minetest mod floatland
Simple mod to added rare greenbiomes to floadlands event only snown
Information
This mod is named floatland
, it produces a large floadlands,
but the biome is more nice event simple snown when others mods like ethereal
are present.
Technical info
This is a fork for minenux project, from original work of floadlands_realm its just to provide nice biomes when other mods like ethereal only produces snown.
it uses the setting from minetest config files of mapgen v7, specially the mgv7_floatland_level
and try to redefined the floatland layer of biome fully.
Status
Currently only some nodes are defined, still pending to define digging of tools.
Depends
- mgv7 mapgen only
- default mod
Blocks
Node/item | tecnical names | related/drop | note |
---|---|---|---|
High Grass | floatland:grass | default:dirt | top block, use diamond shovel |
High Dirt | floatland:dirt | ||
High Stone | floatland:stone | floatland:dirt | |
High Sand | floatland:sand | top block, use diamond shovel | |
High Rare Sand | floatland:rare_sand | ||
High Crystal Sand | floatland:sand_crystal_block | floatland:sand_crystals 6 | |
High Sand Crystal | floatland:sand_crystals | ||
High Salt | floatland:salt |
Biomes
Name | technical names | nodes of biome |
---|---|---|
Floatland Beach | floatland_nicebeach | floatland:grass, floatland:dirt, floatland:stone |
Floatland grass | floatland_nicegrass | floatland:sand, floatland:stone |
License
CC BY SA 3 mckayshirou
Based in Amaz an archived work of it are at https://github.com/Amaz1/floatland_realm
Artwork of sand_crystal_<>
based on runsy saltd mod https://github.com/runsy/saltd
The noise code is based on the floatlands C++ noise code.
See 28841961ba/src/mapgen_v7.cpp (L415)