obs_source_update_properties should be called by sources when property
values change, e.g. a capture device source would use this when it
detects a new capture device (in case its properties contain a list of
available capture devices or similar)
This allows for easier comparison between two obs_data_t and it will make
const char *json1 = obs_data_get_json(data);
obs_data_t *data_ = obs_data_create_from_json(json1);
const char *json2 = obs_data_get_json(data_);
produce the same string in json1 and json2
This Fixes a minor flaw with the API where data had to always be mutable
to be usable by the API.
Functions that do not modify the fundamental underlying data of a
structure should be marked as constant, both for safety and to signify
that the parameter is input only and will not be modified by the
function using it.
Typedef pointers are unsafe. If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data. I admit this was a fundamental mistake that must
be corrected.
All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.
This does not break ABI though, which is pretty nice.
This is not a com pointer; it should not release/close the handle when
an & operator is used, it should only return the handle value. Clearing
is only used on assignment.
This helps ensure that an asynchronous video source is played as close
to its framerate as possible, reduces the risk of duplication as
much as possible, and helps to ensure that playback is as smooth as
possible.
This prevents multiple needless calls to obs_source_get_frame and other
functions. If the texture has already been processed, then just render
it as-is in any subsequent calls to obs_source_video_render.
This is actually unnecessary now that there's a hard limit on the
maximum offset in which audio can be inserted.
This also assumes too much about the audio; it assumes audio is always
on, where as with some devices (such as the elgato) audio is not on
until the stream starts, and when the video has already incremented the
counter.
Audio that goes below the minimum expecting timing (current time -
buffering time) is automatically removed. However, delayed audio is not
removed regardless of its delay. This puts a hard cap of 6 seconds from
current time that the maximum delay audio can have. This will also
prevent the circular buffer from dynamically growing too large.
Doing timestamp smoothing in obs-source.c is good because timestamps can
typically operate on a different timebase, however, obs-source.c can
also change that time base dynamically (such as with async video and
unexpected timestamp jumps), so in order to ensure that audio is
seamless in the output as well, perform timestamp smoothing in
audio-io.c as well just as an extra precautionary measure.
If the audio didn't start at the 0 timestamp, it would misinterpret it
as a timestamp jump because obs_source::next_audio_ts_min is set to 0 on
creation. Timestamp starting values should be allowed to start at any
arbitrary value.
This makes it easier to do two things:
1.) Get the skipped frames count relative to each specific output
2.) Make it so that getting the 'current' log will always contain
information about skipped frames. Before, you'd have to force the
user to restart the program and get the last log, which was really
annoying when you just wanted to see how the encoders were
performing.
It would try to move data from the old pointer even if the pointer was
changed via realloc, which would cause it to copy data from freed
memory. Instead, just get the position of the data and call memmove to
move it up.
On release of obs_data, if the default/autoselect values pointed toward
a sub-object or a sub-array, it would look up the data for the regular
user value. (Palana must have forgot to change these functions around
when adding the default/autoselect functionality)
Multiplication of the matricies was being done in the wrong direction.
This caused source transformations to come out looking incorrect, for
example the linux-xshm source's cursor would not be drawn correctly or
in the right position if the source was moved/scaled/rotated. The
problem just turned out to be that the gs_matrix_* functions were
multiplying in the wrong direction. Reverse the direction of
multiplication, and the problem is solved.
Adds the following function:
------------------------------
obs_properties_add_font
This function creates a 'font' property to allow selection of a system
font. Implementation by the UI should treat the setting as an obs_data
sub-object with four sub-items:
- face: face name (string)
- style: style name (string)
- size: size (integer)
- flags: font flags (integer)
'flags' can be any combination of the following values:
- OBS_FONT_BOLD
- OBS_FONT_ITALIC
- OBS_FONT_UNDERLINE
- OBS_FONT_STRIKEOUT
API functions added:
-----------------------------------------------
obs_output_set_preferred_size
obs_output_get_width
obs_output_get_height
obs_encoder_set_scaled_size
obs_encoder_get_width
obs_encoder_get_height
These functions allow for easier means of setting a custom resolution on
an output or encoder.
If an output uses an encoder and you set the preferred width/height
using the output, then the output will attempt to set the scaled
width/height for the encoder it's currently using.
Outputs and encoders now should use these functions to determine the
width/height of the raw frame data instead of using the video-io
functions.
This is sort of hard to explain: the scale_video_output function was
overwriting the current frame. If scaling was disabled, it would do
nothing, and return success, and all would be well. If it was enabled,
it would then call the scaler, and then replace the contents of the
'data' function parameter with the scaled frame data. The problem with
this is that I was passing video_output::cur_frame directly, which
overwrites its previous value with the scaled frame data. Then if
cur_frame was not updated on time, it would end up trying to scale the
previously scaled image, if that makes sense. it would call the video
scaler with the same from for both the source and destination.
So the simple fix was to simply use a local variable and pass that in as
a parameter to prevent this bug from occurring.
For the sake of consistency, renamed these two functions to include
_value at the end so they are consistent.
Renamed: To:
-------------------------------------------------------
obs_data_has_default obs_data_has_default_value
obs_data_has_autoselect obs_data_has_autoselect_value
obs_data_item_has_default obs_data_item_has_default_value
obs_data_item_has_autoselect obs_data_item_has_autoselect_value
Instead of having functions like obs_signal_handler() that can fail to
properly specify their actual intent in the name (does it signal a
handler, or does it return a signal handler?), always prefix functions
that are meant to get information with 'get' to make its functionality
more explicit.
Previous names: New names:
-----------------------------------------------------------
obs_audio obs_get_audio
obs_video obs_get_video
obs_signalhandler obs_get_signal_handler
obs_prochandler obs_get_proc_handler
obs_source_signalhandler obs_source_get_signal_handler
obs_source_prochandler obs_source_get_proc_handler
obs_output_signalhandler obs_output_get_signal_handler
obs_output_prochandler obs_output_get_proc_handler
obs_service_signalhandler obs_service_get_signal_handler
obs_service_prochandler obs_service_get_proc_handler
API Removed:
- graphics_t obs_graphics();
Replaced With:
- void obs_enter_graphics();
- void obs_leave_graphics();
Description:
obs_graphics() was somewhat of a pointless function. The only time
that it was ever necessary was to pass it as a parameter to
gs_entercontext() followed by a subsequent gs_leavecontext() call after
that. So, I felt that it made a bit more sense just to implement
obs_enter_graphics() and obs_leave_graphics() functions to do the exact
same thing without having to repeat that code. There's really no need
to ever "hold" the graphics pointer, though I suppose that could change
in the future so having a similar function come back isn't out of the
question.
Still, this at least reduces the amount of unnecessary repeated code for
the time being.
Changed:
- obs_source_gettype
To:
- enum obs_source_type obs_source_get_type(obs_source_t source);
- const char *obs_source_get_id(obs_source_t source);
This function was inconsistent for a number of reasons. First, it
returns both the ID and the type of source (input/transition/filter),
which is inconsistent with the name of "get type". Secondly, the
'squishy' naming convention which has just turned out to be bad
practice and causes inconsistencies. So it's now replaced with two
functions that just return the type and the ID.
Prefix with obs_ for the sake of consistency
Renamed enums:
- order_movement (now obs_order_movement)
Affected functions:
- obs_source_filter_setorder
- obs_sceneitem_setorder
Renamed functions:
- obs_source_getframe (rename to obs_source_get_frame)
- obs_source_releaseframe (rename to obs_source_release_frame)
For the sake of consistency and helping to get rid of the "squishy
function name" issue
The bug here is that when conversion is active, the source video frame
is initialized with the destination height/width/format instead of the
source height/width/format.
With the recent change to module handling by BtbN, I felt that having
this information might be useful in case someone is actually using make
install to set up their libraries.
This functionality can now be handled automatically because locale can
now be freed seaparately from obs_module_unload with
obs_module_free_locale, which is called automatically when the module is
being freed.
Changed API:
- char *obs_find_plugin_file(const char *sub_path);
Changed to: char *obs_module_file(const char *file);
Cahnge it so you no longer need to specify a sub-path such as:
obs_find_plugin_file("module_name/file.ext")
Instead, now automatically handle the module data path so all you need
to do is:
obs_module_file("file.ext")
- int obs_load_module(const char *name);
Changed to: int obs_open_module(obs_module_t *module,
const char *path,
const char *data_path);
bool obs_init_module(obs_module_t module);
Change the module loading API so that if the front-end chooses, it can
load modules directly from a specified path, and associate a data
directory with it on the spot.
The module will not be initialized immediately; obs_init_module must
be called on the module pointer in order to fully initialize the
module. This is done so a module can be disabled by the front-end if
the it so chooses.
New API:
- void obs_add_module_path(const char *bin, const char *data);
These functions allow you to specify new module search paths to add,
and allow you to search through them, or optionally just load all
modules from them. If the string %module% is included, it will
replace it with the module's name when that string is used as a
lookup. Data paths are now directly added to the module's internal
storage structure, and when obs_find_module_file is used, it will look
up the pointer to the obs_module structure and get its data directory
that way.
Example:
obs_add_module_path("/opt/obs/my-modules/%module%/bin",
"/opt/obs/my-modules/%module%/data");
This would cause it to additionally look for the binary of a
hypthetical module named "foo" at /opt/obs/my-modules/foo/bin/foo.so
(or libfoo.so), and then look for the data in
/opt/obs/my-modules/foo/data.
This gives the front-end more flexibility for handling third-party
plugin modules, or handling all plugin modules in a custom way.
- void obs_find_modules(obs_find_module_callback_t callback, void
*param);
This searches the existing paths for modules and calls the callback
function when any are found. Useful for plugin management and custom
handling of the paths by the front-end if desired.
- void obs_load_all_modules(void);
Search through the paths and both loads and initializes all modules
automatically without custom handling.
- void obs_enum_modules(obs_enum_module_callback_t callback,
void *param);
Enumerates currently opened modules.
The version macro that modules use to compile versus the actual core
version that may be in use may be different, so this is a way to compare
them to check for compatibility issues later on.
Changed API functions:
libobs: obs_reset_video
Before, video initialization returned a boolean, but "failed" is too
little information, if it fails due to lack of device capabilities or
bad video device parameters, the front-end needs to know that.
The OBS Basic UI has also been updated to reflect this API change.