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9532 Commits

Author SHA1 Message Date
Vitaliy
e03170fb77
Mobile: fix spurious double-taps (#38) 2022-02-17 22:59:57 +02:00
Vitaliy
225c5ea912
Fix wieldmesh transparency (#36)
* Drop bumpmapping support

* Internalize postProcessNodeMesh and drop unused parameters

* Fix wieldmesh transparency
2022-02-16 18:18:23 +02:00
Maksim
cdb68c2e0d Builtin: few minor patches 2022-02-16 18:17:51 +02:00
luk3yx
bb25210dd0
Make core.item_drop work properly with pipeworks (#32)
get_player_velocity is deprecated
2022-02-13 14:46:27 +02:00
Maksim
2102765483 Show "motd" instead of server status when a player join 2022-02-13 13:49:32 +02:00
Vitaliy
5eab298e51 Fix fog disable (#24) 2022-02-11 14:29:32 +02:00
luk3yx
e3636b43bf Add core.get_translator_auto(true) 2022-02-11 10:04:21 +13:00
TheBrokenRail
5cf79ce632 Touch UI support for desktop builds (#10729) 2022-02-06 22:42:54 +02:00
sfan5
d08faa6e5d Validate staticdata and object property length limits
Some games provide users with enough freedom to create items
with metadata longer than 64KB, preventing this from causing
issues is on them but we'll still do the minimum not to abort
the server if this happens.
2022-02-07 09:25:35 +13:00
Vitaliy
eda0178885
Fix memory leak when CSM blocks inventory opening (#34) 2022-02-04 15:27:13 +02:00
Maksim
2d406b8318 Disable SmokePuff spawn when a entity dies 2022-02-02 20:41:44 +02:00
Maksim
90ab16ef7d Improve client-side death formspec 2022-02-01 13:37:10 +02:00
Maksim
e2ab4ac9d4 macOS: update and switch to LuaJIT 2022-01-30 10:23:05 +02:00
luk3yx
dae831a223
Generate MT 0.4 character.b3d files at load time
These generated files are kept in RAM and not on disk.
2022-01-28 00:22:13 +01:00
MoNTE48
26a5aed0c4 Mobile: minor fixes 2022-01-27 00:35:15 +01:00
MoNTE48
c4d691600d Re-enable core.get_server_status() 2022-01-27 00:08:42 +01:00
MoNTE48
2c0b370748 Update font 2022-01-27 00:08:42 +01:00
Vitaliy
77d590c58a Optimize clouds (#25) 2022-01-24 01:08:32 +01:00
MoNTE48
73392bc567 Scale images in the table on the desktop 2022-01-24 01:04:35 +01:00
DS
f8fb722740 Use utf-8 for the Irrlicht clipboard (#11538) 2022-01-24 01:04:35 +01:00
MoNTE48
e8ed7f95aa Add string:trim8() and fix intllib 2022-01-21 15:11:17 +01:00
luk3yx
eb535064ba Add bit library to environment (with LuaJIT) 2022-01-11 10:33:52 +13:00
luk3yx
952471c8f8 Add ChaCha library 2022-01-09 13:52:31 +13:00
MoNTE48
444772113a macOS: switch to gettext 2022-01-05 21:57:02 +01:00
MoNTE48
9d4bda1cdf HUD: property scale crosshair image 2021-12-31 00:35:04 +01:00
MoNTE48
bf9a01085e Clear the item selection when receive an Inventory event 2021-12-31 00:35:04 +01:00
MoNTE48
2352512795 Mobile: fix KeyChangeMenu scaling 2021-12-30 00:44:30 +01:00
luk3yx
e7c44f2796 Allow changing inventory_items_animations from the main menu
If you try and change the setting from in-game you'll have to log out 
and back in for it to update.
2021-12-30 12:30:49 +13:00
MoNTE48
8053b775e4 Remove broken TMPFolder setting 2021-12-28 19:35:32 +01:00
luk3yx
4f45afdba5 Intllib: add core.get_translator_auto() wrapper 2021-12-28 18:46:29 +13:00
MoNTE48
4cfc5a506f OSX: minor fixes 2021-12-26 02:24:23 +01:00
MoNTE48
168acbd050 Hide driver name from window title 2021-12-26 02:23:01 +01:00
MoNTE48
8763f41ed9 Intllib: minor cleanup 2021-12-23 15:17:18 +01:00
MoNTE48
d3ef0c30bc Mobile: fix checkbox scaling 2021-12-18 00:33:21 +01:00
MoNTE48
d07f0a660d Fix the time format in duration_to_string 2021-12-18 00:31:56 +01:00
Maksim
ff04baa9b3 Show in /help only commands available to the player 2021-12-13 18:49:28 +01:00
MoNTE48
9e5d97cb35 Minor update for base textures 2021-12-05 18:31:40 +01:00
MoNTE48
b90fe6bbc6 Fix position of the infotext 2021-12-04 23:47:06 +01:00
Bektur
0d1d39b2f9 Android: Kotlin, modern unzip system and other improvements (#23) 2021-12-04 23:47:06 +01:00
MoNTE48
cca13417fe iOS: forced saving settings when connecting to the game 2021-12-04 23:47:06 +01:00
sfan5
75d755a331 Reserve vectors before pushing and other code quality changes (#11161) 2021-12-04 23:47:06 +01:00
sfan5
991cceaf16 Remove broken timeout behaviour
Code that relies on `resend_count` was added in 7ea4a03 and 247a1eb, but never worked.
This was fixed in #11607 which caused the problem to surface.
Hence undo the first commit entirely and change the logic of the second.
2021-12-04 23:47:06 +01:00
sfan5
b7f2ba0da2 Shave off buffer copies in networking code (#11607) 2021-12-04 23:47:06 +01:00
luk3yx
1a13324379 Add new functions 2021-12-04 23:47:06 +01:00
MoNTE48
9454597e32 Mobile: improve formspec scaling on large tablets 2021-12-02 10:12:03 +01:00
MoNTE48
34d0166af9 Improve delete world dialog 2021-11-17 03:12:33 +02:00
sfan5
667f1f2a2e Fix "Could not create ITexture, texture needs to have a non-empty name" warning 2021-11-17 02:49:18 +02:00
MoNTE48
d6b01ab8ef Revert "Prevent interacting with items out of the hotbar (#10359)" 2021-11-16 01:09:50 +02:00
MoNTE48
bd17b2f6d7 Fix compatibility with Irrlicht 1.9-dev 2021-11-04 00:30:52 +01:00
MoNTE48
0dc4830be2 Write settings after executing /set command 2021-11-03 23:52:29 +01:00