UI: Use new NVENC by default in simple output mode
If the new texture-based NVENC implementation is available, uses it by default when a user is using simple output mode.
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@ -8,6 +8,8 @@
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using namespace std;
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extern bool EncoderAvailable(const char *encoder);
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static void OBSStreamStarting(void *data, calldata_t *params)
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{
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BasicOutputHandler *output = static_cast<BasicOutputHandler*>(data);
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@ -302,7 +304,10 @@ void SimpleOutput::LoadRecordingPreset()
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} else if (strcmp(encoder, SIMPLE_ENCODER_AMD) == 0) {
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LoadRecordingPreset_h264("amd_amf_h264");
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} else if (strcmp(encoder, SIMPLE_ENCODER_NVENC) == 0) {
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LoadRecordingPreset_h264("ffmpeg_nvenc");
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const char *id = EncoderAvailable("jim_nvenc")
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? "jim_nvenc"
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: "ffmpeg_nvenc";
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LoadRecordingPreset_h264(id);
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}
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usingRecordingPreset = true;
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@ -317,14 +322,22 @@ SimpleOutput::SimpleOutput(OBSBasic *main_) : BasicOutputHandler(main_)
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{
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const char *encoder = config_get_string(main->Config(), "SimpleOutput",
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"StreamEncoder");
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if (strcmp(encoder, SIMPLE_ENCODER_QSV) == 0)
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if (strcmp(encoder, SIMPLE_ENCODER_QSV) == 0) {
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LoadStreamingPreset_h264("obs_qsv11");
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else if (strcmp(encoder, SIMPLE_ENCODER_AMD) == 0)
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} else if (strcmp(encoder, SIMPLE_ENCODER_AMD) == 0) {
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LoadStreamingPreset_h264("amd_amf_h264");
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else if (strcmp(encoder, SIMPLE_ENCODER_NVENC) == 0)
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LoadStreamingPreset_h264("ffmpeg_nvenc");
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else
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} else if (strcmp(encoder, SIMPLE_ENCODER_NVENC) == 0) {
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const char *id = EncoderAvailable("jim_nvenc")
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? "jim_nvenc"
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: "ffmpeg_nvenc";
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LoadStreamingPreset_h264(id);
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} else {
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LoadStreamingPreset_h264("obs_x264");
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}
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if (!CreateAACEncoder(aacStreaming, aacStreamEncID, GetAudioBitrate(),
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"simple_aac", 0))
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