cron
cd81ac60d8
gameui.cpp: add pointed block position to debug menu
2021-08-28 23:01:25 -05:00
cron
70dcd75369
ClientObjectRef: add more getters
2021-08-28 22:48:09 -05:00
cron
b1089317d9
ClientObjectRef: add some more functions
2021-08-28 22:48:09 -05:00
cron
1f53b639a5
tracers: fix typo in the merged code
2021-08-28 22:48:09 -05:00
cron
2530004afb
Merge October 5th Dragonfire changes
2020-10-07 22:15:33 +00:00
cron
a5245322c0
clientmod API: add API to get nearby entities
2020-10-07 19:43:03 +00:00
cron
e7bb8d8cee
tracers: add option to only trace to players
2020-10-07 00:16:08 +00:00
cron
106fab9762
Merge dragonfire changes
2020-10-05 22:43:01 +00:00
Elias Fleckenstein
43ee069dbf
Improved X-Ray, added AutoEject
2020-10-05 22:25:36 +02:00
Elias Fleckenstein
faa32610e3
Added ESP, fixed Tracers, improved Jesus
2020-10-05 18:41:10 +02:00
Elias Fleckenstein
ee88f4b94f
Improved Tracers
2020-10-04 22:59:43 +02:00
Elias Fleckenstein
c36ff3edb1
Added AutoSneak and improved X-Ray MapBlock updating
2020-10-04 22:22:55 +02:00
Elias Fleckenstein
044a12666e
Added Tracers, NoSlow and NoForceRotate; GUI Colors changed
2020-10-04 17:43:37 +02:00
Elias Fleckenstein
b9f8f0a232
The Robot Update
2020-10-04 10:50:07 +02:00
flyc0r
0e9e1f3528
init
2020-10-04 03:37:08 +02:00
Elias Fleckenstein
3bed0981d0
UI Update; Added AutoTool
2020-08-15 15:45:28 +02:00
Elias Fleckenstein
622d547262
Added DestroyWater (:P anon)
2020-08-14 20:34:21 +02:00
Elias Fleckenstein
9019e18b94
Some Updates
2020-08-14 19:12:14 +02:00
Elias Fleckenstein
107dec6c0f
Added Coords
2020-08-01 14:46:37 +02:00
Elias Fleckenstein
f1760622ec
Added BrightNight
2020-08-01 11:55:48 +02:00
Elias Fleckenstein
2675bcca1a
Added more cheats
2020-07-31 19:23:29 +02:00
Elias Fleckenstein
3d980cf575
Improved Xray and Fullbright
2020-07-30 12:19:03 +02:00
Elias Fleckenstein
85574cb53c
Improved Freecam
2020-07-28 16:47:27 +02:00
Elias Fleckenstein
f7a042223f
Added cheat Menu
2020-07-28 13:51:32 +02:00
Elias Fleckenstein
344fddc172
Improved Killaura and Chat position
2020-07-26 15:35:02 +02:00
Elias Fleckenstein
9194165cf1
Added autodig, moved chat
2020-07-26 14:42:33 +02:00
Elias Fleckenstein
064c25caa1
Added EntitySpeed
2020-07-20 16:43:11 +02:00
Elias Fleckenstein
5a8610c2f4
Added customizable keybindings, improved freecam, added special inventory keybind (by default ender inventory)
2020-07-18 20:01:17 +02:00
Elias Fleckenstein
83f59484d3
Fixed 5.4.0-dev build
2020-07-18 14:16:47 +02:00
Elias Fleckenstein
ffe3c2ae0d
Update to minetest 5.4.0-dev
2020-07-18 13:53:15 +02:00
Elias Fleckenstein
f22339ed89
Removed fast killaura
2020-07-18 10:37:54 +02:00
Elias Fleckenstein
305e0e0d31
Auto disable smooth lighting when fullbright is active
2020-07-16 15:36:39 +02:00
LoneWolfHT
88ffd64124
Add object crosshair, disable entity selectionboxes by default ( #9523 )
...
Adds new object crosshair base pack texture
2020-07-14 19:13:04 +02:00
SmallJoker
4fa1e03f68
Cleanup ClientLauncher structure ( #10160 )
...
Remove duplicated variables and unify the startup data into a new (inherited) struct.
2020-07-14 19:10:37 +02:00
v-rob
2bec83eec0
Add FormSpec font styling options ( #9763 )
...
* Add FormSpec font styling options
* Change multiplication to stof
* Remove extraneous check
2020-07-12 09:48:50 +02:00
Lars Müller
d80def5bbf
Bump animation frame count from u8 to u16 ( #10054 )
2020-07-10 12:12:19 +02:00
sfan5
c6422e0872
Remove std::shared_ptr use in TileLayer ( #10090 )
2020-07-10 12:11:44 +02:00
TheTermos
ebb721a476
Fix player controls only being applied for the first move
2020-07-07 19:09:23 +02:00
Elias Fleckenstein
e610149c0c
Initial Commit
2020-07-06 15:50:55 +02:00
Paramat
dc6318b84a
Apply camera smoothing to 'air stepheight' ( #10025 )
...
Recent changes to collision code have changed the behaviour of the 'touching_ground'
bool in movement code. This had the effect of disabling camera smoothing when
'air stepheight' occurred when jumping onto a node while pressing forwards against
the node, causing an unpleasant sharp camera movement.
Rewrite the conditions for camera smoothing such that it is applied when jumping.
2020-07-05 23:45:21 +01:00
hecktest
7be082f9a8
Fix bone-attached entities ( #10015 )
2020-06-26 00:06:29 +02:00
Elias Fleckenstein
a87805a944
test
2020-06-23 17:43:47 +02:00
SmallJoker
57df895cf9
ParticleSpawner: Fix crash when attaching to invisible entity
2020-06-19 19:29:47 +02:00
sfan5
495f7198ef
content_cao: Fix behavior of legacy "textures" field for wielditems
2020-06-18 19:36:06 +02:00
Danila Shutov
3a6dfda358
Make shading of CAOs optional ( #10033 )
2020-06-16 20:48:31 +01:00
Lars Müller
e7e065f553
Exposing the zoom key to Lua API ( #9903 )
...
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
2020-06-13 22:46:20 +02:00
sfan5
2424dfe007
Server pushing media at runtime ( #9961 )
2020-06-13 19:03:26 +02:00
sfan5
3f0cbbc372
Use multiple light positions for CAO lighting
2020-06-11 21:13:26 +02:00
sfan5
f89794108c
content_cao: Do not expire visuals for texture updates
2020-06-11 21:12:36 +02:00
sfan5
80d9e9c183
Fix build error on Ubuntu 16.04 (again)
2020-06-10 11:46:14 +02:00