2015-02-18 15:15:38 -08:00
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#include "decklink-device-instance.hpp"
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2017-03-30 21:03:38 -07:00
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#include "audio-repack.hpp"
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2015-02-18 15:15:38 -08:00
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#include <util/platform.h>
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#include <util/threading.h>
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#include <sstream>
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#define LOG(level, message, ...) blog(level, "%s: " message, \
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obs_source_get_name(this->decklink->GetSource()), ##__VA_ARGS__)
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libobs: Add surround sound audio support
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)
Adds surround sound audio support to the core, core plugins, and user
interface.
Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
(due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST: stereo plugins keep in general only the first two channels.
surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
(not implemented due to lack of usefulness)
Closes jp9000/obs-studio#968
2017-05-26 17:15:54 -07:00
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#ifdef _WIN32
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#define IS_WIN 1
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#else
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#define IS_WIN 0
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#endif
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2017-03-30 21:03:38 -07:00
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2015-10-08 10:42:33 -07:00
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static inline enum video_format ConvertPixelFormat(BMDPixelFormat format)
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{
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switch (format) {
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case bmdFormat8BitBGRA: return VIDEO_FORMAT_BGRX;
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default:
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case bmdFormat8BitYUV:;
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}
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return VIDEO_FORMAT_UYVY;
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}
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2017-03-30 21:03:38 -07:00
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static inline int ConvertChannelFormat(speaker_layout format)
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{
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switch (format) {
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libobs: Add surround sound audio support
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)
Adds surround sound audio support to the core, core plugins, and user
interface.
Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
(due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST: stereo plugins keep in general only the first two channels.
surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
(not implemented due to lack of usefulness)
Closes jp9000/obs-studio#968
2017-05-26 17:15:54 -07:00
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case SPEAKERS_2POINT1:
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case SPEAKERS_QUAD:
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case SPEAKERS_4POINT1:
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2017-03-30 21:03:38 -07:00
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case SPEAKERS_5POINT1:
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case SPEAKERS_7POINT1:
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return 8;
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default:
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case SPEAKERS_STEREO:
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return 2;
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}
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}
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static inline audio_repack_mode_t ConvertRepackFormat(speaker_layout format)
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{
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switch (format) {
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libobs: Add surround sound audio support
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)
Adds surround sound audio support to the core, core plugins, and user
interface.
Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
(due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST: stereo plugins keep in general only the first two channels.
surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
(not implemented due to lack of usefulness)
Closes jp9000/obs-studio#968
2017-05-26 17:15:54 -07:00
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case SPEAKERS_QUAD:
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return repack_mode_8to4ch_swap23;
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case SPEAKERS_4POINT1:
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return repack_mode_8to5ch_swap23;
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2017-03-30 21:03:38 -07:00
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case SPEAKERS_5POINT1:
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return repack_mode_8to6ch_swap23;
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case SPEAKERS_7POINT1:
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libobs: Add surround sound audio support
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)
Adds surround sound audio support to the core, core plugins, and user
interface.
Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
(due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST: stereo plugins keep in general only the first two channels.
surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
(not implemented due to lack of usefulness)
Closes jp9000/obs-studio#968
2017-05-26 17:15:54 -07:00
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return repack_mode_8ch_swap23_swap46_swap57;
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2017-03-30 21:03:38 -07:00
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default:
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assert(false && "No repack requested");
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return (audio_repack_mode_t)-1;
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}
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}
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2015-02-18 15:15:38 -08:00
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DeckLinkDeviceInstance::DeckLinkDeviceInstance(DeckLink *decklink_,
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DeckLinkDevice *device_) :
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currentFrame(), currentPacket(), decklink(decklink_), device(device_)
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{
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currentPacket.samples_per_sec = 48000;
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currentPacket.speakers = SPEAKERS_STEREO;
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currentPacket.format = AUDIO_FORMAT_16BIT;
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}
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2015-07-11 14:22:14 -07:00
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DeckLinkDeviceInstance::~DeckLinkDeviceInstance()
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{
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}
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2015-02-18 15:15:38 -08:00
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void DeckLinkDeviceInstance::HandleAudioPacket(
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IDeckLinkAudioInputPacket *audioPacket,
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const uint64_t timestamp)
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{
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if (audioPacket == nullptr)
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return;
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void *bytes;
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if (audioPacket->GetBytes(&bytes) != S_OK) {
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LOG(LOG_WARNING, "Failed to get audio packet data");
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return;
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}
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2017-03-30 21:03:38 -07:00
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const uint32_t frameCount = (uint32_t)audioPacket->GetSampleFrameCount();
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currentPacket.frames = frameCount;
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currentPacket.timestamp = timestamp;
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2017-09-29 00:40:03 -07:00
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if (decklink && !decklink->buffering) {
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currentPacket.timestamp = os_gettime_ns();
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currentPacket.timestamp -=
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(uint64_t)frameCount * 1000000000ULL /
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(uint64_t)currentPacket.samples_per_sec;
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}
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libobs: Add surround sound audio support
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)
Adds surround sound audio support to the core, core plugins, and user
interface.
Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
(due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST: stereo plugins keep in general only the first two channels.
surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
(not implemented due to lack of usefulness)
Closes jp9000/obs-studio#968
2017-05-26 17:15:54 -07:00
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int maxdevicechannel = device->GetMaxChannel();
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bool isWin = IS_WIN;
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if (channelFormat != SPEAKERS_UNKNOWN &&
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channelFormat != SPEAKERS_MONO &&
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channelFormat != SPEAKERS_STEREO &&
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channelFormat != SPEAKERS_2POINT1 &&
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maxdevicechannel >= 8 &&
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isWin) {
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2017-03-30 21:03:38 -07:00
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if (audioRepacker->repack((uint8_t *)bytes, frameCount) < 0) {
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LOG(LOG_ERROR, "Failed to convert audio packet data");
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return;
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}
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libobs: Add surround sound audio support
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)
Adds surround sound audio support to the core, core plugins, and user
interface.
Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
(due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST: stereo plugins keep in general only the first two channels.
surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
(not implemented due to lack of usefulness)
Closes jp9000/obs-studio#968
2017-05-26 17:15:54 -07:00
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currentPacket.data[0] = (*audioRepacker)->packet_buffer;
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2017-03-30 21:03:38 -07:00
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} else {
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libobs: Add surround sound audio support
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)
Adds surround sound audio support to the core, core plugins, and user
interface.
Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
(due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST: stereo plugins keep in general only the first two channels.
surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
(not implemented due to lack of usefulness)
Closes jp9000/obs-studio#968
2017-05-26 17:15:54 -07:00
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currentPacket.data[0] = (uint8_t *)bytes;
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2017-03-30 21:03:38 -07:00
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}
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2015-02-18 15:15:38 -08:00
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2017-04-07 00:31:16 -07:00
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nextAudioTS = timestamp +
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((uint64_t)frameCount * 1000000000ULL / 48000ULL) + 1;
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2015-02-18 15:15:38 -08:00
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obs_source_output_audio(decklink->GetSource(), ¤tPacket);
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}
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void DeckLinkDeviceInstance::HandleVideoFrame(
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IDeckLinkVideoInputFrame *videoFrame, const uint64_t timestamp)
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{
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if (videoFrame == nullptr)
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return;
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void *bytes;
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if (videoFrame->GetBytes(&bytes) != S_OK) {
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LOG(LOG_WARNING, "Failed to get video frame data");
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return;
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}
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currentFrame.data[0] = (uint8_t *)bytes;
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currentFrame.linesize[0] = (uint32_t)videoFrame->GetRowBytes();
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currentFrame.width = (uint32_t)videoFrame->GetWidth();
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currentFrame.height = (uint32_t)videoFrame->GetHeight();
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currentFrame.timestamp = timestamp;
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obs_source_output_video(decklink->GetSource(), ¤tFrame);
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}
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2017-03-30 21:03:38 -07:00
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void DeckLinkDeviceInstance::FinalizeStream()
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{
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input->SetCallback(nullptr);
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2017-05-05 05:55:06 -07:00
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input->DisableVideoInput();
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if (channelFormat != SPEAKERS_UNKNOWN)
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input->DisableAudioInput();
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2017-03-30 21:03:38 -07:00
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if (audioRepacker != nullptr)
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{
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delete audioRepacker;
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audioRepacker = nullptr;
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}
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mode = nullptr;
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}
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2017-05-05 05:55:06 -07:00
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//#define LOG_SETUP_VIDEO_FORMAT 1
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void DeckLinkDeviceInstance::SetupVideoFormat(DeckLinkDeviceMode *mode_)
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{
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if (mode_ == nullptr)
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return;
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currentFrame.format = ConvertPixelFormat(pixelFormat);
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colorSpace = decklink->GetColorSpace();
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if (colorSpace == VIDEO_CS_DEFAULT) {
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const BMDDisplayModeFlags flags = mode_->GetDisplayModeFlags();
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if (flags & bmdDisplayModeColorspaceRec709)
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activeColorSpace = VIDEO_CS_709;
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else if (flags & bmdDisplayModeColorspaceRec601)
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activeColorSpace = VIDEO_CS_601;
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else
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activeColorSpace = VIDEO_CS_DEFAULT;
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} else {
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activeColorSpace = colorSpace;
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}
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colorRange = decklink->GetColorRange();
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currentFrame.full_range = colorRange == VIDEO_RANGE_FULL;
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video_format_get_parameters(activeColorSpace, colorRange,
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currentFrame.color_matrix, currentFrame.color_range_min,
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currentFrame.color_range_max);
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#ifdef LOG_SETUP_VIDEO_FORMAT
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LOG(LOG_INFO, "Setup video format: %s, %s, %s",
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pixelFormat == bmdFormat8BitYUV ? "YUV" : "RGB",
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activeColorSpace == VIDEO_CS_709 ? "BT.709" : "BT.601",
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colorRange == VIDEO_RANGE_FULL ? "full" : "limited");
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#endif
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}
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2015-02-18 15:15:38 -08:00
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bool DeckLinkDeviceInstance::StartCapture(DeckLinkDeviceMode *mode_)
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{
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if (mode != nullptr)
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return false;
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if (mode_ == nullptr)
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return false;
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LOG(LOG_INFO, "Starting capture...");
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if (!device->GetInput(&input))
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return false;
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2017-05-05 05:55:06 -07:00
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BMDVideoInputFlags flags;
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2015-10-08 10:42:33 -07:00
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2017-05-05 05:55:06 -07:00
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bool isauto = mode_->GetName() == "Auto";
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if (isauto) {
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displayMode = bmdModeNTSC;
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pixelFormat = bmdFormat8BitYUV;
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flags = bmdVideoInputEnableFormatDetection;
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} else {
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displayMode = mode_->GetDisplayMode();
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pixelFormat = decklink->GetPixelFormat();
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flags = bmdVideoInputFlagDefault;
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}
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2015-09-14 21:38:38 -07:00
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2015-02-18 15:15:38 -08:00
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const HRESULT videoResult = input->EnableVideoInput(displayMode,
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2017-05-05 05:55:06 -07:00
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|
pixelFormat, flags);
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2015-02-18 15:15:38 -08:00
|
|
|
if (videoResult != S_OK) {
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|
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|
LOG(LOG_ERROR, "Failed to enable video input");
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|
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|
return false;
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|
|
|
}
|
|
|
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|
2017-05-05 05:55:06 -07:00
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SetupVideoFormat(mode_);
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|
|
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2017-03-30 21:03:38 -07:00
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channelFormat = decklink->GetChannelFormat();
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currentPacket.speakers = channelFormat;
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2015-02-18 15:15:38 -08:00
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|
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libobs: Add surround sound audio support
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)
Adds surround sound audio support to the core, core plugins, and user
interface.
Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
(due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST: stereo plugins keep in general only the first two channels.
surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
(not implemented due to lack of usefulness)
Closes jp9000/obs-studio#968
2017-05-26 17:15:54 -07:00
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int maxdevicechannel = device->GetMaxChannel();
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bool isWin = IS_WIN;
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|
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2017-03-30 21:03:38 -07:00
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if (channelFormat != SPEAKERS_UNKNOWN) {
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|
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const int channel = ConvertChannelFormat(channelFormat);
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const HRESULT audioResult = input->EnableAudioInput(
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bmdAudioSampleRate48kHz, bmdAudioSampleType16bitInteger,
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|
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channel);
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if (audioResult != S_OK)
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|
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LOG(LOG_WARNING, "Failed to enable audio input; continuing...");
|
|
|
|
|
libobs: Add surround sound audio support
(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)
Adds surround sound audio support to the core, core plugins, and user
interface.
Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
(due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST: stereo plugins keep in general only the first two channels.
surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
(not implemented due to lack of usefulness)
Closes jp9000/obs-studio#968
2017-05-26 17:15:54 -07:00
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if (channelFormat != SPEAKERS_UNKNOWN &&
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channelFormat != SPEAKERS_MONO &&
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channelFormat != SPEAKERS_STEREO &&
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channelFormat != SPEAKERS_2POINT1 &&
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maxdevicechannel >= 8 &&
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isWin) {
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const audio_repack_mode_t repack_mode = ConvertRepackFormat
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(channelFormat);
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2017-03-30 21:03:38 -07:00
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audioRepacker = new AudioRepacker(repack_mode);
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}
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}
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if (input->SetCallback(this) != S_OK) {
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LOG(LOG_ERROR, "Failed to set callback");
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FinalizeStream();
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return false;
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}
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2015-02-18 15:15:38 -08:00
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if (input->StartStreams() != S_OK) {
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LOG(LOG_ERROR, "Failed to start streams");
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2017-03-30 21:03:38 -07:00
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FinalizeStream();
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2015-02-18 15:15:38 -08:00
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return false;
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}
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mode = mode_;
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return true;
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}
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bool DeckLinkDeviceInstance::StopCapture(void)
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|
{
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if (mode == nullptr || input == nullptr)
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return false;
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LOG(LOG_INFO, "Stopping capture of '%s'...",
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GetDevice()->GetDisplayName().c_str());
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input->StopStreams();
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2017-03-30 21:03:38 -07:00
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FinalizeStream();
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2015-02-18 15:15:38 -08:00
|
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return true;
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}
|
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2015-07-01 19:57:12 -07:00
|
|
|
#define TIME_BASE 1000000000
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|
|
|
2015-02-18 15:15:38 -08:00
|
|
|
HRESULT STDMETHODCALLTYPE DeckLinkDeviceInstance::VideoInputFrameArrived(
|
|
|
|
IDeckLinkVideoInputFrame *videoFrame,
|
|
|
|
IDeckLinkAudioInputPacket *audioPacket)
|
|
|
|
{
|
2015-07-01 19:57:12 -07:00
|
|
|
BMDTimeValue videoTS = 0;
|
|
|
|
BMDTimeValue videoDur = 0;
|
|
|
|
BMDTimeValue audioTS = 0;
|
|
|
|
|
2017-04-07 00:31:16 -07:00
|
|
|
if (videoFrame) {
|
2015-07-25 09:51:30 -07:00
|
|
|
videoFrame->GetStreamTime(&videoTS, &videoDur, TIME_BASE);
|
2017-04-07 00:31:16 -07:00
|
|
|
lastVideoTS = (uint64_t)videoTS;
|
|
|
|
}
|
|
|
|
if (audioPacket) {
|
|
|
|
BMDTimeValue newAudioTS = 0;
|
|
|
|
int64_t diff;
|
|
|
|
|
|
|
|
audioPacket->GetPacketTime(&newAudioTS, TIME_BASE);
|
|
|
|
audioTS = newAudioTS + audioOffset;
|
|
|
|
|
|
|
|
diff = (int64_t)audioTS - (int64_t)nextAudioTS;
|
|
|
|
if (diff > 10000000LL) {
|
|
|
|
audioOffset -= diff;
|
|
|
|
audioTS = newAudioTS + audioOffset;
|
|
|
|
|
|
|
|
} else if (diff < -1000000) {
|
|
|
|
audioOffset = 0;
|
|
|
|
audioTS = newAudioTS;
|
|
|
|
}
|
|
|
|
}
|
2015-02-18 15:15:38 -08:00
|
|
|
|
2015-07-25 09:51:30 -07:00
|
|
|
if (videoFrame && videoTS >= 0)
|
2015-07-01 19:57:12 -07:00
|
|
|
HandleVideoFrame(videoFrame, (uint64_t)videoTS);
|
2015-07-25 09:51:30 -07:00
|
|
|
if (audioPacket && audioTS >= 0)
|
2015-07-01 19:57:12 -07:00
|
|
|
HandleAudioPacket(audioPacket, (uint64_t)audioTS);
|
2015-02-18 15:15:38 -08:00
|
|
|
|
|
|
|
return S_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE DeckLinkDeviceInstance::VideoInputFormatChanged(
|
|
|
|
BMDVideoInputFormatChangedEvents events,
|
|
|
|
IDeckLinkDisplayMode *newMode,
|
|
|
|
BMDDetectedVideoInputFormatFlags detectedSignalFlags)
|
|
|
|
{
|
2017-05-05 05:55:06 -07:00
|
|
|
input->PauseStreams();
|
|
|
|
|
|
|
|
mode->SetMode(newMode);
|
|
|
|
|
|
|
|
if (events & bmdVideoInputDisplayModeChanged) {
|
|
|
|
displayMode = mode->GetDisplayMode();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (events & bmdVideoInputColorspaceChanged) {
|
|
|
|
switch (detectedSignalFlags) {
|
|
|
|
case bmdDetectedVideoInputRGB444:
|
|
|
|
pixelFormat = bmdFormat8BitBGRA;
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
case bmdDetectedVideoInputYCbCr422:
|
|
|
|
pixelFormat = bmdFormat8BitYUV;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
const HRESULT videoResult = input->EnableVideoInput(displayMode,
|
|
|
|
pixelFormat, bmdVideoInputEnableFormatDetection);
|
|
|
|
if (videoResult != S_OK) {
|
|
|
|
LOG(LOG_ERROR, "Failed to enable video input");
|
|
|
|
input->StopStreams();
|
|
|
|
FinalizeStream();
|
|
|
|
|
|
|
|
return E_FAIL;
|
|
|
|
}
|
|
|
|
|
|
|
|
SetupVideoFormat(mode);
|
2015-02-18 15:15:38 -08:00
|
|
|
|
2017-05-05 05:55:06 -07:00
|
|
|
input->FlushStreams();
|
|
|
|
input->StartStreams();
|
2015-02-18 15:15:38 -08:00
|
|
|
|
|
|
|
return S_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
ULONG STDMETHODCALLTYPE DeckLinkDeviceInstance::AddRef(void)
|
|
|
|
{
|
|
|
|
return os_atomic_inc_long(&refCount);
|
|
|
|
}
|
|
|
|
|
|
|
|
HRESULT STDMETHODCALLTYPE DeckLinkDeviceInstance::QueryInterface(REFIID iid,
|
|
|
|
LPVOID *ppv)
|
|
|
|
{
|
|
|
|
HRESULT result = E_NOINTERFACE;
|
|
|
|
|
|
|
|
*ppv = nullptr;
|
|
|
|
|
|
|
|
CFUUIDBytes unknown = CFUUIDGetUUIDBytes(IUnknownUUID);
|
|
|
|
if (memcmp(&iid, &unknown, sizeof(REFIID)) == 0) {
|
|
|
|
*ppv = this;
|
|
|
|
AddRef();
|
|
|
|
result = S_OK;
|
|
|
|
} else if (memcmp(&iid, &IID_IDeckLinkNotificationCallback,
|
|
|
|
sizeof(REFIID)) == 0) {
|
|
|
|
*ppv = (IDeckLinkNotificationCallback *)this;
|
|
|
|
AddRef();
|
|
|
|
result = S_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
ULONG STDMETHODCALLTYPE DeckLinkDeviceInstance::Release(void)
|
|
|
|
{
|
|
|
|
const long newRefCount = os_atomic_dec_long(&refCount);
|
|
|
|
if (newRefCount == 0) {
|
|
|
|
delete this;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return newRefCount;
|
|
|
|
}
|