies:"), "]",
|
||||
|
||||
"tablecolumns[color;text;color;text]",
|
||||
"table[0,1.1;6.25,3;packages;", table.concat(formatted_deps, ","), "]",
|
||||
|
||||
"container_end[]",
|
||||
|
||||
"checkbox[0.375,5.1;will_install_deps;",
|
||||
fgettext("Install missing dependencies"), ";",
|
||||
will_install_deps and "true" or "false", "]",
|
||||
|
||||
"box[0,5.4;7,1.2;", message_bg, "]",
|
||||
"textarea[0.375,5.5;6.25,1;;;", message, "]",
|
||||
|
||||
"container[1.375,6.85]",
|
||||
"button[0,0;2,0.8;install_all;", fgettext("Install"), "]",
|
||||
"button[2.25,0;2,0.8;cancel;", fgettext("Cancel"), "]",
|
||||
"container_end[]",
|
||||
}
|
||||
|
||||
return table.concat(formspec, "")
|
||||
end
|
||||
|
||||
function install_dialog.handle_submit(this, fields)
|
||||
if fields.cancel then
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.will_install_deps ~= nil then
|
||||
install_dialog.will_install_deps = core.is_yes(fields.will_install_deps)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.install_all then
|
||||
queue_download(install_dialog.package)
|
||||
|
||||
if install_dialog.will_install_deps then
|
||||
for _, dep in pairs(install_dialog.dependencies) do
|
||||
if not dep.is_optional and not dep.installed and dep.package then
|
||||
queue_download(dep.package)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.gameid then
|
||||
for _, game in pairs(pkgmgr.games) do
|
||||
if game.name == fields.gameid then
|
||||
core.settings:set("menu_last_game", game.id)
|
||||
break
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function install_dialog.create(package, raw_deps)
|
||||
install_dialog.dependencies = nil
|
||||
install_dialog.package = package
|
||||
install_dialog.raw_deps = raw_deps
|
||||
install_dialog.will_install_deps = true
|
||||
return dialog_create("install_dialog",
|
||||
install_dialog.get_formspec,
|
||||
install_dialog.handle_submit,
|
||||
nil)
|
||||
end
|
||||
|
||||
|
||||
local confirm_overwrite = {}
|
||||
function confirm_overwrite.get_formspec()
|
||||
local package = confirm_overwrite.package
|
||||
|
||||
return "size[11.5,4.5,true]" ..
|
||||
"label[2,2;" ..
|
||||
fgettext("\"$1\" already exists. Would you like to overwrite it?", package.name) .. "]"..
|
||||
"style[install;bgcolor=red]" ..
|
||||
"button[3.25,3.5;2.5,0.5;install;" .. fgettext("Overwrite") .. "]" ..
|
||||
"button[5.75,3.5;2.5,0.5;cancel;" .. fgettext("Cancel") .. "]"
|
||||
end
|
||||
|
||||
function confirm_overwrite.handle_submit(this, fields)
|
||||
if fields.cancel then
|
||||
this:delete()
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.install then
|
||||
this:delete()
|
||||
confirm_overwrite.callback()
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function confirm_overwrite.create(package, callback)
|
||||
assert(type(package) == "table")
|
||||
assert(type(callback) == "function")
|
||||
|
||||
confirm_overwrite.package = package
|
||||
confirm_overwrite.callback = callback
|
||||
return dialog_create("confirm_overwrite",
|
||||
confirm_overwrite.get_formspec,
|
||||
confirm_overwrite.handle_submit,
|
||||
nil)
|
||||
end
|
||||
|
||||
|
||||
local function get_file_extension(path)
|
||||
local parts = path:split(".")
|
||||
return parts[#parts]
|
||||
@ -226,7 +553,7 @@ function store.load()
|
||||
end
|
||||
end
|
||||
|
||||
local timeout = tonumber(minetest.settings:get("curl_file_download_timeout"))
|
||||
local timeout = tonumber(core.settings:get("curl_file_download_timeout"))
|
||||
local response = http.fetch_sync({ url = url, timeout = timeout })
|
||||
if not response.succeeded then
|
||||
return
|
||||
@ -247,6 +574,7 @@ function store.load()
|
||||
end
|
||||
end
|
||||
|
||||
store.packages_full_unordered = store.packages_full
|
||||
store.packages = store.packages_full
|
||||
store.loaded = true
|
||||
end
|
||||
@ -255,7 +583,7 @@ function store.update_paths()
|
||||
local mod_hash = {}
|
||||
pkgmgr.refresh_globals()
|
||||
for _, mod in pairs(pkgmgr.clientmods:get_list()) do
|
||||
if mod.author then
|
||||
if mod.author and mod.release > 0 then
|
||||
mod_hash[mod.author:lower() .. "/" .. mod.name] = mod
|
||||
end
|
||||
end
|
||||
@ -263,14 +591,14 @@ function store.update_paths()
|
||||
local game_hash = {}
|
||||
pkgmgr.update_gamelist()
|
||||
for _, game in pairs(pkgmgr.games) do
|
||||
if game.author ~= "" then
|
||||
if game.author ~= "" and game.release > 0 then
|
||||
game_hash[game.author:lower() .. "/" .. game.id] = game
|
||||
end
|
||||
end
|
||||
|
||||
local txp_hash = {}
|
||||
for _, txp in pairs(pkgmgr.get_texture_packs()) do
|
||||
if txp.author then
|
||||
if txp.author and txp.release > 0 then
|
||||
txp_hash[txp.author:lower() .. "/" .. txp.name] = txp
|
||||
end
|
||||
end
|
||||
@ -294,6 +622,33 @@ function store.update_paths()
|
||||
end
|
||||
end
|
||||
|
||||
function store.sort_packages()
|
||||
local ret = {}
|
||||
|
||||
-- Add installed content
|
||||
for i=1, #store.packages_full_unordered do
|
||||
local package = store.packages_full_unordered[i]
|
||||
if package.path then
|
||||
ret[#ret + 1] = package
|
||||
end
|
||||
end
|
||||
|
||||
-- Sort installed content by title
|
||||
table.sort(ret, function(a, b)
|
||||
return a.title < b.title
|
||||
end)
|
||||
|
||||
-- Add uninstalled content
|
||||
for i=1, #store.packages_full_unordered do
|
||||
local package = store.packages_full_unordered[i]
|
||||
if not package.path then
|
||||
ret[#ret + 1] = package
|
||||
end
|
||||
end
|
||||
|
||||
store.packages_full = ret
|
||||
end
|
||||
|
||||
function store.filter_packages(query)
|
||||
if query == "" and filter_type == 1 then
|
||||
store.packages = store.packages_full
|
||||
@ -327,7 +682,6 @@ function store.filter_packages(query)
|
||||
store.packages[#store.packages + 1] = package
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function store.get_formspec(dlgdata)
|
||||
@ -340,7 +694,6 @@ function store.get_formspec(dlgdata)
|
||||
|
||||
local W = 15.75
|
||||
local H = 9.5
|
||||
|
||||
local formspec
|
||||
if #store.packages_full > 0 then
|
||||
formspec = {
|
||||
@ -348,12 +701,13 @@ function store.get_formspec(dlgdata)
|
||||
"size[15.75,9.5]",
|
||||
"position[0.5,0.55]",
|
||||
|
||||
"style[status;border=false]",
|
||||
"style[status,downloading,queued;border=false]",
|
||||
|
||||
"container[0.375,0.375]",
|
||||
"field[0,0;7.225,0.8;search_string;;", core.formspec_escape(search_string), "]",
|
||||
"field_close_on_enter[search_string;false]",
|
||||
"button[7.225,0;2,0.8;search;", fgettext("Search"), "]",
|
||||
"image_button[7.3,0;0.8,0.8;", core.formspec_escape(defaulttexturedir .. "search.png"), ";search;]",
|
||||
"image_button[8.125,0;0.8,0.8;", core.formspec_escape(defaulttexturedir .. "clear.png"), ";clear;]",
|
||||
"dropdown[9.6,0;2.4,0.8;type;", table.concat(filter_types_titles, ","), ";", filter_type, "]",
|
||||
"container_end[]",
|
||||
|
||||
@ -374,7 +728,7 @@ function store.get_formspec(dlgdata)
|
||||
}
|
||||
|
||||
if number_downloading > 0 then
|
||||
formspec[#formspec + 1] = "button[12.75,0.375;2.625,0.8;status;"
|
||||
formspec[#formspec + 1] = "button[12.75,0.375;2.625,0.8;downloading;"
|
||||
if #download_queue > 0 then
|
||||
formspec[#formspec + 1] = fgettext("$1 downloading,\n$2 queued", number_downloading, #download_queue)
|
||||
else
|
||||
@ -418,11 +772,17 @@ function store.get_formspec(dlgdata)
|
||||
}
|
||||
end
|
||||
|
||||
-- download/queued tooltips always have the same message
|
||||
local tooltip_colors = ";#dff6f5;#302c2e]"
|
||||
formspec[#formspec + 1] = "tooltip[downloading;" .. fgettext("Downloading...") .. tooltip_colors
|
||||
formspec[#formspec + 1] = "tooltip[queued;" .. fgettext("Queued") .. tooltip_colors
|
||||
|
||||
local start_idx = (cur_page - 1) * num_per_page + 1
|
||||
for i=start_idx, math.min(#store.packages, start_idx+num_per_page-1) do
|
||||
local package = store.packages[i]
|
||||
local container_y = (i - start_idx) * 1.375 + (2*0.375 + 0.8)
|
||||
formspec[#formspec + 1] = "container[0.375,"
|
||||
formspec[#formspec + 1] = (i - start_idx) * 1.375 + (2*0.375 + 0.8)
|
||||
formspec[#formspec + 1] = container_y
|
||||
formspec[#formspec + 1] = "]"
|
||||
|
||||
-- image
|
||||
@ -433,57 +793,55 @@ function store.get_formspec(dlgdata)
|
||||
-- title
|
||||
formspec[#formspec + 1] = "label[1.875,0.1;"
|
||||
formspec[#formspec + 1] = core.formspec_escape(
|
||||
minetest.colorize(mt_color_green, package.title) ..
|
||||
minetest.colorize("#BFBFBF", " by " .. package.author))
|
||||
core.colorize(mt_color_green, package.title) ..
|
||||
core.colorize("#BFBFBF", " by " .. package.author))
|
||||
formspec[#formspec + 1] = "]"
|
||||
|
||||
-- buttons
|
||||
local description_width = W - 0.375*5 - 1 - 2*1.5
|
||||
local left_base = "image_button[-1.55,0;0.7,0.7;" .. core.formspec_escape(defaulttexturedir)
|
||||
formspec[#formspec + 1] = "container["
|
||||
formspec[#formspec + 1] = W - 0.375*2
|
||||
formspec[#formspec + 1] = ",0.1]"
|
||||
|
||||
if package.downloading then
|
||||
formspec[#formspec + 1] = "button[-3.5,0;2,0.8;status;"
|
||||
formspec[#formspec + 1] = fgettext("Downloading...")
|
||||
formspec[#formspec + 1] = "]"
|
||||
formspec[#formspec + 1] = "animated_image[-1.7,-0.15;1,1;downloading;"
|
||||
formspec[#formspec + 1] = core.formspec_escape(defaulttexturedir)
|
||||
formspec[#formspec + 1] = "cdb_downloading.png;3;400;]"
|
||||
elseif package.queued then
|
||||
formspec[#formspec + 1] = "button[-3.5,0;2,0.8;status;"
|
||||
formspec[#formspec + 1] = fgettext("Queued")
|
||||
formspec[#formspec + 1] = "]"
|
||||
formspec[#formspec + 1] = left_base
|
||||
formspec[#formspec + 1] = core.formspec_escape(defaulttexturedir)
|
||||
formspec[#formspec + 1] = "cdb_queued.png;queued]"
|
||||
elseif not package.path then
|
||||
formspec[#formspec + 1] = "button[-3,0;1.5,0.8;install_"
|
||||
formspec[#formspec + 1] = tostring(i)
|
||||
formspec[#formspec + 1] = ";"
|
||||
formspec[#formspec + 1] = fgettext("Install")
|
||||
formspec[#formspec + 1] = "]"
|
||||
local elem_name = "install_" .. i .. ";"
|
||||
formspec[#formspec + 1] = "style[" .. elem_name .. "bgcolor=#71aa34]"
|
||||
formspec[#formspec + 1] = left_base .. "cdb_add.png;" .. elem_name .. "]"
|
||||
formspec[#formspec + 1] = "tooltip[" .. elem_name .. fgettext("Install") .. tooltip_colors
|
||||
else
|
||||
if package.installed_release < package.release then
|
||||
description_width = description_width - 1.5
|
||||
|
||||
-- The install_ action also handles updating
|
||||
formspec[#formspec + 1] = "button[-4.5,0;1.5,0.8;install_"
|
||||
formspec[#formspec + 1] = tostring(i)
|
||||
formspec[#formspec + 1] = ";"
|
||||
formspec[#formspec + 1] = fgettext("Update")
|
||||
formspec[#formspec + 1] = "]"
|
||||
end
|
||||
local elem_name = "install_" .. i .. ";"
|
||||
formspec[#formspec + 1] = "style[" .. elem_name .. "bgcolor=#28ccdf]"
|
||||
formspec[#formspec + 1] = left_base .. "cdb_update.png;" .. elem_name .. "]"
|
||||
formspec[#formspec + 1] = "tooltip[" .. elem_name .. fgettext("Update") .. tooltip_colors
|
||||
else
|
||||
|
||||
formspec[#formspec + 1] = "button[-3,0;1.5,0.8;uninstall_"
|
||||
formspec[#formspec + 1] = tostring(i)
|
||||
formspec[#formspec + 1] = ";"
|
||||
formspec[#formspec + 1] = fgettext("Uninstall")
|
||||
formspec[#formspec + 1] = "]"
|
||||
local elem_name = "uninstall_" .. i .. ";"
|
||||
formspec[#formspec + 1] = "style[" .. elem_name .. "bgcolor=#a93b3b]"
|
||||
formspec[#formspec + 1] = left_base .. "cdb_clear.png;" .. elem_name .. "]"
|
||||
formspec[#formspec + 1] = "tooltip[" .. elem_name .. fgettext("Uninstall") .. tooltip_colors
|
||||
end
|
||||
end
|
||||
|
||||
formspec[#formspec + 1] = "button[-1.5,0;1.5,0.8;view_"
|
||||
formspec[#formspec + 1] = tostring(i)
|
||||
formspec[#formspec + 1] = ";"
|
||||
formspec[#formspec + 1] = fgettext("View")
|
||||
formspec[#formspec + 1] = "]"
|
||||
local web_elem_name = "view_" .. i .. ";"
|
||||
formspec[#formspec + 1] = "image_button[-0.7,0;0.7,0.7;" ..
|
||||
core.formspec_escape(defaulttexturedir) .. "cdb_viewonline.png;" .. web_elem_name .. "]"
|
||||
formspec[#formspec + 1] = "tooltip[" .. web_elem_name ..
|
||||
fgettext("View more information in a web browser") .. tooltip_colors
|
||||
formspec[#formspec + 1] = "container_end[]"
|
||||
|
||||
-- description
|
||||
local description_width = W - 0.375*5 - 0.85 - 2*0.7
|
||||
formspec[#formspec + 1] = "textarea[1.855,0.3;"
|
||||
formspec[#formspec + 1] = tostring(description_width)
|
||||
formspec[#formspec + 1] = ",0.8;;;"
|
||||
@ -504,6 +862,13 @@ function store.handle_submit(this, fields)
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.clear then
|
||||
search_string = ""
|
||||
cur_page = 1
|
||||
store.filter_packages("")
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.back then
|
||||
this:delete()
|
||||
return true
|
||||
@ -563,15 +928,47 @@ function store.handle_submit(this, fields)
|
||||
assert(package)
|
||||
|
||||
if fields["install_" .. i] then
|
||||
queue_download(package)
|
||||
local install_parent
|
||||
if package.type == "mod" then
|
||||
install_parent = core.get_modpath()
|
||||
elseif package.type == "game" then
|
||||
install_parent = core.get_gamepath()
|
||||
elseif package.type == "txp" then
|
||||
install_parent = core.get_texturepath()
|
||||
else
|
||||
error("Unknown package type: " .. package.type)
|
||||
end
|
||||
|
||||
|
||||
local function on_confirm()
|
||||
local deps = get_raw_dependencies(package)
|
||||
if deps and has_hard_deps(deps) then
|
||||
local dlg = install_dialog.create(package, deps)
|
||||
dlg:set_parent(this)
|
||||
this:hide()
|
||||
dlg:show()
|
||||
else
|
||||
queue_download(package)
|
||||
end
|
||||
end
|
||||
|
||||
if not package.path and core.is_dir(install_parent .. DIR_DELIM .. package.name) then
|
||||
local dlg = confirm_overwrite.create(package, on_confirm)
|
||||
dlg:set_parent(this)
|
||||
this:hide()
|
||||
dlg:show()
|
||||
else
|
||||
on_confirm()
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if fields["uninstall_" .. i] then
|
||||
local dlg_delmod = create_delete_content_dlg(package)
|
||||
dlg_delmod:set_parent(this)
|
||||
local dlg = create_delete_content_dlg(package)
|
||||
dlg:set_parent(this)
|
||||
this:hide()
|
||||
dlg_delmod:show()
|
||||
dlg:show()
|
||||
return true
|
||||
end
|
||||
|
||||
@ -592,6 +989,9 @@ function create_store_dlg(type)
|
||||
store.load()
|
||||
end
|
||||
|
||||
store.update_paths()
|
||||
store.sort_packages()
|
||||
|
||||
search_string = ""
|
||||
cur_page = 1
|
||||
|
||||
|
@ -98,7 +98,7 @@ local function create_world_formspec(dialogdata)
|
||||
-- Error out when no games found
|
||||
if #pkgmgr.games == 0 then
|
||||
return "size[12.25,3,true]" ..
|
||||
"box[0,0;12,2;#ff8800]" ..
|
||||
"box[0,0;12,2;" .. mt_color_orange .. "]" ..
|
||||
"textarea[0.3,0;11.7,2;;;"..
|
||||
fgettext("You have no games installed.") .. "\n" ..
|
||||
fgettext("Download one from minetest.net") .. "]" ..
|
||||
@ -443,7 +443,7 @@ local function create_world_buttonhandler(this, fields)
|
||||
end
|
||||
|
||||
if fields["mgv6_biomes"] then
|
||||
local entry = minetest.formspec_escape(fields["mgv6_biomes"])
|
||||
local entry = core.formspec_escape(fields["mgv6_biomes"])
|
||||
for b=1, #mgv6_biomes do
|
||||
if entry == mgv6_biomes[b][1] then
|
||||
local ftable = core.settings:get_flags("mgv6_spflags")
|
||||
|
@ -400,7 +400,7 @@ local function parse_config_file(read_all, parse_mods)
|
||||
file:close()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Parse clientmods
|
||||
local clientmods_category_initialized = false
|
||||
local clientmods = {}
|
||||
|
@ -19,6 +19,7 @@ mt_color_grey = "#AAAAAA"
|
||||
mt_color_blue = "#6389FF"
|
||||
mt_color_green = "#72FF63"
|
||||
mt_color_dark_green = "#25C191"
|
||||
mt_color_orange = "#FF8800"
|
||||
|
||||
local menupath = core.get_mainmenu_path()
|
||||
local basepath = core.get_builtin_path()
|
||||
@ -33,6 +34,7 @@ dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "async_event.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "common.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "pkgmgr.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua")
|
||||
dofile(menupath .. DIR_DELIM .. "textures.lua")
|
||||
|
||||
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
|
||||
@ -47,7 +49,7 @@ local tabs = {}
|
||||
|
||||
tabs.settings = dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
|
||||
tabs.content = dofile(menupath .. DIR_DELIM .. "tab_content.lua")
|
||||
tabs.credits = dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
|
||||
tabs.about = dofile(menupath .. DIR_DELIM .. "tab_about.lua")
|
||||
tabs.local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua")
|
||||
tabs.play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
|
||||
|
||||
@ -96,7 +98,7 @@ local function init_globals()
|
||||
|
||||
tv_main:add(tabs.content)
|
||||
tv_main:add(tabs.settings)
|
||||
tv_main:add(tabs.credits)
|
||||
tv_main:add(tabs.about)
|
||||
|
||||
tv_main:set_global_event_handler(main_event_handler)
|
||||
tv_main:set_fixed_size(false)
|
||||
@ -105,6 +107,16 @@ local function init_globals()
|
||||
if last_tab and tv_main.current_tab ~= last_tab then
|
||||
tv_main:set_tab(last_tab)
|
||||
end
|
||||
|
||||
-- In case the folder of the last selected game has been deleted,
|
||||
-- display "Minetest" as a header
|
||||
if tv_main.current_tab == "local" then
|
||||
local game = pkgmgr.find_by_gameid(core.settings:get("menu_last_game"))
|
||||
if game == nil then
|
||||
mm_texture.reset()
|
||||
end
|
||||
end
|
||||
|
||||
ui.set_default("maintab")
|
||||
tv_main:show()
|
||||
|
||||
|
@ -72,6 +72,34 @@ local function cleanup_path(temppath)
|
||||
return temppath
|
||||
end
|
||||
|
||||
local function load_texture_packs(txtpath, retval)
|
||||
local list = core.get_dir_list(txtpath, true)
|
||||
local current_texture_path = core.settings:get("texture_path")
|
||||
|
||||
for _, item in ipairs(list) do
|
||||
if item ~= "base" then
|
||||
local name = item
|
||||
|
||||
local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
|
||||
if path == current_texture_path then
|
||||
name = fgettext("$1 (Enabled)", name)
|
||||
end
|
||||
|
||||
local conf = Settings(path .. "texture_pack.conf")
|
||||
|
||||
retval[#retval + 1] = {
|
||||
name = item,
|
||||
author = conf:get("author"),
|
||||
release = tonumber(conf:get("release")) or 0,
|
||||
list_name = name,
|
||||
type = "txp",
|
||||
path = path,
|
||||
enabled = path == current_texture_path,
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function get_mods(path,retval,modpack)
|
||||
local mods = core.get_dir_list(path, true)
|
||||
|
||||
@ -107,12 +135,12 @@ function get_mods(path,retval,modpack)
|
||||
-- Read from config
|
||||
toadd.name = name
|
||||
toadd.author = mod_conf.author
|
||||
toadd.release = tonumber(mod_conf.release or "0")
|
||||
toadd.release = tonumber(mod_conf.release) or 0
|
||||
toadd.path = prefix
|
||||
toadd.type = "mod"
|
||||
|
||||
-- Check modpack.txt
|
||||
-- Note: modpack.conf is already checked above
|
||||
-- Note: modpack.conf is already checked above
|
||||
local modpackfile = io.open(prefix .. DIR_DELIM .. "modpack.txt")
|
||||
if modpackfile then
|
||||
modpackfile:close()
|
||||
@ -136,32 +164,13 @@ pkgmgr = {}
|
||||
|
||||
function pkgmgr.get_texture_packs()
|
||||
local txtpath = core.get_texturepath()
|
||||
local list = core.get_dir_list(txtpath, true)
|
||||
local txtpath_system = core.get_texturepath_share()
|
||||
local retval = {}
|
||||
|
||||
local current_texture_path = core.settings:get("texture_path")
|
||||
|
||||
for _, item in ipairs(list) do
|
||||
if item ~= "base" then
|
||||
local name = item
|
||||
|
||||
local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
|
||||
if path == current_texture_path then
|
||||
name = fgettext("$1 (Enabled)", name)
|
||||
end
|
||||
|
||||
local conf = Settings(path .. "texture_pack.conf")
|
||||
|
||||
retval[#retval + 1] = {
|
||||
name = item,
|
||||
author = conf:get("author"),
|
||||
release = tonumber(conf:get("release") or "0"),
|
||||
list_name = name,
|
||||
type = "txp",
|
||||
path = path,
|
||||
enabled = path == current_texture_path,
|
||||
}
|
||||
end
|
||||
load_texture_packs(txtpath, retval)
|
||||
-- on portable versions these two paths coincide. It avoids loading the path twice
|
||||
if txtpath ~= txtpath_system then
|
||||
load_texture_packs(txtpath_system, retval)
|
||||
end
|
||||
|
||||
table.sort(retval, function(a, b)
|
||||
@ -404,18 +413,7 @@ function pkgmgr.is_modpack_entirely_enabled(data, name)
|
||||
end
|
||||
|
||||
---------- toggles or en/disables a mod or modpack and its dependencies --------
|
||||
function pkgmgr.enable_mod(this, toset)
|
||||
local list = this.data.list:get_list()
|
||||
local mod = list[this.data.selected_mod]
|
||||
|
||||
-- Game mods can't be enabled or disabled
|
||||
if mod.is_game_content then
|
||||
return
|
||||
end
|
||||
|
||||
local toggled_mods = {}
|
||||
|
||||
local enabled_mods = {}
|
||||
local function toggle_mod_or_modpack(list, toggled_mods, enabled_mods, toset, mod)
|
||||
if not mod.is_modpack then
|
||||
-- Toggle or en/disable the mod
|
||||
if toset == nil then
|
||||
@ -434,23 +432,29 @@ function pkgmgr.enable_mod(this, toset)
|
||||
-- interleaved unsupported
|
||||
for i = 1, #list do
|
||||
if list[i].modpack == mod.name then
|
||||
if toset == nil then
|
||||
toset = not list[i].enabled
|
||||
end
|
||||
if list[i].enabled ~= toset then
|
||||
list[i].enabled = toset
|
||||
toggled_mods[#toggled_mods+1] = list[i].name
|
||||
end
|
||||
if toset then
|
||||
enabled_mods[list[i].name] = true
|
||||
end
|
||||
toggle_mod_or_modpack(list, toggled_mods, enabled_mods, toset, list[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function pkgmgr.enable_mod(this, toset)
|
||||
local list = this.data.list:get_list()
|
||||
local mod = list[this.data.selected_mod]
|
||||
|
||||
-- Game mods can't be enabled or disabled
|
||||
if mod.is_game_content then
|
||||
return
|
||||
end
|
||||
|
||||
local toggled_mods = {}
|
||||
local enabled_mods = {}
|
||||
toggle_mod_or_modpack(list, toggled_mods, enabled_mods, toset, mod)
|
||||
|
||||
if not toset then
|
||||
-- Mod(s) were disabled, so no dependencies need to be enabled
|
||||
table.sort(toggled_mods)
|
||||
minetest.log("info", "Following mods were disabled: " ..
|
||||
core.log("info", "Following mods were disabled: " ..
|
||||
table.concat(toggled_mods, ", "))
|
||||
return
|
||||
end
|
||||
@ -487,7 +491,7 @@ function pkgmgr.enable_mod(this, toset)
|
||||
enabled_mods[name] = true
|
||||
local mod_to_enable = list[mod_ids[name]]
|
||||
if not mod_to_enable then
|
||||
minetest.log("warning", "Mod dependency \"" .. name ..
|
||||
core.log("warning", "Mod dependency \"" .. name ..
|
||||
"\" not found!")
|
||||
else
|
||||
if mod_to_enable.enabled == false then
|
||||
@ -508,7 +512,7 @@ function pkgmgr.enable_mod(this, toset)
|
||||
|
||||
-- Log the list of enabled mods
|
||||
table.sort(toggled_mods)
|
||||
minetest.log("info", "Following mods were enabled: " ..
|
||||
core.log("info", "Following mods were enabled: " ..
|
||||
table.concat(toggled_mods, ", "))
|
||||
end
|
||||
|
||||
|
252
builtin/mainmenu/serverlistmgr.lua
Normal file
252
builtin/mainmenu/serverlistmgr.lua
Normal file
@ -0,0 +1,252 @@
|
||||
--Minetest
|
||||
--Copyright (C) 2020 rubenwardy
|
||||
--
|
||||
--This program is free software; you can redistribute it and/or modify
|
||||
--it under the terms of the GNU Lesser General Public License as published by
|
||||
--the Free Software Foundation; either version 2.1 of the License, or
|
||||
--(at your option) any later version.
|
||||
--
|
||||
--This program is distributed in the hope that it will be useful,
|
||||
--but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
--GNU Lesser General Public License for more details.
|
||||
--
|
||||
--You should have received a copy of the GNU Lesser General Public License along
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
serverlistmgr = {}
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function order_server_list(list)
|
||||
local res = {}
|
||||
--orders the favorite list after support
|
||||
for i = 1, #list do
|
||||
local fav = list[i]
|
||||
if is_server_protocol_compat(fav.proto_min, fav.proto_max) then
|
||||
res[#res + 1] = fav
|
||||
end
|
||||
end
|
||||
for i = 1, #list do
|
||||
local fav = list[i]
|
||||
if not is_server_protocol_compat(fav.proto_min, fav.proto_max) then
|
||||
res[#res + 1] = fav
|
||||
end
|
||||
end
|
||||
return res
|
||||
end
|
||||
|
||||
local public_downloading = false
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function serverlistmgr.sync()
|
||||
if not serverlistmgr.servers then
|
||||
serverlistmgr.servers = {{
|
||||
name = fgettext("Loading..."),
|
||||
description = fgettext_ne("Try reenabling public serverlist and check your internet connection.")
|
||||
}}
|
||||
end
|
||||
|
||||
local serverlist_url = core.settings:get("serverlist_url") or ""
|
||||
if not core.get_http_api or serverlist_url == "" then
|
||||
serverlistmgr.servers = {{
|
||||
name = fgettext("Public server list is disabled"),
|
||||
description = ""
|
||||
}}
|
||||
return
|
||||
end
|
||||
|
||||
if public_downloading then
|
||||
return
|
||||
end
|
||||
public_downloading = true
|
||||
|
||||
core.handle_async(
|
||||
function(param)
|
||||
local http = core.get_http_api()
|
||||
local url = ("%s/list?proto_version_min=%d&proto_version_max=%d"):format(
|
||||
core.settings:get("serverlist_url"),
|
||||
core.get_min_supp_proto(),
|
||||
core.get_max_supp_proto())
|
||||
|
||||
local response = http.fetch_sync({ url = url })
|
||||
if not response.succeeded then
|
||||
return {}
|
||||
end
|
||||
|
||||
local retval = core.parse_json(response.data)
|
||||
return retval and retval.list or {}
|
||||
end,
|
||||
nil,
|
||||
function(result)
|
||||
public_downloading = nil
|
||||
local favs = order_server_list(result)
|
||||
if favs[1] then
|
||||
serverlistmgr.servers = favs
|
||||
end
|
||||
core.event_handler("Refresh")
|
||||
end
|
||||
)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_favorites_path(folder)
|
||||
local base = core.get_user_path() .. DIR_DELIM .. "client" .. DIR_DELIM .. "serverlist" .. DIR_DELIM
|
||||
if folder then
|
||||
return base
|
||||
end
|
||||
return base .. core.settings:get("serverlist_file")
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function save_favorites(favorites)
|
||||
local filename = core.settings:get("serverlist_file")
|
||||
-- If setting specifies legacy format change the filename to the new one
|
||||
if filename:sub(#filename - 3):lower() == ".txt" then
|
||||
core.settings:set("serverlist_file", filename:sub(1, #filename - 4) .. ".json")
|
||||
end
|
||||
|
||||
assert(core.create_dir(get_favorites_path(true)))
|
||||
core.safe_file_write(get_favorites_path(), core.write_json(favorites))
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function serverlistmgr.read_legacy_favorites(path)
|
||||
local file = io.open(path, "r")
|
||||
if not file then
|
||||
return nil
|
||||
end
|
||||
|
||||
local lines = {}
|
||||
for line in file:lines() do
|
||||
lines[#lines + 1] = line
|
||||
end
|
||||
file:close()
|
||||
|
||||
local favorites = {}
|
||||
|
||||
local i = 1
|
||||
while i < #lines do
|
||||
local function pop()
|
||||
local line = lines[i]
|
||||
i = i + 1
|
||||
return line and line:trim()
|
||||
end
|
||||
|
||||
if pop():lower() == "[server]" then
|
||||
local name = pop()
|
||||
local address = pop()
|
||||
local port = tonumber(pop())
|
||||
local description = pop()
|
||||
|
||||
if name == "" then
|
||||
name = nil
|
||||
end
|
||||
|
||||
if description == "" then
|
||||
description = nil
|
||||
end
|
||||
|
||||
if not address or #address < 3 then
|
||||
core.log("warning", "Malformed favorites file, missing address at line " .. i)
|
||||
elseif not port or port < 1 or port > 65535 then
|
||||
core.log("warning", "Malformed favorites file, missing port at line " .. i)
|
||||
elseif (name and name:upper() == "[SERVER]") or
|
||||
(address and address:upper() == "[SERVER]") or
|
||||
(description and description:upper() == "[SERVER]") then
|
||||
core.log("warning", "Potentially malformed favorites file, overran at line " .. i)
|
||||
else
|
||||
favorites[#favorites + 1] = {
|
||||
name = name,
|
||||
address = address,
|
||||
port = port,
|
||||
description = description
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return favorites
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function read_favorites()
|
||||
local path = get_favorites_path()
|
||||
|
||||
-- If new format configured fall back to reading the legacy file
|
||||
if path:sub(#path - 4):lower() == ".json" then
|
||||
local file = io.open(path, "r")
|
||||
if file then
|
||||
local json = file:read("*all")
|
||||
file:close()
|
||||
return core.parse_json(json)
|
||||
end
|
||||
|
||||
path = path:sub(1, #path - 5) .. ".txt"
|
||||
end
|
||||
|
||||
local favs = serverlistmgr.read_legacy_favorites(path)
|
||||
if favs then
|
||||
save_favorites(favs)
|
||||
os.remove(path)
|
||||
end
|
||||
return favs
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function delete_favorite(favorites, del_favorite)
|
||||
for i=1, #favorites do
|
||||
local fav = favorites[i]
|
||||
|
||||
if fav.address == del_favorite.address and fav.port == del_favorite.port then
|
||||
table.remove(favorites, i)
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function serverlistmgr.get_favorites()
|
||||
if serverlistmgr.favorites then
|
||||
return serverlistmgr.favorites
|
||||
end
|
||||
|
||||
serverlistmgr.favorites = {}
|
||||
|
||||
-- Add favorites, removing duplicates
|
||||
local seen = {}
|
||||
for _, fav in ipairs(read_favorites() or {}) do
|
||||
local key = ("%s:%d"):format(fav.address:lower(), fav.port)
|
||||
if not seen[key] then
|
||||
seen[key] = true
|
||||
serverlistmgr.favorites[#serverlistmgr.favorites + 1] = fav
|
||||
end
|
||||
end
|
||||
|
||||
return serverlistmgr.favorites
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function serverlistmgr.add_favorite(new_favorite)
|
||||
assert(type(new_favorite.port) == "number")
|
||||
|
||||
-- Whitelist favorite keys
|
||||
new_favorite = {
|
||||
name = new_favorite.name,
|
||||
address = new_favorite.address,
|
||||
port = new_favorite.port,
|
||||
description = new_favorite.description,
|
||||
}
|
||||
|
||||
local favorites = serverlistmgr.get_favorites()
|
||||
delete_favorite(favorites, new_favorite)
|
||||
table.insert(favorites, 1, new_favorite)
|
||||
save_favorites(favorites)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function serverlistmgr.delete_favorite(del_favorite)
|
||||
local favorites = serverlistmgr.get_favorites()
|
||||
delete_favorite(favorites, del_favorite)
|
||||
save_favorites(favorites)
|
||||
end
|
@ -24,6 +24,7 @@ local dragonfire_team = {
|
||||
"joshia_wi [Developer]",
|
||||
"Code-Sploit [Developer]",
|
||||
"DerZombiiie [User Support]",
|
||||
"Rtx [User Support]",
|
||||
}
|
||||
|
||||
local core_developers = {
|
||||
@ -32,28 +33,37 @@ local core_developers = {
|
||||
"Nathanaël Courant (Nore/Ekdohibs) <nore@mesecons.net>",
|
||||
"Loic Blot (nerzhul/nrz) <loic.blot@unix-experience.fr>",
|
||||
"paramat",
|
||||
"Auke Kok (sofar) <sofar@foo-projects.org>",
|
||||
"Andrew Ward (rubenwardy) <rw@rubenwardy.com>",
|
||||
"Krock/SmallJoker <mk939@ymail.com>",
|
||||
"Lars Hofhansl <larsh@apache.org>",
|
||||
"Pierre-Yves Rollo <dev@pyrollo.com>",
|
||||
"v-rob <robinsonvincent89@gmail.com>",
|
||||
}
|
||||
|
||||
-- For updating active/previous contributors, see the script in ./util/gather_git_credits.py
|
||||
|
||||
local active_contributors = {
|
||||
"Hugues Ross [Formspecs]",
|
||||
"Wuzzy [devtest game, visual corrections]",
|
||||
"Zughy [Visual improvements, various fixes]",
|
||||
"Maksim (MoNTE48) [Android]",
|
||||
"DS [Formspecs]",
|
||||
"pyrollo [Formspecs: Hypertext]",
|
||||
"v-rob [Formspecs]",
|
||||
"Jordach [set_sky]",
|
||||
"random-geek [Formspecs]",
|
||||
"Wuzzy [Pathfinder, builtin, translations]",
|
||||
"ANAND (ClobberXD) [Fixes, per-player FOV]",
|
||||
"Warr1024 [Fixes]",
|
||||
"Paul Ouellette (pauloue) [Fixes, Script API]",
|
||||
"Jean-Patrick G (kilbith) <jeanpatrick.guerrero@gmail.com> [Audiovisuals]",
|
||||
"HybridDog [Script API]",
|
||||
"numzero [Graphics and rendering]",
|
||||
"appgurueu [Various internal fixes]",
|
||||
"Desour [Formspec and vector API changes]",
|
||||
"HybridDog [Rendering fixes and documentation]",
|
||||
"Hugues Ross [Graphics-related improvements]",
|
||||
"ANAND (ClobberXD) [Mouse buttons rebinding]",
|
||||
"luk3yx [Fixes]",
|
||||
"hecks [Audiovisuals, Lua API]",
|
||||
"LoneWolfHT [Object crosshair, documentation fixes]",
|
||||
"Lejo [Server-related improvements]",
|
||||
"EvidenceB [Compass HUD element]",
|
||||
"Paul Ouellette (pauloue) [Lua API, documentation]",
|
||||
"TheTermos [Collision detection, physics]",
|
||||
"David CARLIER [Unix & Haiku build fixes]",
|
||||
"dcbrwn [Object shading]",
|
||||
"srifqi [Fixes]",
|
||||
"Elias Fleckenstein [API features/fixes]",
|
||||
"Jean-Patrick Guerrero (kilbith) [model element, visual fixes]",
|
||||
"k.h.lai [Memory leak fixes, documentation]",
|
||||
}
|
||||
|
||||
local previous_core_developers = {
|
||||
@ -69,30 +79,23 @@ local previous_core_developers = {
|
||||
"sapier",
|
||||
"Zeno",
|
||||
"ShadowNinja <shadowninja@minetest.net>",
|
||||
"Auke Kok (sofar) <sofar@foo-projects.org>",
|
||||
}
|
||||
|
||||
local previous_contributors = {
|
||||
"Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net> [Minetest Logo]",
|
||||
"Dániel Juhász (juhdanad) <juhdanad@gmail.com>",
|
||||
"red-001 <red-001@outlook.ie>",
|
||||
"numberZero [Audiovisuals: meshgen]",
|
||||
"Giuseppe Bilotta",
|
||||
"Dániel Juhász (juhdanad) <juhdanad@gmail.com>",
|
||||
"MirceaKitsune <mirceakitsune@gmail.com>",
|
||||
"Constantin Wenger (SpeedProg)",
|
||||
"Ciaran Gultnieks (CiaranG)",
|
||||
"stujones11 [Android UX improvements]",
|
||||
"Jeija <jeija@mesecons.net> [HTTP, particles]",
|
||||
"Vincent Glize (Dumbeldor) [Cleanups, CSM APIs]",
|
||||
"Ben Deutsch [Rendering, Fixes, SQLite auth]",
|
||||
"TeTpaAka [Hand overriding, nametag colors]",
|
||||
"Rui [Sound Pitch]",
|
||||
"Duane Robertson <duane@duanerobertson.com> [MGValleys]",
|
||||
"Raymoo [Tool Capabilities]",
|
||||
"Rogier <rogier777@gmail.com> [Fixes]",
|
||||
"Gregory Currie (gregorycu) [optimisation]",
|
||||
"TriBlade9 <triblade9@mail.com> [Audiovisuals]",
|
||||
"T4im [Profiler]",
|
||||
"Jurgen Doser (doserj) <jurgen.doser@gmail.com>",
|
||||
"srifqi [Fixes]",
|
||||
"JacobF",
|
||||
"Jeija <jeija@mesecons.net> [HTTP, particles]",
|
||||
}
|
||||
|
||||
local function buildCreditList(source)
|
||||
@ -104,14 +107,15 @@ local function buildCreditList(source)
|
||||
end
|
||||
|
||||
return {
|
||||
name = "credits",
|
||||
caption = fgettext("Credits"),
|
||||
name = "about",
|
||||
caption = fgettext("About"),
|
||||
cbf_formspec = function(tabview, name, tabdata)
|
||||
local logofile = defaulttexturedir .. "logo.png"
|
||||
local version = core.get_version()
|
||||
return "image[0.5,1;" .. core.formspec_escape(logofile) .. "]" ..
|
||||
"label[0.5,2.8;" .. version.project .. " " .. version.string .. "]" ..
|
||||
"button[0.5,3;2,2;homepage;minetest.net]" ..
|
||||
local fs = "image[0.75,0.5;2.2,2.2;" .. core.formspec_escape(logofile) .. "]" ..
|
||||
"style[label_button;border=false]" ..
|
||||
"button[0.5,2;2.5,2;label_button;" .. version.project .. " " .. version.string .. "]" ..
|
||||
"button[0.75,2.75;2,2;homepage;minetest.net]" ..
|
||||
"tablecolumns[color;text]" ..
|
||||
"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
|
||||
"table[3.5,-0.25;8.5,6.05;list_credits;" ..
|
||||
@ -126,10 +130,28 @@ return {
|
||||
"#FFFF00," .. fgettext("Previous Contributors") .. ",," ..
|
||||
buildCreditList(previous_contributors) .. "," ..
|
||||
";1]"
|
||||
|
||||
-- Render information
|
||||
fs = fs .. "label[0.75,4.9;" ..
|
||||
fgettext("Active renderer:") .. "\n" ..
|
||||
core.formspec_escape(core.get_screen_info().render_info) .. "]"
|
||||
|
||||
if PLATFORM ~= "Android" then
|
||||
fs = fs .. "tooltip[userdata;" ..
|
||||
fgettext("Opens the directory that contains user-provided worlds, games, mods,\n" ..
|
||||
"and texture packs in a file manager / explorer.") .. "]"
|
||||
fs = fs .. "button[0,4;3.5,1;userdata;" .. fgettext("Open User Data Directory") .. "]"
|
||||
end
|
||||
|
||||
return fs
|
||||
end,
|
||||
cbf_button_handler = function(this, fields, name, tabdata)
|
||||
if fields.homepage then
|
||||
core.open_url("https://www.minetest.net")
|
||||
end
|
||||
|
||||
if fields.userdata then
|
||||
core.open_dir(core.get_user_path())
|
||||
end
|
||||
end,
|
||||
}
|
@ -50,12 +50,12 @@ local function get_formspec(tabview, name, tabdata)
|
||||
|
||||
packages = filterlist.create(get_data, pkgmgr.compare_package,
|
||||
is_equal, nil, {})
|
||||
|
||||
|
||||
local filename = core.get_clientmodpath() .. DIR_DELIM .. "mods.conf"
|
||||
|
||||
local conffile = Settings(filename)
|
||||
local mods = conffile:to_table()
|
||||
|
||||
|
||||
for i = 1, #packages_raw do
|
||||
local mod = packages_raw[i]
|
||||
if mod.is_clientside and not mod.is_modpack then
|
||||
@ -71,7 +71,7 @@ local function get_formspec(tabview, name, tabdata)
|
||||
mods["load_mod_" .. mod.name] = nil
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Remove mods that are not present anymore
|
||||
for key in pairs(mods) do
|
||||
if key:sub(1, 9) == "load_mod_" then
|
||||
@ -205,30 +205,44 @@ local function get_formspec(tabview, name, tabdata)
|
||||
return retval
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function handle_doubleclick(pkg, pkg_name)
|
||||
if pkg.type == "txp" then
|
||||
if core.settings:get("texture_path") == pkg.path then
|
||||
core.settings:set("texture_path", "")
|
||||
else
|
||||
core.settings:set("texture_path", pkg.path)
|
||||
end
|
||||
packages = nil
|
||||
elseif pkg.is_clientside then
|
||||
pkgmgr.enable_mod({data = {list = packages, selected_mod = pkg_name}})
|
||||
packages = nil
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function handle_buttons(tabview, fields, tabname, tabdata)
|
||||
if fields["pkglist"] ~= nil then
|
||||
local event = core.explode_table_event(fields["pkglist"])
|
||||
tabdata.selected_pkg = event.row
|
||||
local mod = packages:get_list()[tabdata.selected_pkg]
|
||||
|
||||
if event.type == "DCL" and mod.is_clientside then
|
||||
pkgmgr.enable_mod({data = {list = packages, selected_mod = tabdata.selected_pkg}})
|
||||
packages = nil
|
||||
if event.type == "DCL" then
|
||||
handle_doubleclick(packages:get_list()[tabdata.selected_pkg], tabdata.selected_pkg)
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
if fields.btn_mod_mgr_mp_enable ~= nil or
|
||||
fields.btn_mod_mgr_mp_disable ~= nil then
|
||||
pkgmgr.enable_mod({data = {list = packages, selected_mod = tabdata.selected_pkg}}, fields.btn_mod_mgr_mp_enable ~= nil)
|
||||
pkgmgr.enable_mod({data = {list = packages, selected_mod = tabdata.selected_pkg}},
|
||||
fields.btn_mod_mgr_mp_enable ~= nil)
|
||||
packages = nil
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
if fields.btn_mod_mgr_enable_mod ~= nil or
|
||||
fields.btn_mod_mgr_disable_mod ~= nil then
|
||||
pkgmgr.enable_mod({data = {list = packages, selected_mod = tabdata.selected_pkg}}, fields.btn_mod_mgr_enable_mod ~= nil)
|
||||
pkgmgr.enable_mod({data = {list = packages, selected_mod = tabdata.selected_pkg}},
|
||||
fields.btn_mod_mgr_enable_mod ~= nil)
|
||||
packages = nil
|
||||
return true
|
||||
end
|
||||
|
@ -18,6 +18,7 @@
|
||||
|
||||
local enable_gamebar = PLATFORM ~= "Android"
|
||||
local current_game, singleplayer_refresh_gamebar
|
||||
|
||||
if enable_gamebar then
|
||||
function current_game()
|
||||
local last_game_id = core.settings:get("menu_last_game")
|
||||
@ -115,7 +116,7 @@ local function get_formspec(tabview, name, tabdata)
|
||||
|
||||
retval = retval ..
|
||||
"button[3.9,3.8;2.8,1;world_delete;".. fgettext("Delete") .. "]" ..
|
||||
"button[6.55,3.8;2.8,1;world_configure;".. fgettext("Configure") .. "]" ..
|
||||
"button[6.55,3.8;2.8,1;world_configure;".. fgettext("Select Mods") .. "]" ..
|
||||
"button[9.2,3.8;2.8,1;world_create;".. fgettext("New") .. "]" ..
|
||||
"label[3.9,-0.05;".. fgettext("Select World:") .. "]"..
|
||||
"checkbox[0,-0.20;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
|
||||
|
@ -15,17 +15,50 @@
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_sorted_servers()
|
||||
local servers = {
|
||||
fav = {},
|
||||
public = {},
|
||||
incompatible = {}
|
||||
}
|
||||
|
||||
local favs = serverlistmgr.get_favorites()
|
||||
local taken_favs = {}
|
||||
local result = menudata.search_result or serverlistmgr.servers
|
||||
for _, server in ipairs(result) do
|
||||
server.is_favorite = false
|
||||
for index, fav in ipairs(favs) do
|
||||
if server.address == fav.address and server.port == fav.port then
|
||||
taken_favs[index] = true
|
||||
server.is_favorite = true
|
||||
break
|
||||
end
|
||||
end
|
||||
server.is_compatible = is_server_protocol_compat(server.proto_min, server.proto_max)
|
||||
if server.is_favorite then
|
||||
table.insert(servers.fav, server)
|
||||
elseif server.is_compatible then
|
||||
table.insert(servers.public, server)
|
||||
else
|
||||
table.insert(servers.incompatible, server)
|
||||
end
|
||||
end
|
||||
|
||||
if not menudata.search_result then
|
||||
for index, fav in ipairs(favs) do
|
||||
if not taken_favs[index] then
|
||||
table.insert(servers.fav, fav)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return servers
|
||||
end
|
||||
|
||||
local function get_formspec(tabview, name, tabdata)
|
||||
-- Update the cached supported proto info,
|
||||
-- it may have changed after a change by the settings menu.
|
||||
common_update_cached_supp_proto()
|
||||
local fav_selected
|
||||
if menudata.search_result then
|
||||
fav_selected = menudata.search_result[tabdata.fav_selected]
|
||||
else
|
||||
fav_selected = menudata.favorites[tabdata.fav_selected]
|
||||
end
|
||||
|
||||
if not tabdata.search_for then
|
||||
tabdata.search_for = ""
|
||||
@ -33,128 +66,221 @@ local function get_formspec(tabview, name, tabdata)
|
||||
|
||||
local retval =
|
||||
-- Search
|
||||
"field[0.15,0.075;5.91,1;te_search;;" .. core.formspec_escape(tabdata.search_for) .. "]" ..
|
||||
"button[5.62,-0.25;1.5,1;btn_mp_search;" .. fgettext("Search") .. "]" ..
|
||||
"image_button[6.97,-.165;.83,.83;" .. core.formspec_escape(defaulttexturedir .. "refresh.png")
|
||||
.. ";btn_mp_refresh;]" ..
|
||||
"field[0.25,0.25;7,0.75;te_search;;" .. core.formspec_escape(tabdata.search_for) .. "]" ..
|
||||
"container[7.25,0.25]" ..
|
||||
"image_button[0,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "search.png") .. ";btn_mp_search;]" ..
|
||||
"image_button[0.75,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "clear.png") .. ";btn_mp_clear;]" ..
|
||||
"image_button[1.5,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "refresh.png") .. ";btn_mp_refresh;]" ..
|
||||
"tooltip[btn_mp_clear;" .. fgettext("Clear") .. "]" ..
|
||||
"tooltip[btn_mp_search;" .. fgettext("Search") .. "]" ..
|
||||
"tooltip[btn_mp_refresh;" .. fgettext("Refresh") .. "]" ..
|
||||
"container_end[]" ..
|
||||
|
||||
"container[9.75,0]" ..
|
||||
"box[0,0;5.75,7;#666666]" ..
|
||||
|
||||
-- Address / Port
|
||||
"label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" ..
|
||||
"field[8,0.65;3.25,0.5;te_address;;" ..
|
||||
"label[0.25,0.35;" .. fgettext("Address") .. "]" ..
|
||||
"label[4.25,0.35;" .. fgettext("Port") .. "]" ..
|
||||
"field[0.25,0.5;4,0.75;te_address;;" ..
|
||||
core.formspec_escape(core.settings:get("address")) .. "]" ..
|
||||
"field[11.1,0.65;1.4,0.5;te_port;;" ..
|
||||
"field[4.25,0.5;1.25,0.75;te_port;;" ..
|
||||
core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
|
||||
|
||||
-- Name / Password
|
||||
"label[7.75,0.95;" .. fgettext("Name / Password") .. "]" ..
|
||||
"field[8,1.85;2.9,0.5;te_name;;" ..
|
||||
"label[0.25,1.55;" .. fgettext("Name") .. "]" ..
|
||||
"label[3,1.55;" .. fgettext("Password") .. "]" ..
|
||||
"field[0.25,1.75;2.75,0.75;te_name;;" ..
|
||||
core.formspec_escape(core.settings:get("name")) .. "]" ..
|
||||
"pwdfield[10.73,1.85;1.77,0.5;te_pwd;]" ..
|
||||
"pwdfield[3,1.75;2.5,0.75;te_pwd;]" ..
|
||||
|
||||
-- Description Background
|
||||
"box[7.73,2.25;4.25,2.6;#999999]"..
|
||||
"label[0.25,2.75;" .. fgettext("Server Description") .. "]" ..
|
||||
"box[0.25,3;5.25,2.75;#999999]"..
|
||||
|
||||
-- Connect
|
||||
"button[9.88,4.9;2.3,1;btn_mp_connect;" .. fgettext("Connect") .. "]"
|
||||
"button[3,6;2.5,0.75;btn_mp_connect;" .. fgettext("Connect") .. "]"
|
||||
|
||||
if tabdata.fav_selected and fav_selected then
|
||||
if tabdata.selected then
|
||||
if gamedata.fav then
|
||||
retval = retval .. "button[7.73,4.9;2.3,1;btn_delete_favorite;" ..
|
||||
retval = retval .. "button[0.25,6;2.5,0.75;btn_delete_favorite;" ..
|
||||
fgettext("Del. Favorite") .. "]"
|
||||
end
|
||||
if fav_selected.description then
|
||||
retval = retval .. "textarea[8.1,2.3;4.23,2.9;;;" ..
|
||||
core.formspec_escape((gamedata.serverdescription or ""), true) .. "]"
|
||||
if gamedata.serverdescription then
|
||||
retval = retval .. "textarea[0.25,3;5.25,2.75;;;" ..
|
||||
core.formspec_escape(gamedata.serverdescription) .. "]"
|
||||
end
|
||||
end
|
||||
|
||||
--favourites
|
||||
retval = retval .. "container_end[]"
|
||||
|
||||
-- Table
|
||||
retval = retval .. "tablecolumns[" ..
|
||||
image_column(fgettext("Favorite"), "favorite") .. ";" ..
|
||||
image_column(fgettext("Ping")) .. ",padding=0.25;" ..
|
||||
"color,span=3;" ..
|
||||
"text,align=right;" .. -- clients
|
||||
"text,align=center,padding=0.25;" .. -- "/"
|
||||
"text,align=right,padding=0.25;" .. -- clients_max
|
||||
image_column(fgettext("Creative mode"), "creative") .. ",padding=1;" ..
|
||||
image_column(fgettext("Damage enabled"), "damage") .. ",padding=0.25;" ..
|
||||
--~ PvP = Player versus Player
|
||||
image_column(fgettext("PvP enabled"), "pvp") .. ",padding=0.25;" ..
|
||||
"image,tooltip=" .. fgettext("Ping") .. "," ..
|
||||
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
|
||||
"1=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
|
||||
"2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
|
||||
"3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
|
||||
"4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png") .. "," ..
|
||||
"5=" .. core.formspec_escape(defaulttexturedir .. "server_favorite.png") .. "," ..
|
||||
"6=" .. core.formspec_escape(defaulttexturedir .. "server_public.png") .. "," ..
|
||||
"7=" .. core.formspec_escape(defaulttexturedir .. "server_incompatible.png") .. ";" ..
|
||||
"color,span=1;" ..
|
||||
"text,padding=1]" ..
|
||||
"table[-0.15,0.6;7.75,5.15;favourites;"
|
||||
"text,align=inline;"..
|
||||
"color,span=1;" ..
|
||||
"text,align=inline,width=4.25;" ..
|
||||
"image,tooltip=" .. fgettext("Creative mode") .. "," ..
|
||||
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
|
||||
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_creative.png") .. "," ..
|
||||
"align=inline,padding=0.25,width=1.5;" ..
|
||||
--~ PvP = Player versus Player
|
||||
"image,tooltip=" .. fgettext("Damage / PvP") .. "," ..
|
||||
"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
|
||||
"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_damage.png") .. "," ..
|
||||
"2=" .. core.formspec_escape(defaulttexturedir .. "server_flags_pvp.png") .. "," ..
|
||||
"align=inline,padding=0.25,width=1.5;" ..
|
||||
"color,align=inline,span=1;" ..
|
||||
"text,align=inline,padding=1]" ..
|
||||
"table[0.25,1;9.25,5.75;servers;"
|
||||
|
||||
if menudata.search_result then
|
||||
for i = 1, #menudata.search_result do
|
||||
local favs = core.get_favorites("local")
|
||||
local server = menudata.search_result[i]
|
||||
local servers = get_sorted_servers()
|
||||
|
||||
for fav_id = 1, #favs do
|
||||
if server.address == favs[fav_id].address and
|
||||
server.port == favs[fav_id].port then
|
||||
server.is_favorite = true
|
||||
end
|
||||
end
|
||||
local dividers = {
|
||||
fav = "5,#ffff00," .. fgettext("Favorites") .. ",,,0,0,,",
|
||||
public = "6,#4bdd42," .. fgettext("Public Servers") .. ",,,0,0,,",
|
||||
incompatible = "7,"..mt_color_grey.."," .. fgettext("Incompatible Servers") .. ",,,0,0,,"
|
||||
}
|
||||
local order = {"fav", "public", "incompatible"}
|
||||
|
||||
if i ~= 1 then
|
||||
retval = retval .. ","
|
||||
tabdata.lookup = {} -- maps row number to server
|
||||
local rows = {}
|
||||
for _, section in ipairs(order) do
|
||||
local section_servers = servers[section]
|
||||
if next(section_servers) ~= nil then
|
||||
rows[#rows + 1] = dividers[section]
|
||||
for _, server in ipairs(section_servers) do
|
||||
tabdata.lookup[#rows + 1] = server
|
||||
rows[#rows + 1] = render_serverlist_row(server)
|
||||
end
|
||||
|
||||
retval = retval .. render_serverlist_row(server, server.is_favorite)
|
||||
end
|
||||
elseif #menudata.favorites > 0 then
|
||||
local favs = core.get_favorites("local")
|
||||
if #favs > 0 then
|
||||
for i = 1, #favs do
|
||||
for j = 1, #menudata.favorites do
|
||||
if menudata.favorites[j].address == favs[i].address and
|
||||
menudata.favorites[j].port == favs[i].port then
|
||||
table.insert(menudata.favorites, i, table.remove(menudata.favorites, j))
|
||||
end
|
||||
end
|
||||
if favs[i].address ~= menudata.favorites[i].address then
|
||||
table.insert(menudata.favorites, i, favs[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
retval = retval .. render_serverlist_row(menudata.favorites[1], (#favs > 0))
|
||||
for i = 2, #menudata.favorites do
|
||||
retval = retval .. "," .. render_serverlist_row(menudata.favorites[i], (i <= #favs))
|
||||
end
|
||||
end
|
||||
|
||||
if tabdata.fav_selected then
|
||||
retval = retval .. ";" .. tabdata.fav_selected .. "]"
|
||||
retval = retval .. table.concat(rows, ",")
|
||||
|
||||
if tabdata.selected then
|
||||
retval = retval .. ";" .. tabdata.selected .. "]"
|
||||
else
|
||||
retval = retval .. ";0]"
|
||||
end
|
||||
|
||||
return retval
|
||||
return retval, "size[15.5,7,false]real_coordinates[true]"
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function main_button_handler(tabview, fields, name, tabdata)
|
||||
local serverlist = menudata.search_result or menudata.favorites
|
||||
|
||||
local function search_server_list(input)
|
||||
menudata.search_result = nil
|
||||
if #serverlistmgr.servers < 2 then
|
||||
return
|
||||
end
|
||||
|
||||
-- setup the keyword list
|
||||
local keywords = {}
|
||||
for word in input:gmatch("%S+") do
|
||||
word = word:gsub("(%W)", "%%%1")
|
||||
table.insert(keywords, word)
|
||||
end
|
||||
|
||||
if #keywords == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
menudata.search_result = {}
|
||||
|
||||
-- Search the serverlist
|
||||
local search_result = {}
|
||||
for i = 1, #serverlistmgr.servers do
|
||||
local server = serverlistmgr.servers[i]
|
||||
local found = 0
|
||||
for k = 1, #keywords do
|
||||
local keyword = keywords[k]
|
||||
if server.name then
|
||||
local sername = server.name:lower()
|
||||
local _, count = sername:gsub(keyword, keyword)
|
||||
found = found + count * 4
|
||||
end
|
||||
|
||||
if server.description then
|
||||
local desc = server.description:lower()
|
||||
local _, count = desc:gsub(keyword, keyword)
|
||||
found = found + count * 2
|
||||
end
|
||||
end
|
||||
if found > 0 then
|
||||
local points = (#serverlistmgr.servers - i) / 5 + found
|
||||
server.points = points
|
||||
table.insert(search_result, server)
|
||||
end
|
||||
end
|
||||
|
||||
if #search_result == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
table.sort(search_result, function(a, b)
|
||||
return a.points > b.points
|
||||
end)
|
||||
menudata.search_result = search_result
|
||||
end
|
||||
|
||||
local function set_selected_server(tabdata, idx, server)
|
||||
-- reset selection
|
||||
if idx == nil or server == nil then
|
||||
tabdata.selected = nil
|
||||
|
||||
core.settings:set("address", "")
|
||||
core.settings:set("remote_port", "30000")
|
||||
return
|
||||
end
|
||||
|
||||
local address = server.address
|
||||
local port = server.port
|
||||
gamedata.serverdescription = server.description
|
||||
|
||||
gamedata.fav = false
|
||||
for _, fav in ipairs(serverlistmgr.get_favorites()) do
|
||||
if address == fav.address and port == fav.port then
|
||||
gamedata.fav = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if address and port then
|
||||
core.settings:set("address", address)
|
||||
core.settings:set("remote_port", port)
|
||||
end
|
||||
tabdata.selected = idx
|
||||
end
|
||||
|
||||
local function main_button_handler(tabview, fields, name, tabdata)
|
||||
if fields.te_name then
|
||||
gamedata.playername = fields.te_name
|
||||
core.settings:set("name", fields.te_name)
|
||||
end
|
||||
|
||||
if fields.favourites then
|
||||
local event = core.explode_table_event(fields.favourites)
|
||||
local fav = serverlist[event.row]
|
||||
if fields.servers then
|
||||
local event = core.explode_table_event(fields.servers)
|
||||
local server = tabdata.lookup[event.row]
|
||||
|
||||
if event.type == "DCL" then
|
||||
if event.row <= #serverlist then
|
||||
if menudata.favorites_is_public and
|
||||
not is_server_protocol_compat_or_error(
|
||||
fav.proto_min, fav.proto_max) then
|
||||
if server then
|
||||
if event.type == "DCL" then
|
||||
if not is_server_protocol_compat_or_error(
|
||||
server.proto_min, server.proto_max) then
|
||||
return true
|
||||
end
|
||||
|
||||
gamedata.address = fav.address
|
||||
gamedata.port = fav.port
|
||||
gamedata.address = server.address
|
||||
gamedata.port = server.port
|
||||
gamedata.playername = fields.te_name
|
||||
gamedata.selected_world = 0
|
||||
|
||||
@ -162,150 +288,54 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
gamedata.password = fields.te_pwd
|
||||
end
|
||||
|
||||
gamedata.servername = fav.name
|
||||
gamedata.serverdescription = fav.description
|
||||
gamedata.servername = server.name
|
||||
gamedata.serverdescription = server.description
|
||||
|
||||
if gamedata.address and gamedata.port then
|
||||
core.settings:set("address", gamedata.address)
|
||||
core.settings:set("remote_port", gamedata.port)
|
||||
core.start()
|
||||
end
|
||||
return true
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if event.type == "CHG" then
|
||||
if event.row <= #serverlist then
|
||||
gamedata.fav = false
|
||||
local favs = core.get_favorites("local")
|
||||
local address = fav.address
|
||||
local port = fav.port
|
||||
gamedata.serverdescription = fav.description
|
||||
|
||||
for i = 1, #favs do
|
||||
if fav.address == favs[i].address and
|
||||
fav.port == favs[i].port then
|
||||
gamedata.fav = true
|
||||
end
|
||||
end
|
||||
|
||||
if address and port then
|
||||
core.settings:set("address", address)
|
||||
core.settings:set("remote_port", port)
|
||||
end
|
||||
tabdata.fav_selected = event.row
|
||||
if event.type == "CHG" then
|
||||
set_selected_server(tabdata, event.row, server)
|
||||
return true
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if fields.key_up or fields.key_down then
|
||||
local fav_idx = core.get_table_index("favourites")
|
||||
local fav = serverlist[fav_idx]
|
||||
|
||||
if fav_idx then
|
||||
if fields.key_up and fav_idx > 1 then
|
||||
fav_idx = fav_idx - 1
|
||||
elseif fields.key_down and fav_idx < #menudata.favorites then
|
||||
fav_idx = fav_idx + 1
|
||||
end
|
||||
else
|
||||
fav_idx = 1
|
||||
end
|
||||
|
||||
if not menudata.favorites or not fav then
|
||||
tabdata.fav_selected = 0
|
||||
return true
|
||||
end
|
||||
|
||||
local address = fav.address
|
||||
local port = fav.port
|
||||
gamedata.serverdescription = fav.description
|
||||
if address and port then
|
||||
core.settings:set("address", address)
|
||||
core.settings:set("remote_port", port)
|
||||
end
|
||||
|
||||
tabdata.fav_selected = fav_idx
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.btn_delete_favorite then
|
||||
local current_favourite = core.get_table_index("favourites")
|
||||
if not current_favourite then return end
|
||||
local idx = core.get_table_index("servers")
|
||||
if not idx then return end
|
||||
local server = tabdata.lookup[idx]
|
||||
if not server then return end
|
||||
|
||||
core.delete_favorite(current_favourite)
|
||||
asyncOnlineFavourites()
|
||||
tabdata.fav_selected = nil
|
||||
serverlistmgr.delete_favorite(server)
|
||||
-- the server at [idx+1] will be at idx once list is refreshed
|
||||
set_selected_server(tabdata, idx, tabdata.lookup[idx+1])
|
||||
return true
|
||||
end
|
||||
|
||||
core.settings:set("address", "")
|
||||
core.settings:set("remote_port", "30000")
|
||||
if fields.btn_mp_clear then
|
||||
tabdata.search_for = ""
|
||||
menudata.search_result = nil
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.btn_mp_search or fields.key_enter_field == "te_search" then
|
||||
tabdata.fav_selected = 1
|
||||
local input = fields.te_search:lower()
|
||||
tabdata.search_for = fields.te_search
|
||||
|
||||
if #menudata.favorites < 2 then
|
||||
return true
|
||||
search_server_list(fields.te_search:lower())
|
||||
if menudata.search_result then
|
||||
-- first server in row 2 due to header
|
||||
set_selected_server(tabdata, 2, menudata.search_result[1])
|
||||
end
|
||||
|
||||
menudata.search_result = {}
|
||||
|
||||
-- setup the keyword list
|
||||
local keywords = {}
|
||||
for word in input:gmatch("%S+") do
|
||||
word = word:gsub("(%W)", "%%%1")
|
||||
table.insert(keywords, word)
|
||||
end
|
||||
|
||||
if #keywords == 0 then
|
||||
menudata.search_result = nil
|
||||
return true
|
||||
end
|
||||
|
||||
-- Search the serverlist
|
||||
local search_result = {}
|
||||
for i = 1, #menudata.favorites do
|
||||
local server = menudata.favorites[i]
|
||||
local found = 0
|
||||
for k = 1, #keywords do
|
||||
local keyword = keywords[k]
|
||||
if server.name then
|
||||
local sername = server.name:lower()
|
||||
local _, count = sername:gsub(keyword, keyword)
|
||||
found = found + count * 4
|
||||
end
|
||||
|
||||
if server.description then
|
||||
local desc = server.description:lower()
|
||||
local _, count = desc:gsub(keyword, keyword)
|
||||
found = found + count * 2
|
||||
end
|
||||
end
|
||||
if found > 0 then
|
||||
local points = (#menudata.favorites - i) / 5 + found
|
||||
server.points = points
|
||||
table.insert(search_result, server)
|
||||
end
|
||||
end
|
||||
if #search_result > 0 then
|
||||
table.sort(search_result, function(a, b)
|
||||
return a.points > b.points
|
||||
end)
|
||||
menudata.search_result = search_result
|
||||
local first_server = search_result[1]
|
||||
core.settings:set("address", first_server.address)
|
||||
core.settings:set("remote_port", first_server.port)
|
||||
gamedata.serverdescription = first_server.description
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
if fields.btn_mp_refresh then
|
||||
asyncOnlineFavourites()
|
||||
serverlistmgr.sync()
|
||||
return true
|
||||
end
|
||||
|
||||
@ -314,43 +344,51 @@ local function main_button_handler(tabview, fields, name, tabdata)
|
||||
gamedata.playername = fields.te_name
|
||||
gamedata.password = fields.te_pwd
|
||||
gamedata.address = fields.te_address
|
||||
gamedata.port = fields.te_port
|
||||
gamedata.port = tonumber(fields.te_port)
|
||||
gamedata.selected_world = 0
|
||||
local fav_idx = core.get_table_index("favourites")
|
||||
local fav = serverlist[fav_idx]
|
||||
|
||||
if fav_idx and fav_idx <= #serverlist and
|
||||
fav.address == fields.te_address and
|
||||
fav.port == fields.te_port then
|
||||
local idx = core.get_table_index("servers")
|
||||
local server = idx and tabdata.lookup[idx]
|
||||
|
||||
gamedata.servername = fav.name
|
||||
gamedata.serverdescription = fav.description
|
||||
set_selected_server(tabdata)
|
||||
|
||||
if menudata.favorites_is_public and
|
||||
not is_server_protocol_compat_or_error(
|
||||
fav.proto_min, fav.proto_max) then
|
||||
if server and server.address == gamedata.address and
|
||||
server.port == gamedata.port then
|
||||
|
||||
serverlistmgr.add_favorite(server)
|
||||
|
||||
gamedata.servername = server.name
|
||||
gamedata.serverdescription = server.description
|
||||
|
||||
if not is_server_protocol_compat_or_error(
|
||||
server.proto_min, server.proto_max) then
|
||||
return true
|
||||
end
|
||||
else
|
||||
gamedata.servername = ""
|
||||
gamedata.serverdescription = ""
|
||||
|
||||
serverlistmgr.add_favorite({
|
||||
address = gamedata.address,
|
||||
port = gamedata.port,
|
||||
})
|
||||
end
|
||||
|
||||
core.settings:set("address", fields.te_address)
|
||||
core.settings:set("remote_port", fields.te_port)
|
||||
core.settings:set("address", gamedata.address)
|
||||
core.settings:set("remote_port", gamedata.port)
|
||||
|
||||
core.start()
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
local function on_change(type, old_tab, new_tab)
|
||||
if type == "LEAVE" then return end
|
||||
asyncOnlineFavourites()
|
||||
serverlistmgr.sync()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
return {
|
||||
name = "online",
|
||||
caption = fgettext("Join Game"),
|
||||
|
29
builtin/mainmenu/tests/favorites_wellformed.txt
Normal file
29
builtin/mainmenu/tests/favorites_wellformed.txt
Normal file
@ -0,0 +1,29 @@
|
||||
[server]
|
||||
|
||||
127.0.0.1
|
||||
30000
|
||||
|
||||
|
||||
[server]
|
||||
|
||||
localhost
|
||||
30000
|
||||
|
||||
|
||||
[server]
|
||||
|
||||
vps.rubenwardy.com
|
||||
30001
|
||||
|
||||
|
||||
[server]
|
||||
|
||||
gundul.ddnss.de
|
||||
39155
|
||||
|
||||
|
||||
[server]
|
||||
VanessaE's Dreambuilder creative Server
|
||||
daconcepts.com
|
||||
30000
|
||||
VanessaE's Dreambuilder creative-mode server. Lots of mods, whitelisted buckets.
|
36
builtin/mainmenu/tests/serverlistmgr_spec.lua
Normal file
36
builtin/mainmenu/tests/serverlistmgr_spec.lua
Normal file
@ -0,0 +1,36 @@
|
||||
_G.core = {}
|
||||
_G.unpack = table.unpack
|
||||
_G.serverlistmgr = {}
|
||||
|
||||
dofile("builtin/common/misc_helpers.lua")
|
||||
dofile("builtin/mainmenu/serverlistmgr.lua")
|
||||
|
||||
local base = "builtin/mainmenu/tests/"
|
||||
|
||||
describe("legacy favorites", function()
|
||||
it("loads well-formed correctly", function()
|
||||
local favs = serverlistmgr.read_legacy_favorites(base .. "favorites_wellformed.txt")
|
||||
|
||||
local expected = {
|
||||
{
|
||||
address = "127.0.0.1",
|
||||
port = 30000,
|
||||
},
|
||||
|
||||
{ address = "localhost", port = 30000 },
|
||||
|
||||
{ address = "vps.rubenwardy.com", port = 30001 },
|
||||
|
||||
{ address = "gundul.ddnss.de", port = 39155 },
|
||||
|
||||
{
|
||||
address = "daconcepts.com",
|
||||
port = 30000,
|
||||
name = "VanessaE's Dreambuilder creative Server",
|
||||
description = "VanessaE's Dreambuilder creative-mode server. Lots of mods, whitelisted buckets."
|
||||
},
|
||||
}
|
||||
|
||||
assert.same(expected, favs)
|
||||
end)
|
||||
end)
|
@ -15,6 +15,8 @@
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local S = core.get_translator("__builtin")
|
||||
|
||||
local function get_bool_default(name, default)
|
||||
local val = core.settings:get_bool(name)
|
||||
if val == nil then
|
||||
@ -40,9 +42,9 @@ function profiler.init_chatcommand()
|
||||
instrumentation.init_chatcommand()
|
||||
end
|
||||
|
||||
local param_usage = "print [filter] | dump [filter] | save [format [filter]] | reset"
|
||||
local param_usage = S("print [<filter>] | dump [<filter>] | save [<format> [<filter>]] | reset")
|
||||
core.register_chatcommand("profiler", {
|
||||
description = "handle the profiler and profiling data",
|
||||
description = S("Handle the profiler and profiling data"),
|
||||
params = param_usage,
|
||||
privs = { server=true },
|
||||
func = function(name, param)
|
||||
@ -51,21 +53,19 @@ function profiler.init_chatcommand()
|
||||
|
||||
if command == "dump" then
|
||||
core.log("action", reporter.print(sampler.profile, arg0))
|
||||
return true, "Statistics written to action log"
|
||||
return true, S("Statistics written to action log.")
|
||||
elseif command == "print" then
|
||||
return true, reporter.print(sampler.profile, arg0)
|
||||
elseif command == "save" then
|
||||
return reporter.save(sampler.profile, args[1] or "txt", args[2])
|
||||
elseif command == "reset" then
|
||||
sampler.reset()
|
||||
return true, "Statistics were reset"
|
||||
return true, S("Statistics were reset.")
|
||||
end
|
||||
|
||||
return false, string.format(
|
||||
"Usage: %s\n" ..
|
||||
"Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).",
|
||||
param_usage
|
||||
)
|
||||
return false,
|
||||
S("Usage: @1", param_usage) .. "\n" ..
|
||||
S("Format can be one of txt, csv, lua, json, json_pretty (structures may be subject to change).")
|
||||
end
|
||||
})
|
||||
|
||||
|
@ -160,6 +160,7 @@ local function init()
|
||||
-- Simple iteration would ignore lookup via __index.
|
||||
local entity_instrumentation = {
|
||||
"on_activate",
|
||||
"on_deactivate",
|
||||
"on_step",
|
||||
"on_punch",
|
||||
"on_rightclick",
|
||||
|
@ -15,6 +15,10 @@
|
||||
--with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
local S = core.get_translator("__builtin")
|
||||
-- Note: In this file, only messages are translated
|
||||
-- but not the table itself, to keep it simple.
|
||||
|
||||
local DIR_DELIM, LINE_DELIM = DIR_DELIM, "\n"
|
||||
local table, unpack, string, pairs, io, os = table, unpack, string, pairs, io, os
|
||||
local rep, sprintf, tonumber = string.rep, string.format, tonumber
|
||||
@ -104,11 +108,11 @@ local TxtFormatter = Formatter:new {
|
||||
end,
|
||||
format = function(self, filter)
|
||||
local profile = self.profile
|
||||
self:print("Values below show absolute/relative times spend per server step by the instrumented function.")
|
||||
self:print("A total of %d samples were taken", profile.stats_total.samples)
|
||||
self:print(S("Values below show absolute/relative times spend per server step by the instrumented function."))
|
||||
self:print(S("A total of @1 sample(s) were taken.", profile.stats_total.samples))
|
||||
|
||||
if filter then
|
||||
self:print("The output is limited to '%s'", filter)
|
||||
self:print(S("The output is limited to '@1'.", filter))
|
||||
end
|
||||
|
||||
self:print()
|
||||
@ -259,19 +263,18 @@ function reporter.save(profile, format, filter)
|
||||
|
||||
local output, io_err = io.open(path, "w")
|
||||
if not output then
|
||||
return false, "Saving of profile failed with: " .. io_err
|
||||
return false, S("Saving of profile failed: @1", io_err)
|
||||
end
|
||||
local content, err = serialize_profile(profile, format, filter)
|
||||
if not content then
|
||||
output:close()
|
||||
return false, "Saving of profile failed with: " .. err
|
||||
return false, S("Saving of profile failed: @1", err)
|
||||
end
|
||||
output:write(content)
|
||||
output:close()
|
||||
|
||||
local logmessage = "Profile saved to " .. path
|
||||
core.log("action", logmessage)
|
||||
return true, logmessage
|
||||
core.log("action", "Profile saved to " .. path)
|
||||
return true, S("Profile saved to @1", path)
|
||||
end
|
||||
|
||||
return reporter
|
||||
|
@ -75,7 +75,7 @@ free_move (Flying) bool false
|
||||
# If enabled, makes move directions relative to the player's pitch when flying or swimming.
|
||||
pitch_move (Pitch move mode) bool false
|
||||
|
||||
# Fast movement (via the "special" key).
|
||||
# Fast movement (via the "Aux1" key).
|
||||
# This requires the "fast" privilege on the server.
|
||||
fast_move (Fast movement) bool false
|
||||
|
||||
@ -99,14 +99,14 @@ invert_mouse (Invert mouse) bool false
|
||||
# Mouse sensitivity multiplier.
|
||||
mouse_sensitivity (Mouse sensitivity) float 0.2
|
||||
|
||||
# If enabled, "special" key instead of "sneak" key is used for climbing down and
|
||||
# If enabled, "Aux1" key instead of "Sneak" key is used for climbing down and
|
||||
# descending.
|
||||
aux1_descends (Special key for climbing/descending) bool false
|
||||
aux1_descends (Aux1 key for climbing/descending) bool false
|
||||
|
||||
# Double-tapping the jump key toggles fly mode.
|
||||
doubletap_jump (Double tap jump for fly) bool false
|
||||
|
||||
# If disabled, "special" key is used to fly fast if both fly and fast mode are
|
||||
# If disabled, "Aux1" key is used to fly fast if both fly and fast mode are
|
||||
# enabled.
|
||||
always_fly_fast (Always fly and fast) bool true
|
||||
|
||||
@ -135,9 +135,9 @@ touchscreen_threshold (Touch screen threshold) int 20 0 100
|
||||
# If disabled, virtual joystick will center to first-touch's position.
|
||||
fixed_virtual_joystick (Fixed virtual joystick) bool false
|
||||
|
||||
# (Android) Use virtual joystick to trigger "aux" button.
|
||||
# If enabled, virtual joystick will also tap "aux" button when out of main circle.
|
||||
virtual_joystick_triggers_aux (Virtual joystick triggers aux button) bool false
|
||||
# (Android) Use virtual joystick to trigger "Aux1" button.
|
||||
# If enabled, virtual joystick will also tap "Aux1" button when out of main circle.
|
||||
virtual_joystick_triggers_aux1 (Virtual joystick triggers Aux1 button) bool false
|
||||
|
||||
# Enable joysticks
|
||||
enable_joysticks (Enable joysticks) bool false
|
||||
@ -152,6 +152,9 @@ joystick_type (Joystick type) enum auto auto,generic,xbox
|
||||
# when holding down a joystick button combination.
|
||||
repeat_joystick_button_time (Joystick button repetition interval) float 0.17 0.001
|
||||
|
||||
# The deadzone of the joystick
|
||||
joystick_deadzone (Joystick deadzone) int 2048
|
||||
|
||||
# The sensitivity of the joystick axes for moving the
|
||||
# ingame view frustum around.
|
||||
joystick_frustum_sensitivity (Joystick frustum sensitivity) float 170
|
||||
@ -200,7 +203,7 @@ keymap_special_inventory (Special inventory key) key KEY_KEY_O
|
||||
|
||||
# Key for moving fast in fast mode.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
keymap_special1 (Special key) key KEY_KEY_E
|
||||
keymap_aux1 (Aux1 key) key KEY_KEY_E
|
||||
|
||||
# Key for opening the chat window.
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
@ -460,6 +463,10 @@ keymap_decrease_viewing_range_min (View range decrease key) key -
|
||||
|
||||
[**Basic]
|
||||
|
||||
# Whether nametag backgrounds should be shown by default.
|
||||
# Mods may still set a background.
|
||||
show_nametag_backgrounds (Show nametag backgrounds by default) bool true
|
||||
|
||||
# Enable vertex buffer objects.
|
||||
# This should greatly improve graphics performance.
|
||||
enable_vbo (VBO) bool true
|
||||
@ -509,18 +516,17 @@ bilinear_filter (Bilinear filtering) bool false
|
||||
trilinear_filter (Trilinear filtering) bool false
|
||||
|
||||
# Filtered textures can blend RGB values with fully-transparent neighbors,
|
||||
# which PNG optimizers usually discard, sometimes resulting in a dark or
|
||||
# light edge to transparent textures. Apply this filter to clean that up
|
||||
# at texture load time.
|
||||
# which PNG optimizers usually discard, often resulting in dark or
|
||||
# light edges to transparent textures. Apply a filter to clean that up
|
||||
# at texture load time. This is automatically enabled if mipmapping is enabled.
|
||||
texture_clean_transparent (Clean transparent textures) bool false
|
||||
|
||||
# When using bilinear/trilinear/anisotropic filters, low-resolution textures
|
||||
# can be blurred, so automatically upscale them with nearest-neighbor
|
||||
# interpolation to preserve crisp pixels. This sets the minimum texture size
|
||||
# for the upscaled textures; higher values look sharper, but require more
|
||||
# memory. Powers of 2 are recommended. Setting this higher than 1 may not
|
||||
# have a visible effect unless bilinear/trilinear/anisotropic filtering is
|
||||
# enabled.
|
||||
# memory. Powers of 2 are recommended. This setting is ONLY applies if
|
||||
# bilinear/trilinear/anisotropic filtering is enabled.
|
||||
# This is also used as the base node texture size for world-aligned
|
||||
# texture autoscaling.
|
||||
texture_min_size (Minimum texture size) int 64
|
||||
@ -529,8 +535,8 @@ texture_min_size (Minimum texture size) int 64
|
||||
# This algorithm smooths out the 3D viewport while keeping the image sharp,
|
||||
# but it doesn't affect the insides of textures
|
||||
# (which is especially noticeable with transparent textures).
|
||||
# This option is experimental and might cause visible spaces between blocks
|
||||
# when set above 0.
|
||||
# Visible spaces appear between nodes when shaders are disabled.
|
||||
# If set to 0, MSAA is disabled.
|
||||
# A restart is required after changing this option.
|
||||
fsaa (FSAA) enum 0 0,1,2,4,8,16
|
||||
|
||||
@ -667,7 +673,7 @@ lighting_boost_spread (Light curve boost spread) float 0.2 0.0 0.4
|
||||
# Path to texture directory. All textures are first searched from here.
|
||||
texture_path (Texture path) path
|
||||
|
||||
# The rendering back-end for Irrlicht.
|
||||
# The rendering back-end.
|
||||
# A restart is required after changing this.
|
||||
# Note: On Android, stick with OGLES1 if unsure! App may fail to start otherwise.
|
||||
# On other platforms, OpenGL is recommended.
|
||||
@ -759,7 +765,7 @@ mesh_generation_interval (Mapblock mesh generation delay) int 0 0 50
|
||||
# Size of the MapBlock cache of the mesh generator. Increasing this will
|
||||
# increase the cache hit %, reducing the data being copied from the main
|
||||
# thread, thus reducing jitter.
|
||||
meshgen_block_cache_size (Mapblock mesh generator's MapBlock cache size in MB) int 40 0 1000
|
||||
meshgen_block_cache_size (Mapblock mesh generator's MapBlock cache size in MB) int 20 0 1000
|
||||
|
||||
# Enables minimap.
|
||||
enable_minimap (Minimap) bool true
|
||||
@ -864,7 +870,7 @@ font_path (Regular font path) filepath fonts/Arimo-Regular.ttf
|
||||
|
||||
font_path_bold (Bold font path) filepath fonts/Arimo-Bold.ttf
|
||||
font_path_italic (Italic font path) filepath fonts/Arimo-Italic.ttf
|
||||
font_path_bolditalic (Bold and italic font path) filepath fonts/Arimo-BoldItalic.ttf
|
||||
font_path_bold_italic (Bold and italic font path) filepath fonts/Arimo-BoldItalic.ttf
|
||||
|
||||
# Font size of the monospace font in point (pt).
|
||||
mono_font_size (Monospace font size) int 15 1
|
||||
@ -877,16 +883,7 @@ mono_font_path (Monospace font path) filepath fonts/Cousine-Regular.ttf
|
||||
|
||||
mono_font_path_bold (Bold monospace font path) filepath fonts/Cousine-Bold.ttf
|
||||
mono_font_path_italic (Italic monospace font path) filepath fonts/Cousine-Italic.ttf
|
||||
mono_font_path_bolditalic (Bold and italic monospace font path) filepath fonts/Cousine-BoldItalic.ttf
|
||||
|
||||
# Font size of the fallback font in point (pt).
|
||||
fallback_font_size (Fallback font size) int 15 1
|
||||
|
||||
# Shadow offset (in pixels) of the fallback font. If 0, then shadow will not be drawn.
|
||||
fallback_font_shadow (Fallback font shadow) int 1
|
||||
|
||||
# Opaqueness (alpha) of the shadow behind the fallback font, between 0 and 255.
|
||||
fallback_font_shadow_alpha (Fallback font shadow alpha) int 128 0 255
|
||||
mono_font_path_bold_italic (Bold and italic monospace font path) filepath fonts/Cousine-BoldItalic.ttf
|
||||
|
||||
# Path of the fallback font.
|
||||
# If “freetype” setting is enabled: Must be a TrueType font.
|
||||
@ -973,7 +970,7 @@ serverlist_url (Serverlist URL) string servers.minetest.net
|
||||
|
||||
# File in client/serverlist/ that contains your favorite servers displayed in the
|
||||
# Multiplayer Tab.
|
||||
serverlist_file (Serverlist file) string favoriteservers.txt
|
||||
serverlist_file (Serverlist file) string favoriteservers.json
|
||||
|
||||
# Maximum size of the out chat queue.
|
||||
# 0 to disable queueing and -1 to make the queue size unlimited.
|
||||
@ -1049,7 +1046,7 @@ ipv6_server (IPv6 server) bool false
|
||||
# Maximum number of blocks that are simultaneously sent per client.
|
||||
# The maximum total count is calculated dynamically:
|
||||
# max_total = ceil((#clients + max_users) * per_client / 4)
|
||||
max_simultaneous_block_sends_per_client (Maximum simultaneous block sends per client) int 128
|
||||
max_simultaneous_block_sends_per_client (Maximum simultaneous block sends per client) int 40
|
||||
|
||||
# To reduce lag, block transfers are slowed down when a player is building something.
|
||||
# This determines how long they are slowed down after placing or removing a node.
|
||||
@ -1060,6 +1057,13 @@ full_block_send_enable_min_time_from_building (Delay in sending blocks after bui
|
||||
# client number.
|
||||
max_packets_per_iteration (Max. packets per iteration) int 1024
|
||||
|
||||
# ZLib compression level to use when sending mapblocks to the client.
|
||||
# -1 - Zlib's default compression level
|
||||
# 0 - no compresson, fastest
|
||||
# 9 - best compression, slowest
|
||||
# (levels 1-3 use Zlib's "fast" method, 4-9 use the normal method)
|
||||
map_compression_level_net (Map Compression Level for Network Transfer) int -1 -1 9
|
||||
|
||||
[*Game]
|
||||
|
||||
# Default game when creating a new world.
|
||||
@ -1087,7 +1091,7 @@ default_stack_max (Default stack size) int 99
|
||||
# Enable players getting damage and dying.
|
||||
enable_damage (Damage) bool false
|
||||
|
||||
# Enable creative mode for new created maps.
|
||||
# Enable creative mode for all players
|
||||
creative_mode (Creative) bool false
|
||||
|
||||
# A chosen map seed for a new map, leave empty for random.
|
||||
@ -1134,6 +1138,10 @@ enable_rollback_recording (Rollback recording) bool false
|
||||
# @name, @message, @timestamp (optional)
|
||||
chat_message_format (Chat message format) string <@name> @message
|
||||
|
||||
# If the execution of a chat command takes longer than this specified time in
|
||||
# seconds, add the time information to the chat command message
|
||||
chatcommand_msg_time_threshold (Chat command time message threshold) float 0.1
|
||||
|
||||
# A message to be displayed to all clients when the server shuts down.
|
||||
kick_msg_shutdown (Shutdown message) string Server shutting down.
|
||||
|
||||
@ -1255,6 +1263,13 @@ max_objects_per_block (Maximum objects per block) int 64
|
||||
# See https://www.sqlite.org/pragma.html#pragma_synchronous
|
||||
sqlite_synchronous (Synchronous SQLite) enum 2 0,1,2
|
||||
|
||||
# ZLib compression level to use when saving mapblocks to disk.
|
||||
# -1 - Zlib's default compression level
|
||||
# 0 - no compresson, fastest
|
||||
# 9 - best compression, slowest
|
||||
# (levels 1-3 use Zlib's "fast" method, 4-9 use the normal method)
|
||||
map_compression_level_disk (Map Compression Level for Disk Storage) int 3 -1 9
|
||||
|
||||
# Length of a server tick and the interval at which objects are generally updated over
|
||||
# network.
|
||||
dedicated_server_step (Dedicated server step) float 0.09
|
||||
@ -1385,7 +1400,7 @@ name (Player name) string
|
||||
|
||||
# Set the language. Leave empty to use the system language.
|
||||
# A restart is required after changing this.
|
||||
language (Language) enum ,ar,ca,cs,da,de,dv,el,en,eo,es,et,eu,fil,fr,hu,id,it,ja,ja_KS,jbo,kk,kn,lo,lt,ms,my,nb,nl,nn,pl,pt,pt_BR,ro,ru,sl,sr_Cyrl,sv,sw,th,tr,uk,vi
|
||||
language (Language) enum ,be,bg,ca,cs,da,de,el,en,eo,es,et,eu,fi,fr,gd,gl,hu,id,it,ja,jbo,kk,ko,lt,lv,ms,nb,nl,nn,pl,pt,pt_BR,ro,ru,sk,sl,sr_Cyrl,sr_Latn,sv,sw,tr,uk,vi,zh_CN,zh_TW
|
||||
|
||||
# Level of logging to be written to debug.txt:
|
||||
# - <nothing> (no logging)
|
||||
@ -1412,9 +1427,8 @@ enable_ipv6 (IPv6) bool true
|
||||
|
||||
[*Advanced]
|
||||
|
||||
# Default timeout for cURL, stated in milliseconds.
|
||||
# Only has an effect if compiled with cURL.
|
||||
curl_timeout (cURL timeout) int 5000
|
||||
# Maximum time an interactive request (e.g. server list fetch) may take, stated in milliseconds.
|
||||
curl_timeout (cURL interactive timeout) int 20000
|
||||
|
||||
# Limits number of parallel HTTP requests. Affects:
|
||||
# - Media fetch if server uses remote_media setting.
|
||||
@ -1423,7 +1437,7 @@ curl_timeout (cURL timeout) int 5000
|
||||
# Only has an effect if compiled with cURL.
|
||||
curl_parallel_limit (cURL parallel limit) int 8
|
||||
|
||||
# Maximum time in ms a file download (e.g. a mod download) may take.
|
||||
# Maximum time a file download (e.g. a mod download) may take, stated in milliseconds.
|
||||
curl_file_download_timeout (cURL file download timeout) int 300000
|
||||
|
||||
# Makes DirectX work with LuaJIT. Disable if it causes troubles.
|
||||
@ -2203,6 +2217,7 @@ contentdb_url (ContentDB URL) string https://content.minetest.net
|
||||
contentdb_flag_blacklist (ContentDB Flag Blacklist) string nonfree, desktop_default
|
||||
|
||||
# Maximum number of concurrent downloads. Downloads exceeding this limit will be queued.
|
||||
# This should be lower than curl_parallel_limit.
|
||||
contentdb_max_concurrent_downloads (ContentDB Max Concurrent Downloads) int 3
|
||||
|
||||
[Cheat Menu]
|
||||
@ -2230,6 +2245,12 @@ cheat_menu_selected_font_color (Selected font color) v3f 255, 252, 88
|
||||
|
||||
cheat_menu_selected_font_color_alpha (Selected font color alpha) int 255
|
||||
|
||||
cheat_menu_head_height (Head height) int 50
|
||||
|
||||
cheat_menu_entry_height (Entry height) int 40
|
||||
|
||||
cheat_menu_entry_width (Entry width) int 200
|
||||
|
||||
[Cheats]
|
||||
|
||||
fullbright (Fullbright) bool false
|
||||
@ -2252,19 +2273,13 @@ prevent_natural_damage (NoFallDamage) bool true
|
||||
|
||||
freecam (Freecam) bool false
|
||||
|
||||
killaura (Killaura) bool false
|
||||
|
||||
no_hurt_cam (NoHurtCam) bool false
|
||||
|
||||
increase_tool_range (IncreasedRange) bool true
|
||||
|
||||
increase_tool_range_plus (IncreasedRangePlus) bool true
|
||||
|
||||
hud_flags_bypass (HUDBypass) bool true
|
||||
|
||||
antiknockback (AntiKnockback) bool false
|
||||
|
||||
entity_speed (GodMode) bool false
|
||||
entity_speed (EntitySpeed) bool false
|
||||
|
||||
jesus (Jesus) bool false
|
||||
|
||||
@ -2276,78 +2291,16 @@ coords (Coords) bool false
|
||||
|
||||
point_liquids (PointLiquids) bool false
|
||||
|
||||
log_particles (ParticleExploit) bool false
|
||||
|
||||
spamclick (FastHit) bool false
|
||||
|
||||
no_force_rotate (NoForceRotate) bool false
|
||||
|
||||
no_slow (NoSlow) bool false
|
||||
|
||||
ignore_status_messages (IgnoreStatus) bool true
|
||||
|
||||
mark_deathmessages (Deathmessages) bool true
|
||||
|
||||
autosneak (AutoSneak) bool false
|
||||
|
||||
autoeject (AutoEject) bool false
|
||||
|
||||
eject_items (AutoEject Items) string
|
||||
|
||||
autotool (AutoTool) bool false
|
||||
|
||||
autorespawn (AutoRespawn) bool false
|
||||
|
||||
scaffold (Scaffold) bool false
|
||||
|
||||
scaffold_plus (ScaffoldPlus) bool false
|
||||
|
||||
block_water (BlockWater) bool false
|
||||
|
||||
autotnt (PlaceOnTop) bool false
|
||||
|
||||
replace (Replace) bool false
|
||||
|
||||
crystal_pvp (CrystalPvP) bool false
|
||||
|
||||
autototem (AutoTotem) bool false
|
||||
|
||||
dont_point_nodes (ThroughWalls) bool false
|
||||
|
||||
strip (Strip) bool false
|
||||
|
||||
autorefill (AutoRefill) bool false
|
||||
|
||||
nuke (Nuke) bool false
|
||||
|
||||
chat_color (Chat Color) string rainbow
|
||||
|
||||
use_chat_color (ColoredChat) bool false
|
||||
|
||||
chat_reverse (ReversedChat) bool false
|
||||
|
||||
forcefield (Forcefield) bool false
|
||||
|
||||
friendlist (Killaura / Forcefield Friendlist) string
|
||||
|
||||
cheat_hud (CheatHUD) bool true
|
||||
|
||||
node_esp_nodes (NodeESP Nodes) string
|
||||
|
||||
autosprint (AutoSprint) bool false
|
||||
|
||||
override_speed (SpeedOverride) bool false
|
||||
|
||||
override_jump (JumpOverride) bool false
|
||||
|
||||
override_gravity (GravityOverride) bool false
|
||||
|
||||
override_speed_factor (SpeedOverride Factor) float 1.2
|
||||
|
||||
override_jump_factor (JumpOverride Factor) float 2.0
|
||||
|
||||
override_gravity_factor (GravityOverride) float 0.8
|
||||
|
||||
jetpack (JetPack) bool false
|
||||
|
||||
autohit (AutoHit) bool false
|
||||
@ -2370,4 +2323,6 @@ entity_esp_color (EntityESP Color) v3f 255, 255, 255
|
||||
|
||||
player_esp_color (PlayerESP Color) v3f 0, 255, 0
|
||||
|
||||
noweather (NoWeather) bool false
|
||||
tool_range (Additional Tool Range) int 2
|
||||
|
||||
reach (Reach) bool false
|
||||
|
@ -6,7 +6,7 @@ uniform sampler2D textureFlags;
|
||||
#define rightImage normalTexture
|
||||
#define maskImage textureFlags
|
||||
|
||||
varying mediump vec2 varTexCoord;
|
||||
varying mediump vec4 varTexCoord;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
|
@ -1,4 +1,4 @@
|
||||
varying mediump vec2 varTexCoord;
|
||||
varying mediump vec4 varTexCoord;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
|
@ -3,5 +3,9 @@ varying lowp vec4 varColor;
|
||||
void main(void)
|
||||
{
|
||||
gl_Position = mWorldViewProj * inVertexPosition;
|
||||
#ifdef GL_ES
|
||||
varColor = inVertexColor.bgra;
|
||||
#else
|
||||
varColor = inVertexColor;
|
||||
#endif
|
||||
}
|
||||
|
@ -7,5 +7,9 @@ void main(void)
|
||||
{
|
||||
varTexCoord = inTexCoord0.st;
|
||||
gl_Position = mWorldViewProj * inVertexPosition;
|
||||
#ifdef GL_ES
|
||||
varColor = inVertexColor.bgra;
|
||||
#else
|
||||
varColor = inVertexColor;
|
||||
#endif
|
||||
}
|
||||
|
@ -16,13 +16,17 @@ varying vec3 vPosition;
|
||||
// precision must be considered).
|
||||
varying vec3 worldPosition;
|
||||
varying lowp vec4 varColor;
|
||||
#ifdef GL_ES
|
||||
varying mediump vec2 varTexCoord;
|
||||
#else
|
||||
centroid varying vec2 varTexCoord;
|
||||
#endif
|
||||
varying vec3 eyeVec;
|
||||
|
||||
const float fogStart = FOG_START;
|
||||
const float fogShadingParameter = 1.0 / ( 1.0 - fogStart);
|
||||
|
||||
#ifdef ENABLE_TONE_MAPPING
|
||||
#if ENABLE_TONE_MAPPING
|
||||
|
||||
/* Hable's UC2 Tone mapping parameters
|
||||
A = 0.22;
|
||||
@ -46,7 +50,7 @@ vec4 applyToneMapping(vec4 color)
|
||||
const float gamma = 1.6;
|
||||
const float exposureBias = 5.5;
|
||||
color.rgb = uncharted2Tonemap(exposureBias * color.rgb);
|
||||
// Precalculated white_scale from
|
||||
// Precalculated white_scale from
|
||||
//vec3 whiteScale = 1.0 / uncharted2Tonemap(vec3(W));
|
||||
vec3 whiteScale = vec3(1.036015346);
|
||||
color.rgb *= whiteScale;
|
||||
@ -72,8 +76,8 @@ void main(void)
|
||||
color = base.rgb;
|
||||
|
||||
vec4 col = vec4(color.rgb * varColor.rgb, 1.0);
|
||||
|
||||
#ifdef ENABLE_TONE_MAPPING
|
||||
|
||||
#if ENABLE_TONE_MAPPING
|
||||
col = applyToneMapping(col);
|
||||
#endif
|
||||
|
||||
|
@ -16,7 +16,14 @@ varying vec3 vPosition;
|
||||
// precision must be considered).
|
||||
varying vec3 worldPosition;
|
||||
varying lowp vec4 varColor;
|
||||
// The centroid keyword ensures that after interpolation the texture coordinates
|
||||
// lie within the same bounds when MSAA is en- and disabled.
|
||||
// This fixes the stripes problem with nearest-neighbour textures and MSAA.
|
||||
#ifdef GL_ES
|
||||
varying mediump vec2 varTexCoord;
|
||||
#else
|
||||
centroid varying vec2 varTexCoord;
|
||||
#endif
|
||||
varying vec3 eyeVec;
|
||||
|
||||
// Color of the light emitted by the light sources.
|
||||
@ -139,10 +146,14 @@ void main(void)
|
||||
// the brightness, so now we have to multiply these
|
||||
// colors with the color of the incoming light.
|
||||
// The pre-baked colors are halved to prevent overflow.
|
||||
vec4 color;
|
||||
#ifdef GL_ES
|
||||
vec4 color = inVertexColor.bgra;
|
||||
#else
|
||||
vec4 color = inVertexColor;
|
||||
#endif
|
||||
// The alpha gives the ratio of sunlight in the incoming light.
|
||||
float nightRatio = 1.0 - inVertexColor.a;
|
||||
color.rgb = inVertexColor.rgb * (inVertexColor.a * dayLight.rgb +
|
||||
float nightRatio = 1.0 - color.a;
|
||||
color.rgb = color.rgb * (color.a * dayLight.rgb +
|
||||
nightRatio * artificialLight.rgb) * 2.0;
|
||||
color.a = 1.0;
|
||||
|
||||
|
@ -9,7 +9,11 @@ varying vec3 vNormal;
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
varying lowp vec4 varColor;
|
||||
#ifdef GL_ES
|
||||
varying mediump vec2 varTexCoord;
|
||||
#else
|
||||
centroid varying vec2 varTexCoord;
|
||||
#endif
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying float vIDiff;
|
||||
@ -19,7 +23,7 @@ const float BS = 10.0;
|
||||
const float fogStart = FOG_START;
|
||||
const float fogShadingParameter = 1.0 / (1.0 - fogStart);
|
||||
|
||||
#ifdef ENABLE_TONE_MAPPING
|
||||
#if ENABLE_TONE_MAPPING
|
||||
|
||||
/* Hable's UC2 Tone mapping parameters
|
||||
A = 0.22;
|
||||
@ -43,7 +47,7 @@ vec4 applyToneMapping(vec4 color)
|
||||
const float gamma = 1.6;
|
||||
const float exposureBias = 5.5;
|
||||
color.rgb = uncharted2Tonemap(exposureBias * color.rgb);
|
||||
// Precalculated white_scale from
|
||||
// Precalculated white_scale from
|
||||
//vec3 whiteScale = 1.0 / uncharted2Tonemap(vec3(W));
|
||||
vec3 whiteScale = vec3(1.036015346);
|
||||
color.rgb *= whiteScale;
|
||||
@ -75,7 +79,7 @@ void main(void)
|
||||
|
||||
col.rgb *= emissiveColor.rgb * vIDiff;
|
||||
|
||||
#ifdef ENABLE_TONE_MAPPING
|
||||
#if ENABLE_TONE_MAPPING
|
||||
col = applyToneMapping(col);
|
||||
#endif
|
||||
|
||||
|
@ -7,7 +7,11 @@ varying vec3 vNormal;
|
||||
varying vec3 vPosition;
|
||||
varying vec3 worldPosition;
|
||||
varying lowp vec4 varColor;
|
||||
#ifdef GL_ES
|
||||
varying mediump vec2 varTexCoord;
|
||||
#else
|
||||
centroid varying vec2 varTexCoord;
|
||||
#endif
|
||||
|
||||
varying vec3 eyeVec;
|
||||
varying float vIDiff;
|
||||
@ -45,5 +49,9 @@ void main(void)
|
||||
: directional_ambient(normalize(inVertexNormal));
|
||||
#endif
|
||||
|
||||
#ifdef GL_ES
|
||||
varColor = inVertexColor.bgra;
|
||||
#else
|
||||
varColor = inVertexColor;
|
||||
#endif
|
||||
}
|
||||
|
@ -6,5 +6,9 @@ void main(void)
|
||||
varTexCoord = inTexCoord0.st;
|
||||
gl_Position = mWorldViewProj * inVertexPosition;
|
||||
|
||||
#ifdef GL_ES
|
||||
varColor = inVertexColor.bgra;
|
||||
#else
|
||||
varColor = inVertexColor;
|
||||
#endif
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ minetest.register_chatcommand("place", {
|
||||
minetest.register_chatcommand("screenshot", {
|
||||
description = "asdf",
|
||||
func = function()
|
||||
minetest.take_screenshot()
|
||||
minetest.make_screenshot()
|
||||
end,
|
||||
})
|
||||
|
||||
|
1
clientmods/preview/mod.conf
Normal file
1
clientmods/preview/mod.conf
Normal file
@ -0,0 +1 @@
|
||||
name = preview
|
@ -31,7 +31,7 @@ minetest.register_globalstep(function()
|
||||
minetest.after("15.0",function()
|
||||
minetest.hide_huds()
|
||||
--minetest.display_chat_message("\n\n\n\n\n\n\n\n\n")
|
||||
minetest.after("0.05",minetest.take_screenshot)
|
||||
minetest.after("0.05",minetest.make_screenshot)
|
||||
minetest.after("0.1",function()
|
||||
minetest.show_huds()
|
||||
end)
|
||||
|
@ -12,8 +12,6 @@ if(ENABLE_SYSTEM_GMP)
|
||||
else()
|
||||
message (STATUS "Detecting GMP from system failed.")
|
||||
endif()
|
||||
else()
|
||||
message (STATUS "Detecting GMP from system disabled! (ENABLE_SYSTEM_GMP=0)")
|
||||
endif()
|
||||
|
||||
if(NOT USE_SYSTEM_GMP)
|
||||
|
@ -42,15 +42,6 @@ if(WIN32)
|
||||
NAMES ${GETTEXT_LIB_NAMES}
|
||||
PATHS "${CUSTOM_GETTEXT_PATH}/lib"
|
||||
DOC "GetText library")
|
||||
find_file(GETTEXT_DLL
|
||||
NAMES libintl.dll intl.dll libintl3.dll intl3.dll
|
||||
PATHS "${CUSTOM_GETTEXT_PATH}/bin" "${CUSTOM_GETTEXT_PATH}/lib"
|
||||
DOC "gettext *intl*.dll")
|
||||
find_file(GETTEXT_ICONV_DLL
|
||||
NAMES libiconv2.dll
|
||||
PATHS "${CUSTOM_GETTEXT_PATH}/bin" "${CUSTOM_GETTEXT_PATH}/lib"
|
||||
DOC "gettext *iconv*.lib")
|
||||
set(GETTEXT_REQUIRED_VARS ${GETTEXT_REQUIRED_VARS} GETTEXT_DLL GETTEXT_ICONV_DLL)
|
||||
endif(WIN32)
|
||||
|
||||
|
||||
|
@ -1,73 +1,57 @@
|
||||
|
||||
mark_as_advanced(IRRLICHT_LIBRARY IRRLICHT_INCLUDE_DIR IRRLICHT_DLL)
|
||||
set(IRRLICHT_SOURCE_DIR "" CACHE PATH "Path to irrlicht source directory (optional)")
|
||||
mark_as_advanced(IRRLICHT_DLL)
|
||||
|
||||
# Find include directory and libraries
|
||||
|
||||
# Find include directory
|
||||
|
||||
if(NOT IRRLICHT_SOURCE_DIR STREQUAL "")
|
||||
set(IRRLICHT_SOURCE_DIR_INCLUDE
|
||||
"${IRRLICHT_SOURCE_DIR}/include"
|
||||
)
|
||||
|
||||
set(IRRLICHT_LIBRARY_NAMES libIrrlicht.a Irrlicht Irrlicht.lib)
|
||||
|
||||
if(WIN32)
|
||||
if(MSVC)
|
||||
set(IRRLICHT_SOURCE_DIR_LIBS "${IRRLICHT_SOURCE_DIR}/lib/Win32-visualstudio")
|
||||
set(IRRLICHT_LIBRARY_NAMES Irrlicht.lib)
|
||||
else()
|
||||
set(IRRLICHT_SOURCE_DIR_LIBS "${IRRLICHT_SOURCE_DIR}/lib/Win32-gcc")
|
||||
set(IRRLICHT_LIBRARY_NAMES libIrrlicht.a libIrrlicht.dll.a)
|
||||
endif()
|
||||
else()
|
||||
set(IRRLICHT_SOURCE_DIR_LIBS "${IRRLICHT_SOURCE_DIR}/lib/Linux")
|
||||
set(IRRLICHT_LIBRARY_NAMES libIrrlicht.a)
|
||||
endif()
|
||||
# find our fork first, then upstream (TODO: remove this?)
|
||||
foreach(libname IN ITEMS IrrlichtMt Irrlicht)
|
||||
string(TOLOWER "${libname}" libname2)
|
||||
|
||||
find_path(IRRLICHT_INCLUDE_DIR NAMES irrlicht.h
|
||||
DOC "Path to the directory with IrrlichtMt includes"
|
||||
PATHS
|
||||
${IRRLICHT_SOURCE_DIR_INCLUDE}
|
||||
NO_DEFAULT_PATH
|
||||
/usr/local/include/${libname2}
|
||||
/usr/include/${libname2}
|
||||
/system/develop/headers/${libname2} #Haiku
|
||||
PATH_SUFFIXES "include/${libname2}"
|
||||
)
|
||||
|
||||
find_library(IRRLICHT_LIBRARY NAMES ${IRRLICHT_LIBRARY_NAMES}
|
||||
PATHS
|
||||
${IRRLICHT_SOURCE_DIR_LIBS}
|
||||
NO_DEFAULT_PATH
|
||||
)
|
||||
|
||||
else()
|
||||
find_path(IRRLICHT_INCLUDE_DIR NAMES irrlicht.h
|
||||
PATHS
|
||||
/usr/local/include/irrlicht
|
||||
/usr/include/irrlicht
|
||||
/system/develop/headers/irrlicht #Haiku
|
||||
PATH_SUFFIXES "include/irrlicht"
|
||||
)
|
||||
|
||||
find_library(IRRLICHT_LIBRARY NAMES libIrrlicht.so libIrrlicht.a Irrlicht
|
||||
find_library(IRRLICHT_LIBRARY NAMES lib${libname} ${libname}
|
||||
DOC "Path to the IrrlichtMt library file"
|
||||
PATHS
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
/system/develop/lib # Haiku
|
||||
)
|
||||
endif()
|
||||
|
||||
if(IRRLICHT_INCLUDE_DIR OR IRRLICHT_LIBRARY)
|
||||
break()
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
# Handholding for users
|
||||
if(IRRLICHT_INCLUDE_DIR AND (NOT IS_DIRECTORY "${IRRLICHT_INCLUDE_DIR}" OR
|
||||
NOT EXISTS "${IRRLICHT_INCLUDE_DIR}/irrlicht.h"))
|
||||
message(WARNING "IRRLICHT_INCLUDE_DIR was set to ${IRRLICHT_INCLUDE_DIR} "
|
||||
"but irrlicht.h does not exist inside. The path will not be used.")
|
||||
unset(IRRLICHT_INCLUDE_DIR CACHE)
|
||||
endif()
|
||||
if(WIN32 OR CMAKE_SYSTEM_NAME STREQUAL "Linux" OR APPLE)
|
||||
# (only on systems where we're sure how a valid library looks like)
|
||||
if(IRRLICHT_LIBRARY AND (IS_DIRECTORY "${IRRLICHT_LIBRARY}" OR
|
||||
NOT IRRLICHT_LIBRARY MATCHES "\\.(a|so|dylib|lib)([.0-9]+)?$"))
|
||||
message(WARNING "IRRLICHT_LIBRARY was set to ${IRRLICHT_LIBRARY} "
|
||||
"but is not a valid library file. The path will not be used.")
|
||||
unset(IRRLICHT_LIBRARY CACHE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# On Windows, find the DLL for installation
|
||||
if(WIN32)
|
||||
# If VCPKG_APPLOCAL_DEPS is ON, dll's are automatically handled by VCPKG
|
||||
if(NOT VCPKG_APPLOCAL_DEPS)
|
||||
if(MSVC)
|
||||
set(IRRLICHT_COMPILER "VisualStudio")
|
||||
else()
|
||||
set(IRRLICHT_COMPILER "gcc")
|
||||
endif()
|
||||
find_file(IRRLICHT_DLL NAMES Irrlicht.dll
|
||||
PATHS
|
||||
"${IRRLICHT_SOURCE_DIR}/bin/Win32-${IRRLICHT_COMPILER}"
|
||||
DOC "Path of the Irrlicht dll (for installation)"
|
||||
find_file(IRRLICHT_DLL NAMES IrrlichtMt.dll
|
||||
DOC "Path of the IrrlichtMt dll (for installation)"
|
||||
)
|
||||
endif()
|
||||
endif(WIN32)
|
||||
|
@ -1,26 +1,25 @@
|
||||
# Look for JSONCPP if asked to.
|
||||
# We use a bundled version by default because some distros ship versions of
|
||||
# JSONCPP that cause segfaults and other memory errors when we link with them.
|
||||
# See https://github.com/minetest/minetest/issues/1793
|
||||
# Look for JsonCpp, with fallback to bundeled version
|
||||
|
||||
mark_as_advanced(JSON_LIBRARY JSON_INCLUDE_DIR)
|
||||
option(ENABLE_SYSTEM_JSONCPP "Enable using a system-wide JSONCPP. May cause segfaults and other memory errors!" FALSE)
|
||||
option(ENABLE_SYSTEM_JSONCPP "Enable using a system-wide JsonCpp" TRUE)
|
||||
set(USE_SYSTEM_JSONCPP FALSE)
|
||||
|
||||
if(ENABLE_SYSTEM_JSONCPP)
|
||||
find_library(JSON_LIBRARY NAMES jsoncpp)
|
||||
find_path(JSON_INCLUDE_DIR json/allocator.h PATH_SUFFIXES jsoncpp)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(Json DEFAULT_MSG JSON_LIBRARY JSON_INCLUDE_DIR)
|
||||
|
||||
if(JSON_FOUND)
|
||||
message(STATUS "Using system JSONCPP library.")
|
||||
if(JSON_LIBRARY AND JSON_INCLUDE_DIR)
|
||||
message(STATUS "Using JsonCpp provided by system.")
|
||||
set(USE_SYSTEM_JSONCPP TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT JSON_FOUND)
|
||||
message(STATUS "Using bundled JSONCPP library.")
|
||||
if(NOT USE_SYSTEM_JSONCPP)
|
||||
message(STATUS "Using bundled JsonCpp library.")
|
||||
set(JSON_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/lib/jsoncpp)
|
||||
set(JSON_LIBRARY jsoncpp)
|
||||
add_subdirectory(lib/jsoncpp)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(Json DEFAULT_MSG JSON_LIBRARY JSON_INCLUDE_DIR)
|
||||
|
@ -42,7 +42,7 @@ else()
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(OPENGLES2 DEFAULT_MSG OPENGLES2_LIBRARY OPENGLES2_INCLUDE_DIR)
|
||||
find_package_handle_standard_args(OpenGLES2 DEFAULT_MSG OPENGLES2_LIBRARY OPENGLES2_INCLUDE_DIR)
|
||||
|
||||
find_path(EGL_INCLUDE_DIR EGL/egl.h
|
||||
PATHS /usr/openwin/share/include
|
||||
@ -59,7 +59,6 @@ else()
|
||||
/usr/lib
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR)
|
||||
endif()
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
Minetest Lua Client Modding API Reference 5.4.0
|
||||
Minetest Lua Client Modding API Reference 5.5.0
|
||||
================================================
|
||||
* More information at <http://www.minetest.net/>
|
||||
* Developer Wiki: <http://dev.minetest.net/>
|
||||
@ -627,7 +627,7 @@ Helper functions
|
||||
* `minetest.is_yes(arg)`
|
||||
* returns whether `arg` can be interpreted as yes
|
||||
* `minetest.is_nan(arg)`
|
||||
* returns true true when the passed number represents NaN.
|
||||
* returns true when the passed number represents NaN.
|
||||
* `table.copy(table)`: returns a table
|
||||
* returns a deep copy of `table`
|
||||
|
||||
@ -658,6 +658,9 @@ Minetest namespace reference
|
||||
* `minetest.sha1(data, [raw])`: returns the sha1 hash of data
|
||||
* `data`: string of data to hash
|
||||
* `raw`: return raw bytes instead of hex digits, default: false
|
||||
* `minetest.colorspec_to_colorstring(colorspec)`: Converts a ColorSpec to a
|
||||
ColorString. If the ColorSpec is invalid, returns `nil`.
|
||||
* `colorspec`: The ColorSpec to convert
|
||||
* `minetest.get_csm_restrictions()`: returns a table of `Flags` indicating the
|
||||
restrictions applied to the current mod.
|
||||
* If a flag in this table is set to true, the feature is RESTRICTED.
|
||||
@ -674,6 +677,11 @@ Minetest namespace reference
|
||||
### Global callback registration functions
|
||||
Call these functions only at load time!
|
||||
|
||||
* `minetest.get_send_speed(speed)`
|
||||
* This function is called every time the player's speed is sent to server
|
||||
* The `speed` argument is the actual speed of the player
|
||||
* If you define it, you can return a modified `speed`. This speed will be
|
||||
sent to server instead.
|
||||
* `minetest.open_enderchest()`
|
||||
* This function is called if the client uses the Keybind for it (by default "O")
|
||||
* You can override it
|
||||
@ -700,7 +708,7 @@ Call these functions only at load time!
|
||||
* Registers a chatcommand `command` to manage a list that takes the args `del | add | list <param>`
|
||||
* The list is stored comma-seperated in `setting`
|
||||
* `desc` is the description
|
||||
* `add` adds something to the list
|
||||
* `add` adds something to the list
|
||||
* `del` del removes something from the list
|
||||
* `list` lists all items on the list
|
||||
* `minetest.register_on_chatcommand(function(command, params))`
|
||||
@ -762,7 +770,14 @@ Call these functions only at load time!
|
||||
* `minetest.register_on_spawn_partice(function(particle definition))`
|
||||
* Called when recieving a spawn particle command from server
|
||||
* Newest functions are called first
|
||||
* If any function returns true, the particel does not spawn
|
||||
* If any function returns true, the particle does not spawn
|
||||
* `minetest.register_on_object_add(function(obj))`
|
||||
* Called every time an object is added
|
||||
* `minetest.register_on_object_properties_change(function(obj))`
|
||||
* Called every time the properties of an object are changed server-side
|
||||
* May modify the object's properties without the fear of infinite recursion
|
||||
* `minetest.register_on_object_hp_change(function(obj))`
|
||||
* Called every time the hp of an object are changes server-side
|
||||
|
||||
### Setting-related
|
||||
* `minetest.settings`: Settings object containing all of the settings from the
|
||||
@ -793,6 +808,16 @@ Call these functions only at load time!
|
||||
* Returns the time of day: `0` for midnight, `0.5` for midday
|
||||
|
||||
### Map
|
||||
* `minetest.interact(action, pointed_thing)`
|
||||
* Sends an interaction to the server
|
||||
* `pointed_thing` is a pointed_thing
|
||||
* `action` is one of
|
||||
* "start_digging": Use to punch nodes / objects
|
||||
* "stop_digging": Use to abort digging a "start_digging" command
|
||||
* "digging_completed": Use to finish a "start_digging" command or dig a node instantly
|
||||
* "place": Use to rightclick nodes and objects
|
||||
* "use": Use to leftclick an item in air (pointed_thing.type is usually "nothing")
|
||||
* "activate": Same as "use", but rightclick
|
||||
* `minetest.place_node(pos)`
|
||||
* Places the wielded node/item of the player at pos.
|
||||
* `minetest.dig_node(pos)`
|
||||
@ -919,11 +944,15 @@ Call these functions only at load time!
|
||||
* Convert between two privilege representations
|
||||
|
||||
### Client Environment
|
||||
* `minetest.object_refs`
|
||||
* Map of object references, indexed by active object id
|
||||
* `minetest.get_player_names()`
|
||||
* Returns list of player names on server (nil if CSM_RF_READ_PLAYERINFO is enabled by server)
|
||||
* `minetest.get_objects_inside_radius(pos, radius)`: returns a list of
|
||||
ClientObjectRefs.
|
||||
* `radius`: using an euclidean metric
|
||||
* `minetest.get_nearby_objects(radius)`
|
||||
* alias for minetest.get_objects_inside_radius(minetest.localplayer:get_pos(), radius)
|
||||
* `minetest.disconnect()`
|
||||
* Disconnect from the server and exit to main menu.
|
||||
* Returns `false` if the client is already disconnecting otherwise returns `true`.
|
||||
@ -934,13 +963,21 @@ Call these functions only at load time!
|
||||
|
||||
### HTTP Requests
|
||||
|
||||
* `minetest.get_http_api()`
|
||||
* returns `HTTPApiTable` containing http functions.
|
||||
* The returned table contains the functions `fetch_sync`, `fetch_async` and
|
||||
* `minetest.request_http_api()`:
|
||||
* returns `HTTPApiTable` containing http functions if the calling mod has
|
||||
been granted access by being listed in the `secure.http_mods` or
|
||||
`secure.trusted_mods` setting, otherwise returns `nil`.
|
||||
* The returned table contains the functions `fetch`, `fetch_async` and
|
||||
`fetch_async_get` described below.
|
||||
* Only works at init time and must be called from the mod's main scope
|
||||
(not from a function).
|
||||
* Function only exists if minetest server was built with cURL support.
|
||||
* `HTTPApiTable.fetch_sync(HTTPRequest req)`: returns HTTPRequestResult
|
||||
* Performs given request synchronously
|
||||
* **DO NOT ALLOW ANY OTHER MODS TO ACCESS THE RETURNED TABLE, STORE IT IN
|
||||
A LOCAL VARIABLE!**
|
||||
* `HTTPApiTable.fetch(HTTPRequest req, callback)`
|
||||
* Performs given request asynchronously and calls callback upon completion
|
||||
* callback: `function(HTTPRequestResult res)`
|
||||
* Use this HTTP function if you are unsure, the others are for advanced use
|
||||
* `HTTPApiTable.fetch_async(HTTPRequest req)`: returns handle
|
||||
* Performs given request asynchronously and returns handle for
|
||||
`HTTPApiTable.fetch_async_get`
|
||||
@ -1102,6 +1139,14 @@ Passed to `HTTPApiTable.fetch` callback. Returned by
|
||||
* Checks if a global variable has been set, without triggering a warning.
|
||||
* `minetest.make_screenshot()`
|
||||
* Triggers the MT makeScreenshot functionality
|
||||
* `minetest.request_insecure_environment()`: returns an environment containing
|
||||
insecure functions if the calling mod has been listed as trusted in the
|
||||
`secure.trusted_mods` setting or security is disabled, otherwise returns
|
||||
`nil`.
|
||||
* Only works at init time and must be called from the mod's main scope
|
||||
(ie: the init.lua of the mod, not from another Lua file or within a function).
|
||||
* **DO NOT ALLOW ANY OTHER MODS TO ACCESS THE RETURNED ENVIRONMENT, STORE
|
||||
IT IN A LOCAL VARIABLE!**
|
||||
|
||||
### UI
|
||||
* `minetest.ui.minimap`
|
||||
@ -1191,6 +1236,7 @@ Please do not try to access the reference until the camera is initialized, other
|
||||
|
||||
### LocalPlayer
|
||||
An interface to retrieve information about the player.
|
||||
This object will only be available after the client is initialized. Earlier accesses will yield a `nil` value.
|
||||
|
||||
Methods:
|
||||
|
||||
@ -1382,12 +1428,16 @@ This is basically a reference to a C++ `GenericCAO`.
|
||||
* `is_player()`: returns true if the object is a player
|
||||
* `is_local_player()`: returns true if the object is the local player
|
||||
* `get_attach()`: returns parent or nil if it isn't attached.
|
||||
* `get_nametag()`: returns the nametag (string)
|
||||
* `get_item_textures()`: returns the textures
|
||||
* `get_max_hp()`: returns the maximum heath
|
||||
* `get_nametag()`: returns the nametag (deprecated, use get_properties().nametag instead)
|
||||
* `get_item_textures()`: returns the textures (deprecated, use get_properties().textures instead)
|
||||
* `get_max_hp()`: returns the maximum heath (deprecated, use get_properties().hp_max instead)
|
||||
* `set_properties(object property table)`
|
||||
* `get_properties()`: returns object property table
|
||||
* `punch()`: punches the object
|
||||
* `rightclick()`: rightclicks the object
|
||||
|
||||
* `remove()`: removes the object permanently
|
||||
* `set_nametag_images(images)`: Provides a list of images to be drawn below the nametag
|
||||
|
||||
### `Raycast`
|
||||
|
||||
A raycast on the map. It works with selection boxes.
|
||||
@ -1416,6 +1466,8 @@ It can be created via `Raycast(pos1, pos2, objects, liquids)` or
|
||||
|
||||
-----------------
|
||||
### Definitions
|
||||
* `minetest.inventorycube(img1, img2, img3)`
|
||||
* Returns a string for making an image of a cube (useful as an item image)
|
||||
* `minetest.get_node_def(nodename)`
|
||||
* Returns [node definition](#node-definition) table of `nodename`
|
||||
* `minetest.get_item_def(itemstring)`
|
||||
@ -1427,10 +1479,67 @@ It can be created via `Raycast(pos1, pos2, objects, liquids)` or
|
||||
{light_source=minetest.LIGHT_MAX})`
|
||||
* Doesnt really work yet an causes strange bugs, I'm working to make is better
|
||||
|
||||
|
||||
#### Tile definition
|
||||
|
||||
* `"image.png"`
|
||||
* `{name="image.png", animation={Tile Animation definition}}`
|
||||
* `{name="image.png", backface_culling=bool, align_style="node"/"world"/"user", scale=int}`
|
||||
* backface culling enabled by default for most nodes
|
||||
* align style determines whether the texture will be rotated with the node
|
||||
or kept aligned with its surroundings. "user" means that client
|
||||
setting will be used, similar to `glasslike_framed_optional`.
|
||||
Note: supported by solid nodes and nodeboxes only.
|
||||
* scale is used to make texture span several (exactly `scale`) nodes,
|
||||
instead of just one, in each direction. Works for world-aligned
|
||||
textures only.
|
||||
Note that as the effect is applied on per-mapblock basis, `16` should
|
||||
be equally divisible by `scale` or you may get wrong results.
|
||||
* `{name="image.png", color=ColorSpec}`
|
||||
* the texture's color will be multiplied with this color.
|
||||
* the tile's color overrides the owning node's color in all cases.
|
||||
|
||||
##### Tile definition
|
||||
|
||||
{
|
||||
type = "vertical_frames",
|
||||
|
||||
aspect_w = 16,
|
||||
-- Width of a frame in pixels
|
||||
|
||||
aspect_h = 16,
|
||||
-- Height of a frame in pixels
|
||||
|
||||
length = 3.0,
|
||||
-- Full loop length
|
||||
}
|
||||
|
||||
{
|
||||
type = "sheet_2d",
|
||||
|
||||
frames_w = 5,
|
||||
-- Width in number of frames
|
||||
|
||||
frames_h = 3,
|
||||
-- Height in number of frames
|
||||
|
||||
frame_length = 0.5,
|
||||
-- Length of a single frame
|
||||
}
|
||||
|
||||
#### Node Definition
|
||||
|
||||
```lua
|
||||
{
|
||||
tiles = {tile definition 1, def2, def3, def4, def5, def6},
|
||||
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z
|
||||
overlay_tiles = {tile definition 1, def2, def3, def4, def5, def6},
|
||||
-- Same as `tiles`, but these textures are drawn on top of the base
|
||||
-- tiles. This is used to colorize only specific parts of the
|
||||
-- texture. If the texture name is an empty string, that overlay is not
|
||||
-- drawn
|
||||
special_tiles = {tile definition 1, Tile definition 2},
|
||||
-- Special textures of node; used rarely.
|
||||
has_on_construct = bool, -- Whether the node has the on_construct callback defined
|
||||
has_on_destruct = bool, -- Whether the node has the on_destruct callback defined
|
||||
has_after_destruct = bool, -- Whether the node has the after_destruct callback defined
|
||||
@ -1592,9 +1701,8 @@ The following functions provide escape sequences:
|
||||
|
||||
Named colors are also supported and are equivalent to
|
||||
[CSS Color Module Level 4](http://dev.w3.org/csswg/css-color/#named-colors).
|
||||
To specify the value of the alpha channel, append `#AA` to the end of the color name
|
||||
(e.g. `colorname#08`). For named colors the hexadecimal string representing the alpha
|
||||
value must (always) be two hexadecimal digits.
|
||||
To specify the value of the alpha channel, append `#A` or `#AA` to the end of
|
||||
the color name (e.g. `colorname#08`).
|
||||
|
||||
`Color`
|
||||
-------------
|
||||
@ -1779,7 +1887,7 @@ A reference to a C++ InventoryAction. You can move, drop and craft items in all
|
||||
* it specifies how many items to drop / craft / move
|
||||
* `0` means move all items
|
||||
* default count: `0`
|
||||
|
||||
|
||||
#### example
|
||||
`local move_act = InventoryAction("move")
|
||||
move_act:from("current_player", "main", 1)
|
||||
@ -1794,7 +1902,7 @@ A reference to a C++ InventoryAction. You can move, drop and craft items in all
|
||||
drop_act:apply()
|
||||
`
|
||||
* e.g. In first hotbar slot there are tree logs: Move one to craft field, then craft wood out of it and immediately drop it
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
392
doc/lua_api.txt
392
doc/lua_api.txt
@ -256,6 +256,9 @@ Subfolders with names starting with `_` or `.` are ignored.
|
||||
If a subfolder contains a media file with the same name as a media file
|
||||
in one of its parents, the parent's file is used.
|
||||
|
||||
Although it is discouraged, a mod can overwrite a media file of any mod that it
|
||||
depends on by supplying a file with an equal name.
|
||||
|
||||
Naming conventions
|
||||
------------------
|
||||
|
||||
@ -1014,7 +1017,9 @@ The function of `param2` is determined by `paramtype2` in node definition.
|
||||
* `paramtype2 = "flowingliquid"`
|
||||
* Used by `drawtype = "flowingliquid"` and `liquidtype = "flowing"`
|
||||
* The liquid level and a flag of the liquid are stored in `param2`
|
||||
* Bits 0-2: Liquid level (0-7). The higher, the more liquid is in this node
|
||||
* Bits 0-2: Liquid level (0-7). The higher, the more liquid is in this node;
|
||||
see `minetest.get_node_level`, `minetest.set_node_level` and `minetest.add_node_level`
|
||||
to access/manipulate the content of this field
|
||||
* Bit 3: If set, liquid is flowing downwards (no graphical effect)
|
||||
* `paramtype2 = "wallmounted"`
|
||||
* Supported drawtypes: "torchlike", "signlike", "normal", "nodebox", "mesh"
|
||||
@ -1043,9 +1048,9 @@ The function of `param2` is determined by `paramtype2` in node definition.
|
||||
* The height of the 'plantlike' section is stored in `param2`.
|
||||
* The height is (`param2` / 16) nodes.
|
||||
* `paramtype2 = "degrotate"`
|
||||
* Only valid for "plantlike" drawtype. The rotation of the node is stored in
|
||||
`param2`.
|
||||
* Values range 0 - 179. The value stored in `param2` is multiplied by two to
|
||||
* Valid for `plantlike` and `mesh` drawtypes. The rotation of the node is
|
||||
stored in `param2`.
|
||||
* Values range 0–239. The value stored in `param2` is multiplied by 1.5 to
|
||||
get the actual rotation in degrees of the node.
|
||||
* `paramtype2 = "meshoptions"`
|
||||
* Only valid for "plantlike" drawtype. `param2` encodes the shape and
|
||||
@ -1083,6 +1088,11 @@ The function of `param2` is determined by `paramtype2` in node definition.
|
||||
* `param2` values 0-63 define 64 levels of internal liquid, 0 being empty
|
||||
and 63 being full.
|
||||
* Liquid texture is defined using `special_tiles = {"modname_tilename.png"}`
|
||||
* `paramtype2 = "colordegrotate"`
|
||||
* Same as `degrotate`, but with colors.
|
||||
* The first (most-significant) three bits of `param2` tells which color
|
||||
is picked from the palette. The palette should have 8 pixels.
|
||||
* Remaining 5 bits store rotation in range 0–23 (i.e. in 15° steps)
|
||||
* `paramtype2 = "none"`
|
||||
* `param2` will not be used by the engine and can be used to store
|
||||
an arbitrary value
|
||||
@ -1102,8 +1112,20 @@ Look for examples in `games/devtest` or `games/minetest_game`.
|
||||
* Invisible, uses no texture.
|
||||
* `liquid`
|
||||
* The cubic source node for a liquid.
|
||||
* Faces bordering to the same node are never rendered.
|
||||
* Connects to node specified in `liquid_alternative_flowing`.
|
||||
* Use `backface_culling = false` for the tiles you want to make
|
||||
visible when inside the node.
|
||||
* `flowingliquid`
|
||||
* The flowing version of a liquid, appears with various heights and slopes.
|
||||
* Faces bordering to the same node are never rendered.
|
||||
* Connects to node specified in `liquid_alternative_source`.
|
||||
* Node textures are defined with `special_tiles` where the first tile
|
||||
is for the top and bottom faces and the second tile is for the side
|
||||
faces.
|
||||
* `tiles` is used for the item/inventory/wield image rendering.
|
||||
* Use `backface_culling = false` for the special tiles you want to make
|
||||
visible when inside the node
|
||||
* `glasslike`
|
||||
* Often used for partially-transparent nodes.
|
||||
* Only external sides of textures are visible.
|
||||
@ -1130,14 +1152,20 @@ Look for examples in `games/devtest` or `games/minetest_game`.
|
||||
used to compensate for how `glasslike` reduces visual thickness.
|
||||
* `torchlike`
|
||||
* A single vertical texture.
|
||||
* If placed on top of a node, uses the first texture specified in `tiles`.
|
||||
* If placed against the underside of a node, uses the second texture
|
||||
specified in `tiles`.
|
||||
* If placed on the side of a node, uses the third texture specified in
|
||||
`tiles` and is perpendicular to that node.
|
||||
* If `paramtype2="[color]wallmounted":
|
||||
* If placed on top of a node, uses the first texture specified in `tiles`.
|
||||
* If placed against the underside of a node, uses the second texture
|
||||
specified in `tiles`.
|
||||
* If placed on the side of a node, uses the third texture specified in
|
||||
`tiles` and is perpendicular to that node.
|
||||
* If `paramtype2="none"`:
|
||||
* Will be rendered as if placed on top of a node (see
|
||||
above) and only the first texture is used.
|
||||
* `signlike`
|
||||
* A single texture parallel to, and mounted against, the top, underside or
|
||||
side of a node.
|
||||
* If `paramtype2="[color]wallmounted", it rotates according to `param2`
|
||||
* If `paramtype2="none"`, it will always be on the floor.
|
||||
* `plantlike`
|
||||
* Two vertical and diagonal textures at right-angles to each other.
|
||||
* See `paramtype2 = "meshoptions"` above for other options.
|
||||
@ -1245,6 +1273,9 @@ A box of a regular node would look like:
|
||||
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
|
||||
To avoid collision issues, keep each value within the range of +/- 1.45.
|
||||
This also applies to leveled nodeboxes, where the final height shall not
|
||||
exceed this soft limit.
|
||||
|
||||
|
||||
|
||||
@ -1717,7 +1748,15 @@ to games.
|
||||
* `3`: the node always gets the digging time 0 seconds (torch)
|
||||
* `disable_jump`: Player (and possibly other things) cannot jump from node
|
||||
or if their feet are in the node. Note: not supported for `new_move = false`
|
||||
* `fall_damage_add_percent`: damage speed = `speed * (1 + value/100)`
|
||||
* `fall_damage_add_percent`: modifies the fall damage suffered when hitting
|
||||
the top of this node. There's also an armor group with the same name.
|
||||
The final player damage is determined by the following formula:
|
||||
damage =
|
||||
collision speed
|
||||
* ((node_fall_damage_add_percent + 100) / 100) -- node group
|
||||
* ((player_fall_damage_add_percent + 100) / 100) -- player armor group
|
||||
- (14) -- constant tolerance
|
||||
Negative damage values are discarded as no damage.
|
||||
* `falling_node`: if there is no walkable block under the node it will fall
|
||||
* `float`: the node will not fall through liquids
|
||||
* `level`: Can be used to give an additional sense of progression in the game.
|
||||
@ -1737,11 +1776,15 @@ to games.
|
||||
`"toolrepair"` crafting recipe
|
||||
|
||||
|
||||
### `ObjectRef` groups
|
||||
### `ObjectRef` armor groups
|
||||
|
||||
* `immortal`: Skips all damage and breath handling for an object. This group
|
||||
will also hide the integrated HUD status bars for players, and is
|
||||
automatically set to all players when damage is disabled on the server.
|
||||
will also hide the integrated HUD status bars for players. It is
|
||||
automatically set to all players when damage is disabled on the server and
|
||||
cannot be reset (subject to change).
|
||||
* `fall_damage_add_percent`: Modifies the fall damage suffered by players
|
||||
when they hit the ground. It is analog to the node group with the same
|
||||
name. See the node group above for the exact calculation.
|
||||
* `punch_operable`: For entities; disables the regular damage mechanism for
|
||||
players punching it by hand or a non-tool item, so that it can do something
|
||||
else than take damage.
|
||||
@ -2109,6 +2152,22 @@ Examples
|
||||
list[current_player;craft;3,0;3,3;]
|
||||
list[current_player;craftpreview;7,1;1,1;]
|
||||
|
||||
Version History
|
||||
---------------
|
||||
|
||||
* FORMSPEC VERSION 1:
|
||||
* (too much)
|
||||
* FORMSPEC VERSION 2:
|
||||
* Forced real coordinates
|
||||
* background9[]: 9-slice scaling parameters
|
||||
* FORMSPEC VERSION 3:
|
||||
* Formspec elements are drawn in the order of definition
|
||||
* bgcolor[]: use 3 parameters (bgcolor, formspec (now an enum), fbgcolor)
|
||||
* box[] and image[] elements enable clipping by default
|
||||
* new element: scroll_container[]
|
||||
* FORMSPEC VERSION 4:
|
||||
* Allow dropdown indexing events
|
||||
|
||||
Elements
|
||||
--------
|
||||
|
||||
@ -2120,6 +2179,7 @@ Elements
|
||||
* Clients older than this version can neither show newer elements nor display
|
||||
elements with new arguments correctly.
|
||||
* Available since feature `formspec_version_element`.
|
||||
* See also: [Version History]
|
||||
|
||||
### `size[<W>,<H>,<fixed_size>]`
|
||||
|
||||
@ -2204,7 +2264,8 @@ Elements
|
||||
* Show an inventory list if it has been sent to the client. Nothing will
|
||||
be shown if the inventory list is of size 0.
|
||||
* **Note**: With the new coordinate system, the spacing between inventory
|
||||
slots is one-fourth the size of an inventory slot.
|
||||
slots is one-fourth the size of an inventory slot by default. Also see
|
||||
[Styling Formspecs] for changing the size of slots and spacing.
|
||||
|
||||
### `list[<inventory location>;<list name>;<X>,<Y>;<W>,<H>;<starting item index>]`
|
||||
|
||||
@ -2272,7 +2333,7 @@ Elements
|
||||
* `frame duration`: Milliseconds between each frame. `0` means the frames don't advance.
|
||||
* `frame start` (Optional): The index of the frame to start on. Default `1`.
|
||||
|
||||
### `model[<X>,<Y>;<W>,<H>;<name>;<mesh>;<textures>;<rotation X,Y>;<continuous>;<mouse control>]`
|
||||
### `model[<X>,<Y>;<W>,<H>;<name>;<mesh>;<textures>;<rotation X,Y>;<continuous>;<mouse control>;<frame loop range>;<animation speed>]`
|
||||
|
||||
* Show a mesh model.
|
||||
* `name`: Element name that can be used for styling
|
||||
@ -2283,6 +2344,10 @@ Elements
|
||||
The axes are euler angles in degrees.
|
||||
* `continuous` (Optional): Whether the rotation is continuous. Default `false`.
|
||||
* `mouse control` (Optional): Whether the model can be controlled with the mouse. Default `true`.
|
||||
* `frame loop range` (Optional): Range of the animation frames.
|
||||
* Defaults to the full range of all available frames.
|
||||
* Syntax: `<begin>,<end>`
|
||||
* `animation speed` (Optional): Sets the animation speed. Default 0 FPS.
|
||||
|
||||
### `item_image[<X>,<Y>;<W>,<H>;<item name>]`
|
||||
|
||||
@ -2648,7 +2713,7 @@ Elements
|
||||
* `span=<value>`: number of following columns to affect
|
||||
(default: infinite).
|
||||
|
||||
### `style[<selector 1>,<selector 2>;<prop1>;<prop2>;...]`
|
||||
### `style[<selector 1>,<selector 2>,...;<prop1>;<prop2>;...]`
|
||||
|
||||
* Set the style for the element(s) matching `selector` by name.
|
||||
* `selector` can be one of:
|
||||
@ -2661,7 +2726,7 @@ Elements
|
||||
* See [Styling Formspecs].
|
||||
|
||||
|
||||
### `style_type[<selector 1>,<selector 2>;<prop1>;<prop2>;...]`
|
||||
### `style_type[<selector 1>,<selector 2>,...;<prop1>;<prop2>;...]`
|
||||
|
||||
* Set the style for the element(s) matching `selector` by type.
|
||||
* `selector` can be one of:
|
||||
@ -2734,10 +2799,10 @@ Styling Formspecs
|
||||
|
||||
Formspec elements can be themed using the style elements:
|
||||
|
||||
style[<name 1>,<name 2>;<prop1>;<prop2>;...]
|
||||
style[<name 1>:<state>,<name 2>:<state>;<prop1>;<prop2>;...]
|
||||
style_type[<type 1>,<type 2>;<prop1>;<prop2>;...]
|
||||
style_type[<type 1>:<state>,<type 2>:<state>;<prop1>;<prop2>;...]
|
||||
style[<name 1>,<name 2>,...;<prop1>;<prop2>;...]
|
||||
style[<name 1>:<state>,<name 2>:<state>,...;<prop1>;<prop2>;...]
|
||||
style_type[<type 1>,<type 2>,...;<prop1>;<prop2>;...]
|
||||
style_type[<type 1>:<state>,<type 2>:<state>,...;<prop1>;<prop2>;...]
|
||||
|
||||
Where a prop is:
|
||||
|
||||
@ -2784,6 +2849,8 @@ Some types may inherit styles from parent types.
|
||||
* image_button
|
||||
* item_image_button
|
||||
* label
|
||||
* list
|
||||
* model
|
||||
* pwdfield, inherits from field
|
||||
* scrollbar
|
||||
* tabheader
|
||||
@ -2843,14 +2910,14 @@ Some types may inherit styles from parent types.
|
||||
* noclip - boolean, set to true to allow the element to exceed formspec bounds.
|
||||
* padding - rect, adds space between the edges of the button and the content. This value is
|
||||
relative to bgimg_middle.
|
||||
* sound - a sound to be played when clicked.
|
||||
* sound - a sound to be played when triggered.
|
||||
* textcolor - color, default white.
|
||||
* checkbox
|
||||
* noclip - boolean, set to true to allow the element to exceed formspec bounds.
|
||||
* sound - a sound to be played when clicked.
|
||||
* sound - a sound to be played when triggered.
|
||||
* dropdown
|
||||
* noclip - boolean, set to true to allow the element to exceed formspec bounds.
|
||||
* sound - a sound to be played when clicked.
|
||||
* sound - a sound to be played when the entry is changed.
|
||||
* field, pwdfield, textarea
|
||||
* border - set to false to hide the textbox background and border. Default true.
|
||||
* font - Sets font type. See button `font` property for more information.
|
||||
@ -2870,6 +2937,10 @@ Some types may inherit styles from parent types.
|
||||
* font - Sets font type. See button `font` property for more information.
|
||||
* font_size - Sets font size. See button `font_size` property for more information.
|
||||
* noclip - boolean, set to true to allow the element to exceed formspec bounds.
|
||||
* list
|
||||
* noclip - boolean, set to true to allow the element to exceed formspec bounds.
|
||||
* size - 2d vector, sets the size of inventory slots in coordinates.
|
||||
* spacing - 2d vector, sets the space between inventory slots in coordinates.
|
||||
* image_button (additional properties)
|
||||
* fgimg - standard image. Defaults to none.
|
||||
* fgimg_hovered - image when hovered. Defaults to fgimg when not provided.
|
||||
@ -2877,12 +2948,12 @@ Some types may inherit styles from parent types.
|
||||
* fgimg_pressed - image when pressed. Defaults to fgimg when not provided.
|
||||
* This is deprecated, use states instead.
|
||||
* NOTE: The parameters of any given image_button will take precedence over fgimg/fgimg_pressed
|
||||
* sound - a sound to be played when clicked.
|
||||
* sound - a sound to be played when triggered.
|
||||
* scrollbar
|
||||
* noclip - boolean, set to true to allow the element to exceed formspec bounds.
|
||||
* tabheader
|
||||
* noclip - boolean, set to true to allow the element to exceed formspec bounds.
|
||||
* sound - a sound to be played when clicked.
|
||||
* sound - a sound to be played when a different tab is selected.
|
||||
* textcolor - color. Default white.
|
||||
* table, textlist
|
||||
* font - Sets font type. See button `font` property for more information.
|
||||
@ -3041,9 +3112,8 @@ Colors
|
||||
|
||||
Named colors are also supported and are equivalent to
|
||||
[CSS Color Module Level 4](http://dev.w3.org/csswg/css-color/#named-colors).
|
||||
To specify the value of the alpha channel, append `#AA` to the end of the color
|
||||
name (e.g. `colorname#08`). For named colors the hexadecimal string
|
||||
representing the alpha value must (always) be two hexadecimal digits.
|
||||
To specify the value of the alpha channel, append `#A` or `#AA` to the end of
|
||||
the color name (e.g. `colorname#08`).
|
||||
|
||||
`ColorSpec`
|
||||
-----------
|
||||
@ -3109,6 +3179,16 @@ For the following functions, `v`, `v1`, `v2` are vectors,
|
||||
* Returns a vector.
|
||||
* A copy of `a` if `a` is a vector.
|
||||
* `{x = a, y = b, z = c}`, if all of `a`, `b`, `c` are defined numbers.
|
||||
* `vector.from_string(s[, init])`:
|
||||
* Returns `v, np`, where `v` is a vector read from the given string `s` and
|
||||
`np` is the next position in the string after the vector.
|
||||
* Returns `nil` on failure.
|
||||
* `s`: Has to begin with a substring of the form `"(x, y, z)"`. Additional
|
||||
spaces, leaving away commas and adding an additional comma to the end
|
||||
is allowed.
|
||||
* `init`: If given starts looking for the vector at this string index.
|
||||
* `vector.to_string(v)`:
|
||||
* Returns a string of the form `"(x, y, z)"`.
|
||||
* `vector.direction(p1, p2)`:
|
||||
* Returns a vector of length 1 with direction `p1` to `p2`.
|
||||
* If `p1` and `p2` are identical, returns `{x = 0, y = 0, z = 0}`.
|
||||
@ -3123,6 +3203,7 @@ For the following functions, `v`, `v1`, `v2` are vectors,
|
||||
* Returns a vector, each dimension rounded down.
|
||||
* `vector.round(v)`:
|
||||
* Returns a vector, each dimension rounded to nearest integer.
|
||||
* At a multiple of 0.5, rounds away from zero.
|
||||
* `vector.apply(v, func)`:
|
||||
* Returns a vector where the function `func` has been applied to each
|
||||
component.
|
||||
@ -3197,6 +3278,8 @@ Helper functions
|
||||
* If the absolute value of `x` is within the `tolerance` or `x` is NaN,
|
||||
`0` is returned.
|
||||
* `math.factorial(x)`: returns the factorial of `x`
|
||||
* `math.round(x)`: Returns `x` rounded to the nearest integer.
|
||||
* At a multiple of 0.5, rounds away from zero.
|
||||
* `string.split(str, separator, include_empty, max_splits, sep_is_pattern)`
|
||||
* `separator`: string, default: `","`
|
||||
* `include_empty`: boolean, default: `false`
|
||||
@ -3244,7 +3327,8 @@ Helper functions
|
||||
* Appends all values in `other_table` to `table` - uses `#table + 1` to
|
||||
find new indices.
|
||||
* `table.key_value_swap(t)`: returns a table with keys and values swapped
|
||||
* If multiple keys in `t` map to the same value, the result is undefined.
|
||||
* If multiple keys in `t` map to the same value, it is unspecified which
|
||||
value maps to that key.
|
||||
* `table.shuffle(table, [from], [to], [random_func])`:
|
||||
* Shuffles elements `from` to `to` in `table` in place
|
||||
* `from` defaults to `1`
|
||||
@ -4182,6 +4266,8 @@ Callbacks:
|
||||
* Called when the object is instantiated.
|
||||
* `dtime_s` is the time passed since the object was unloaded, which can be
|
||||
used for updating the entity state.
|
||||
* `on_deactivate(self)
|
||||
* Called when the object is about to get removed or unloaded.
|
||||
* `on_step(self, dtime)`
|
||||
* Called on every server tick, after movement and collision processing.
|
||||
`dtime` is usually 0.1 seconds, as per the `dedicated_server_step` setting
|
||||
@ -4302,11 +4388,14 @@ Utilities
|
||||
|
||||
* `minetest.get_current_modname()`: returns the currently loading mod's name,
|
||||
when loading a mod.
|
||||
* `minetest.get_modpath(modname)`: returns e.g.
|
||||
`"/home/user/.minetest/usermods/modname"`.
|
||||
* Useful for loading additional `.lua` modules or static data from mod
|
||||
* `minetest.get_modnames()`: returns a list of installed mods
|
||||
* Return a list of installed mods, sorted alphabetically
|
||||
* `minetest.get_modpath(modname)`: returns the directory path for a mod,
|
||||
e.g. `"/home/user/.minetest/usermods/modname"`.
|
||||
* Returns nil if the mod is not enabled or does not exist (not installed).
|
||||
* Works regardless of whether the mod has been loaded yet.
|
||||
* Useful for loading additional `.lua` modules or static data from a mod,
|
||||
or checking if a mod is enabled.
|
||||
* `minetest.get_modnames()`: returns a list of enabled mods, sorted alphabetically.
|
||||
* Does not include disabled mods, even if they are installed.
|
||||
* `minetest.get_worldpath()`: returns e.g. `"/home/user/.minetest/world"`
|
||||
* Useful for storing custom data
|
||||
* `minetest.is_singleplayer()`
|
||||
@ -4349,6 +4438,11 @@ Utilities
|
||||
object_step_has_moveresult = true,
|
||||
-- Whether get_velocity() and add_velocity() can be used on players (5.4.0)
|
||||
direct_velocity_on_players = true,
|
||||
-- nodedef's use_texture_alpha accepts new string modes (5.4.0)
|
||||
use_texture_alpha_string_modes = true,
|
||||
-- degrotate param2 rotates in units of 1.5° instead of 2°
|
||||
-- thus changing the range of values from 0-179 to 0-240 (5.5.0)
|
||||
degrotate_240_steps = true,
|
||||
}
|
||||
|
||||
* `minetest.has_feature(arg)`: returns `boolean, missing_features`
|
||||
@ -4408,6 +4502,9 @@ Utilities
|
||||
* `minetest.sha1(data, [raw])`: returns the sha1 hash of data
|
||||
* `data`: string of data to hash
|
||||
* `raw`: return raw bytes instead of hex digits, default: false
|
||||
* `minetest.colorspec_to_colorstring(colorspec)`: Converts a ColorSpec to a
|
||||
ColorString. If the ColorSpec is invalid, returns `nil`.
|
||||
* `colorspec`: The ColorSpec to convert
|
||||
|
||||
Logging
|
||||
-------
|
||||
@ -4557,6 +4654,10 @@ Call these functions only at load time!
|
||||
the puncher to the punched.
|
||||
* `damage`: Number that represents the damage calculated by the engine
|
||||
* should return `true` to prevent the default damage mechanism
|
||||
* `minetest.register_on_rightclickplayer(function(player, clicker))`
|
||||
* Called when a player is right-clicked
|
||||
* `player`: ObjectRef - Player that was right-clicked
|
||||
* `clicker`: ObjectRef - Object that right-clicked, may or may not be a player
|
||||
* `minetest.register_on_player_hpchange(function(player, hp_change, reason), modifier)`
|
||||
* Called when the player gets damaged or healed
|
||||
* `player`: ObjectRef of the player
|
||||
@ -4607,6 +4708,7 @@ Call these functions only at load time!
|
||||
* `cheat`: `{type=<cheat_type>}`, where `<cheat_type>` is one of:
|
||||
* `moved_too_fast`
|
||||
* `interacted_too_far`
|
||||
* `interacted_with_self`
|
||||
* `interacted_while_dead`
|
||||
* `finished_unknown_dig`
|
||||
* `dug_unbreakable`
|
||||
@ -4847,7 +4949,7 @@ Environment access
|
||||
* Punch node with the same effects that a player would cause
|
||||
* `minetest.spawn_falling_node(pos)`
|
||||
* Change node into falling node
|
||||
* Returns `true` if successful, `false` on failure
|
||||
* Returns `true` and the ObjectRef of the spawned entity if successful, `false` on failure
|
||||
|
||||
* `minetest.find_nodes_with_meta(pos1, pos2)`
|
||||
* Get a table of positions of nodes that have metadata within a region
|
||||
@ -4866,6 +4968,9 @@ Environment access
|
||||
* `minetest.get_objects_inside_radius(pos, radius)`: returns a list of
|
||||
ObjectRefs.
|
||||
* `radius`: using an euclidean metric
|
||||
* `minetest.get_objects_in_area(pos1, pos2)`: returns a list of
|
||||
ObjectRefs.
|
||||
* `pos1` and `pos2` are the min and max positions of the area to search.
|
||||
* `minetest.set_timeofday(val)`
|
||||
* `val` is between `0` and `1`; `0` for midnight, `0.5` for midday
|
||||
* `minetest.get_timeofday()`
|
||||
@ -5399,20 +5504,22 @@ Server
|
||||
* Returns a code (0: successful, 1: no such player, 2: player is connected)
|
||||
* `minetest.remove_player_auth(name)`: remove player authentication data
|
||||
* Returns boolean indicating success (false if player nonexistant)
|
||||
* `minetest.dynamic_add_media(filepath)`
|
||||
* Adds the file at the given path to the media sent to clients by the server
|
||||
on startup and also pushes this file to already connected clients.
|
||||
* `minetest.dynamic_add_media(filepath, callback)`
|
||||
* `filepath`: path to a media file on the filesystem
|
||||
* `callback`: function with arguments `name`, where name is a player name
|
||||
(previously there was no callback argument; omitting it is deprecated)
|
||||
* Adds the file to the media sent to clients by the server on startup
|
||||
and also pushes this file to already connected clients.
|
||||
The file must be a supported image, sound or model format. It must not be
|
||||
modified, deleted, moved or renamed after calling this function.
|
||||
The list of dynamically added media is not persisted.
|
||||
* Returns boolean indicating success (duplicate files count as error)
|
||||
* The media will be ready to use (in e.g. entity textures, sound_play)
|
||||
immediately after calling this function.
|
||||
* Returns false on error, true if the request was accepted
|
||||
* The given callback will be called for every player as soon as the
|
||||
media is available on the client.
|
||||
Old clients that lack support for this feature will not see the media
|
||||
unless they reconnect to the server.
|
||||
* Since media transferred this way does not use client caching or HTTP
|
||||
transfers, dynamic media should not be used with big files or performance
|
||||
will suffer.
|
||||
unless they reconnect to the server. (callback won't be called)
|
||||
* Since media transferred this way currently does not use client caching
|
||||
or HTTP transfers, dynamic media should not be used with big files.
|
||||
|
||||
Bans
|
||||
----
|
||||
@ -5549,72 +5656,28 @@ Schematics
|
||||
|
||||
HTTP Requests
|
||||
-------------
|
||||
* `minetest.get_http_api()`
|
||||
* returns `HTTPApiTable` containing http functions.
|
||||
* The returned table contains the functions `fetch_sync`, `fetch_async` and
|
||||
|
||||
* `minetest.request_http_api()`:
|
||||
* returns `HTTPApiTable` containing http functions if the calling mod has
|
||||
been granted access by being listed in the `secure.http_mods` or
|
||||
`secure.trusted_mods` setting, otherwise returns `nil`.
|
||||
* The returned table contains the functions `fetch`, `fetch_async` and
|
||||
`fetch_async_get` described below.
|
||||
* Only works at init time and must be called from the mod's main scope
|
||||
(not from a function).
|
||||
* Function only exists if minetest server was built with cURL support.
|
||||
* `HTTPApiTable.fetch_sync(HTTPRequest req)`: returns HTTPRequestResult
|
||||
* Performs given request synchronously
|
||||
* **DO NOT ALLOW ANY OTHER MODS TO ACCESS THE RETURNED TABLE, STORE IT IN
|
||||
A LOCAL VARIABLE!**
|
||||
* `HTTPApiTable.fetch(HTTPRequest req, callback)`
|
||||
* Performs given request asynchronously and calls callback upon completion
|
||||
* callback: `function(HTTPRequestResult res)`
|
||||
* Use this HTTP function if you are unsure, the others are for advanced use
|
||||
* `HTTPApiTable.fetch_async(HTTPRequest req)`: returns handle
|
||||
* Performs given request asynchronously and returns handle for
|
||||
`HTTPApiTable.fetch_async_get`
|
||||
* `HTTPApiTable.fetch_async_get(handle)`: returns HTTPRequestResult
|
||||
* Return response data for given asynchronous HTTP request
|
||||
|
||||
### `HTTPRequest` definition
|
||||
|
||||
Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
|
||||
|
||||
{
|
||||
url = "http://example.org",
|
||||
|
||||
timeout = 10,
|
||||
-- Timeout for connection in seconds. Default is 3 seconds.
|
||||
|
||||
post_data = "Raw POST request data string" OR {field1 = "data1", field2 = "data2"},
|
||||
-- Optional, if specified a POST request with post_data is performed.
|
||||
-- Accepts both a string and a table. If a table is specified, encodes
|
||||
-- table as x-www-form-urlencoded key-value pairs.
|
||||
-- If post_data is not specified, a GET request is performed instead.
|
||||
|
||||
user_agent = "ExampleUserAgent",
|
||||
-- Optional, if specified replaces the default minetest user agent with
|
||||
-- given string
|
||||
|
||||
extra_headers = { "Accept-Language: en-us", "Accept-Charset: utf-8" },
|
||||
-- Optional, if specified adds additional headers to the HTTP request.
|
||||
-- You must make sure that the header strings follow HTTP specification
|
||||
-- ("Key: Value").
|
||||
|
||||
multipart = boolean
|
||||
-- Optional, if true performs a multipart HTTP request.
|
||||
-- Default is false.
|
||||
}
|
||||
|
||||
### `HTTPRequestResult` definition
|
||||
|
||||
Passed to `HTTPApiTable.fetch` callback. Returned by
|
||||
`HTTPApiTable.fetch_async_get`.
|
||||
|
||||
{
|
||||
completed = true,
|
||||
-- If true, the request has finished (either succeeded, failed or timed
|
||||
-- out)
|
||||
|
||||
succeeded = true,
|
||||
-- If true, the request was successful
|
||||
|
||||
timeout = false,
|
||||
-- If true, the request timed out
|
||||
|
||||
code = 200,
|
||||
-- HTTP status code
|
||||
|
||||
data = "response"
|
||||
}
|
||||
|
||||
|
||||
Storage API
|
||||
-----------
|
||||
|
||||
@ -6034,18 +6097,18 @@ an itemstring, a table or `nil`.
|
||||
stack).
|
||||
* `set_metadata(metadata)`: (DEPRECATED) Returns true.
|
||||
* `get_description()`: returns the description shown in inventory list tooltips.
|
||||
* The engine uses the same as this function for item descriptions.
|
||||
* The engine uses this when showing item descriptions in tooltips.
|
||||
* Fields for finding the description, in order:
|
||||
* `description` in item metadata (See [Item Metadata].)
|
||||
* `description` in item definition
|
||||
* item name
|
||||
* `get_short_description()`: returns the short description.
|
||||
* `get_short_description()`: returns the short description or nil.
|
||||
* Unlike the description, this does not include new lines.
|
||||
* The engine uses the same as this function for short item descriptions.
|
||||
* Fields for finding the short description, in order:
|
||||
* `short_description` in item metadata (See [Item Metadata].)
|
||||
* `short_description` in item definition
|
||||
* first line of the description (See `get_description()`.)
|
||||
* first line of the description (From item meta or def, see `get_description()`.)
|
||||
* Returns nil if none of the above are set
|
||||
* `clear()`: removes all items from the stack, making it empty.
|
||||
* `replace(item)`: replace the contents of this stack.
|
||||
* `item` can also be an itemstring or table.
|
||||
@ -6222,8 +6285,8 @@ object you are working with still exists.
|
||||
* `time_from_last_punch` = time since last punch action of the puncher
|
||||
* `direction`: can be `nil`
|
||||
* `right_click(clicker)`; `clicker` is another `ObjectRef`
|
||||
* `get_hp()`: returns number of hitpoints (2 * number of hearts)
|
||||
* `set_hp(hp, reason)`: set number of hitpoints (2 * number of hearts).
|
||||
* `get_hp()`: returns number of health points
|
||||
* `set_hp(hp, reason)`: set number of health points
|
||||
* See reason in register_on_player_hpchange
|
||||
* Is limited to the range of 0 ... 65535 (2^16 - 1)
|
||||
* For players: HP are also limited by `hp_max` specified in the player's
|
||||
@ -6246,21 +6309,22 @@ object you are working with still exists.
|
||||
`frame_loop`.
|
||||
* `set_animation_frame_speed(frame_speed)`
|
||||
* `frame_speed`: number, default: `15.0`
|
||||
* `set_attach(parent, bone, position, rotation, forced_visible)`
|
||||
* `bone`: string
|
||||
* `position`: `{x=num, y=num, z=num}` (relative)
|
||||
* `rotation`: `{x=num, y=num, z=num}` = Rotation on each axis, in degrees
|
||||
* `set_attach(parent[, bone, position, rotation, forced_visible])`
|
||||
* `bone`: string. Default is `""`, the root bone
|
||||
* `position`: `{x=num, y=num, z=num}`, relative, default `{x=0, y=0, z=0}`
|
||||
* `rotation`: `{x=num, y=num, z=num}` = Rotation on each axis, in degrees.
|
||||
Default `{x=0, y=0, z=0}`
|
||||
* `forced_visible`: Boolean to control whether the attached entity
|
||||
should appear in first person.
|
||||
should appear in first person. Default `false`.
|
||||
* `get_attach()`: returns parent, bone, position, rotation, forced_visible,
|
||||
or nil if it isn't attached.
|
||||
* `get_children()`: returns a list of ObjectRefs that are attached to the
|
||||
object.
|
||||
* `set_detach()`
|
||||
* `set_bone_position(bone, position, rotation)`
|
||||
* `bone`: string
|
||||
* `position`: `{x=num, y=num, z=num}` (relative)
|
||||
* `rotation`: `{x=num, y=num, z=num}`
|
||||
* `set_bone_position([bone, position, rotation])`
|
||||
* `bone`: string. Default is `""`, the root bone
|
||||
* `position`: `{x=num, y=num, z=num}`, relative, `default {x=0, y=0, z=0}`
|
||||
* `rotation`: `{x=num, y=num, z=num}`, default `{x=0, y=0, z=0}`
|
||||
* `get_bone_position(bone)`: returns position and rotation of the bone
|
||||
* `set_properties(object property table)`
|
||||
* `get_properties()`: returns object property table
|
||||
@ -6268,15 +6332,21 @@ object you are working with still exists.
|
||||
* `get_nametag_attributes()`
|
||||
* returns a table with the attributes of the nametag of an object
|
||||
* {
|
||||
color = {a=0..255, r=0..255, g=0..255, b=0..255},
|
||||
text = "",
|
||||
color = {a=0..255, r=0..255, g=0..255, b=0..255},
|
||||
bgcolor = {a=0..255, r=0..255, g=0..255, b=0..255},
|
||||
}
|
||||
* `set_nametag_attributes(attributes)`
|
||||
* sets the attributes of the nametag of an object
|
||||
* `attributes`:
|
||||
{
|
||||
color = ColorSpec,
|
||||
text = "My Nametag",
|
||||
color = ColorSpec,
|
||||
-- ^ Text color
|
||||
bgcolor = ColorSpec or false,
|
||||
-- ^ Sets background color of nametag
|
||||
-- `false` will cause the background to be set automatically based on user settings
|
||||
-- Default: false
|
||||
}
|
||||
|
||||
#### Lua entity only (no-op for other objects)
|
||||
@ -6469,6 +6539,8 @@ object you are working with still exists.
|
||||
* `selected_mode` is the mode index to be selected after modes have been changed
|
||||
(0 is the first mode).
|
||||
* `set_sky(sky_parameters)`
|
||||
* The presence of the function `set_sun`, `set_moon` or `set_stars` indicates
|
||||
whether `set_sky` accepts this format. Check the legacy format otherwise.
|
||||
* `sky_parameters` is a table with the following optional fields:
|
||||
* `base_color`: ColorSpec, changes fog in "skybox" and "plain".
|
||||
* `type`: Available types:
|
||||
@ -6510,6 +6582,15 @@ object you are working with still exists.
|
||||
abides by, `"custom"` uses `sun_tint` and `moon_tint`, while
|
||||
`"default"` uses the classic Minetest sun and moon tinting.
|
||||
Will use tonemaps, if set to `"default"`. (default: `"default"`)
|
||||
* `set_sky(base_color, type, {texture names}, clouds)`
|
||||
* Deprecated. Use `set_sky(sky_parameters)`
|
||||
* `base_color`: ColorSpec, defaults to white
|
||||
* `type`: Available types:
|
||||
* `"regular"`: Uses 0 textures, `bgcolor` ignored
|
||||
* `"skybox"`: Uses 6 textures, `bgcolor` used
|
||||
* `"plain"`: Uses 0 textures, `bgcolor` used
|
||||
* `clouds`: Boolean for whether clouds appear in front of `"skybox"` or
|
||||
`"plain"` custom skyboxes (default: `true`)
|
||||
* `get_sky()`: returns base_color, type, table of textures, clouds.
|
||||
* `get_sky_color()`: returns a table with the `sky_color` parameters as in
|
||||
`set_sky`.
|
||||
@ -6577,8 +6658,8 @@ object you are working with still exists.
|
||||
* `frame_speed` sets the animations frame speed. Default is 30.
|
||||
* `get_local_animation()`: returns idle, walk, dig, walk_while_dig tables and
|
||||
`frame_speed`.
|
||||
* `set_eye_offset(firstperson, thirdperson)`: defines offset vectors for camera
|
||||
per player.
|
||||
* `set_eye_offset([firstperson, thirdperson])`: defines offset vectors for
|
||||
camera per player. An argument defaults to `{x=0, y=0, z=0}` if unspecified.
|
||||
* in first person view
|
||||
* in third person view (max. values `{x=-10/10,y=-10,15,z=-5/5}`)
|
||||
* `get_eye_offset()`: returns first and third person offsets.
|
||||
@ -6934,10 +7015,18 @@ Player properties need to be saved manually.
|
||||
-- in mods.
|
||||
|
||||
nametag = "",
|
||||
-- By default empty, for players their name is shown if empty
|
||||
-- The name to display on the head of the object. By default empty.
|
||||
-- If the object is a player, a nil or empty nametag is replaced by the player's name.
|
||||
-- For all other objects, a nil or empty string removes the nametag.
|
||||
-- To hide a nametag, set its color alpha to zero. That will disable it entirely.
|
||||
|
||||
nametag_color = <ColorSpec>,
|
||||
-- Sets color of nametag
|
||||
-- Sets text color of nametag
|
||||
|
||||
nametag_bgcolor = <ColorSpec>,
|
||||
-- Sets background color of nametag
|
||||
-- `false` will cause the background to be set automatically based on user settings.
|
||||
-- Default: false
|
||||
|
||||
infotext = "",
|
||||
-- By default empty, text to be shown when pointed at object
|
||||
@ -7150,8 +7239,9 @@ Used by `minetest.register_node`, `minetest.register_craftitem`, and
|
||||
|
||||
short_description = "Steel Axe",
|
||||
-- Must not contain new lines.
|
||||
-- Defaults to the first line of description.
|
||||
-- See also: `get_short_description` in [`ItemStack`]
|
||||
-- Defaults to nil.
|
||||
-- Use an [`ItemStack`] to get the short description, eg:
|
||||
-- ItemStack(itemname):get_short_description()
|
||||
|
||||
groups = {},
|
||||
-- key = name, value = rating; rating = 1..3.
|
||||
@ -7324,10 +7414,18 @@ Used by `minetest.register_node`.
|
||||
-- If the node has a palette, then this setting only has an effect in
|
||||
-- the inventory and on the wield item.
|
||||
|
||||
use_texture_alpha = false,
|
||||
-- Use texture's alpha channel
|
||||
-- If this is set to false, the node will be rendered fully opaque
|
||||
-- regardless of any texture transparency.
|
||||
use_texture_alpha = ...,
|
||||
-- Specifies how the texture's alpha channel will be used for rendering.
|
||||
-- possible values:
|
||||
-- * "opaque": Node is rendered opaque regardless of alpha channel
|
||||
-- * "clip": A given pixel is either fully see-through or opaque
|
||||
-- depending on the alpha channel being below/above 50% in value
|
||||
-- * "blend": The alpha channel specifies how transparent a given pixel
|
||||
-- of the rendered node is
|
||||
-- The default is "opaque" for drawtypes normal, liquid and flowingliquid;
|
||||
-- "clip" otherwise.
|
||||
-- If set to a boolean value (deprecated): true either sets it to blend
|
||||
-- or clip, false sets it to clip or opaque mode depending on the drawtype.
|
||||
|
||||
palette = "palette.png",
|
||||
-- The node's `param2` is used to select a pixel from the image.
|
||||
@ -7369,7 +7467,16 @@ Used by `minetest.register_node`.
|
||||
-- If true, liquids flow into and replace this node.
|
||||
-- Warning: making a liquid node 'floodable' will cause problems.
|
||||
|
||||
liquidtype = "none", -- "none" / "source" / "flowing"
|
||||
liquidtype = "none", -- specifies liquid physics
|
||||
-- * "none": no liquid physics
|
||||
-- * "source": spawns flowing liquid nodes at all 4 sides and below;
|
||||
-- recommended drawtype: "liquid".
|
||||
-- * "flowing": spawned from source, spawns more flowing liquid nodes
|
||||
-- around it until `liquid_range` is reached;
|
||||
-- will drain out without a source;
|
||||
-- recommended drawtype: "flowingliquid".
|
||||
-- If it's "source" or "flowing" and `liquid_range > 0`, then
|
||||
-- both `liquid_alternative_*` fields must be specified
|
||||
|
||||
liquid_alternative_flowing = "", -- Flowing version of source liquid
|
||||
|
||||
@ -7390,8 +7497,12 @@ Used by `minetest.register_node`.
|
||||
leveled_max = 127,
|
||||
-- Maximum value for `leveled` (0-127), enforced in
|
||||
-- `minetest.set_node_level` and `minetest.add_node_level`.
|
||||
-- Values above 124 might causes collision detection issues.
|
||||
|
||||
liquid_range = 8, -- Number of flowing nodes around source (max. 8)
|
||||
liquid_range = 8,
|
||||
-- Maximum distance that flowing liquid nodes can spread around
|
||||
-- source on flat land;
|
||||
-- maximum = 8; set to 0 to disable liquid flow
|
||||
|
||||
drowning = 0,
|
||||
-- Player will take this amount of damage if no bubbles are left
|
||||
@ -7417,6 +7528,7 @@ Used by `minetest.register_node`.
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-2 / 16, -0.5, -2 / 16, 2 / 16, 3 / 16, 2 / 16},
|
||||
-- Node box format: see [Node boxes]
|
||||
},
|
||||
},
|
||||
-- Custom selection box definition. Multiple boxes can be defined.
|
||||
@ -7427,13 +7539,12 @@ Used by `minetest.register_node`.
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-2 / 16, -0.5, -2 / 16, 2 / 16, 3 / 16, 2 / 16},
|
||||
-- Node box format: see [Node boxes]
|
||||
},
|
||||
},
|
||||
-- Custom collision box definition. Multiple boxes can be defined.
|
||||
-- If "nodebox" drawtype is used and collision_box is nil, then node_box
|
||||
-- definition is used for the collision box.
|
||||
-- Both of the boxes above are defined as:
|
||||
-- {xmin, ymin, zmin, xmax, ymax, zmax} in nodes from node center.
|
||||
|
||||
-- Support maps made in and before January 2012
|
||||
legacy_facedir_simple = false,
|
||||
@ -7601,6 +7712,8 @@ Used by `minetest.register_node`.
|
||||
on_dig = function(pos, node, digger),
|
||||
-- default: minetest.node_dig
|
||||
-- By default checks privileges, wears out tool and removes node.
|
||||
-- return true if the node was dug successfully, false otherwise.
|
||||
-- Deprecated: returning nil is the same as returning true.
|
||||
|
||||
on_timer = function(pos, elapsed),
|
||||
-- default: nil
|
||||
@ -7640,6 +7753,13 @@ Used by `minetest.register_node`.
|
||||
-- intensity: 1.0 = mid range of regular TNT.
|
||||
-- If defined, called when an explosion touches the node, instead of
|
||||
-- removing the node.
|
||||
|
||||
mod_origin = "modname",
|
||||
-- stores which mod actually registered a node
|
||||
-- if it can not find a source, returns "??"
|
||||
-- useful for getting what mod truly registered something
|
||||
-- example: if a node is registered as ":othermodname:nodename",
|
||||
-- nodename will show "othermodname", but mod_orgin will say "modname"
|
||||
}
|
||||
|
||||
Crafting recipes
|
||||
@ -8329,7 +8449,7 @@ Used by `HTTPApiTable.fetch` and `HTTPApiTable.fetch_async`.
|
||||
url = "http://example.org",
|
||||
|
||||
timeout = 10,
|
||||
-- Timeout for connection in seconds. Default is 3 seconds.
|
||||
-- Timeout for request to be completed in seconds. Default depends on engine settings.
|
||||
|
||||
method = "GET", "POST", "PUT" or "DELETE"
|
||||
-- The http method to use. Defaults to "GET".
|
||||
|
@ -1,4 +1,4 @@
|
||||
Minetest Lua Mainmenu API Reference 5.4.0
|
||||
Minetest Lua Mainmenu API Reference 5.5.0
|
||||
=========================================
|
||||
|
||||
Introduction
|
||||
@ -43,10 +43,14 @@ core.get_max_supp_proto()
|
||||
core.open_url(url)
|
||||
^ opens the URL in a web browser, returns false on failure.
|
||||
^ Must begin with http:// or https://
|
||||
core.open_dir(path)
|
||||
^ opens the path in the system file browser/explorer, returns false on failure.
|
||||
^ Must be an existing directory.
|
||||
core.get_version() (possible in async calls)
|
||||
^ returns current core version
|
||||
|
||||
|
||||
|
||||
Filesystem
|
||||
----------
|
||||
|
||||
@ -63,6 +67,8 @@ core.copy_dir(source,destination,keep_soure) (possible in async calls)
|
||||
^ destination folder
|
||||
^ keep_source DEFAULT true --> if set to false source is deleted after copying
|
||||
^ returns true/false
|
||||
core.is_dir(path) (possible in async calls)
|
||||
^ returns true if path is a valid dir
|
||||
core.extract_zip(zipfile,destination) [unzip within path required]
|
||||
^ zipfile to extract
|
||||
^ destination folder to extract to
|
||||
@ -79,6 +85,7 @@ core.get_video_drivers()
|
||||
core.get_mapgen_names([include_hidden=false]) -> table of map generator algorithms
|
||||
registered in the core (possible in async calls)
|
||||
core.get_cache_path() -> path of cache
|
||||
core.get_temp_path() -> path of temp folder
|
||||
|
||||
|
||||
HTTP Requests
|
||||
@ -197,7 +204,8 @@ core.get_screen_info()
|
||||
display_width = <width of display>,
|
||||
display_height = <height of display>,
|
||||
window_width = <current window width>,
|
||||
window_height = <current window height>
|
||||
window_height = <current window height>,
|
||||
render_info = <active render information>
|
||||
}
|
||||
|
||||
|
||||
@ -207,6 +215,9 @@ Content and Packages
|
||||
Content - an installed mod, modpack, game, or texture pack (txt)
|
||||
Package - content which is downloadable from the content db, may or may not be installed.
|
||||
|
||||
* core.get_user_path() (possible in async calls)
|
||||
* returns path to global user data,
|
||||
the directory that contains user-provided mods, worlds, games, and texture packs.
|
||||
* core.get_modpath() (possible in async calls)
|
||||
* returns path to global modpath
|
||||
* core.get_clientmodpath() (possible in async calls)
|
||||
@ -244,32 +255,6 @@ Package - content which is downloadable from the content db, may or may not be i
|
||||
}
|
||||
|
||||
|
||||
Favorites
|
||||
---------
|
||||
|
||||
core.get_favorites(location) -> list of favorites (possible in async calls)
|
||||
^ location: "local" or "online"
|
||||
^ returns {
|
||||
[1] = {
|
||||
clients = <number of clients/nil>,
|
||||
clients_max = <maximum number of clients/nil>,
|
||||
version = <server version/nil>,
|
||||
password = <true/nil>,
|
||||
creative = <true/nil>,
|
||||
damage = <true/nil>,
|
||||
pvp = <true/nil>,
|
||||
description = <server description/nil>,
|
||||
name = <server name/nil>,
|
||||
address = <address of server/nil>,
|
||||
port = <port>
|
||||
clients_list = <array of clients/nil>
|
||||
mods = <array of mods/nil>
|
||||
},
|
||||
...
|
||||
}
|
||||
core.delete_favorite(id, location) -> success
|
||||
|
||||
|
||||
Logging
|
||||
-------
|
||||
|
||||
|
@ -493,19 +493,8 @@ Static objects are persistent freely moving objects in the world.
|
||||
|
||||
Object types:
|
||||
1: Test object
|
||||
2: Item
|
||||
3: Rat (obsolete)
|
||||
4: Oerkki (obsolete)
|
||||
5: Firefly (obsolete)
|
||||
6: MobV2 (obsolete)
|
||||
7: LuaEntity
|
||||
|
||||
1: Item:
|
||||
u8 version
|
||||
version 0:
|
||||
u16 len
|
||||
u8[len] itemstring
|
||||
|
||||
7: LuaEntity:
|
||||
u8 compatibility_byte (always 1)
|
||||
u16 len
|
||||
|
@ -1,4 +1,4 @@
|
||||
local WATER_ALPHA = 160
|
||||
local WATER_ALPHA = "^[opacity:" .. 160
|
||||
local WATER_VISC = 1
|
||||
local LAVA_VISC = 7
|
||||
|
||||
@ -128,12 +128,12 @@ minetest.register_node("basenodes:water_source", {
|
||||
"Drowning damage: 1",
|
||||
drawtype = "liquid",
|
||||
waving = 3,
|
||||
tiles = {"default_water.png"},
|
||||
tiles = {"default_water.png"..WATER_ALPHA},
|
||||
special_tiles = {
|
||||
{name = "default_water.png", backface_culling = false},
|
||||
{name = "default_water.png", backface_culling = true},
|
||||
{name = "default_water.png"..WATER_ALPHA, backface_culling = false},
|
||||
{name = "default_water.png"..WATER_ALPHA, backface_culling = true},
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
use_texture_alpha = "blend",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
@ -156,10 +156,12 @@ minetest.register_node("basenodes:water_flowing", {
|
||||
waving = 3,
|
||||
tiles = {"default_water_flowing.png"},
|
||||
special_tiles = {
|
||||
{name = "default_water_flowing.png", backface_culling = false},
|
||||
{name = "default_water_flowing.png", backface_culling = false},
|
||||
{name = "default_water_flowing.png"..WATER_ALPHA,
|
||||
backface_culling = false},
|
||||
{name = "default_water_flowing.png"..WATER_ALPHA,
|
||||
backface_culling = false},
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
use_texture_alpha = "blend",
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
walkable = false,
|
||||
@ -181,12 +183,12 @@ minetest.register_node("basenodes:river_water_source", {
|
||||
"Drowning damage: 1",
|
||||
drawtype = "liquid",
|
||||
waving = 3,
|
||||
tiles = { "default_river_water.png" },
|
||||
tiles = { "default_river_water.png"..WATER_ALPHA },
|
||||
special_tiles = {
|
||||
{name = "default_river_water.png", backface_culling = false},
|
||||
{name = "default_river_water.png", backface_culling = true},
|
||||
{name = "default_river_water.png"..WATER_ALPHA, backface_culling = false},
|
||||
{name = "default_river_water.png"..WATER_ALPHA, backface_culling = true},
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
use_texture_alpha = "blend",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
@ -209,12 +211,14 @@ minetest.register_node("basenodes:river_water_flowing", {
|
||||
"Drowning damage: 1",
|
||||
drawtype = "flowingliquid",
|
||||
waving = 3,
|
||||
tiles = {"default_river_water_flowing.png"},
|
||||
tiles = {"default_river_water_flowing.png"..WATER_ALPHA},
|
||||
special_tiles = {
|
||||
{name = "default_river_water_flowing.png", backface_culling = false},
|
||||
{name = "default_river_water_flowing.png", backface_culling = false},
|
||||
{name = "default_river_water_flowing.png"..WATER_ALPHA,
|
||||
backface_culling = false},
|
||||
{name = "default_river_water_flowing.png"..WATER_ALPHA,
|
||||
backface_culling = false},
|
||||
},
|
||||
alpha = WATER_ALPHA,
|
||||
use_texture_alpha = "blend",
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
walkable = false,
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 790 B After Width: | Height: | Size: 7.1 KiB |
@ -1,3 +0,0 @@
|
||||
This is for testing loading textures from subfolders.
|
||||
If it works correctly, the default_grass_side.png file in this folder is used but
|
||||
default_grass.png is not overwritten by the file in this folder.
|
7
games/devtest/mods/basenodes/textures/info.txt
Normal file
7
games/devtest/mods/basenodes/textures/info.txt
Normal file
@ -0,0 +1,7 @@
|
||||
|
||||
The dirt_with_grass folder is for testing loading textures from subfolders.
|
||||
If it works correctly, the default_grass_side.png file in the folder is used but
|
||||
default_grass.png is not overwritten by the file in the folder.
|
||||
|
||||
default_dirt.png should be overwritten by the default_dirt.png in the unittests
|
||||
mod which depends on basenodes.
|
@ -23,6 +23,18 @@ minetest.register_node("chest:chest", {
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty("main")
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.chat_send_player(player:get_player_name(), "Allow put: " .. stack:to_string())
|
||||
return stack:get_count()
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.chat_send_player(player:get_player_name(), "Allow take: " .. stack:to_string())
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.chat_send_player(player:get_player_name(), "On put: " .. stack:to_string())
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.chat_send_player(player:get_player_name(), "On take: " .. stack:to_string())
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
|
@ -131,10 +131,11 @@ local function place_nodes(param)
|
||||
p2_max = 63
|
||||
elseif def.paramtype2 == "leveled" then
|
||||
p2_max = 127
|
||||
elseif def.paramtype2 == "degrotate" and def.drawtype == "plantlike" then
|
||||
p2_max = 179
|
||||
elseif def.paramtype2 == "degrotate" and (def.drawtype == "plantlike" or def.drawtype == "mesh") then
|
||||
p2_max = 239
|
||||
elseif def.paramtype2 == "colorfacedir" or
|
||||
def.paramtype2 == "colorwallmounted" or
|
||||
def.paramtype2 == "colordegrotate" or
|
||||
def.paramtype2 == "color" then
|
||||
p2_max = 255
|
||||
end
|
||||
@ -143,7 +144,8 @@ local function place_nodes(param)
|
||||
-- Skip undefined param2 values
|
||||
if not ((def.paramtype2 == "meshoptions" and p2 % 8 > 4) or
|
||||
(def.paramtype2 == "colorwallmounted" and p2 % 8 > 5) or
|
||||
(def.paramtype2 == "colorfacedir" and p2 % 32 > 23)) then
|
||||
((def.paramtype2 == "colorfacedir" or def.paramtype2 == "colordegrotate")
|
||||
and p2 % 32 > 23)) then
|
||||
|
||||
minetest.set_node(pos, { name = itemstring, param2 = p2 })
|
||||
nodes_placed = nodes_placed + 1
|
||||
@ -215,5 +217,5 @@ minetest.register_chatcommand("test_place_nodes", {
|
||||
})
|
||||
|
||||
core.register_on_chatcommand(function(name, command, params)
|
||||
minetest.log("caught command '"..command.."', issued by '"..name.."'. Parameters: '"..params.."'")
|
||||
minetest.log("action", "caught command '"..command.."', issued by '"..name.."'. Parameters: '"..params.."'")
|
||||
end)
|
||||
|
@ -60,11 +60,13 @@ minetest.register_node("soundstuff:footstep_liquid", {
|
||||
description = "Liquid Footstep Sound Node",
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
"soundstuff_node_sound.png^[colorize:#0000FF:127",
|
||||
"soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190",
|
||||
},
|
||||
special_tiles = {
|
||||
{name = "soundstuff_node_sound.png^[colorize:#0000FF:127", backface_culling = false},
|
||||
{name = "soundstuff_node_sound.png^[colorize:#0000FF:127", backface_culling = true},
|
||||
{name = "soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190",
|
||||
backface_culling = false},
|
||||
{name = "soundstuff_node_sound.png^[colorize:#0000FF:127^[opacity:190",
|
||||
backface_culling = true},
|
||||
},
|
||||
liquids_pointable = true,
|
||||
liquidtype = "source",
|
||||
@ -73,7 +75,7 @@ minetest.register_node("soundstuff:footstep_liquid", {
|
||||
liquid_renewable = false,
|
||||
liquid_range = 0,
|
||||
liquid_viscosity = 0,
|
||||
alpha = 190,
|
||||
use_texture_alpha = "blend",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
@ -92,7 +94,6 @@ minetest.register_node("soundstuff:footstep_climbable", {
|
||||
tiles = {
|
||||
"soundstuff_node_climbable.png",
|
||||
},
|
||||
alpha = 120,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
|
@ -31,6 +31,9 @@ minetest.register_entity("testentities:callback", {
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
message("Callback entity: on_activate! pos="..spos(self).."; dtime_s="..dtime_s)
|
||||
end,
|
||||
on_deactivate = function(self)
|
||||
message("Callback entity: on_deactivate! pos="..spos(self))
|
||||
end,
|
||||
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
|
||||
local name = get_object_name(puncher)
|
||||
message(
|
||||
|
@ -94,3 +94,44 @@ minetest.register_entity("testentities:upright_animated", {
|
||||
self.object:set_sprite({x=0, y=0}, 4, 1.0, false)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("testentities:nametag", {
|
||||
initial_properties = {
|
||||
visual = "sprite",
|
||||
textures = { "testentities_sprite.png" },
|
||||
},
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
if staticdata ~= "" then
|
||||
local data = minetest.deserialize(staticdata)
|
||||
self.color = data.color
|
||||
self.bgcolor = data.bgcolor
|
||||
else
|
||||
self.color = {
|
||||
r = math.random(0, 255),
|
||||
g = math.random(0, 255),
|
||||
b = math.random(0, 255),
|
||||
}
|
||||
|
||||
if math.random(0, 10) > 5 then
|
||||
self.bgcolor = {
|
||||
r = math.random(0, 255),
|
||||
g = math.random(0, 255),
|
||||
b = math.random(0, 255),
|
||||
a = math.random(0, 255),
|
||||
}
|
||||
end
|
||||
end
|
||||
|
||||
assert(self.color)
|
||||
self.object:set_properties({
|
||||
nametag = tostring(math.random(1000, 10000)),
|
||||
nametag_color = self.color,
|
||||
nametag_bgcolor = self.bgcolor,
|
||||
})
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
return minetest.serialize({ color = self.color, bgcolor = self.bgcolor })
|
||||
end,
|
||||
})
|
||||
|
@ -22,3 +22,10 @@ minetest.register_craftitem("testfood:bad5", {
|
||||
on_use = minetest.item_eat(-5),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("testfood:replace1", {
|
||||
description = S("Replacing Food (+1)").."\n"..
|
||||
S("Replaced with 'Good Food (+1)' when eaten"),
|
||||
inventory_image = "testfood_replace.png",
|
||||
on_use = minetest.item_eat(1, "testfood:good1"),
|
||||
})
|
||||
|
||||
|
BIN
games/devtest/mods/testfood/textures/testfood_replace.png
Normal file
BIN
games/devtest/mods/testfood/textures/testfood_replace.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 135 B |
@ -33,6 +33,34 @@ local tabheaders_fs = [[
|
||||
tabheader[8,6;10,1.5;tabs_size2;Height=1.5;1;false;false]
|
||||
]]
|
||||
|
||||
local inv_style_fs = [[
|
||||
style_type[list;noclip=true]
|
||||
list[current_player;main;-0.75,0.75;2,2]
|
||||
|
||||
real_coordinates[false]
|
||||
list[current_player;main;1.5,0;3,2]
|
||||
real_coordinates[true]
|
||||
|
||||
real_coordinates[false]
|
||||
style_type[list;size=1.1;spacing=0.1]
|
||||
list[current_player;main;5,0;3,2]
|
||||
real_coordinates[true]
|
||||
|
||||
style_type[list;size=.001;spacing=0]
|
||||
list[current_player;main;7,3.5;8,4]
|
||||
|
||||
box[3,3.5;1,1;#000000]
|
||||
box[5,3.5;1,1;#000000]
|
||||
box[4,4.5;1,1;#000000]
|
||||
box[3,5.5;1,1;#000000]
|
||||
box[5,5.5;1,1;#000000]
|
||||
style_type[list;spacing=.25,.125;size=.75,.875]
|
||||
list[current_player;main;3,3.5;3,3]
|
||||
|
||||
style_type[list;spacing=0;size=1.1]
|
||||
list[current_player;main;.5,7;8,4]
|
||||
]]
|
||||
|
||||
local hypertext_basic = [[
|
||||
<bigger>Normal test</bigger>
|
||||
This is a normal text.
|
||||
@ -199,6 +227,7 @@ local scroll_fs =
|
||||
"box[1,1;8,6;#00aa]"..
|
||||
"scroll_container[1,1;8,6;scrbar;vertical]"..
|
||||
"button[0,1;1,1;lorem;Lorem]"..
|
||||
"animated_image[0,1;4.5,1;clip_animated_image;testformspec_animation.png;4;100]" ..
|
||||
"button[0,10;1,1;ipsum;Ipsum]"..
|
||||
"pwdfield[2,2;1,1;lorem2;Lorem]"..
|
||||
"list[current_player;main;4,4;1,5;]"..
|
||||
@ -211,6 +240,8 @@ local scroll_fs =
|
||||
"tooltip[0,11;3,2;Buz;#f00;#000]"..
|
||||
"box[0,11;3,2;#00ff00]"..
|
||||
"hypertext[3,13;3,3;;" .. hypertext_basic .. "]" ..
|
||||
"hypertext[3,17;3,3;;Hypertext with no scrollbar\\; the scroll container should scroll.]" ..
|
||||
"textarea[3,21;3,1;textarea;;More scroll within scroll]" ..
|
||||
"container[0,18]"..
|
||||
"box[1,2;3,2;#0a0a]"..
|
||||
"scroll_container[1,2;3,2;scrbar2;horizontal;0.06]"..
|
||||
@ -310,6 +341,9 @@ local pages = {
|
||||
"size[12,13]real_coordinates[true]" ..
|
||||
"container[0.5,1.5]" .. tabheaders_fs .. "container_end[]",
|
||||
|
||||
-- Inv
|
||||
"size[12,13]real_coordinates[true]" .. inv_style_fs,
|
||||
|
||||
-- Animation
|
||||
[[
|
||||
formspec_version[3]
|
||||
@ -328,20 +362,51 @@ Number]
|
||||
animated_image[5.5,0.5;5,2;;testformspec_animation.png;4;100]
|
||||
animated_image[5.5,2.75;5,2;;testformspec_animation.jpg;4;100]
|
||||
|
||||
]],
|
||||
|
||||
-- Model
|
||||
[[
|
||||
formspec_version[3]
|
||||
size[12,13]
|
||||
style[m1;bgcolor=black]
|
||||
model[0.5,6;4,4;m1;testformspec_character.b3d;testformspec_character.png]
|
||||
model[5,6;4,4;m2;testformspec_chest.obj;default_chest_top.png,default_chest_top.png,default_chest_side.png,default_chest_side.png,default_chest_front.png,default_chest_inside.png;30,1;true;true]
|
||||
style[m2;bgcolor=black]
|
||||
label[5,1;all defaults]
|
||||
label[5,5.1;angle = 0, 180
|
||||
continuous = false
|
||||
mouse control = false
|
||||
frame loop range = 0,30]
|
||||
label[5,9.2;continuous = true
|
||||
mouse control = true]
|
||||
model[0.5,0.1;4,4;m1;testformspec_character.b3d;testformspec_character.png]
|
||||
model[0.5,4.2;4,4;m2;testformspec_character.b3d;testformspec_character.png;0,180;false;false;0,30]
|
||||
model[0.5,8.3;4,4;m3;testformspec_chest.obj;default_chest_top.png,default_chest_top.png,default_chest_side.png,default_chest_side.png,default_chest_front.png,default_chest_inside.png;30,1;true;true]
|
||||
]],
|
||||
|
||||
-- Scroll containers
|
||||
"formspec_version[3]size[12,13]" ..
|
||||
scroll_fs,
|
||||
|
||||
-- Sound
|
||||
[[
|
||||
formspec_version[3]
|
||||
size[12,13]
|
||||
style[snd_btn;sound=soundstuff_mono]
|
||||
style[snd_ibtn;sound=soundstuff_mono]
|
||||
style[snd_drp;sound=soundstuff_mono]
|
||||
style[snd_chk;sound=soundstuff_mono]
|
||||
style[snd_tab;sound=soundstuff_mono]
|
||||
button[0.5,0.5;2,1;snd_btn;Sound]
|
||||
image_button[0.5,2;2,1;testformspec_item.png;snd_ibtn;Sound]
|
||||
dropdown[0.5,4;4;snd_drp;Sound,Two,Three;]
|
||||
checkbox[0.5,5.5.5;snd_chk;Sound;]
|
||||
tabheader[0.5,7;8,0.65;snd_tab;Soundtab1,Soundtab2,Soundtab3;1;false;false]
|
||||
]],
|
||||
}
|
||||
|
||||
local function show_test_formspec(pname, page_id)
|
||||
page_id = page_id or 2
|
||||
|
||||
local fs = pages[page_id] .. "tabheader[0,0;8,0.65;maintabs;Real Coord,Styles,Noclip,Hypertext,Tabs,Anim,ScrollC;" .. page_id .. ";false;false]"
|
||||
local fs = pages[page_id] .. "tabheader[0,0;8,0.65;maintabs;Real Coord,Styles,Noclip,Hypertext,Tabs,Invs,Anim,Model,ScrollC,Sound;" .. page_id .. ";false;false]"
|
||||
|
||||
minetest.show_formspec(pname, "testformspec:formspec", fs)
|
||||
end
|
||||
|
@ -15,22 +15,6 @@ testing this node easier and more convenient.
|
||||
|
||||
local S = minetest.get_translator("testnodes")
|
||||
|
||||
-- If set to true, will show an inventory image for nodes that have no inventory image as of Minetest 5.1.0.
|
||||
-- This is due to <https://github.com/minetest/minetest/issues/9209>.
|
||||
-- This is only added to make the items more visible to avoid confusion, but you will no longer see
|
||||
-- the default inventory images for these items. When you want to test the default inventory image of drawtypes,
|
||||
-- this should be turned off.
|
||||
-- TODO: Remove support for fallback inventory image as soon #9209 is fixed.
|
||||
local SHOW_FALLBACK_IMAGE = minetest.settings:get_bool("testnodes_show_fallback_image", false)
|
||||
|
||||
local fallback_image = function(img)
|
||||
if SHOW_FALLBACK_IMAGE then
|
||||
return img
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
-- A regular cube
|
||||
minetest.register_node("testnodes:normal", {
|
||||
description = S("Normal Drawtype Test Node"),
|
||||
@ -145,20 +129,15 @@ minetest.register_node("testnodes:fencelike", {
|
||||
})
|
||||
|
||||
minetest.register_node("testnodes:torchlike", {
|
||||
description = S("Torchlike Drawtype Test Node"),
|
||||
description = S("Floor Torchlike Drawtype Test Node"),
|
||||
drawtype = "torchlike",
|
||||
paramtype = "light",
|
||||
tiles = {
|
||||
"testnodes_torchlike_floor.png",
|
||||
"testnodes_torchlike_ceiling.png",
|
||||
"testnodes_torchlike_wall.png",
|
||||
},
|
||||
tiles = { "testnodes_torchlike_floor.png^[colorize:#FF0000:64" },
|
||||
|
||||
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
groups = { dig_immediate = 3 },
|
||||
inventory_image = fallback_image("testnodes_torchlike_floor.png"),
|
||||
})
|
||||
|
||||
minetest.register_node("testnodes:torchlike_wallmounted", {
|
||||
@ -176,12 +155,22 @@ minetest.register_node("testnodes:torchlike_wallmounted", {
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
groups = { dig_immediate = 3 },
|
||||
inventory_image = fallback_image("testnodes_torchlike_floor.png"),
|
||||
})
|
||||
|
||||
minetest.register_node("testnodes:signlike", {
|
||||
description = S("Floor Signlike Drawtype Test Node"),
|
||||
drawtype = "signlike",
|
||||
paramtype = "light",
|
||||
tiles = { "testnodes_signlike.png^[colorize:#FF0000:64" },
|
||||
|
||||
|
||||
walkable = false,
|
||||
groups = { dig_immediate = 3 },
|
||||
sunlight_propagates = true,
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("testnodes:signlike", {
|
||||
minetest.register_node("testnodes:signlike_wallmounted", {
|
||||
description = S("Wallmounted Signlike Drawtype Test Node"),
|
||||
drawtype = "signlike",
|
||||
paramtype = "light",
|
||||
@ -192,7 +181,6 @@ minetest.register_node("testnodes:signlike", {
|
||||
walkable = false,
|
||||
groups = { dig_immediate = 3 },
|
||||
sunlight_propagates = true,
|
||||
inventory_image = fallback_image("testnodes_signlike.png"),
|
||||
})
|
||||
|
||||
minetest.register_node("testnodes:plantlike", {
|
||||
@ -223,6 +211,30 @@ minetest.register_node("testnodes:plantlike_waving", {
|
||||
|
||||
|
||||
-- param2 will rotate
|
||||
local function rotate_on_rightclick(pos, node, clicker)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
local aux1 = clicker:get_player_control().aux1
|
||||
|
||||
local deg, deg_max
|
||||
local color, color_mult = 0, 0
|
||||
if def.paramtype2 == "degrotate" then
|
||||
deg = node.param2
|
||||
deg_max = 240
|
||||
elseif def.paramtype2 == "colordegrotate" then
|
||||
-- MSB [3x color, 5x rotation] LSB
|
||||
deg = node.param2 % 2^5
|
||||
deg_max = 24
|
||||
color_mult = 2^5
|
||||
color = math.floor(node.param2 / color_mult)
|
||||
end
|
||||
|
||||
deg = (deg + (aux1 and 10 or 1)) % deg_max
|
||||
node.param2 = color * color_mult + deg
|
||||
minetest.swap_node(pos, node)
|
||||
minetest.chat_send_player(clicker:get_player_name(),
|
||||
"Rotation is now " .. deg .. " / " .. deg_max)
|
||||
end
|
||||
|
||||
minetest.register_node("testnodes:plantlike_degrotate", {
|
||||
description = S("Degrotate Plantlike Drawtype Test Node"),
|
||||
drawtype = "plantlike",
|
||||
@ -230,12 +242,43 @@ minetest.register_node("testnodes:plantlike_degrotate", {
|
||||
paramtype2 = "degrotate",
|
||||
tiles = { "testnodes_plantlike_degrotate.png" },
|
||||
|
||||
|
||||
on_rightclick = rotate_on_rightclick,
|
||||
place_param2 = 7,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
groups = { dig_immediate = 3 },
|
||||
})
|
||||
|
||||
minetest.register_node("testnodes:mesh_degrotate", {
|
||||
description = S("Degrotate Mesh Drawtype Test Node"),
|
||||
drawtype = "mesh",
|
||||
paramtype = "light",
|
||||
paramtype2 = "degrotate",
|
||||
mesh = "testnodes_ocorner.obj",
|
||||
tiles = { "testnodes_mesh_stripes2.png" },
|
||||
|
||||
on_rightclick = rotate_on_rightclick,
|
||||
place_param2 = 10, -- 15°
|
||||
sunlight_propagates = true,
|
||||
groups = { dig_immediate = 3 },
|
||||
})
|
||||
|
||||
minetest.register_node("testnodes:mesh_colordegrotate", {
|
||||
description = S("Color Degrotate Mesh Drawtype Test Node"),
|
||||
drawtype = "mesh",
|
||||
paramtype = "light",
|
||||
paramtype2 = "colordegrotate",
|
||||
palette = "testnodes_palette_facedir.png",
|
||||
mesh = "testnodes_ocorner.obj",
|
||||
tiles = { "testnodes_mesh_stripes3.png" },
|
||||
|
||||
on_rightclick = rotate_on_rightclick,
|
||||
-- color index 1, 1 step (=15°) rotated
|
||||
place_param2 = 1 * 2^5 + 1,
|
||||
sunlight_propagates = true,
|
||||
groups = { dig_immediate = 3 },
|
||||
})
|
||||
|
||||
-- param2 will change height
|
||||
minetest.register_node("testnodes:plantlike_leveled", {
|
||||
description = S("Leveled Plantlike Drawtype Test Node"),
|
||||
@ -350,68 +393,72 @@ minetest.register_node("testnodes:plantlike_rooted_degrotate", {
|
||||
})
|
||||
|
||||
-- Demonstrative liquid nodes, source and flowing form.
|
||||
minetest.register_node("testnodes:liquid", {
|
||||
description = S("Source Liquid Drawtype Test Node"),
|
||||
drawtype = "liquid",
|
||||
paramtype = "light",
|
||||
tiles = {
|
||||
"testnodes_liquidsource.png",
|
||||
},
|
||||
special_tiles = {
|
||||
{name="testnodes_liquidsource.png", backface_culling=false},
|
||||
{name="testnodes_liquidsource.png", backface_culling=true},
|
||||
},
|
||||
use_texture_alpha = true,
|
||||
-- DRAWTYPE ONLY, NO LIQUID PHYSICS!
|
||||
-- Liquid ranges 0 to 8
|
||||
for r = 0, 8 do
|
||||
minetest.register_node("testnodes:liquid_"..r, {
|
||||
description = S("Source Liquid Drawtype Test Node, Range @1", r),
|
||||
drawtype = "liquid",
|
||||
paramtype = "light",
|
||||
tiles = {
|
||||
"testnodes_liquidsource_r"..r..".png^[colorize:#FFFFFF:100",
|
||||
},
|
||||
special_tiles = {
|
||||
{name="testnodes_liquidsource_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false},
|
||||
{name="testnodes_liquidsource_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=true},
|
||||
},
|
||||
use_texture_alpha = "blend",
|
||||
|
||||
|
||||
walkable = false,
|
||||
liquidtype = "source",
|
||||
liquid_range = 1,
|
||||
liquid_viscosity = 0,
|
||||
liquid_alternative_flowing = "testnodes:liquid_flowing",
|
||||
liquid_alternative_source = "testnodes:liquid",
|
||||
groups = { dig_immediate = 3 },
|
||||
})
|
||||
minetest.register_node("testnodes:liquid_flowing", {
|
||||
description = S("Flowing Liquid Drawtype Test Node"),
|
||||
drawtype = "flowingliquid",
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
tiles = {
|
||||
"testnodes_liquidflowing.png",
|
||||
},
|
||||
special_tiles = {
|
||||
{name="testnodes_liquidflowing.png", backface_culling=false},
|
||||
{name="testnodes_liquidflowing.png", backface_culling=false},
|
||||
},
|
||||
use_texture_alpha = true,
|
||||
walkable = false,
|
||||
liquid_range = r,
|
||||
liquid_viscosity = 0,
|
||||
liquid_alternative_flowing = "testnodes:liquid_flowing_"..r,
|
||||
liquid_alternative_source = "testnodes:liquid_"..r,
|
||||
groups = { dig_immediate = 3 },
|
||||
})
|
||||
minetest.register_node("testnodes:liquid_flowing_"..r, {
|
||||
description = S("Flowing Liquid Drawtype Test Node, Range @1", r),
|
||||
drawtype = "flowingliquid",
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
tiles = {
|
||||
"testnodes_liquidflowing_r"..r..".png^[colorize:#FFFFFF:100",
|
||||
},
|
||||
special_tiles = {
|
||||
{name="testnodes_liquidflowing_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false},
|
||||
{name="testnodes_liquidflowing_r"..r..".png^[colorize:#FFFFFF:100", backface_culling=false},
|
||||
},
|
||||
use_texture_alpha = "blend",
|
||||
|
||||
|
||||
walkable = false,
|
||||
liquidtype = "flowing",
|
||||
liquid_range = 1,
|
||||
liquid_viscosity = 0,
|
||||
liquid_alternative_flowing = "testnodes:liquid_flowing",
|
||||
liquid_alternative_source = "testnodes:liquid",
|
||||
groups = { dig_immediate = 3 },
|
||||
})
|
||||
walkable = false,
|
||||
liquid_range = r,
|
||||
liquid_viscosity = 0,
|
||||
liquid_alternative_flowing = "testnodes:liquid_flowing_"..r,
|
||||
liquid_alternative_source = "testnodes:liquid_"..r,
|
||||
groups = { dig_immediate = 3 },
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
-- Waving liquid test (drawtype only)
|
||||
minetest.register_node("testnodes:liquid_waving", {
|
||||
description = S("Waving Source Liquid Drawtype Test Node"),
|
||||
drawtype = "liquid",
|
||||
paramtype = "light",
|
||||
tiles = {
|
||||
"testnodes_liquidsource.png^[brighten",
|
||||
"testnodes_liquidsource.png^[colorize:#0000FF:127",
|
||||
},
|
||||
special_tiles = {
|
||||
{name="testnodes_liquidsource.png^[brighten", backface_culling=false},
|
||||
{name="testnodes_liquidsource.png^[brighten", backface_culling=true},
|
||||
{name="testnodes_liquidsource.png^[colorize:#0000FF:127", backface_culling=false},
|
||||
{name="testnodes_liquidsource.png^[colorize:#0000FF:127", backface_culling=true},
|
||||
},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "blend",
|
||||
waving = 3,
|
||||
|
||||
|
||||
walkable = false,
|
||||
liquidtype = "source",
|
||||
liquid_range = 1,
|
||||
liquid_viscosity = 0,
|
||||
liquid_alternative_flowing = "testnodes:liquid_flowing_waving",
|
||||
@ -424,18 +471,17 @@ minetest.register_node("testnodes:liquid_flowing_waving", {
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
tiles = {
|
||||
"testnodes_liquidflowing.png^[brighten",
|
||||
"testnodes_liquidflowing.png^[colorize:#0000FF:127",
|
||||
},
|
||||
special_tiles = {
|
||||
{name="testnodes_liquidflowing.png^[brighten", backface_culling=false},
|
||||
{name="testnodes_liquidflowing.png^[brighten", backface_culling=false},
|
||||
{name="testnodes_liquidflowing.png^[colorize:#0000FF:127", backface_culling=false},
|
||||
{name="testnodes_liquidflowing.png^[colorize:#0000FF:127", backface_culling=false},
|
||||
},
|
||||
use_texture_alpha = true,
|
||||
use_texture_alpha = "blend",
|
||||
waving = 3,
|
||||
|
||||
|
||||
walkable = false,
|
||||
liquidtype = "flowing",
|
||||
liquid_range = 1,
|
||||
liquid_viscosity = 0,
|
||||
liquid_alternative_flowing = "testnodes:liquid_flowing_waving",
|
||||
@ -443,8 +489,6 @@ minetest.register_node("testnodes:liquid_flowing_waving", {
|
||||
groups = { dig_immediate = 3 },
|
||||
})
|
||||
|
||||
|
||||
|
||||
-- Invisible node
|
||||
minetest.register_node("testnodes:airlike", {
|
||||
description = S("Airlike Drawtype Test Node"),
|
||||
@ -455,7 +499,6 @@ minetest.register_node("testnodes:airlike", {
|
||||
walkable = false,
|
||||
groups = { dig_immediate = 3 },
|
||||
sunlight_propagates = true,
|
||||
inventory_image = fallback_image("testnodes_airlike.png"),
|
||||
})
|
||||
|
||||
-- param2 changes liquid height
|
||||
@ -548,7 +591,7 @@ scale("plantlike",
|
||||
scale("torchlike_wallmounted",
|
||||
S("Double-sized Wallmounted Torchlike Drawtype Test Node"),
|
||||
S("Half-sized Wallmounted Torchlike Drawtype Test Node"))
|
||||
scale("signlike",
|
||||
scale("signlike_wallmounted",
|
||||
S("Double-sized Wallmounted Signlike Drawtype Test Node"),
|
||||
S("Half-sized Wallmounted Signlike Drawtype Test Node"))
|
||||
scale("firelike",
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user