The frontend API event OBS_FRONTEND_EVENT_REPLAY_BUFFER_SAVED was not
being triggered when hotkeys were used because it was only set to
trigger when the replay buffer button was clicked, not when a hotkey was
used. This fixes it so that the frontend event sends a signal to the
frontend so that hotkeys will actually work.
Due to the fact that a global was used on GenerateSpecifiedFilename to
save the remux file name, when a screenshot was made, it would overwrite
the filename being remuxed, because screenshots use the same function to
generate filenames as well.
This solves that problem by removing the global and the changes to
GeneratedSpecifiedFilename, and isolating that to the output handler.
Coincidentally, this bug probably also happened with replay buffers
under certain circumstances.
Fixesobsproject/obs-studio#3497Closesobsproject/obs-studio#3498
In 218b936b1dae, the virtual camera was ignored when checking the active
state, which is kind of a lackluster solution. Instead, this makes
SetupOutputs() a virtual function, and calls it before starting the
virtual camera to be more consistent with the rest of the outputs.
The BasicOutputHandler::Active() function was used for checking whether
outputs had started or not. However, the virtual camera is not used in
the subclasses; instead it's a part of the base class. Because of that
fact, when the virtual camera is started, the procedures used to start
up the other outputs are never called, causing outputs to crash because
they hadn't been initialized properly. For example, starting the
virtual camera, then starting stream/recording would crash.
So, as a simple fix to this, when checking the active status in the
derived classes, do not factor in the virtual camera.
Adds a virtual camera button to the main user interface. If virtual
camera is not installed, it will not add the button. On Windows, it
detects whether the virtual camera filters are properly registered, and
will only add the button if the virtual camera filter is confirmed
registered.
Also adds a virtual camera option to the auto-configuration wizard,
which will just simply set the user's resolution/scale to 1920x1080 at
30 FPS.
Automatically generate directories if slashes are present in a recording
name format set in advanced settings or in the replay buffer
prefix/suffix settings.
Fixesobsproject/obs-studio#2416Closesobsproject/obs-studio#2858
The audio track should always be 0 for RTMP output. The previous code
accidentally used the audio track index to set the encoder track index.
If the chosen audio track was track 2, this enabled the experimental
multi-track RTMP output code. This then caused streams to fail as if
there were network problems, as popular RTMP services like Twitch don't
understand the multi-track RTMP stream and the connection hangs.
Lookahead causes playback issues when bitrate changes mid-stream.
Bitrate can suddenly drop to 0, and other issues such as audio
stuttering on Twitch have been observed. Turning off lookahead fixed
the issue. Lookahead is normally off by default anyway.
When the streaming audio track was separated from the recording tracks
in advanced output mode in be8c06334, it mistakenly removed the opus
audio encoder code when FTL is used. This restores that code.
Adds support for pausing recordings. When settings are eligible for
recordings, a pause button will appear next to the recording button. If
the settings are not eligible, it will warn the user in the output
settings that they cannot pause recordings if those settings are used.
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed. Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
In commit d17ee20863, we attempted to fix a race condition crash in the
Logitech plugin by deferring the "stream/recording/replay buffer active"
calls to the UI thread. However, the Logitech plugin loop_function
funciton can call obs_frontend_streaming_active/etc functions while the
UI thread waits for the loop_function thread for many OBS events,
causing a hard lock in the Logitech plugin. This fixes that by making
the obs_frontend_streaming_active/etc functions completely atomic
instead. It's a bit of a hack but it's better than accessing objects.
A stream will fail to start if the output_info does not have an
encoded_audio_codecs string, even if the output is not flagged as
encoded. This allows unencoded outputs to omit that string.
The first audio track was not recorded following the API changes for
custom ffmpeg recording (adding multi-track support).
This fixes the issue (spotted by EposVox, thanks to him for the report).
When the user had advanced output mode selected and they created a new
profile, enforced service settings for advanced output mode would not be
applied because GetDataFromJsonFile would return a nullptr (because the
settings file did not yet exist). Instead of returning nullptr, always
return a valid data object, and in addition, apply the defaults of the
encoder to pass to obs_service_apply_encoder_settings just to be safe.
Replay buffer is currently only supported in simple mode. This change
adds support to advanced mode and is, for the most part, a mirror of the
addition of replay buffer to simple mode.
Mantis-bug: https://obsproject.com/mantis/view.php?id=792Closesjp9000/obs-studio#1019
Due to an oversight in enc-amf with strcmp, the code currently causes
certain weirdness to appear. This fixes it so it will use "High"
Profile instead of attempting to use "Constrained Baseline" and also
changes it to actually set things up for "Constant Bitrate" instead of
"Variable Bitrate (Latency Constrained)". Finally I've added a slight
change that always makes it set the B-Frame Pattern to 0 in order to
work better with VCE2.0 and VCE3.0 cards.
Closesjp9000/obs-studio#978
If the service settings change and the output type changes, the previous
signals would attempt to disconnect after the output has been destroyed,
and subsequently that would cause a crash.
Allows an output to automatically specify which audio codec it requires
and use it instead of AAC. This change is intended to be
behind-the-scenes and seamless to the user.
Allows a service to specify the output it needs in order to function as
configured.
NOTE: This functionality should be considered temporary as a seamless
means of implementing support for different output types within the same
service. Ideally, different services should be used for this
functionality.