9 Commits

Author SHA1 Message Date
jpark37
dad861b036 win-capture: Fix D3D leaks on swap chain release
For game capture, hook DXGI release function to release D3D objects if
the related swap chain is also being destroyed.

An added bonus is that the game capture hook will handle swap chain
recreation for applications that don't use ResizeBuffers.
2020-10-13 18:47:35 -07:00
jp9000
f53df7da64 clang-format: Apply formatting
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed.  Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
2019-06-23 23:49:10 -07:00
Richard Stanway
8ad8e18d04
get-graphics-offsets: Set error mode to SEM_FAILCRITICALERRORS
This prevents spurious dialog boxes appearing, such as "No disk is in the
drive" if the application attempts to access an invalid drive.
2017-06-21 17:41:26 +02:00
jp9000
1ca9f8872e win-capture: Add IDXGISwapChain1::Present1 hook support
Allows capturing games/programs that may be using Present1 instead of
the regular Present call for rendering.
2017-06-19 15:45:00 -07:00
jp9000
ca607f8b35 cmake: Add _CRT_SECURE_NO_WARNINGS to all projects
This prevents issues with using standard C functions, where microsoft
would otherwise spit out pointless warnings to encourage using
microsoft-specific functions instead.
2016-12-08 03:27:36 -08:00
jp9000
6d33f7e091 win-capture: Add trick to ensure game cap. shared tex support
This new trick forgoes the use of patches and allows the ability to use
shared GPU resources despite being a Direct3D 9.0c context.
2016-08-12 18:44:54 -07:00
jp9000
1755511b2f win-capture: Hook Reset/ResetEx in Present* funcs
The virtual address table values for Reset/ResetEx can sometimes point
to functions that are in libraries outside of D3D8.dll and D3D9.dll, and
will cause a crash if used.  Instead, just hook Reset/ResetEx when one
of the Present* functions are called.
2015-11-20 14:06:37 -08:00
jp9000
5dfecab15c Fix windows printf format warnings (from mingw) 2015-02-09 03:49:14 -08:00
jp9000
f02342ac0c win-capture: Add get-graphics-offsets helper
Before, game capture would find addresses to important graphics
functions by creating a graphics context for the desired API inside of
the hook, and then find the function addresses that way.

The big problem with that is that the context could often cause the
hooked application to crash, especially if another hook was active.

This bypasses that entire need by a simple console application that
creates the contexts, finds the hook address offsets and then returns
them via console output.
2014-12-09 14:21:06 -08:00