obs-studio/libobs-opengl
jp9000 1c2a0524b7 Change graphics subsystem to 4x4 matrices
4x4 matrices aren't as optimal, but are much more sensible to handle
when you want to do more advanced stuff like scaling, skewing, or
inversion.
2014-06-14 23:17:04 -07:00
..
.gitignore first commit 2013-09-30 19:37:13 -07:00
CMakeLists.txt Update OSX dependencies for cmake generators other than ninja/make 2014-05-08 14:31:43 +02:00
gl-cocoa.m Use high resolution GL surface when available 2014-04-16 22:39:20 +02:00
gl-helpers.c Fix style errors (please don't make me do this) 2014-04-12 11:21:47 -07:00
gl-helpers.h libobs-opengl: Fix some code formatting issues 2014-04-24 21:10:07 -07:00
gl-indexbuffer.c Use bzalloc instead of bmalloc then memset 2014-02-09 12:34:07 -07:00
gl-shader.c OpenGL: Don't call glGetAttribLocation on outputs 2014-06-07 19:33:41 -07:00
gl-shaderparser.c Give cf_parser functions better naming 2014-03-01 01:25:41 -07:00
gl-shaderparser.h OpenGL: Don't name VS inputs as 'geom' inputs. 2014-06-07 19:31:57 -07:00
gl-stagesurf.c Implement encoder interface (still preliminary) 2014-03-16 16:21:34 -07:00
gl-subsystem.c Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
gl-subsystem.h OpenGL: Fix erroneous handling of BGRX 2014-06-07 15:30:05 -07:00
gl-texture2d.c Minor fix to GL texture cleanup 2014-03-29 17:23:31 -07:00
gl-texturecube.c Use bzalloc instead of bmalloc then memset 2014-02-09 12:34:07 -07:00
gl-vertexbuffer.c Enable GL vertex attribute normalization 2014-05-02 00:37:32 +02:00
gl-windows.c Fix a possible null pointer dereference 2014-04-21 21:28:40 -04:00
gl-x11.c Destroy swapchain before removing the window info 2014-05-16 20:32:30 +02:00
gl-zstencil.c Use bzalloc instead of bmalloc then memset 2014-02-09 12:34:07 -07:00