..
axisang.c
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
axisang.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
basemath.hpp
first commit
2013-09-30 19:37:13 -07:00
bounds.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
bounds.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
device-exports.h
Add copy_texture_region function
2014-04-12 12:45:18 +02:00
effect-parser.c
Graphics: Comment out parsed shader logging
2014-05-18 17:37:30 -07:00
effect-parser.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
effect.c
Be just a bit more consistent.
2014-02-28 20:07:56 -07:00
effect.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
graphics-imports.c
Remove unused graphics subsystem functions
2014-06-25 01:54:32 -07:00
graphics-internal.h
Remove unused graphics subsystem functions
2014-06-25 01:54:32 -07:00
graphics.c
Remove unused graphics subsystem functions
2014-06-25 01:54:32 -07:00
graphics.h
Remove unused graphics subsystem functions
2014-06-25 01:54:32 -07:00
input.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
math-defs.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
math-extra.c
fix min_adjust usage in calc_torque
2013-12-12 23:57:36 +01:00
math-extra.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
matrix3.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
matrix3.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
matrix4.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
matrix4.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
plane.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
plane.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
quat.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
quat.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
shader-parser.c
Simplify and extend callback/signalling system
2014-03-01 05:54:55 -07:00
shader-parser.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
texture-render.c
Add more checks for NULL pointers
2014-02-23 22:39:33 -07:00
vec2.c
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
vec2.h
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
vec3.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
vec3.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
vec4.c
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00
vec4.h
Change graphics subsystem to 4x4 matrices
2014-06-14 23:17:04 -07:00