* release 0.4.16 and integrated up to date mod with all engine compatibility * Offset models for minetest 5.0.0 - player_api compatibility * also set model for minetest 0.4.X - default.player compatibility * fix break gravity for space when change armor * update gold armor to block radiation * upgrate to 0.4.16: sync with upstream * call "set_player_armor" on respawn so * use player_api to register player model, but autodetec older engine, so but checkout player_api existence, added features backguard compatibility * add fire protection to nether armor, so * added nether armor and nether shield and also * Add Support for Generating HTML Documentation with LDoc, so * Backported the armor fields, armor equip and unequip and armors parts * adapt the Move armor.get_translator to API comit so * Add missing fuel recipes for wood and cactus armor so * added missing moreores to optional depends so * update translations of ex and fr, add screenshot and modpack for newer engines * update READMEs on each mod
89 lines
3.4 KiB
Markdown
89 lines
3.4 KiB
Markdown
minetest modpack 3d Armor
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===========================
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ARMOR pack for your gameplay
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## Information
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--------------
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This mod provides ARMORS to your gameplays, such like shields, gloves, wielded,
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helmet, chestplate, leggings and boots.
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## Technical info
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-----------------
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This modpack must be named `3d_armor` and enables armor manage for the gameplay
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Makes hand wielded items visible to other players.
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Adds a chest-like armor stand for armor storage and display.
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It can be download from
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* https://git.minetest.io/minenux/minetest-mod-3d_armor
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* https://codeberg.org/minenux/minetest-mod-3d_armor
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* https://gitlab.com/minenux/minetest-mod-3d_armor
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This modpack provides following mods (click on each item to get more information):
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* [`3d_armor`](3d_armor/README.md)
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* [`3d_armor_gloves`](3d_armor_gloves/README.md)
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* [`3d_armor_stand`](3d_armor_stand/README.md)
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* [`shields`](shields/README.md)
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* [`wieldview`](wieldview/README.md)
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Aditional this particular modpack integrates/back:
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* [`3d_armor_technic`](3d_armor_technic/README.md) originally `technic_armor`
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* [`3d_armor_mobile`](3d_armor_mobile/README.md) a nice way to wear for mobile play
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For the inventory it provides integration for:
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* [`3d_armor_sfinv`](3d_armor_sfinv/README.md) if detected `sfinv` mod
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* [`3d_armor_ip`](3d_armor_ip/README.md) for `inventory_plus` but only for newer engines (MT 5.0+)
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* [`3d_armor_ui`](3d_armor_ui/README.md) if detected `unified_inventory` mod
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The required minetest Version: 0.4.16 + this means ALL ENGINES including recent 5.X+
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Game: minetest_game and many derivatives
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Depends: default (check each mod to get into aditional depends)
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Adds craftable armor that is visible to other players. Each armor item worn contributes to
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a player's armor group level making them less vulnerable to attack.
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Armor takes damage when a player is hurt, however, many armor items offer a 'stackable'
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percentage chance of restoring the lost health points. Overall armor level is boosted by 10%
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when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)
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Fire protection has been added by TenPlus1 and in use when ethereal mod is found and crystal
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armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects
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against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.
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Compatible with sfinv, inventory plus or unified inventory by enabling the appropriate
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inventory module, [3d_armor_sfinv], [3d_armor_ip] and [3d_armor_ui] respectively.
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Also compatible with [smart_inventory] without the need for additional modules.
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built in support player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
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and [simple_skins] by TenPlus1.
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Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
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see armor.conf.example for all available options.
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For mod installation instructions, please visit: http://wiki.minetest.com/wiki/Installing_Mods
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Adds a chest-like armor stand for armor storage and display.
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## LICENSE
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License Source Code: Copyright (C) 2013-2018 Stuart Jones - LGPL v2.1
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Armor Textures: Copyright (C) 2017-2018 davidthecreator - CC-BY-SA 3.0
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Special credit to Jordach and MirceaKitsune for providing the default 3d character model.
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Changes the color of the admin armor from stupid rose 3d_armor mod to black.
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License: Creative Commons Attribution-NonCommercial-ShareAlike
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