410 Commits

Author SHA1 Message Date
cron
cd81ac60d8 gameui.cpp: add pointed block position to debug menu 2021-08-28 23:01:25 -05:00
cron
70dcd75369 ClientObjectRef: add more getters 2021-08-28 22:48:09 -05:00
cron
b1089317d9 ClientObjectRef: add some more functions 2021-08-28 22:48:09 -05:00
cron
1f53b639a5 tracers: fix typo in the merged code 2021-08-28 22:48:09 -05:00
cron
2530004afb Merge October 5th Dragonfire changes 2020-10-07 22:15:33 +00:00
cron
a5245322c0 clientmod API: add API to get nearby entities 2020-10-07 19:43:03 +00:00
cron
e7bb8d8cee tracers: add option to only trace to players 2020-10-07 00:16:08 +00:00
cron
106fab9762 Merge dragonfire changes 2020-10-05 22:43:01 +00:00
Elias Fleckenstein
43ee069dbf Improved X-Ray, added AutoEject 2020-10-05 22:25:36 +02:00
Elias Fleckenstein
faa32610e3 Added ESP, fixed Tracers, improved Jesus 2020-10-05 18:41:10 +02:00
Elias Fleckenstein
ee88f4b94f Improved Tracers 2020-10-04 22:59:43 +02:00
Elias Fleckenstein
c36ff3edb1 Added AutoSneak and improved X-Ray MapBlock updating 2020-10-04 22:22:55 +02:00
Elias Fleckenstein
044a12666e Added Tracers, NoSlow and NoForceRotate; GUI Colors changed 2020-10-04 17:43:37 +02:00
Elias Fleckenstein
b9f8f0a232 The Robot Update 2020-10-04 10:50:07 +02:00
flyc0r
0e9e1f3528 init 2020-10-04 03:37:08 +02:00
Elias Fleckenstein
3bed0981d0 UI Update; Added AutoTool 2020-08-15 15:45:28 +02:00
Elias Fleckenstein
622d547262 Added DestroyWater (:P anon) 2020-08-14 20:34:21 +02:00
Elias Fleckenstein
9019e18b94 Some Updates 2020-08-14 19:12:14 +02:00
Elias Fleckenstein
107dec6c0f Added Coords 2020-08-01 14:46:37 +02:00
Elias Fleckenstein
f1760622ec Added BrightNight 2020-08-01 11:55:48 +02:00
Elias Fleckenstein
2675bcca1a Added more cheats 2020-07-31 19:23:29 +02:00
Elias Fleckenstein
3d980cf575 Improved Xray and Fullbright 2020-07-30 12:19:03 +02:00
Elias Fleckenstein
85574cb53c Improved Freecam 2020-07-28 16:47:27 +02:00
Elias Fleckenstein
f7a042223f Added cheat Menu 2020-07-28 13:51:32 +02:00
Elias Fleckenstein
344fddc172 Improved Killaura and Chat position 2020-07-26 15:35:02 +02:00
Elias Fleckenstein
9194165cf1 Added autodig, moved chat 2020-07-26 14:42:33 +02:00
Elias Fleckenstein
064c25caa1 Added EntitySpeed 2020-07-20 16:43:11 +02:00
Elias Fleckenstein
5a8610c2f4 Added customizable keybindings, improved freecam, added special inventory keybind (by default ender inventory) 2020-07-18 20:01:17 +02:00
Elias Fleckenstein
83f59484d3 Fixed 5.4.0-dev build 2020-07-18 14:16:47 +02:00
Elias Fleckenstein
ffe3c2ae0d Update to minetest 5.4.0-dev 2020-07-18 13:53:15 +02:00
Elias Fleckenstein
f22339ed89 Removed fast killaura 2020-07-18 10:37:54 +02:00
Elias Fleckenstein
305e0e0d31 Auto disable smooth lighting when fullbright is active 2020-07-16 15:36:39 +02:00
LoneWolfHT
88ffd64124 Add object crosshair, disable entity selectionboxes by default (#9523)
Adds new object crosshair base pack texture
2020-07-14 19:13:04 +02:00
SmallJoker
4fa1e03f68
Cleanup ClientLauncher structure (#10160)
Remove duplicated variables and unify the startup data into a new (inherited) struct.
2020-07-14 19:10:37 +02:00
v-rob
2bec83eec0
Add FormSpec font styling options (#9763)
* Add FormSpec font styling options

* Change multiplication to stof

* Remove extraneous check
2020-07-12 09:48:50 +02:00
Lars Müller
d80def5bbf
Bump animation frame count from u8 to u16 (#10054) 2020-07-10 12:12:19 +02:00
sfan5
c6422e0872
Remove std::shared_ptr use in TileLayer (#10090) 2020-07-10 12:11:44 +02:00
TheTermos
ebb721a476 Fix player controls only being applied for the first move 2020-07-07 19:09:23 +02:00
Elias Fleckenstein
e610149c0c Initial Commit 2020-07-06 15:50:55 +02:00
Paramat
dc6318b84a
Apply camera smoothing to 'air stepheight' (#10025)
Recent changes to collision code have changed the behaviour of the 'touching_ground'
bool in movement code. This had the effect of disabling camera smoothing when
'air stepheight' occurred when jumping onto a node while pressing forwards against
the node, causing an unpleasant sharp camera movement.

Rewrite the conditions for camera smoothing such that it is applied when jumping.
2020-07-05 23:45:21 +01:00
hecktest
7be082f9a8
Fix bone-attached entities (#10015) 2020-06-26 00:06:29 +02:00
Elias Fleckenstein
a87805a944 test 2020-06-23 17:43:47 +02:00
SmallJoker
57df895cf9 ParticleSpawner: Fix crash when attaching to invisible entity 2020-06-19 19:29:47 +02:00
sfan5
495f7198ef content_cao: Fix behavior of legacy "textures" field for wielditems 2020-06-18 19:36:06 +02:00
Danila Shutov
3a6dfda358
Make shading of CAOs optional (#10033) 2020-06-16 20:48:31 +01:00
Lars Müller
e7e065f553
Exposing the zoom key to Lua API (#9903)
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
2020-06-13 22:46:20 +02:00
sfan5
2424dfe007
Server pushing media at runtime (#9961) 2020-06-13 19:03:26 +02:00
sfan5
3f0cbbc372 Use multiple light positions for CAO lighting 2020-06-11 21:13:26 +02:00
sfan5
f89794108c content_cao: Do not expire visuals for texture updates 2020-06-11 21:12:36 +02:00
sfan5
80d9e9c183 Fix build error on Ubuntu 16.04 (again) 2020-06-10 11:46:14 +02:00