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62 Commits

Author SHA1 Message Date
jp9000
e804a9043d fix GL pixel pack and unpack stuff 2013-10-10 18:50:09 -07:00
jp9000
85e2fc6b07 add stage surfaces and texture copying 2013-10-10 17:39:56 -07:00
jp9000
c1939de49b added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro 2013-10-10 12:37:03 -07:00
jp9000
fda2ee1147 added initial GL shader code 2013-10-09 15:48:16 -07:00
jp9000
3243bfbaa3 rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs) 2013-10-05 09:25:12 -07:00
jp9000
5c92f22f0d moved some stuff around to avoid code duplication and finish up gl 2D texture code 2013-10-05 00:34:43 -07:00
jp9000
543d2481f1 move around some graphics stuff and put in copyright comments 2013-10-04 12:13:59 -07:00
jp9000
75262e6e0b update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions 2013-10-04 08:55:33 -07:00
jp9000
98a74e211a added a 'default' swap chain 2013-10-03 06:17:43 -07:00
jp9000
d36b31d58f fix windows opengl initialization 2013-10-02 19:50:33 -07:00
jp9000
b97da19828 add GL initialization code for windows (so I can have something to test more easily with) 2013-10-02 00:59:06 -07:00
jp9000
a2dce06fa8 add initial opengl files and opengl project 2013-10-01 00:29:40 -07:00
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