cron
be80a15bad
Merge Dragonfire
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Dragonfire commit: 56d536ea5e1f98c760d7c78a4584df043fb7f0f8
2020-12-09 20:36:09 +00:00
Elias Fleckenstein
8b3eaf5b05
Lua API: Particle callbacks; Add NoWeather
2020-11-30 11:20:07 +01:00
Elias Fleckenstein
5bead7daaf
Added minetest.close_formspec
2020-11-28 20:13:20 +01:00
Elias Fleckenstein
eb6aca8b4a
Merged Minetest
2020-11-28 13:48:33 +01:00
Elias Fleckenstein
fb4d54ee30
Added minetest.register_on_play_sound
2020-11-24 15:01:52 +01:00
Pierre-Yves Rollo
78273027bf
Add sound to press event of some formspecs elements ( #10402 )
2020-11-23 21:28:25 +01:00
Elias Fleckenstein
82216e1476
LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_override
2020-11-23 19:10:56 +01:00
DS
be3fe161fc
Do not set a default for description in itemdef table ( #10559 )
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* Do not set a default for description in itemdef table
* improve documentation
2020-11-10 21:03:10 +01:00
rubenwardy
7589cbe086
Fix object interaction distance not being checked ( #10547 )
2020-11-09 11:55:15 +01:00
corarona
6efa8a7582
add g/s pitch and make_screenshot in lua api
2020-11-05 12:28:22 +01:00
SmallJoker
3356da0151
Add model[] formspec element ( #10320 )
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Formspec element to display models, written by @kilbith , rebased and tweaked.
Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2020-11-04 21:46:18 +01:00
Elias Fleckenstein
f1d9ac014e
Moved Killaura to Lua; Added ForceField; Added Friendlist; Added ClientObjectRef:is_local_player(); Documented LocalPlayer:get_object()
2020-11-04 12:28:00 +01:00
Zughy
33b2c5f5b1
Clean up l_object.cpp ( #10512 )
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-22 16:18:01 +01:00
Elias Fleckenstein
ea88dde4be
Added Strip, AutoRefill, indexing for InventoryActions and Wield Index starts at 1 now
2020-10-21 18:51:57 +02:00
sfan5
660115c1ab
Decouple entity minimap markers from nametags replacing with show_on_minimap property ( #10443 )
2020-10-19 20:38:15 +02:00
Elias Fleckenstein
f1ff05bf59
Added ThroughWalls, InventoryActions API and AutoTotem
2020-10-19 13:09:38 +02:00
Elias Fleckenstein
1a7d3d8188
Extended ClientObjectRef; Improved CrystalPvP
2020-10-18 16:18:07 +02:00
Elias Fleckenstein
c1aea404b8
Lint is bitch
2020-10-18 13:16:09 +02:00
Lars
ed22260822
Remove all bump mapping and parallax occlusion related code.
2020-10-17 13:09:16 -07:00
Elias Fleckenstein
bbcd249544
New Mod System
2020-10-17 11:11:22 +02:00
Zughy
2341a4aff1
Add ObjectRef:get_children() ( #10480 )
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Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13 20:27:52 +01:00
DS
f3ae45b2b2
Add a short_description to be used by mods ( #8980 )
2020-10-09 19:11:21 +01:00
HybridDog
f0b6f7909a
Mention texture modifier colorspace ( #10112 )
2020-10-08 19:44:27 +02:00
cron
2530004afb
Merge October 5th Dragonfire changes
2020-10-07 22:15:33 +00:00
HybridDog
2f4037752b
Add minetest.get_artificial_light and minetest.get_natural_light ( #5680 )
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Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00
cron
106fab9762
Merge dragonfire changes
2020-10-05 22:43:01 +00:00
Elias Fleckenstein
cb1915efa7
Added minetest.drop_selected_item(), Improved AutoEject
2020-10-05 22:33:32 +02:00
Pierre-Yves Rollo
81c66d6efb
Minimap as HUD element with API control
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Features:
* Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes()
* New HUD elements for displaying minimap with custom size and placing
* New minimap mode for displaying a texture instead of the map
2020-10-04 15:24:34 +02:00
Jordan Snelling
3068853e8a
Add First Person Attachments ( #10360 )
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Fixes some other third person camera specific attachments.
Implements a single new flag for entities to be forced visible in first person mode.
Old mods do not need to be updated to use the new flag and are fully backwards compatible.
2020-10-04 15:10:34 +02:00
Elias Fleckenstein
b9f8f0a232
The Robot Update
2020-10-04 10:50:07 +02:00
flyc0r
0e9e1f3528
init
2020-10-04 03:37:08 +02:00
rubenwardy
3250b37e32
Deprecate get_player_velocity and add_player_velocity ( #10173 )
2020-10-04 00:33:45 +01:00
Wuzzy
41a6136f77
Document builtin entities ( #9453 )
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This PR adds a new text file doc/builtin_entities.txt which explains how the two builtin entities __builtin:item and __builtin:falling_node work.
2020-10-03 19:01:38 +02:00
LoneWolfHT
9624387179
Add note to docs on how to override privileges ( #9792 )
2020-10-03 19:00:08 +02:00
Elijah Duffy
7d3641021b
Lua API: Add register_on_chatcommand to SSM and CSM ( #7862 )
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Allows catching a chatcommand call just after the command and the
parameters are parsed but before its existence is checked and before the
corresponding function is run. Returning `true` from a callback function
will prevent default handling of the command leaving mods to handle the
command manually.
2020-10-03 17:38:08 +01:00
HybridDog
4b423ee9b1
Chatcommand: Show help message if func returns false without message
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#9440
2020-10-03 17:33:43 +01:00
tenplus1
34e3ede8ee
Ability to remove minetest.after once set ( #10103 )
2020-09-23 19:11:56 +02:00
Zughy
c8303f790c
lua_api.txt: author, release and title fields when downloading from ContentDB ( #10129 )
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Co-authored-by: Marco <4279489-marco_a@users.noreply.gitlab.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-09-16 15:47:20 +02:00
Lars Müller
050964bed6
Fix inventory swapping not calling all callbacks ( #9923 )
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"Predicts" whether something will be swapped for allow callbacks, then calls callbacks a second time with swapped properties.
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2020-09-04 20:49:07 +02:00
DS
9ed84cfa85
Mark multiply and divide with two vectors as deprecated (Schur product and quotient) ( #10329 )
2020-09-01 20:18:10 +02:00
LoneWolfHT
c18dbadcb8
Fix dropped craftitems/tools not using light_source values ( #9438 )
2020-08-30 00:02:21 +01:00
EvidenceB
5c4b560b68
Add compass HUD element ( #9312 )
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Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Co-authored-by: Pierre-Yves Rollo <dev@pyrollo.com>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2020-08-29 20:13:30 +02:00
HybridDog
386d5f778a
Document normalmap textures ( #10096 )
2020-08-29 16:43:09 +01:00
DS
28e87ce9d5
Add vector.offset ( #10321 )
2020-08-29 16:41:29 +01:00
karamel59
1eaff3dfa4
Improve set_texture_mod documentation ( #10339 )
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Properly documents the select_x_by_camera values
2020-08-27 21:48:18 +02:00
Elias Fleckenstein
772c9629eb
Unrestricted HTTP API for Client, Server and Main Menu
2020-08-22 19:38:36 +02:00
Elias Fleckenstein
9b1030cac4
Added minetest.get_inventory(location)
2020-08-22 15:45:06 +02:00
Elias Fleckenstein
d8b8c1d313
Added Documentation for Additional API
2020-08-22 14:24:58 +02:00
DS
98faeac5a7
Load media from subfolders ( #9065 )
2020-08-20 22:25:29 +02:00
v-rob
83d0c360cc
Add gradients and borders to FormSpec boxes ( #8676 )
2020-08-19 18:14:47 -07:00