win-capture: Remove unused variable from D3D12 capture
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@ -137,13 +137,6 @@ static bool create_d3d12_tex(bb_info &bb)
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typedef PFN_D3D11ON12_CREATE_DEVICE create_11_on_12_t;
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const static D3D_FEATURE_LEVEL feature_levels[] = {
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D3D_FEATURE_LEVEL_11_0,
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D3D_FEATURE_LEVEL_10_1,
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D3D_FEATURE_LEVEL_10_0,
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D3D_FEATURE_LEVEL_9_3,
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};
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static bool d3d12_init_11on12(void)
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{
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static HMODULE d3d11 = nullptr;
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