1254 Commits

Author SHA1 Message Date
jachoo
4a8a542b35 Minor fixes 2011-11-22 18:40:24 +01:00
jachoo
ad633e88d8 Bugfix & a small upgrade to block selecting 2011-11-20 01:52:36 +01:00
jachoo
54d47d2799 Small fix, upgrade to irrlicht 1.7.2 on windows 2011-11-20 01:12:31 +01:00
jachoo
05a6ea0996 Extended block selecting 2011-11-19 22:07:31 +01:00
jachoo
e982d59385 Crouching (C key) 2011-11-19 19:03:39 +01:00
jachoo
9905999298 Fixed some compilation error on Linux 2011-11-19 15:10:49 +01:00
jachoo
21fa08bba3 Merge branch 'master' of git://github.com/celeron55/minetest
Conflicts:
	src/game.cpp
2011-11-19 05:32:08 +01:00
jachoo
38e6a39f59 Bugfix: spaces in teleport names.
Changed client-side teleport info presentation
2011-11-19 05:15:35 +01:00
jachoo
060888c0cc first version of naming system for teleports 2011-11-14 07:00:29 +01:00
Perttu Ahola
7372282a72 Better spawn position finding and checking 2011-11-13 03:17:42 +02:00
jachoo
6944fd5c19 teleporting bug fixed 2011-11-12 04:54:53 +01:00
jachoo
d7e859a49e teleports now work like portals :D 2011-11-11 04:04:39 +01:00
jachoo
cc66191422 Merge branch 'master' of https://github.com/placki/minetest-jachoo
Conflicts:
	src/game.cpp
	src/player.h
	src/server.h
2011-11-10 20:33:41 +01:00
Perttu Ahola
bc0e5c0063 Update changelog and call this 0.3.1 2011-11-09 12:07:40 +02:00
Perttu Ahola
045e32b6ec Fix water-glass and water-lava surfaces 2011-11-08 16:17:38 +02:00
Perttu Ahola
fea55a9b87 Call this 0.3.dev-20111108 2011-11-08 02:13:29 +02:00
Perttu Ahola
763da10c7b Reset block usage timer on client only if it is very probably drawn 2011-11-08 02:13:22 +02:00
Kahrl
1c98ec94da Make Connection::Receive return the data via a SharedBuffer reference, so the caller doesn't have to choose the right buffer size in advance.
Conflicts:

	src/test.cpp
2011-11-07 11:21:42 +02:00
Kahrl
28660b4c1a utility.h: Change Buffer's interface to be more compatible with SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues 2011-11-07 11:19:56 +02:00
Perttu Ahola
fa72e65b59 Add new Connection test in test.cpp in case needed in the future (commented out), improve comments in test.cpp a bit 2011-11-07 11:15:43 +02:00
Perttu Ahola
7d5d676eac Infinite packet flood test for debugging the new network layer 2011-11-07 01:20:58 +02:00
Constantin Wenger
61f2cc45c2 Command-line signal handling for Windows 2011-11-06 19:24:44 +02:00
Perttu Ahola
c1d92d72e1 Make water invisible next to underwater glass 2011-11-05 23:30:27 +02:00
Perttu Ahola
4f71a9fbde Improve "compile on Windows" section in readme 2011-11-05 14:48:32 +02:00
Perttu Ahola
4142b8c352 Call this version 0.3.dev-20111104 2011-11-04 22:16:36 +02:00
Perttu Ahola
d0fdfd44c5 Add option to set water opaque (mainly for stylistic choice) 2011-11-03 23:06:57 +02:00
Perttu Ahola
f5995337e8 Fix flowing liquid spacing; water and lava next to each other will glitch a bit but it isn't as bad as this was 2011-11-03 23:04:56 +02:00
Perttu Ahola
1469196d3b Update /README.txt, remove duplicate /doc/README.txt and update CMakeLists.txt to package /README.txt 2011-11-03 21:36:42 +02:00
Perttu Ahola
e9fd3def90 Make CONTENT_IGNORE to not block the view when occlusion culling 2011-11-03 20:45:44 +02:00
Perttu Ahola
a2af490b7b Disable mipmapping because it is sometimes ugly 2011-11-03 20:17:18 +02:00
jachoo
d0c8f944d3 Torches - little change of draw style 2011-11-03 15:49:23 +01:00
Perttu Ahola
4964daa5be Possible fix to bases of islands/hills getting culled out too early 2011-11-03 15:10:58 +02:00
Perttu Ahola
718086f383 Tune occlusion culling a bit more 2011-11-03 13:35:32 +02:00
Perttu Ahola
339b7588d2 Tune occlusion culling a bit 2011-11-03 13:35:09 +02:00
Perttu Ahola
0ac5f6a7ca Very simple occlusion culling 2011-11-03 12:48:08 +02:00
placki
adbd11e4ed Borderstones always have valid owners.
(but what happens when clan is removed?!)
2011-11-02 17:51:36 +01:00
Perttu Ahola
1726b82a16 occlusion culling fix, a little reshaping of map rendering for more useful profiler output and dynamic profiler text size 2011-11-02 18:13:56 +02:00
placki
7adcebc137 Message for borderstone protected area 2011-11-02 14:38:43 +01:00
placki
409eefb2cd client display of teleport names and destination 2011-11-02 13:36:58 +01:00
placki
dcf0ddf4c2 +comments for teleport 2011-11-02 13:36:19 +01:00
Perttu Ahola
03db16d55b Remove trailing / or \ in path_userdata (probably fixes world deletion on Windows) 2011-11-02 13:43:00 +02:00
Perttu Ahola
0c20973c17 Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds to enable_3d_clouds) 2011-11-02 12:50:21 +02:00
Perttu Ahola
f65d157786 Set version to 0.3.0 and update changelog 2011-11-01 16:54:01 +02:00
Perttu Ahola
899404f3b1 Fix an obvious bug in utility.h 2011-11-01 14:54:11 +02:00
jachoo
2bbc75b593 bigger & better teleports 2011-10-30 23:36:13 +01:00
jachoo
b8c0827434 Merge from celeron, many new features and bugs fixed 2011-10-30 16:45:00 +01:00
Perttu Ahola
6aab526989 Attempt a workaround to the network layer segfault 2011-10-30 11:59:23 +02:00
placki
f0e9065426 build on borders option 2011-10-29 01:09:54 +02:00
placki
d264de084c crafted_teleports, teleport pairs/loops, working "0,0,0" 2011-10-29 00:14:40 +02:00
placki
73360b86cd "die" server command added 2011-10-27 23:17:44 +02:00