mckaygerhard a7f5226332 create new mod based on the floadlands and floatland_realm
* registered the nodes and the biomes, one item craft
* take textures and give credits
* licence and readme
* when ethereal come in, this will get sure lower snow high generated
2022-02-13 04:51:34 -04:00

2.2 KiB

minetest mod floatland

Simple mod to added rare greenbiomes to floadlands event only snown

Information

This mod is named floatland, it produces a large floadlands, but the biome is more nice event simple snown when others mods like ethereal are present.

Technical info

This is a fork for minenux project, from original work of floadlands_realm its just to provide nice biomes when other mods like ethereal only produces snown.

it uses the setting from minetest config files of mapgen v7, specially the mgv7_floatland_level and try to redefined the floatland layer of biome fully.

Status

Currently only some nodes are defined, still pending to define digging of tools.

Depends

  • mgv7 mapgen only
  • default mod

Blocks

Node/item tecnical names related/drop note
High Grass floatland:grass default:dirt top block, use diamond shovel
High Dirt floatland:dirt
High Stone floatland:stone floatland:dirt
High Sand floatland:sand top block, use diamond shovel
High Rare Sand floatland:rare_sand
High Crystal Sand floatland:sand_crystal_block floatland:sand_crystals 6
High Sand Crystal floatland:sand_crystals
High Salt floatland:salt

Biomes

Name technical names nodes of biome
Floatland Beach floatland_nicebeach floatland:grass, floatland:dirt, floatland:stone
Floatland grass floatland_nicegrass floatland:sand, floatland:stone

License

CC BY SA 3 mckayshirou

Based in Amaz an archived work of it are at https://github.com/Amaz1/floatland_realm Artwork of sand_crystal_<> based on runsy saltd mod https://github.com/runsy/saltd The noise code is based on the floatlands C++ noise code. See 28841961ba/src/mapgen_v7.cpp (L415)