jp9000
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6ac6256ac5
|
fill in rest of signal/callback/proc
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2013-12-26 04:26:17 -07:00 |
jp9000
|
e9ded173f1
|
add my signal/callback interface from another project, also update license of utility files to ISC 1.3
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2013-12-25 22:40:33 -07:00 |
jp9000
|
991b5739d6
|
move libobs C++ bindings to libobs
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2013-12-22 17:42:02 -07:00 |
jp9000
|
a8ada497b3
|
finish up preliminary settings stuff
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2013-12-18 12:09:20 -07:00 |
jp9000
|
aead95f5e3
|
converted project to vs2013, removed 2010 support (ugh)
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2013-12-14 16:01:30 -07:00 |
jp9000
|
7ba497fe61
|
add move constructor to wx connector class, add simple connector list class, add initial video settings class, update build files
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2013-12-13 23:11:23 -07:00 |
jp9000
|
467362f584
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added new settings management base class, updated main settings form, added to build files
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2013-12-11 21:50:10 -07:00 |
jp9000
|
b0df5cf29c
|
add settings window subclass files
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2013-12-10 21:14:20 -07:00 |
jp9000
|
70290b8c2b
|
fixed locale code, added locale files, made wx use locale files, fixed some bugs, and added platform-specific files to the main program
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2013-12-07 10:22:56 -07:00 |
jp9000
|
0434ef0f62
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change naming for some main program files for consistency
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2013-12-06 09:16:33 -07:00 |
jp9000
|
00b55c9d95
|
moved wx forms and generated files into a discrete 'forms' directory
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2013-12-06 06:48:21 -07:00 |
jp9000
|
7e89ebce46
|
add a 'wrapper' file for wx
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2013-11-22 20:57:24 -07:00 |
jp9000
|
27be0a515b
|
do first test drawing in wx
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2013-11-22 20:43:48 -07:00 |
jp9000
|
4813c89cc6
|
renamed obs.cpp/hpp
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2013-11-22 16:24:54 -07:00 |
jp9000
|
d8b49034c9
|
added jansson to the main project
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2013-11-22 10:02:57 -07:00 |
jp9000
|
b159baf145
|
fix a few windows wx issues, make windows use default GUI fonts, and a few other minor tweaks
|
2013-11-09 00:19:38 -07:00 |
jp9000
|
f5e41f441e
|
added initial main program and directshow files, finally have a UI functioning
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2013-11-07 16:45:03 -07:00 |
jp9000
|
8847d11e8e
|
adjust file locations to be more portable
|
2013-11-01 14:33:00 -07:00 |
jp9000
|
99d2965e21
|
fix a minor warning and make ffmpeg dependencies a little bit easier to deal with in VS
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2013-10-30 18:19:52 -07:00 |
jp9000
|
60e6ddbf71
|
add audio resampling, add ffmpeg support
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2013-10-30 17:07:01 -07:00 |
jp9000
|
93905e516b
|
modify w32-pthreads location in source/project files
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2013-10-28 06:29:12 -07:00 |
jp9000
|
a43e291577
|
fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent
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2013-10-25 10:25:28 -07:00 |
jp9000
|
ebbf4175d3
|
minor tweaks and get rid of the linker dependency I used for testing
|
2013-10-17 18:44:37 -07:00 |
jp9000
|
dfa2dc6eab
|
fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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2013-10-16 23:31:18 -07:00 |
jp9000
|
9570f0b8d7
|
change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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2013-10-14 12:37:52 -07:00 |
jp9000
|
3951babc93
|
add GL index buffers and a few tweaks to the helper functions
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2013-10-11 13:00:39 -07:00 |
jp9000
|
0a4592a414
|
finish up GL vertex buffer code
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2013-10-11 11:41:36 -07:00 |
jp9000
|
85e2fc6b07
|
add stage surfaces and texture copying
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2013-10-10 17:39:56 -07:00 |
jp9000
|
c1939de49b
|
added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
|
2013-10-10 12:37:03 -07:00 |
jp9000
|
904725390a
|
changed all references of the old d3d11 filenames to the new filenames
|
2013-10-10 08:01:09 -07:00 |
jp9000
|
fda2ee1147
|
added initial GL shader code
|
2013-10-09 15:48:16 -07:00 |
jp9000
|
f9d1a4b9ed
|
added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code
|
2013-10-06 18:29:29 -07:00 |
jp9000
|
3243bfbaa3
|
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
|
2013-10-05 09:25:12 -07:00 |
jp9000
|
75262e6e0b
|
update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions
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2013-10-04 08:55:33 -07:00 |
jp9000
|
7002821245
|
added GL subsystem prototypes
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2013-10-02 23:14:15 -07:00 |
jp9000
|
317f36553d
|
add files to project and change projects to static CRT
|
2013-10-02 00:59:34 -07:00 |
jp9000
|
e0393ba7a9
|
fixed static w32-pthreads initialization (release builds should work now on windows)
|
2013-10-01 18:16:23 -07:00 |
jp9000
|
a2dce06fa8
|
add initial opengl files and opengl project
|
2013-10-01 00:29:40 -07:00 |
jp9000
|
4e6affdfc3
|
add an optional aligned new operator and use it with the d3d11 subsystem to prevent SIMD crashes
|
2013-10-01 00:27:14 -07:00 |
jp9000
|
f255ae1922
|
first commit
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2013-09-30 19:37:13 -07:00 |