Commit Graph

  • 082dd7e4e1 Fix variable names and comments in crawling and extended block selecting master jachoo 2011-12-14 20:10:35 +0100
  • 6347f4aeeb Merge branch 'master' of https://github.com/celeron55/minetest jachoo 2011-12-13 23:59:43 +0100
  • 253481300b "Crouch" renaimed to "crawl" jachoo 2011-12-13 23:53:19 +0100
  • 1324d39db9 Crouching & crawling jachoo 2011-12-13 23:35:20 +0100
  • 69579306dd Extend load screen maximum time Perttu Ahola 2011-12-11 16:52:19 +0200
  • bd21f00f0a Add minetest.get_modpath(modname) Perttu Ahola 2011-12-11 16:49:40 +0200
  • 012bcbcb48 add_luaentity->add_entity in mods/experimental Perttu Ahola 2011-12-11 01:52:37 +0200
  • e06d4555bf Call this 0.4.dev-20111209-1 Perttu Ahola 2011-12-09 11:36:47 +0200
  • b22c78301b Better 'torchlike' drawing jachoo 2011-12-04 20:00:29 +0100
  • abd106bacb Enforce modname naming convention Perttu Ahola 2011-12-04 18:26:05 +0200
  • 61a7fb67fb a jachoo 2011-12-04 16:29:11 +0100
  • e92ea680a9 Merge branch 'master' of git://github.com/celeron55/minetest jachoo 2011-12-04 16:12:01 +0100
  • da398e01e6 Extended block selecting jachoo 2011-12-04 15:32:50 +0100
  • 008de2fb8f Delete unknown LuaEntities when punched Perttu Ahola 2011-12-04 16:25:27 +0200
  • 2e67fa3e48 Improve /spawnentity a bit Perttu Ahola 2011-12-04 16:20:54 +0200
  • ea36951bc4 Rename EnvRef:add_luaentity to EnvRef:add_entity Perttu Ahola 2011-12-04 16:08:37 +0200
  • 09c48b60bd Add EnvRef:get_node_light(pos, timeofday) Perttu Ahola 2011-12-04 15:55:37 +0200
  • d4bf0b6e99 Visual Studio - headers added to CMakeLists.txt jachoo 2011-12-04 14:29:30 +0100
  • 93db635364 Crouching (Left Control key) jachoo 2011-12-04 14:19:03 +0100
  • 4cc117ddf6 Properly use time_from_last_punch for limiting PvP punch damage Perttu Ahola 2011-12-04 14:43:01 +0200
  • ceaf8edade Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves Irrlicht 1.8 compat); also find dungeon master's fireball texture again; add /spawnentity command Kahrl 2011-12-04 03:28:30 +0100
  • 520200d597 Check symlinks with stat() to know if they are directories or not Perttu Ahola 2011-12-04 13:02:00 +0200
  • ab67985d21 Add support for unix filesystems which yield DT_UNKNOWN in dirent->d_type, falling back on stat(). Perttu Ahola 2011-12-04 12:49:58 +0200
  • bc5cc638fc Fix player not dying when beated to death by other player Perttu Ahola 2011-12-04 03:56:22 +0200
  • bff8be8b76 Fix getting two old-style minerals per digged node Perttu Ahola 2011-12-04 03:47:55 +0200
  • 3e95b8a158 Determine light_propagates from paramtype Perttu Ahola 2011-12-04 03:45:02 +0200
  • e8539d4dae Add experimental TNT's old name as an alias Perttu Ahola 2011-12-04 02:16:23 +0200
  • 1907b31da7 Add furnace to legacy aliases Perttu Ahola 2011-12-04 02:15:05 +0200
  • 6145a135bd Make ToolItem and MaterialItem to convert names by aliases at creation time too (necessary for eg. crafting) Perttu Ahola 2011-12-04 02:12:45 +0200
  • 97c3bc408b Fix fence name Perttu Ahola 2011-12-04 02:12:43 +0200
  • a00e908f52 Call this 0.4.dev-20111204-1 Perttu Ahola 2011-12-04 01:24:47 +0200
  • 4ad8891e05 Convert CraftItems directly to the name pointed by alias; necessary due to lua definition table Perttu Ahola 2011-12-04 01:16:22 +0200
  • 2b8b2a4f30 Fix wrong checked node names in bucket Perttu Ahola 2011-12-04 01:15:09 +0200
  • 5c24450e54 Add some aliases to bucket Perttu Ahola 2011-12-04 00:51:19 +0200
  • 3a689a5c4f Don't initialize ItemCAOs with stick.png Perttu Ahola 2011-12-04 00:45:12 +0200
  • 44e36d9aad Fix craftitem aliases Perttu Ahola 2011-12-04 00:44:29 +0200
  • 62f7f72d20 Move default_treeprop.png to treeprop.png Perttu Ahola 2011-12-04 00:40:04 +0200
  • 829c632511 Craftitem aliases Perttu Ahola 2011-12-04 00:39:20 +0200
  • 8730dfb1f9 Fix log message in tooldef.cpp Perttu Ahola 2011-12-04 00:35:08 +0200
  • 6764365994 Modify a commit in tooldef.cpp and nodedef.cpp Perttu Ahola 2011-12-04 00:33:05 +0200
  • 8addbc9655 Tool aliases Perttu Ahola 2011-12-04 00:22:34 +0200
  • 658d1a7235 Add serialization for node aliases to let client show inventory images correctly Perttu Ahola 2011-12-04 00:07:02 +0200
  • 4b00d4d9d2 Node definition aliases Perttu Ahola 2011-12-03 23:50:31 +0200
  • 6a5829788e Even more texture fixing Perttu Ahola 2011-12-03 22:33:22 +0200
  • 03074cd23e Rename lump_of_* to *_lump Perttu Ahola 2011-12-03 22:31:12 +0200
  • 2620e8eada Fix the previous commit Perttu Ahola 2011-12-03 21:31:39 +0200
  • 9b5e676ffa Clean and fix mods/experimental/init.lua Perttu Ahola 2011-12-03 21:30:54 +0200
  • fd1ef11617 More texture naming fixes Perttu Ahola 2011-12-03 21:22:29 +0200
  • 9fa567a6ce Rename textures of default mod Perttu Ahola 2011-12-03 21:10:02 +0200
  • fc6c00cbe1 Remove iron apple from default Perttu Ahola 2011-12-03 20:31:41 +0200
  • 66f90a6101 Make global names in default mod use good naming convention and move backwards-compatibility definitions to mods/legacy Perttu Ahola 2011-12-03 20:25:21 +0200
  • 1fe5c58d56 Rename cookresult_item to cookresult_itemstring Perttu Ahola 2011-12-03 18:45:04 +0200
  • f23616acaf add EnvRef:get_node_or_nil() Perttu Ahola 2011-12-03 18:37:50 +0200
  • 7d37913ea4 Add ABM required neighbor check Perttu Ahola 2011-12-03 18:18:59 +0200
  • ac56053c74 Fix bucket texture names Perttu Ahola 2011-12-03 17:40:58 +0200
  • d566ffaa5f Allow digging unknown nodes Perttu Ahola 2011-12-03 13:56:39 +0200
  • d06d7cb9a4 Show infotext for unknown nodes Perttu Ahola 2011-12-03 13:51:16 +0200
  • e494b5d422 Show infotext for unknown items placed on ground Perttu Ahola 2011-12-03 13:46:19 +0200
  • fdf7b3bcdf Call this 0.4.dev-20111203-3 Perttu Ahola 2011-12-03 12:02:45 +0200
  • 871e6c0c73 On SIGINT in main menu, don't connect before shutting down Perttu Ahola 2011-12-03 12:02:27 +0200
  • 392485aa45 inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube Kahrl 2011-12-03 08:40:32 +0100
  • 275a348b75 Do not broadcast an empty chat message when someone tries to log in with the wrong password Kahrl 2011-11-21 01:42:52 +0100
  • 189689716c Notify player whose password is being changed Kahrl 2011-11-21 01:35:44 +0100
  • 3965d432ca Call this 0.4.dev-20111203-2 Perttu Ahola 2011-12-03 11:45:26 +0200
  • 746b960c0d Note about debug.txt in error message dialog when mod fails to load Perttu Ahola 2011-12-03 11:44:47 +0200
  • 760416b81f Change naming convention to be modname:* instead of modname_* (sorry modders!) Perttu Ahola 2011-12-03 11:41:52 +0200
  • 1c785c32ef Fix note about run-in-place mod search path in mods/default/init.lua Perttu Ahola 2011-12-03 04:00:42 +0200
  • cd608b1877 Set version 0.4.dev-20111203-1 Perttu Ahola 2011-12-03 03:46:19 +0200
  • c6dd75ccfb Add usermods/ to mod search paths and print out the paths at server startup Perttu Ahola 2011-12-03 03:43:20 +0200
  • 6b2023dc3e Properly handle mod name conflicts Perttu Ahola 2011-12-03 03:32:30 +0200
  • 2f4a92d701 Better mod loading error handling Perttu Ahola 2011-12-03 03:23:14 +0200
  • 324c544922 Add world/mods to mod search path Perttu Ahola 2011-12-03 02:55:54 +0200
  • fbbbcf97d8 Remove accidental stupid naming in craftitem example Perttu Ahola 2011-12-03 02:48:06 +0200
  • d96cd236f3 Enforced mod global naming convention and better error reporting Perttu Ahola 2011-12-03 02:45:55 +0200
  • 581f950e10 Fix script error reporting a bit Perttu Ahola 2011-12-02 22:49:54 +0200
  • 9344816bd6 Fix ActiveObject creation for fast player respawns Perttu Ahola 2011-12-02 17:30:22 +0200
  • 67c21fc42f Fix sending of player hp (was sent all the time) Perttu Ahola 2011-12-02 17:19:42 +0200
  • c2d266efc6 Remove unnecessary debug output from mods/default/init.lua Perttu Ahola 2011-12-02 16:24:56 +0200
  • ec1859b095 Show bare hand when no item is selected Perttu Ahola 2011-12-02 15:20:42 +0200
  • bc00cdeb2c Set version to 0.4.dev-20111202-1 Perttu Ahola 2011-12-02 13:00:42 +0200
  • 3e6e35f383 Fix mod licensing and add a mention about sound licensing in README.txt Perttu Ahola 2011-12-02 12:58:46 +0200
  • b9e8e20c9c Script-defined creative inventory Perttu Ahola 2011-12-02 12:43:57 +0200
  • 932988af46 Rename "build" privilege to "interact" (backwards-compatibly, of course) Perttu Ahola 2011-12-02 12:18:19 +0200
  • 69bc9224db Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft" Perttu Ahola 2011-12-02 12:12:07 +0200
  • a17efe6e8f Remove obsolete createPickedUpItem() Perttu Ahola 2011-12-02 11:54:23 +0200
  • e8b0722137 Add time_from_last_punch to Lua API Perttu Ahola 2011-12-02 11:51:41 +0200
  • ed128fff26 Add a note about mods being under CC BY-SA 3.0 like textures Perttu Ahola 2011-12-02 11:40:04 +0200
  • a465fd5b99 + middle-click now empties the inventory slot properly Mark Holmquist 2011-12-01 15:16:41 -0800
  • 9af0142a36 Add enable_pvp setting Perttu Ahola 2011-12-02 11:25:47 +0200
  • 34fd47887e Make unlimited player transfer distance configurable Perttu Ahola 2011-12-02 11:22:09 +0200
  • 2dc9a0c724 Fix player double damage Perttu Ahola 2011-12-02 11:16:51 +0200
  • c357985135 Make hitting players make a visual damage flash to the player texture and the screen of the local player Perttu Ahola 2011-12-02 10:57:40 +0200
  • ae2b7f9523 Don't hide players in pitch black (like oerkkis) Perttu Ahola 2011-12-02 10:45:43 +0200
  • 5344dec760 Move ServerRemotePlayer to a separate file Perttu Ahola 2011-12-02 10:44:20 +0200
  • 89bc306632 Fix /give(me) commands a bit in default mod Perttu Ahola 2011-12-02 02:17:01 +0200
  • dc05b106f2 Fix the previous commit Perttu Ahola 2011-12-02 02:04:25 +0200
  • a416cf7c45 Enforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory_set_list Perttu Ahola 2011-12-02 02:01:46 +0200
  • 09010410cf Print out PROTOCOL_VERSIONs if server is incompatible with client Perttu Ahola 2011-12-02 01:24:54 +0200
  • f8bbecebf5 Higher default map save and unload interval Perttu Ahola 2011-12-02 01:20:54 +0200
  • 9d67037570 Don't send objects or map data before definitions have been sent Perttu Ahola 2011-12-02 01:18:25 +0200