obs-studio/libobs/graphics
jp9000 8aa49cc9ad Remove unused graphics subsystem functions
These functions were mostly related to being able to set true fullscreen
mode -- however, this has no place for our purposes, and these functions
were just sitting empty and unused, so they should be removed.

Besides, fullscreen mode only applies to the windows operating system.
2014-06-25 01:54:32 -07:00
..
axisang.c With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
axisang.h With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
basemath.hpp first commit 2013-09-30 19:37:13 -07:00
bounds.c Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
bounds.h Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
device-exports.h Add copy_texture_region function 2014-04-12 12:45:18 +02:00
effect-parser.c Graphics: Comment out parsed shader logging 2014-05-18 17:37:30 -07:00
effect-parser.h With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
effect.c Be just a bit more consistent. 2014-02-28 20:07:56 -07:00
effect.h With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
graphics-imports.c Remove unused graphics subsystem functions 2014-06-25 01:54:32 -07:00
graphics-internal.h Remove unused graphics subsystem functions 2014-06-25 01:54:32 -07:00
graphics.c Remove unused graphics subsystem functions 2014-06-25 01:54:32 -07:00
graphics.h Remove unused graphics subsystem functions 2014-06-25 01:54:32 -07:00
input.h With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
math-defs.h With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
math-extra.c fix min_adjust usage in calc_torque 2013-12-12 23:57:36 +01:00
math-extra.h With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
matrix3.c Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
matrix3.h Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
matrix4.c Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
matrix4.h Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
plane.c Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
plane.h Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
quat.c Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
quat.h Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
shader-parser.c Simplify and extend callback/signalling system 2014-03-01 05:54:55 -07:00
shader-parser.h With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
texture-render.c Add more checks for NULL pointers 2014-02-23 22:39:33 -07:00
vec2.c With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
vec2.h With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+) 2013-12-02 22:24:38 -07:00
vec3.c Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
vec3.h Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
vec4.c Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00
vec4.h Change graphics subsystem to 4x4 matrices 2014-06-14 23:17:04 -07:00