mirror of https://codeberg.org/minenux/minenux
tutorial - server - configuration file path for server running
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# Minetest Server
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# Minetest Server
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**Minetest is a game** that although it is played on your computer or phone, it can also be played online,
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**Minetest is a game** that although it is played on your computer or phone, it can also be played online,
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that means it is a client - server game, **where the client is the guest and the server is the host.**
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Means it is a client - server game, **where the client is your phone/pc** and the server can be your phone/pc or a remote internet computer.
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## Knowning server and client
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## Knowning server and client
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@ -93,9 +94,20 @@ by default, it (will) contains:
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* `world.mt` is the definition of the world, is the only file that must be present before anything,
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* `world.mt` is the definition of the world, is the only file that must be present before anything,
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if the world is new or if the other files are already present, this must be in sync with.
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if the world is new or if the other files are already present, this must be in sync with.
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* **minetest.conf** : the config file that the server must use to start, it defines the path to the world place
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* **minetest.conf** : the config file that the server must use to start, it defines the path to the world place
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and the usage of the gameid of the world, also paramteters to run the host of the game, the minimal ones
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and the usage of the gameid of the world, you will now rarely need to edit minetest.conf manually cos the GUI
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to be configure are:
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screen provide you a interface to confgure it all. This file is read every time the game starts and is always
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* `default_game` it defines the `gameid` to be used inside the running minetest server adn for the world.
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created/modified when the menu quits.
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* Loading path: it loads from:
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* `../minetest.conf` if you are configuring build for `RUN_IN_PLACE=1` that means all the minetest
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files are running from one place.
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* `../../minetest.conf` also, but will not write to it, if you are configuring build for `RUN_IN_PLACE=1`
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that means all the minetest files are running from one place.
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* `~/.minetest/minetest.conf` if you are running a system wide installation, like a package
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from distribution or if configuring build for `RUN_IN_PLACE=0`
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* Custom path in command line using the option `--config /path/to/minetest.conf` of the server
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binary program.
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* Contains paramteters to run the host:
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* `default_game` it defines the `gameid` to be used inside the running minetest server adn for the world.
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Rest of files and setting are enough as default and must be tuned depending of the target of the dessired game.
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Rest of files and setting are enough as default and must be tuned depending of the target of the dessired game.
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