Palana
b0237fd581
Use high resolution GL surface when available
2014-04-16 22:39:20 +02:00
BtbN
e50201cad1
Move from glLoadGen to GLAD
2014-04-15 22:19:40 +02:00
BtbN
0f9c6e5503
Create sub window for rendering, to avoid visual mismatch issues
2014-04-12 16:24:38 +02:00
Palana
c2abb80c9a
Use bzalloc instead of bmalloc+memset
2014-04-04 02:00:10 +02:00
Palana
61cf2faad3
Delete per window GL context for Cocoa and just swap the view instead
...
This unfortunately re-introduces undesirable rendering behaviour for
slow renderers (e.g. first gen Intel HD graphics/Apple software
renderer) when the property window is open, but fixes property window
preview rendering for sufficiently fast renderers
2014-04-04 02:00:08 +02:00
Palana
f8b90a5c8f
Add per window GL context for Cocoa libobs-opengl implementation
...
This fixes some problems with multiple swap chains (e.g. flickering
between the render views)
2014-03-24 17:42:45 +01:00
Zachary Lund
74ab96a3ad
I removed GLEW, added glLoadGen (renamed to GL here), and added implementations for all platforms. Hopefully this goes better than GLAD did.
2014-01-25 22:26:43 -06:00
Zachary Lund
840c1cfd65
I removed GL-specific extension checking to a platform independent file.
...
I also fixed autoconf to find wxWidgets 2.9 without user intervention
Removed unused code and added more organization
2014-01-05 23:50:32 -06:00
Palana
b70df7607c
synchronize opengl context access on osx between threads
2013-12-31 18:46:19 +01:00
jp9000
e2a1186269
one of the problems of doing changes for Objective-C on windows is that you can't actually compile your code and test it before commiting, leading to foolish little errors like 'you forgot to put a semicolen at the end of that call'
2013-12-31 03:13:56 -07:00
jp9000
141b22e76e
not sure what was on my mind there but I totally got the variable names wrong in that last commit (for NSOpenGLContext update)
2013-12-31 03:12:31 -07:00
jp9000
969a71d716
call NSOpenGLContext 'update' on opengl context on macos when resizing
2013-12-31 03:09:28 -07:00
Palana
d9e1362cce
add pixel format check for iosurfaces
2013-12-24 17:07:58 +01:00
Palana
74aa1c466b
add osx iosurface opengl integration
2013-12-23 16:35:14 +01:00
jp9000
8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
jp9000
409b011a8e
cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing
2013-11-20 15:00:16 -07:00
Palana
41bef32962
removed global VAO from gl-cocoa
2013-11-15 15:03:35 +01:00
jp9000
041f48b566
make code gl-cocoa.m 80 columns for consistency (I'm probably just being OCD, don't mind me, hopefully didn't break anything)
2013-11-14 10:48:48 -07:00
Palana
d7a04aea8c
added osx cocoa support files
2013-11-14 18:31:18 +01:00