libobs-d3d11: Remove "support" for feature level 9.3
Feature Level 9.3 appears to never have actually worked because shaders are compiled as straight 4_0 instead of 4_0_level_9_3. That being the case, baseline against 10_0 instead.
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@@ -273,7 +273,6 @@ const static D3D_FEATURE_LEVEL featureLevels[] = {
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D3D_FEATURE_LEVEL_11_0,
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D3D_FEATURE_LEVEL_10_1,
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D3D_FEATURE_LEVEL_10_0,
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D3D_FEATURE_LEVEL_9_3,
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};
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void gs_device::RebuildDevice()
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