mirror of https://codeberg.org/minenux/minenux
3
INSTALACION
mckayshirou edited this page 2023-01-01 22:31:45 +00:00
Resources
You will need the packed game to play, Those come on 2 forms, A package in a repository, or a brand usable package ready for using
By repositories
https://build.opensuse.org/project/show/home:venenux:minenux
By Executable/Downloadable
PLACEHOLDER
Paths
Locations:
bin
- Compiled binariesshare
- Distributed read-only datauser
- User-created modifiable data
Where each location is on each platform:
- Windows .zip / RUN_IN_PLACE source:
bin
=bin
share
=.
user
=.
- Windows installed:
bin
=C:\Program Files\Minetest\bin (Depends on the install location)
share
=C:\Program Files\Minetest (Depends on the install location)
user
=%APPDATA%\Minetest
or%MINETEST_USER_PATH%
- Linux installed:
bin
=/usr/bin
share
=/usr/share/minetest
user
=~/.minetest
or$MINETEST_USER_PATH
- macOS:
bin
=Contents/MacOS
share
=Contents/Resources
user
=Contents/User
or~/Library/Application Support/minetest
or$MINETEST_USER_PATH
Worlds can be found as separate folders in: user/worlds/
Configuration file
- Default location:
user/minetest.conf
- This file is created by closing Minetest for the first time.
- A specific file can be specified on the command line:
--config <path-to-file>
- A run-in-place build will look for the configuration file in
location_of_exe/../minetest.conf
and alsolocation_of_exe/../../minetest.conf
Command-line options
- Use
--help
* --address <value> Address to connect to. ('' = local game)
* --color <value> Coloured logs ('always', 'never' or 'auto'), defaults to 'auto'
* --config <value> Load configuration from specified file
* --console Starts with the console (Windows only)
* --gameid <value> Set gameid ("--gameid list" prints available ones)
* --go Disable main menu
* --help Show allowed options
* --info Print more information to console
--logfile <value> Set logfile path ('' = no logging)*
--map-dir <value> Same as --world (deprecated)
--migrate <value> Migrate from current map backend to another (Only works when using minetestserver or with --server)
--migrate-auth <value> Migrate from current auth backend to another (Only works when using minetestserver or with --server)
--migrate-players <value> Migrate from current players backend to another (Only works when using minetestserver or with --server)
--name <value> Set player name
--password <value> Set password
--password-file <value> Set password from contents of file
--port <value> Set network port (UDP)
--quiet Print to console errors only
--random-input Enable random user input, for testing
--run-unittests Run the unit tests and exit
--server Run dedicated server
--speedtests Run speed tests
--terminal Feature an interactive terminal (Only works when using minetestserver or with --server)
--trace Print enormous amounts of information to log and console
--verbose Print even more information to console
--version Show version information
--videomodes Show available video modes
--world <value> Set world path (implies local game if used with option --go)
--worldlist <value> Get list of worlds ('path' lists paths, 'name' lists names, 'both' lists both)
--worldname <value> Set world by name (implies local game if used with option --go)