Commit Graph

596 Commits (f04be51947ff922a9a197ead7316db2870cb5c92)

Author SHA1 Message Date
Palana dc82e8d788 Do not draw selected item outline if selected item is invisible
This should probably be revisited if the preview can be rotated in 3D,
or someone comes up with a good 3D manipulation idea for the preview
2014-10-14 02:42:30 +02:00
Palana 5bbe620188 Fix wrong selection of items near origin in the preview window
If you have an item with width = 0 and height = 0 close to (0, 0)
clicking anywhere in the preview window would select them
2014-10-14 01:52:26 +02:00
Palana cf3ca1d5fc Propagate preview window selection to sources list 2014-10-13 22:16:32 +02:00
Palana 3dc1b7f3d5 Fix memory leak when opening and closing remux window without remuxing
The remuxer thread was only started if there was an actual remux job,
which resulted in the remuxer thread not being able to call the worker's
destructor (because it wasn't running)
2014-10-13 20:09:44 +02:00
Palana 0619977549 Resolve shortcut key conflict for "Show/Remux Recordings" 2014-10-13 18:38:06 +02:00
Palana 444a080218 Do not display name exists dialog if source name does not change 2014-10-13 18:36:30 +02:00
Palana c9ee436e1c Add UI for remuxing recordings via FFmpeg 2014-10-12 19:56:52 +02:00
Jim daf2b02c73 Merge pull request #279 from palana/sparkle-update
Add option to use Sparkle for updates
2014-10-11 18:50:22 -07:00
Ben Torell 958b5c12de Latest translations from Crowdin 2014-10-11 18:47:35 -04:00
Palana e7cfd58e9e Add option to use Sparkle for updates
OBS Sparkle feeds have two extensions to vanilla Sparkle feeds:
- There can be two kinds of items per feed: (zipped) .app and .mpkg
  via <ce:packageType>app|mpkg</ce:packageType> (default is mpkg)
- Feed items can be disabled via <ce:deployed>false</ce:deployed>; these
  items will not be considered for updates unless
  "[General] UpdateToUndeployed=1" is set the global config

Unlike other Sparkle implementations the FeedURL cannot be updated via user
preferences because we support multiple app packages with the same package
identifier but different FeedURL settings on the same machine
2014-10-11 22:17:18 +02:00
Palana 59f2a6ac5a Handle 'update_properties' signal in window-basic-properties 2014-10-01 15:39:58 +02:00
Palana 088a05db8f Move properties loading to OBSPropertiesView 2014-10-01 15:39:57 +02:00
Palana 7c0018d4bc Remove destructor from OBSPropertiesView 2014-10-01 15:39:57 +02:00
jp9000 c9df41c1e2 (API Change) Remove pointers from all typedefs
Typedef pointers are unsafe.  If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data.  I admit this was a fundamental mistake that must
be corrected.

All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.

This does not break ABI though, which is pretty nice.
2014-09-25 21:48:11 -07:00
jp9000 4a06960188 Basic UI: Add "Use Constant Bitrate" advanced option.
It's better to use VBR for local recordings, so this option should be
nice for people who want to do that.
2014-09-24 21:22:50 -07:00
jp9000 fd64fbb2f4 Basic UI: Remove "CPU" from "x264 CPU Preset" text
I feel like people keep mistaking how x264 preset functions.  They often
associate it with their own CPU speed, and I feel the name does not help
with that issue.  I think it may be for the best to just take it out.
At best, it will keep people away from using it unless they know what
they're doing, and at worst, people at least won't be able to associate
it with their CPU as easily anymore.
2014-09-24 21:20:41 -07:00
jp9000 ecc102fc51 Basic UI: Clarify "advanced encoder settings" text
Change checkbox with text "Advanced Encoder Settings" to "Use Advanced
Encoder Settings".  This way it will hint that the settings will be
disabled when unchecked.
2014-09-24 21:13:28 -07:00
John Bradley 6ff5a3ab2c Fix APPLE -> __APPLE__ def in interaction gui 2014-09-17 12:09:26 -05:00
John Bradley c62a0059ed Set proper source relative X,Y coords on wheel interaction 2014-09-17 12:05:49 -05:00
John Bradley 3b0fa22f8a Move raw pointer usage/delete to RAII in interaction 2014-09-17 11:01:54 -05:00
John Bradley 688af46664 Remove interaction event filter in destructor
QT fakes a mouse move when destructing which is
caught by our filter
2014-09-17 10:02:53 -05:00
Jim 8bfa7398b0 Merge pull request #265 from kc5nra/interaction
Add interaction support to libobs and support for pumping the events/interaction in gui
2014-09-15 16:42:19 -07:00
John Bradley 4221134748 Add interaction gui 2014-09-15 18:29:26 -05:00
John Bradley 3f993e40df Add helper function to get specific scene item 2014-09-15 18:19:39 -05:00
jp9000 b4052f81ef Add cmake option to disable user interface
Adds:
ENABLE_UI (on by default) which makes it so that the UI is required, and
will fail if a dependency is not found.  This is on by default because
most people are building it with the user interface, and we'll probably
get a lot of issue reports stating "why is there no executable?" if we
don't have this on by default.

DISABLE_UI which forces the UI off.

If neither are set, then the UI will only be built if the dependencies
for it are found, otherwise the UI will be be ignored.
2014-09-15 14:42:18 -07:00
BtbN 34134bfbf6 Fix AppKit find module 2014-09-15 14:42:18 -07:00
jp9000 efc589653f Remove processEvents
This doesn't really have a purpose, and appears to cause issues for
faruton's plugin, so removing it for the time being.
2014-09-04 15:19:01 -07:00
BtbN 05af461282 Fix path to modules in AppData 2014-09-04 14:03:46 -07:00
Palana c5fdaef450 Fix crash when closing the properties window on OSX
Followup to d56432304e, it apparently
still crashed (on slower machines?) when closing the properties window
via mouse (by clicking the X button)
2014-09-04 06:31:55 +02:00
jp9000 513eaa5f36 Basic UI: Reduce audio meter mute timing threshold
Some devices burst their audio (such as when querying audio from
directshow), and the 250 millisecond threshold that sets the audio meter
back to muted status would erroneously cause the meter to appear bounce
back between muted and unmuted.  Instead, a one second test should be
sufficient time to prevent that from happening.
2014-08-28 18:39:41 -07:00
jp9000 354614a7e8 Basic UI: Signal resize of properties view
If the properties view changed in the properties window, the viewport of
the properties would not trigger a resize because the size of the window
itself does not change.  This creates a signal that allows the parent to
know whether or not to update a viewport, if any.
2014-08-27 18:18:26 -07:00
jp9000 ed2354716f Use more appropriate error message
Sometimes certain drivers do not have the capability required to
initialize the graphics subsystem (mesa currently, for example).
Instead of saying "your hardware is too old", state that the drivers may
also be at fault.
2014-08-25 15:52:54 -07:00
dodgepong 3ceb103129 Add corrections to German 2014-08-25 14:55:06 -07:00
dodgepong a221fee3d2 Add latest translations from CrowdIn 2014-08-25 14:41:52 -07:00
fryshorts 52e7200400 Fix typo in log upload 2014-08-25 22:22:57 +02:00
jp9000 5fa6dbe2d1 Basic UI: Remove debug logging of update reply 2014-08-25 10:18:50 -07:00
jp9000 2a75f519ba Basic UI: Fix formatting 2014-08-25 10:10:58 -07:00
jp9000 76c6f36488 Basic UI: Clear http return data
If the data isn't manually cleared it will accumulate, and cause json
errors if update check/log return is queried more than once
2014-08-25 10:09:57 -07:00
jp9000 ded272e777 Basic UI: Add advanced encoder settings 2014-08-25 08:46:47 -07:00
Palana 083b5d693b Update statusbar when recording 2014-08-25 03:18:05 +02:00
jp9000 3f3a587f48 Basic UI: Make properties window remember size 2014-08-24 16:40:01 -07:00
jp9000 e3ddfec818 Don't use informative text for message box
The informative text is meant to be additional information, not the main
information.  If you use informative text without using regular text, it
causes the message box to get all squishy.
2014-08-24 08:56:50 -07:00
jp9000 97543def13 Fix 'possible loss of data' warning
Qt doesn't like to use size_t anywhere.
2014-08-24 08:27:27 -07:00
Palana 448c3670a0 Refactor log upload to create JSON via obs_data 2014-08-24 02:05:46 +02:00
jp9000 db3614b585 Always create new object when setting a sub-object
Do not use the object returned from obs_data_get_obj to set new
settings.  It could be the default object, which means you'd just end up
modifying the default data, which won't get saved.  Always create a new
object when setting sub-object data.  It doesn't particularly hurt
anything.
2014-08-22 15:48:19 -07:00
Palana ca8aba0bf4 Add Help -> "Show Log Files" menu entry 2014-08-22 19:10:44 +02:00
Palana a64707a4f5 Add File -> "Show Recordings" menu entry 2014-08-22 19:10:44 +02:00
jp9000 5291760cf8 Fix gs_matrix_* issues
Multiplication of the matricies was being done in the wrong direction.
This caused source transformations to come out looking incorrect, for
example the linux-xshm source's cursor would not be drawn correctly or
in the right position if the source was moved/scaled/rotated.  The
problem just turned out to be that the gs_matrix_* functions were
multiplying in the wrong direction.  Reverse the direction of
multiplication, and the problem is solved.
2014-08-20 13:04:13 -07:00
Jim a0897b0adf Merge pull request #243 from jp9000/font-test-mac
Merge freetype text plugin
2014-08-19 03:01:10 -07:00
jp9000 1a5eca34db Add font property to properties widget
Displays the full name of the font in the font's designated settings,
with a "Select Font" button which brings up a font chooser dialog.
2014-08-18 00:14:02 -07:00
Jkoan cc5884c136 Fix Remove Dialog
Remove failed test and add other Messagebox to correct Text with Language support

Add Title again -,-
2014-08-17 14:40:03 +02:00
Gol-D-Ace 9078ee72df Update crowdin url for translator instructions
crowdin moved from .net to .com
2014-08-16 06:52:18 +02:00
Socapex 6597206d93 Alert user when using existing source name. 2014-08-12 17:07:59 -04:00
jp9000 7608f77e8b (API Change) Rename autoselect/default functions
For the sake of consistency, renamed these two functions to include
_value at the end so they are consistent.

Renamed:                         To:
-------------------------------------------------------
obs_data_has_default             obs_data_has_default_value
obs_data_has_autoselect          obs_data_has_autoselect_value
obs_data_item_has_default        obs_data_item_has_default_value
obs_data_item_has_autoselect     obs_data_item_has_autoselect_value
2014-08-09 14:36:38 -07:00
jp9000 5780f3f177 (API Change) Improve graphics API consistency
Summary:
- Prefix all graphics subsystem names with gs_ or GS_
- Unsquish funciton names (for example _setfloat to _set_float)
- Changed create functions to be more consistent with the rest of the
  API elsewhere.  For exmaple, instead of
  gs_create_texture/gs_texture_destroy, it's now
  gs_texture_create/gs_texture_destroy
- Renamed gs_stencil_op enum to gs_stencil_op_type

From:                            To:
-----------------------------------------------------------
tvertarray                       gs_tvertarray
vb_data                          gs_vb_data
vbdata_create                    gs_vbdata_create
vbdata_destroy                   gs_vbdata_destroy
shader_param                     gs_shader_param
gs_effect                        gs_effect
effect_technique                 gs_effect_technique
effect_pass                      gs_effect_pass
effect_param                     gs_effect_param
texture_t                        gs_texture_t
stagesurf_t                      gs_stagesurf_t
zstencil_t                       gs_zstencil_t
vertbuffer_t                     gs_vertbuffer_t
indexbuffer_t                    gs_indexbuffer_t
samplerstate_t                   gs_samplerstate_t
swapchain_t                      gs_swapchain_t
texrender_t                      gs_texrender_t
shader_t                         gs_shader_t
sparam_t                         gs_sparam_t
effect_t                         gs_effect_t
technique_t                      gs_technique_t
eparam_t                         gs_eparam_t
device_t                         gs_device_t
graphics_t                       graphics_t
shader_param_type                gs_shader_param_type
SHADER_PARAM_UNKNOWN             GS_SHADER_PARAM_UNKNOWN
SHADER_PARAM_BOOL                GS_SHADER_PARAM_BOOL
SHADER_PARAM_FLOAT               GS_SHADER_PARAM_FLOAT
SHADER_PARAM_INT                 GS_SHADER_PARAM_INT
SHADER_PARAM_STRING              GS_SHADER_PARAM_STRING
SHADER_PARAM_VEC2                GS_SHADER_PARAM_VEC2
SHADER_PARAM_VEC3                GS_SHADER_PARAM_VEC3
SHADER_PARAM_VEC4                GS_SHADER_PARAM_VEC4
SHADER_PARAM_MATRIX4X4           GS_SHADER_PARAM_MATRIX4X4
SHADER_PARAM_TEXTURE             GS_SHADER_PARAM_TEXTURE
shader_param_info                gs_shader_param_info
shader_type                      gs_shader_type
SHADER_VERTEX                    GS_SHADER_VERTEX
SHADER_PIXEL                     GS_SHADER_PIXEL
shader_destroy                   gs_shader_destroy
shader_numparams                 gs_shader_get_num_params
shader_getparambyidx             gs_shader_get_param_by_idx
shader_getparambyname            gs_shader_get_param_by_name
shader_getviewprojmatrix         gs_shader_get_viewproj_matrix
shader_getworldmatrix            gs_shader_get_world_matrix
shader_getparaminfo              gs_shader_get_param_info
shader_setbool                   gs_shader_set_bool
shader_setfloat                  gs_shader_set_float
shader_setint                    gs_shader_set_int
shader_setmatrix3                gs_shader_setmatrix3
shader_setmatrix4                gs_shader_set_matrix4
shader_setvec2                   gs_shader_set_vec2
shader_setvec3                   gs_shader_set_vec3
shader_setvec4                   gs_shader_set_vec4
shader_settexture                gs_shader_set_texture
shader_setval                    gs_shader_set_val
shader_setdefault                gs_shader_set_default
effect_property_type             gs_effect_property_type
EFFECT_NONE                      GS_EFFECT_NONE
EFFECT_BOOL                      GS_EFFECT_BOOL
EFFECT_FLOAT                     GS_EFFECT_FLOAT
EFFECT_COLOR                     GS_EFFECT_COLOR
EFFECT_TEXTURE                   GS_EFFECT_TEXTURE
effect_param_info                gs_effect_param_info
effect_destroy                   gs_effect_destroy
effect_gettechnique              gs_effect_get_technique
technique_begin                  gs_technique_begin
technique_end                    gs_technique_end
technique_beginpass              gs_technique_begin_pass
technique_beginpassbyname        gs_technique_begin_pass_by_name
technique_endpass                gs_technique_end_pass
effect_numparams                 gs_effect_get_num_params
effect_getparambyidx             gs_effect_get_param_by_idx
effect_getparambyname            gs_effect_get_param_by_name
effect_updateparams              gs_effect_update_params
effect_getviewprojmatrix         gs_effect_get_viewproj_matrix
effect_getworldmatrix            gs_effect_get_world_matrix
effect_getparaminfo              gs_effect_get_param_info
effect_setbool                   gs_effect_set_bool
effect_setfloat                  gs_effect_set_float
effect_setint                    gs_effect_set_int
effect_setmatrix4                gs_effect_set_matrix4
effect_setvec2                   gs_effect_set_vec2
effect_setvec3                   gs_effect_set_vec3
effect_setvec4                   gs_effect_set_vec4
effect_settexture                gs_effect_set_texture
effect_setval                    gs_effect_set_val
effect_setdefault                gs_effect_set_default
texrender_create                 gs_texrender_create
texrender_destroy                gs_texrender_destroy
texrender_begin                  gs_texrender_begin
texrender_end                    gs_texrender_end
texrender_reset                  gs_texrender_reset
texrender_gettexture             gs_texrender_get_texture
GS_BUILDMIPMAPS                  GS_BUILD_MIPMAPS
GS_RENDERTARGET                  GS_RENDER_TARGET
gs_device_name                   gs_get_device_name
gs_device_type                   gs_get_device_type
gs_entercontext                  gs_enter_context
gs_leavecontext                  gs_leave_context
gs_getcontext                    gs_get_context
gs_renderstart                   gs_render_start
gs_renderstop                    gs_render_stop
gs_rendersave                    gs_render_save
gs_getinput                      gs_get_input
gs_geteffect                     gs_get_effect
gs_create_effect_from_file       gs_effect_create_from_file
gs_create_effect                 gs_effect_create
gs_create_vertexshader_from_file gs_vertexshader_create_from_file
gs_create_pixelshader_from_file  gs_pixelshader_create_from_file
gs_create_texture_from_file      gs_texture_create_from_file
gs_resetviewport                 gs_reset_viewport
gs_set2dmode                     gs_set_2d_mode
gs_set3dmode                     gs_set_3d_mode
gs_create_swapchain              gs_swapchain_create
gs_getsize                       gs_get_size
gs_getwidth                      gs_get_width
gs_getheight                     gs_get_height
gs_create_texture                gs_texture_create
gs_create_cubetexture            gs_cubetexture_create
gs_create_volumetexture          gs_voltexture_create
gs_create_zstencil               gs_zstencil_create
gs_create_stagesurface           gs_stagesurface_create
gs_create_samplerstate           gs_samplerstate_create
gs_create_vertexshader           gs_vertexshader_create
gs_create_pixelshader            gs_pixelshader_create
gs_create_vertexbuffer           gs_vertexbuffer_create
gs_create_indexbuffer            gs_indexbuffer_create
gs_gettexturetype                gs_get_texture_type
gs_load_defaultsamplerstate      gs_load_default_samplerstate
gs_getvertexshader               gs_get_vertex_shader
gs_getpixelshader                gs_get_pixel_shader
gs_getrendertarget               gs_get_render_target
gs_getzstenciltarget             gs_get_zstencil_target
gs_setrendertarget               gs_set_render_target
gs_setcuberendertarget           gs_set_cube_render_target
gs_beginscene                    gs_begin_scene
gs_draw                          gs_draw
gs_endscene                      gs_end_scene
gs_setcullmode                   gs_set_cull_mode
gs_getcullmode                   gs_get_cull_mode
gs_enable_depthtest              gs_enable_depth_test
gs_enable_stenciltest            gs_enable_stencil_test
gs_enable_stencilwrite           gs_enable_stencil_write
gs_blendfunction                 gs_blend_function
gs_depthfunction                 gs_depth_function
gs_stencilfunction               gs_stencil_function
gs_stencilop                     gs_stencil_op
gs_setviewport                   gs_set_viewport
gs_getviewport                   gs_get_viewport
gs_setscissorrect                gs_set_scissor_rect
gs_create_texture_from_iosurface gs_texture_create_from_iosurface
gs_create_gdi_texture            gs_texture_create_gdi
gs_is_compressed_format          gs_is_compressed_format
gs_num_total_levels              gs_get_total_levels
texture_setimage                 gs_texture_set_image
cubetexture_setimage             gs_cubetexture_set_image
swapchain_destroy                gs_swapchain_destroy
texture_destroy                  gs_texture_destroy
texture_getwidth                 gs_texture_get_width
texture_getheight                gs_texture_get_height
texture_getcolorformat           gs_texture_get_color_format
texture_map                      gs_texture_map
texture_unmap                    gs_texture_unmap
texture_isrect                   gs_texture_is_rect
texture_getobj                   gs_texture_get_obj
cubetexture_destroy              gs_cubetexture_destroy
cubetexture_getsize              gs_cubetexture_get_size
cubetexture_getcolorformat       gs_cubetexture_get_color_format
volumetexture_destroy            gs_voltexture_destroy
volumetexture_getwidth           gs_voltexture_get_width
volumetexture_getheight          gs_voltexture_get_height
volumetexture_getdepth           gs_voltexture_getdepth
volumetexture_getcolorformat     gs_voltexture_get_color_format
stagesurface_destroy             gs_stagesurface_destroy
stagesurface_getwidth            gs_stagesurface_get_width
stagesurface_getheight           gs_stagesurface_get_height
stagesurface_getcolorformat      gs_stagesurface_get_color_format
stagesurface_map                 gs_stagesurface_map
stagesurface_unmap               gs_stagesurface_unmap
zstencil_destroy                 gs_zstencil_destroy
samplerstate_destroy             gs_samplerstate_destroy
vertexbuffer_destroy             gs_vertexbuffer_destroy
vertexbuffer_flush               gs_vertexbuffer_flush
vertexbuffer_getdata             gs_vertexbuffer_get_data
indexbuffer_destroy              gs_indexbuffer_destroy
indexbuffer_flush                gs_indexbuffer_flush
indexbuffer_getdata              gs_indexbuffer_get_data
indexbuffer_numindices           gs_indexbuffer_get_num_indices
indexbuffer_gettype              gs_indexbuffer_get_type
texture_rebind_iosurface         gs_texture_rebind_iosurface
texture_get_dc                   gs_texture_get_dc
texture_release_dc               gs_texture_release_dc
2014-08-09 11:57:38 -07:00
jp9000 04712b5fe9 (API Change) Unsquish obs_data_* names
Changed:                 To:
-----------------------------------------------
obs_data_getjson         obs_data_get_json
obs_data_getstring       obs_data_get_string
obs_data_getint          obs_data_get_int
obs_data_getdouble       obs_data_get_double
obs_data_getbool         obs_data_get_bool
obs_data_getobj          obs_data_get_obj
obs_data_getarray        obs_data_get_array
obs_data_setstring       obs_data_set_string
obs_data_setint          obs_data_set_int
obs_data_setdouble       obs_data_set_double
obs_data_setbool         obs_data_set_bool
obs_data_setobj          obs_data_set_obj
obs_data_setarray        obs_data_set_array
obs_data_item_getstring  obs_data_item_get_string
obs_data_item_getint     obs_data_item_get_int
obs_data_item_getdouble  obs_data_item_get_double
obs_data_item_getbool    obs_data_item_get_bool
obs_data_item_getobj     obs_data_item_get_obj
obs_data_item_getarray   obs_data_item_get_array
obs_data_item_setstring  obs_data_item_set_string
obs_data_item_setint     obs_data_item_set_int
obs_data_item_setdouble  obs_data_item_set_double
obs_data_item_setbool    obs_data_item_set_bool
obs_data_item_setobj     obs_data_item_set_obj
obs_data_item_setarray   obs_data_item_set_array
2014-08-09 11:57:36 -07:00
jp9000 a3682fc8fb (API Change) Use 'get' convention in libobs (base)
Instead of having functions like obs_signal_handler() that can fail to
properly specify their actual intent in the name (does it signal a
handler, or does it return a signal handler?), always prefix functions
that are meant to get information with 'get' to make its functionality
more explicit.

Previous names:             New names:
-----------------------------------------------------------
obs_audio                   obs_get_audio
obs_video                   obs_get_video
obs_signalhandler           obs_get_signal_handler
obs_prochandler             obs_get_proc_handler
obs_source_signalhandler    obs_source_get_signal_handler
obs_source_prochandler      obs_source_get_proc_handler
obs_output_signalhandler    obs_output_get_signal_handler
obs_output_prochandler      obs_output_get_proc_handler
obs_service_signalhandler   obs_service_get_signal_handler
obs_service_prochandler     obs_service_get_proc_handler
2014-08-08 11:04:46 -07:00
jp9000 73baaa59e9 (API Change) Unsquish libobs (base) names
Previous names:             New names:
-----------------------------------------------------------
obs_view_setsource          obs_view_set_source
obs_view_getsource          obs_view_get_source
obs_source_getdisplayname   obs_source_get_display_name
obs_source_getwidth         obs_source_get_width
obs_source_getheight        obs_source_get_height
obs_filter_getparent        obs_filter_get_parent
obs_filter_gettarget        obs_filter_get_target
obs_source_filter_setorder  obs_source_filter_set_order
obs_source_getsettings      obs_source_get_settings
obs_source_getname          obs_source_get_name
obs_source_setname          obs_source_set_name
obs_source_setvolume        obs_source_set_volume
obs_source_getvolume        obs_source_get_volume
obs_scene_getsource         obs_scene_get_source
obs_scene_fromsource        obs_scene_from_source
obs_scene_findsource        obs_scene_find_source
obs_output_getdisplayname   obs_output_get_display_name
obs_output_getname          obs_output_get_name
obs_encoder_getname         obs_encoder_get_name
obs_service_getdisplayname  obs_service_get_display_name
obs_service_getname         obs_service_get_name
2014-08-08 11:04:46 -07:00
jp9000 41176eef27 (API Change) Remove obs_graphics()
API Removed:
- graphics_t obs_graphics();
Replaced With:
- void obs_enter_graphics();
- void obs_leave_graphics();

Description:
  obs_graphics() was somewhat of a pointless function.  The only time
that it was ever necessary was to pass it as a parameter to
gs_entercontext() followed by a subsequent gs_leavecontext() call after
that.  So, I felt that it made a bit more sense just to implement
obs_enter_graphics() and obs_leave_graphics() functions to do the exact
same thing without having to repeat that code.  There's really no need
to ever "hold" the graphics pointer, though I suppose that could change
in the future so having a similar function come back isn't out of the
question.

Still, this at least reduces the amount of unnecessary repeated code for
the time being.
2014-08-08 11:04:45 -07:00
jp9000 b007c6b139 (API Change) Un-squish obs_sceneitem_*
Renamed:                         To:
-----------------------------------------------------------
obs_sceneitem_getscene           obs_sceneitem_get_scene
obs_sceneitem_getsource          obs_sceneitem_get_source
obs_sceneitem_setpos             obs_sceneitem_set_pos
obs_sceneitem_setrot             obs_sceneitem_set_rot
obs_sceneitem_setscale           obs_sceneitem_set_scale
obs_sceneitem_setalignment       obs_sceneitem_set_alignment
obs_sceneitem_setorder           obs_sceneitem_set_order
obs_sceneitem_getpos             obs_sceneitem_get_pos
obs_sceneitem_getrot             obs_sceneitem_get_rot
obs_sceneitem_getscale           obs_sceneitem_get_scale
obs_sceneitem_getalignment       obs_sceneitem_get_alignment
2014-08-08 11:04:45 -07:00
jp9000 e42af67128 (API Change) Split obs_source_gettype
Changed:
- obs_source_gettype
To:
- enum obs_source_type obs_source_get_type(obs_source_t source);
- const char *obs_source_get_id(obs_source_t source);

This function was inconsistent for a number of reasons.  First, it
returns both the ID and the type of source (input/transition/filter),
which is inconsistent with the name of "get type".  Secondly, the
'squishy' naming convention which has just turned out to be bad
practice and causes inconsistencies.  So it's now replaced with two
functions that just return the type and the ID.
2014-08-08 11:04:44 -07:00
jp9000 d2b4f82637 (API Change) Rename order_movement
Prefix with obs_ for the sake of consistency

Renamed enums:
- order_movement (now obs_order_movement)

Affected functions:
- obs_source_filter_setorder
- obs_sceneitem_setorder
2014-08-08 11:04:43 -07:00
jp9000 24bd82a09c (API Change) Rename obs_sceneitem_info structure
Change obs_sceneitem_info structure to obs_transform_info - this
structure will not just be used with scene items in the future.
2014-08-08 11:04:42 -07:00
jp9000 e63ebdce91 Don't use "type" of source, use "id" of source
The naming here is a poor choice, a source type determines if a source
is either a regular input, a filter, or a transition.  The ID is the
actual unique identifier of a source.
2014-08-08 10:50:24 -07:00
fryshorts d8d0ae46ba Install desktop file and application icon on linux 2014-08-05 21:15:45 +02:00
fryshorts 3cbabc6b55 Add .desktop file for obs on linux 2014-08-05 21:15:31 +02:00
fryshorts 7ef85a4028 Add obs icon and set it as window icon. 2014-07-31 22:29:33 +02:00
jp9000 11c7e07eac Add extra search path for third party plugins
The OBSBasic UI will now allow the use of a subdirectory of the user
application data directory for third-party plugins.  Though I'm not
entirely sure if this ideal or not.  Regardless, this is one of the
first (of many) steps towards a plugin manager.

On windows, this is %appdata%/obs-studio/plugins
On linux, this is ~/.obs-studio/plugins
On mac, this is ~/Library/Application Support/obs-sudio/plugins
2014-07-27 17:29:11 -07:00
jp9000 59ea3becf2 (API Change) Refactor module handling
Changed API:
- char *obs_find_plugin_file(const char *sub_path);

  Changed to: char *obs_module_file(const char *file);

  Cahnge it so you no longer need to specify a sub-path such as:
  obs_find_plugin_file("module_name/file.ext")

  Instead, now automatically handle the module data path so all you need
  to do is:
  obs_module_file("file.ext")

- int obs_load_module(const char *name);

  Changed to: int obs_open_module(obs_module_t *module,
                                  const char *path,
                                  const char *data_path);
              bool obs_init_module(obs_module_t module);

  Change the module loading API so that if the front-end chooses, it can
  load modules directly from a specified path, and associate a data
  directory with it on the spot.

  The module will not be initialized immediately; obs_init_module must
  be called on the module pointer in order to fully initialize the
  module.  This is done so a module can be disabled by the front-end if
  the it so chooses.

New API:
- void obs_add_module_path(const char *bin, const char *data);

  These functions allow you to specify new module search paths to add,
  and allow you to search through them, or optionally just load all
  modules from them.  If the string %module% is included, it will
  replace it with the module's name when that string is used as a
  lookup.  Data paths are now directly added to the module's internal
  storage structure, and when obs_find_module_file is used, it will look
  up the pointer to the obs_module structure and get its data directory
  that way.

  Example:
  obs_add_module_path("/opt/obs/my-modules/%module%/bin",
                      "/opt/obs/my-modules/%module%/data");

  This would cause it to additionally look for the binary of a
  hypthetical module named "foo" at /opt/obs/my-modules/foo/bin/foo.so
  (or libfoo.so), and then look for the data in
  /opt/obs/my-modules/foo/data.

  This gives the front-end more flexibility for handling third-party
  plugin modules, or handling all plugin modules in a custom way.

- void obs_find_modules(obs_find_module_callback_t callback, void
                        *param);

  This searches the existing paths for modules and calls the callback
  function when any are found.  Useful for plugin management and custom
  handling of the paths by the front-end if desired.

- void obs_load_all_modules(void);

  Search through the paths and both loads and initializes all modules
  automatically without custom handling.

- void obs_enum_modules(obs_enum_module_callback_t callback,
                        void *param);

  Enumerates currently opened modules.
2014-07-27 17:29:10 -07:00
dodgepong cb403e565f Instruct translators where to go to translate 2014-07-27 01:47:59 -07:00
BtbN cac6ad1822 Move config values from the commandline to obsconfig.h 2014-07-26 14:07:14 +02:00
Jim 12fd4ea68f Merge pull request #195 from hwdro/master
Workaround for audio meter widget getting stuck.
2014-07-23 10:07:33 -07:00
HomeWorld 6036857232 Workaround for audio meter widget getting stuck 2014-07-23 19:56:36 +03:00
BtbN 34b67db50f Minor refactor for creation of sub-windows
This refactors the sub-window code a bit so that instead of deleting the
window pointers, it calls QWidget::close() on them to safely trigger a
normal close on them instead (which will also delete them).
Moves setting the DeleteOnClose flag from inside of the Dialog classes
into the OBSBasic class, to make that behaviour more obvious.
2014-07-23 17:46:17 +02:00
BtbN dfa2d992c1 Make application quit on main window close
This causes the main window to signal the application to exit and delete
its own pointer on close.  This fixes an issue where apparently some
windows that aren't explicitly connected to the main window would be
left open when the main window was closed because by default Qt will
only exit when all windows have been closed.

Because it deletes its own pointer, instead of storing it in a
std::unique_ptr, use a QPointer because it has an internal mechanism for
automatically tracking QObject deletion even if the deletion was not
done on the QPointer itself, where as unique_ptr does not have that
functionality.  In other words, if the pointer is deleted elsewhere for
whatever reason, the QPointer will still set that internal pointer value
to null.

(message and minor modificiations by Jim)
2014-07-23 00:02:13 -07:00
Palana 77bb225910 Add OBS_TEXT_MULTILINE for text obs properties 2014-07-21 04:31:19 +02:00
Palana adf6beb03f Add color property implementation 2014-07-21 04:31:19 +02:00
jp9000 3a2677c502 If Direct3D doesn't initialize, try OpenGL 2014-07-20 18:25:57 -07:00
jp9000 86d634eeab Check for valid sizes when initializing video 2014-07-20 18:25:57 -07:00
jp9000 778cc2b318 (API Change) obs_reset_video: Use return codes
Changed API functions:
libobs: obs_reset_video

Before, video initialization returned a boolean, but "failed" is too
little information, if it fails due to lack of device capabilities or
bad video device parameters, the front-end needs to know that.

The OBS Basic UI has also been updated to reflect this API change.
2014-07-20 18:25:57 -07:00
Palana e62f965d3e Mark menu entries for Qt application menu mangling on OSX 2014-07-21 03:22:18 +02:00
BtbN 415a698bac Add support for build time dependency copying 2014-07-19 01:38:42 +02:00
BtbN 38c2fc87aa Move all data into the subdir it belongs to
Completely removes the build dir in favor of cmake based build layouting
2014-07-19 01:38:41 +02:00
jp9000 5da8d14570 Fix update checck bug
Fix bug where updates for windows would check for mac updates and vise
versa.

(I am ashamed)
2014-07-17 07:03:27 -07:00
jp9000 18026c363d No need to initialize map value to 0 (bug fix)
There's no need to initialize the map value to 0.  What was happening is
that obs_scene_add was adding a ref to a non-existent value, which
simply created it and added 1, which is perfectly fine.  Then,
obs_add_source would set the ref to 0, overwriting the existing value.

So this meant that if you didn't call them in the right order, it
wouldn't work properly, and would break, which was pretty stupid.

Turns out that if you access a map value that doesn't exist, it'll
create one with the default constructor of that type.  In this case, int
will initialize to 0, which was exactly what we wanted in the first
place, and defeats the purpose of even needing to initialize the value
to 0.  So, there's no need to manually set it to 0 in
OBSBasic::SourceAdded, or worry about the order in which the functions
are called.

Just goes to show you have to be careful with reference counting.
2014-07-16 15:26:14 -07:00
Palana 1759d28ee2 Fix scene editing for device pixel ratios ≠ 1
Fixes #177
2014-07-16 02:29:13 +02:00
Jim defceeef5d Merge pull request #169 from hwdro/master
Simple volume meter widget
2014-07-14 11:14:47 -07:00
HomeWorld 6b284d9e58 Fix audio meters so that volume is applied linearly. 2014-07-14 21:12:53 +03:00
jp9000 633799f1c3 Use OBS_CONFIG as the actual version string
I didn't understand how tags worked so I was trying to filter it out
when I should really be using it for the actual version string.
2014-07-14 09:51:21 -07:00
HomeWorld 37828ce26d Implemented a simple volume meter widget 2014-07-14 19:32:39 +03:00
jp9000 b7e0c9fb22 Parse obs-config.h version string to just the hash 2014-07-14 09:07:15 -07:00
jp9000 eee2ac038f Set User-Agent value of update check to OBS ver. 2014-07-14 08:51:57 -07:00
jp9000 e03f34de9f Don't use separate update files per OS
Instead, just use separate version and download entries.
2014-07-14 03:48:30 -07:00
jp9000 4e7f076c68 Add basic update checking 2014-07-14 03:19:24 -07:00
jp9000 b92b2e1031 Add text for missing window titles 2014-07-13 13:10:35 -07:00
Palana 57736d308b Add OSX native shortcut for scene/source deletion 2014-07-13 21:46:44 +02:00
jp9000 dbe166178f Save last version to global.ini on exit 2014-07-13 12:38:58 -07:00
jp9000 c16e6cc6d7 Add license agreement dialog 2014-07-13 11:40:47 -07:00
Palana 85219bd13f Show current locale in basic settings dialog 2014-07-13 19:10:39 +02:00
Palana 0a80960b5b Implement language autoselection using platform priority lists 2014-07-13 19:10:39 +02:00
Palana e3d7d90115 Add platform specific locale priority enumeration
These functions match the known obs locales with the system supplied
locales and return a vector of possible locales with the highest
priority locale first
2014-07-13 19:10:39 +02:00
Palana 5623f1d62d Use locale (name) enumeration helper in basic settings window 2014-07-13 19:10:39 +02:00
Palana 0413ada9b5 Add helper function for locale (name) enumeration 2014-07-13 19:10:38 +02:00
Palana b5ec57c2b5 Use macro for setting the config default language 2014-07-13 19:10:38 +02:00
Palana 10a6ffdbf8 Add OBSErrorBox for early initialization failures 2014-07-13 15:23:26 +02:00
Palana 37601eb0c0 Adjust OBSErrorBox severity 2014-07-13 15:23:26 +02:00
Palana d41b9e2839 Move application initialization out of OBSApp constructor 2014-07-13 15:23:26 +02:00
jp9000 e61cb07a94 Change names of default outputs/encoders/service 2014-07-13 05:05:29 -07:00
jp9000 0da870afeb Remove unused config directory 2014-07-13 04:38:06 -07:00
jp9000 fe8c71e7d4 Remove '32bit' text from 32bit windows version
Users of the 32bit version need to realize that it doesn't really matter
all that much.
2014-07-13 04:36:50 -07:00
jp9000 f3285e2cfa Fix bug where x264 buffer size was always 1000 2014-07-13 02:59:34 -07:00
jp9000 a1073b8c1d Remove loading of test-input module 2014-07-12 12:06:26 -07:00
jp9000 0bf0266b2a Use the "Stop Streaming" translated text 2014-07-12 05:34:23 -07:00
jp9000 9dc8ff84cf Add a title to the properties window 2014-07-12 02:08:51 -07:00
Palana c9bcfc69eb Fix compilation with OSX 10.8 SDK 2014-07-11 23:27:37 +02:00
jp9000 4cc1a42908 Use IETF standard language tags for locale names 2014-07-10 21:10:03 -07:00
Palana 5bbd918af3 Update default video save path for OSX 2014-07-10 22:00:18 +02:00
jp9000 5585ae0eff Rename volume control if audio source renamed 2014-07-08 11:58:48 -07:00
jp9000 b92e8dfe92 Change "kbp/s" to "kb/s"
As pointed out by da_coder
2014-07-07 22:06:06 -07:00
jp9000 c27ddb9066 Rename locale extensions from .txt to .ini
Because we're using .ini format, the translation servies spit out files
with .ini extensions, so this makes it so we don't necessarily have to
rename those files from .ini to .txt before merging.
2014-07-07 21:49:36 -07:00
jp9000 48d8ebcc47 Move locale.ini to obs-studio base data directory
Being in with the other locale files causes a bit of confusion,
especially since the locale files will all be renamed to have .ini
extensions.
2014-07-07 21:46:55 -07:00
jp9000 f0cc386499 Implement status bar
The status bar now displays:
 - Auto-reconnect information (reconnecting and reconnect success)
 - Dropped frames (as well as percentage of total video frames)
 - Duration of session
 - CPU usage of the program
 - Kbp/s

The OBSBasic class is getting a bit big, so I separated out the
status bar code to its own class derived from QStatusBar.
2014-07-06 17:36:46 -07:00
jp9000 a9b3da010d Add function to main window to query CPU usage 2014-07-06 17:36:45 -07:00
jp9000 118e3edd18 Remove unnecessary tests to delete
The delete operator can be called on a null pointer, so there's no
reason for these tests.
2014-07-06 17:35:17 -07:00
jp9000 df3623b478 Swap reconnect parameters
Fixes a bug where it would use the max retries for the delay time and
vise-versa.
2014-07-04 13:21:11 -07:00
jp9000 07b2fd5972 Do not visually select audio-only sources 2014-07-04 10:58:03 -07:00
jp9000 d3e6148ae7 Add auto-reconnect settings 2014-07-03 18:07:33 -07:00
jp9000 18966a9ca0 Implement 'Order' menu
Contains Move Up, Move Down, Move to Top, Move to Bottom.  Also assigns
Ctrl-Up, Ctrl-Down, Ctrl-Home, Ctrl-End to each action.

This was also added to the right-click context menu popup for sources.
2014-06-30 19:47:06 -07:00
jp9000 0b52828086 Remove 'remove item' action, clean up code
The removeItemAction just for a keyboard shortcut was unnecessary.
Instead, use the toolbar button to associate a shortcut with, and remove
the removeItemAction object.
2014-06-30 18:21:40 -07:00
jp9000 c48ec48765 Implement 'scenes' list context menu 2014-06-30 16:03:12 -07:00
jp9000 66c3c862e4 Make 'remove' toolbar buttons query for removal 2014-06-30 13:47:51 -07:00
jp9000 ff2a2cceb3 Implement context menu on 'sources' box 2014-06-30 01:13:32 -07:00
jp9000 67440b92b5 Fix renaming bugs, deny if empty, and simplify
I screwed it up a bit originally, using && instead of ||.

Use 'trimmed' function to prevent sources with leading or trailing
whitespace.

Also, do not allow an empty value.
2014-06-30 01:08:12 -07:00
jp9000 68c8fa3e17 Do not rename items if the name is the same 2014-06-30 00:40:51 -07:00
jp9000 11a7b57cd8 Implement renaming of scenes/sources 2014-06-30 00:18:44 -07:00
jp9000 25780b3ce0 Fix renderer listbox to be a global config setting
The current renderer should be a global config setting, not a local
setting.
2014-06-29 20:23:40 -07:00
jp9000 269a91f522 Give the 'add source' popup the 'Add' title
This allows the popup to be appended directly as an item for other
popups.
2014-06-29 18:43:54 -07:00
jp9000 3f262b8a4a Use signal/slot when creating a source via popup
I realized that there's no other way to share the menu if I want to add
it as a sub-menu somewhere else.
2014-06-29 17:33:40 -07:00
jp9000 dfb7ff4139 Add image source module to obs-studio basic UI
...We really need to make this search for modules and automatically load
them.
2014-06-28 10:35:40 -07:00
jp9000 51e9704385 Implement 'path' property in to properties view 2014-06-28 10:12:58 -07:00
jp9000 dbb9124bf6 Remove 'effect' param from effect param funcs
Similar to the shader functions, the effect parameter functions take
the effect as a parameter.  However, the effect parameter is pretty
pointless, because the effect parameter.. parameter stores the effect
pointer interally.
2014-06-25 22:24:27 -07:00
Jim 2ea50cab36 Merge pull request #124 from jp9000/new-locale-handling
Update to new module locale API
2014-06-25 12:58:05 -07:00
jp9000 0b4a259e56 Remove 'locale' parameter from all callbacks
The locale parameter was a mistake, because it puts extra needless
burden upon the module developer to have to handle this variable for
each and every single callback function.  The parameter is being removed
in favor of a single centralized module callback function that
specifically updates locale information for a module only when needed.
2014-06-25 12:36:26 -07:00
jp9000 899f053034 Add API for setting/getting current locale
This API is used to set the current locale for libobs, which it will set
for all modules when a module is loaded or specifically when the locale
is manually changed.
2014-06-25 12:36:17 -07:00
jp9000 21665430d6 Fix 'multiple copy constructors' warning 2014-06-25 02:12:30 -07:00
jp9000 2e6063ce79 Fix 'potentially uninitialized variable' warnings 2014-06-25 02:03:29 -07:00
jp9000 31fcbd893f UI: Fix a few more warnings 2014-06-25 01:54:34 -07:00
jp9000 11514d36ea Mark unused lambda parameter 2014-06-25 01:54:33 -07:00
jp9000 31dcb3e1c3 UI: Fix 'unused param' warnings in windows code 2014-06-25 01:54:33 -07:00
jp9000 9f652e6416 Make settings window only save data that changes
Currently, if a user presses 'OK' or 'Apply' on the settings window, it
will save all data from all controls on a settings pane, regardless of
whether of not they were changed.  The major issue with this is that
setting the data will overwrite all default values, making it impossible
for default values to be used if a user didn't actually change a value.
(Thanks to palana for pointing this fact out)

So instead, mark a control as 'changed' using QObject::property() and
QObject::sender(), and add a few helper functions to controls to ensure
that they are checked to see whether they were actually changed directly
by the user before saving the value to the config.
2014-06-23 19:59:22 -07:00
jp9000 1ac859f5ed Do not clamp aspect by default when using bounds
If the scene item has a bounding box set up for it, do not make it use
aspect ratio clamping by default.

Instead, make it so that shift will turn on aspect ratio, and make it
also apply to all types of bounding box modes.

The only time where aspect ratio clamping should apply by default is
when bounds are not in use (i.e. when a source is just created).  Some
will disagree with me just because that's how photoshop does it, but
we're not photoshop, and I feel that the majority of users will have
more trouble with it disabled by default than enabled by default.

So to sum it up:

If bounds inactive, clamp aspect ratio by default, because scene items
start out with it inactive, and it directly affects the scale.

If bounds active, do not clamp aspect ratio by default, because clamping
to aspect ratio doesn't particularly have an effect for mode bounds
modes except for "stretch to bounds".
2014-06-22 23:53:39 -07:00
jp9000 aef8c218c0 Make 'center to screen' just center the source
Instead of using bounds to force the source to be centered (and
unrotated), just center the source positionally on the screen.  Will
also preserve rotation.
2014-06-22 23:49:57 -07:00
jp9000 933f5787d0 UI: Change transform value 'scale' to 'size'
There's no reason to represent this value in terms of scale.  Scale is a
useless value for users to use.  What are they going to enter, 0.5?
2.0?  0.25?

Even if it can be subject to change by the source itself, and even if
it's still converted to scale internally, having it display the base
source size value is much more ideal for the user.
2014-06-22 17:37:06 -07:00
Palana dfc8f51785 Make properties-view reflect autoselect settings (for property lists) 2014-06-22 01:33:37 +02:00
Palana b5f56ff579 Highlight label in properties-view when a disabled list item is selected 2014-06-21 22:31:23 +02:00
fryshorts 5f8a6db816 Add initial implementation of a v4l2 capture plugin
This patch adds a plugin to capture video data from v4l2 devices under linux.
2014-06-18 21:31:23 +02:00
Palana d815831012 Make properties-view respect disabled list entries 2014-06-17 17:03:27 +02:00
jp9000 85ee5d591b UI: Open properties on user source creation
Every time I created a source I found myself in need to actually open up
the properties.  It was getting somewhat on my nerves, so I decided to
just make it automatically pop up when the source is created.
2014-06-16 19:45:47 -07:00
jp9000 ed5b4f590c Fix a number of warnings
Structures with anonymous unions would a warning when you do a brace
assignment on them.

Also fixed some unused parameters and removed some unused variables.
2014-06-16 17:55:48 -07:00
jp9000 f937d66fab UI: Allow editing outside of inner preview bounds 2014-06-16 15:38:43 -07:00
jp9000 98ddb846dc UI: Add padding to scene edges for editing
Add a 10 pixel padding to the sides and remove viewport cutting to
ensure that the editing rectangles are visible even when in the upper
corners.

Also, add a black background for the actual 'scene' in the preview
window so that the scene boundries are actually visible in relation to
the rest of the preview space.
2014-06-15 20:33:13 -07:00
jp9000 452e0695f4 UI: Add scene editing
So, scene editing was interesting (and by interesting I mean
excruciating).  I almost implemented 'manipulator' visuals (ala 3dsmax
for example), and used 3 modes for controlling position/rotation/size,
but in a 2D editing, it felt clunky, so I defaulted back to simply
click-and-drag for movement, and then took a similar though slightly
different looking approach for handling scaling and reszing.

I also added a number of menu item helpers related to positioning,
scaling, rotating, flipping, and resetting the transform back to
default.

There is also a new 'transform' dialog (accessible via menu) which will
allow you to manually edit every single transform variable of a scene
item directly if desired.

If a scene item does not have bounds active, pulling on the sides of a
source will cause it to resize it via base scale rather than by the
bounding box system (if the source resizes that scale will apply).  If
bounds are active, it will modify the bounding box only instead.

How a source scales when a bounding box is active depends on the type of
bounds being used.  You can set it to scale to the inner bounds, the
outer bounds, scale to bounds width only, scale to bounds height only,
and a setting to stretch to bounds (which forces a source to always draw
at the bounding box size rather than be affected by its internal size).
You can also set it to be used as a 'maximum' size, so that the source
doesn't necessarily get scaled unless it extends beyond the bounds.

Like in OBS1, objects will snap to the edges unless the control key is
pressed.  However, this will now happen even if the object is rotated or
oriented in any strange way.  Snapping will also occur when stretching
or changing the bounding box size.
2014-06-15 20:33:13 -07:00
jp9000 3fd6d83dfb UI: Remove unused variable 2014-06-07 06:07:21 -07:00
Jim 4eb6267372 Merge pull request #90 from antihax/master
Added simple volume meter for reference of input levels.
2014-06-03 05:15:18 -07:00
jp9000 ab1543977f UI: Add new volume meter handling
This adds support for the more smooth volume levels that accounts for
both level and magnitude.  Currently, it just averages level and
magnitude, later on a full audio meter control can be made that would
properly utilize level, magnitude, and peak.

Also cleaned up the code a bit and removed some trailing whitespace.
2014-06-03 04:51:27 -07:00
jp9000 d2ff9d5bf4 UI: Add 'win-dshow' plugin initialization
I really need to make this thing automatically search for plugins some
time.  I've got to admit it's kind of annoying.
2014-05-30 03:31:49 -07:00
jp9000 90f0bd6887 UI: Add support for buttons in properties view. 2014-05-30 02:44:14 -07:00
Danni 6d6bdfc038 Added simple volume meter. Updated per comments Pull Req #90
Missed a bit...
2014-05-24 20:18:28 -07:00
Danni 90d9a5204f Updated per comments pull #90. 2014-05-24 16:24:48 -07:00
BtbN ca7ba2e234 Add libfdk encoder 2014-05-23 00:06:28 +02:00
jp9000 68d40f13be Fix a few warnings on windows 2014-05-22 03:59:51 -07:00
jp9000 d536df30b0 Add dst_size parameter to character conv funcs
Character conversion functions did not previously ask for a maximum
buffer size for their 'dst' parameter, it's unsafe to assume some given
destination buffer may have enough size to accommodate a conversion.
2014-05-22 03:46:57 -07:00
jp9000 6578e2952b UI: Fix string conversion bug
Parameter two of os_wcs_to_utf8 is how many characters to convert, not
how big the buffer is.
2014-05-22 03:00:16 -07:00
jp9000 00086f0890 UI: Add FLV file output (sharing encoders)
Implement the 'file path' in output settings, and implement the 'start
recording' button, though for the time being I'm just going to make it
use a directory rather than allow custom file names.

This file output will actually share the video and audio encoder with
the stream.

I don't really know what to do about MP4 -- I don't really like the idea
of saving directly in the program, if you do and the program crashes,
that MP4 file is lost.  I'm contemplating making some sort of mp4 output
process stub.  So no MP4 file output for the time being.

If you need MP4, just remux it with FFmpeg:

ffmpeg -i flv_file.flv -acodec copy -vcodec copy mp4_file.mp4
2014-05-20 23:31:04 -07:00
jp9000 52ddee9755 UI: Add function to generate time/date filenames 2014-05-20 23:26:19 -07:00
jp9000 765ac2a76b UI: Add function to find default video save path
On windows this will return the documents\video directory, but on
linux/mac it'll just return $HOME for the time being because I don't
know if there really are any other appropriate adequate paths to use.
Perhaps someone else can be willing to fill this in if they wish.
2014-05-20 23:08:47 -07:00
Danni bc542a3e75 Added simple volume meter for reference of input levels. 2014-05-20 09:26:18 -05:00
BtbN 7b17f2e96b Update Qt5 usage in CMakeLists 2014-05-19 03:02:57 +02:00
jp9000 5ba8b09c9c Add help menu with log file uploading
Added github gist API uploading to the help menu to help make problems a
bit easier to debug in the future.  It's somewhat vital that this
functionality be implemented before any release in order to analyze any
given problem a user may be experiencing.
2014-05-18 17:44:10 -07:00
jp9000 7efecf648b Use OBS_HAVECONFIG_H for version string 2014-05-15 19:18:13 -07:00
jp9000 699602abff Log version string on startup 2014-05-15 19:14:19 -07:00
jp9000 a1d01aec98 Show commit hash in version string
Also, update to 0.2.2
2014-05-15 19:11:33 -07:00
jp9000 999d8ee916 Add ability to move source up/down/etc 2014-05-15 17:40:53 -07:00
jp9000 b002580836 UI: Replace ico files with png
ico files weren't rendering properly under every circumstance for
whatever reason.
2014-05-15 17:36:56 -07:00
jp9000 cfaf0d32af UI: Add name/version to window title
Also, make the 'start stream' button say 'connecting...' when it's
initially trying to connect.
2014-05-15 14:04:18 -07:00
Jim f5e85e167b Merge pull request #74 from BtbN/linux_new_plugins
Add xcomposite capture
2014-05-15 02:24:26 -07:00
jp9000 66823d2cf3 Add logging to all operating systems
Also have it remove log files past 10 (default, changable with ini
setting as per usual).  10 might be too few.
2014-05-14 17:47:38 -07:00
Palana d3463e0772 Release sources after name check 2014-05-14 22:20:08 +02:00
Palana 4b2170a725 Handle scene name generation collisions 2014-05-14 20:58:15 +02:00
Palana 39ceabb68d Make generated source name unique 2014-05-13 01:12:22 +02:00
jp9000 e7ea34f417 UI: Check for valid source name and duplicates
When creating a source, it was possible to create duplicates.  That has
now been fixed.  I think that perhaps libobs shouldn't even allow for
duplicates in its core code, just to be safe.  Will have to consider
doing that in the future.
2014-05-12 15:34:46 -07:00
jp9000 03ca5919ce UI: Add popup warnings for connection failure
Also, check for null stream path/key in the RTMP output module.
2014-05-12 15:34:46 -07:00
Socapex 6dc84ad8fe Auto suggest scene and source names.
NameDialog can have placeholder text.
Localize scene number.
Pre-select scene and source text.
2014-05-12 15:01:51 -04:00
Socapex 978de126b3 Advise user he needs a scene before adding a source. 2014-05-12 13:41:50 -04:00
Socapex c76b7cbf3f Improved settings usability.
Don't ask user to save changes every item switch.
Apply button greyed out when there are no changes.
2014-05-12 13:34:26 -04:00
jp9000 7b0adc9b24 Basic UI: Fix scene/source reference counter
The 'how many scenes is this source in' reference counter used
in the basic UI was not being decremented.
2014-05-11 23:20:45 -07:00
jp9000 345c70138e Add 'source selection' dialog
Add a 'source selection' dialog to replace the 'enter a name' dialog.
This new dialog allows you to make new instances of pre-existing sources
so that you can add a pre-existing source to a different scene, or in to
the same scene more than once.

Also started implementing locale.

Comtemplating switching to JSON-based locale later, so we can add things
like descriptions/disambiguation, and so we can use jansson's built-in
hash table when doing the string lookup.
2014-05-10 18:47:48 -07:00
BtbN 8dc9ca5c81 Add xcomposite capture 2014-05-09 03:12:30 +02:00
jp9000 52746c2523 Add (temporary terrible) volume controls
- Add volume control

   These volume controls are basically nothing more than sliders.  They
   look terrible and hopefully will be as temporary as they are
   terrible.

 - Allow saving of specific non-user sources via obs_load_source and
   obs_save_source functions.

 - Save data of desktop/mic audio sources (sync data, volume data, etc),
   and load the data on startup.

 - Make it so that a scene is created by default if first time using the
   application.  On certain operating systems where supported, a default
   capture will be created.  Desktop capture on mac, particularly.  Not
   sure what to do about windows because monitor capture on windows 7 is
   completely terrible and is bad to start users off with.
2014-05-03 22:54:38 -07:00
jp9000 327c2f7ace Revert hiding of audio sources tyeps 2014-05-01 10:09:08 -07:00