obs-studio/plugins/win-capture/graphics-hook
jp9000 0b27b51294 win-capture: Add D3D12 capture support
Currently only supports shared texture capture, and doesn't support
rescaling.
2016-11-03 12:13:42 -07:00
..
CMakeLists.txt win-capture: Add D3D12 capture support 2016-11-03 12:13:42 -07:00
d3d1x_shaders.hpp win-capture: Add graphics-hook library 2014-12-09 14:21:07 -08:00
d3d8-capture.cpp win-capture: Fall back to creating d3d contexts if offsets bad 2015-11-20 14:07:14 -08:00
d3d9-capture.cpp win-capture: Add trick to ensure game cap. shared tex support 2016-08-12 18:44:54 -07:00
d3d9-patches.hpp win-capture: Update D3D9 patches 2016-08-06 15:27:33 -07:00
d3d10-capture.cpp win-capture: deal with a 32bit handle cast errors 2015-02-09 03:41:54 -08:00
d3d11-capture.cpp win-capture: deal with a 32bit handle cast errors 2015-02-09 03:41:54 -08:00
d3d12-capture.cpp win-capture: Add D3D12 capture support 2016-11-03 12:13:42 -07:00
dxgi-capture.cpp win-capture: Add D3D12 capture support 2016-11-03 12:13:42 -07:00
dxgi-helpers.hpp win-capture: Fix enum switch warnings 2015-02-09 03:49:46 -08:00
gl-capture.c Revert "win-capture: Track gl "swap" invocations to prevent duplicate work" 2016-07-10 00:38:15 -07:00
gl-decs.h win-capture: Add game capture fix for darkest dungeon 2016-01-26 11:49:28 -08:00
graphics-hook-config.h.in win-capture: Add D3D12 capture support 2016-11-03 12:13:42 -07:00
graphics-hook.c win-capture: Fall back to creating d3d contexts if offsets bad 2015-11-20 14:07:14 -08:00
graphics-hook.h win-capture: Add D3D12 capture support 2016-11-03 12:13:42 -07:00