libobs-d3d11: Remove "support" for feature level 9.3

Feature Level 9.3 appears to never have actually worked because shaders
are compiled as straight 4_0 instead of 4_0_level_9_3. That being the
case, baseline against 10_0 instead.
This commit is contained in:
jpark37
2019-09-08 22:41:17 -07:00
parent ef39715c31
commit 49b32e5e17
2 changed files with 1 additions and 3 deletions

View File

@@ -273,7 +273,6 @@ const static D3D_FEATURE_LEVEL featureLevels[] = {
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
D3D_FEATURE_LEVEL_9_3,
};
void gs_device::RebuildDevice()