Ben Russell (300178622)
d3c20a1edc
player game modes settable with /gmode; spec not really ready yet
2013-02-01 21:30:12 +13:00
BR
7f166d5eae
committing for Dany0, added team-based guns
2013-01-27 14:22:20 -08:00
BR
91a2d3c9b5
added hit indicator
2013-01-27 13:33:02 -08:00
triplefox
2bd4a6ac11
cleanup
2013-01-26 08:29:57 -08:00
BR
27569838de
kick_on_join works now
2013-01-24 18:34:30 -08:00
BR
e5826f602f
team scoring
2013-01-24 11:01:14 -08:00
Dany0
a0dd8ea25a
Enhanced block building
...
Much easier to build bridges, bases etc. now. Especially under fire.
2013-01-21 21:23:42 +01:00
BR
d4f68b6f92
fixed score list bug where disconnecting players wouldn't get removed
2013-01-19 16:55:13 -08:00
Dany0
e859feca4b
block placing now with selected colour-ed cube
...
sexy cube thing http://j.mp/11F6kzi
plus some windows .bat-s
2013-01-18 23:50:13 +01:00
triplefox
1489b32103
listeners only need to tick once per frame
2013-01-13 08:39:42 -08:00
triplefox
e49c2844e7
graph the fps (maybe someday other things too)
2013-01-13 07:55:24 -08:00
triplefox
b9f3d6e5a5
add tickrate limiter (we will try to catch up until we drop under 15 FPS)
2013-01-13 02:51:00 -08:00
triplefox
898f68eefd
use an accumulator to fix the "no tick at 60fps" scenario; fix menus allowing you to trigger the chat and other undesirable stuff
2013-01-13 02:45:10 -08:00
triplefox
6ce76de2b9
fix a tickrate of 60hz for both client and server: this fixes physics errors and smooths play in avg. case, but needs some more failsafes for the low-fps situation
2013-01-13 01:12:13 -08:00
triplefox
ebbc7910a2
textfield extended to support typing (no text cursor yet)
2013-01-11 06:53:45 -08:00
Ben Russell (300178622)
2e2a1473c8
added squadchat
2013-01-10 16:18:54 +13:00
triplefox
5f0ec92612
concept of "typing state" where mouse is unlocked(motivates text selection). bump version to 9 and add mouse warping so lock/unlock doesn't suck
2013-01-09 04:46:54 -08:00
triplefox
74effdd010
playing with mouse focus stuff so that text can be selectable(exposes some problems)
2013-01-08 23:23:39 -08:00
Ben Russell (300178622)
ed5f8e92fb
shifted key/mouse stuff into obj_player. happy now?
2013-01-07 16:26:05 +13:00
Ben Russell (300178622)
1b3ac64ac3
[0.0-7] reworked camera code, added camera_point_sky, added part of drunken camera
2013-01-06 17:50:53 +13:00
Ben Russell (300178622)
d1770a450b
more sound effects have been glued in
2013-01-06 12:02:04 +13:00
Sean Gordon
e9dbaeaea1
Added zoom options (hold to zoom or toggle zoom)
2013-01-05 07:59:07 +00:00
Ben Russell (300178622)
d450c3486e
fixed crash bug; 0.0-6 release!
2013-01-04 16:18:46 +13:00
Ben Russell (300178622)
2e71cd9439
dropping some backwards compat; releasing iceballfornoobs-0.0-5
2013-01-04 15:16:15 +13:00
Ben Russell (300178622)
c132240da6
SOUND!
2013-01-04 15:00:19 +13:00
triplefox
18b42d29d4
a bunch of stuff added and fixed in support of widgetifying the feeds. recompile necessary
...
add serpent (to prettyprint lua tables while debugging)
redo the chat/killfeed system with scroll_list and table library
add a "sec_last" to cover the edge case of event callbacks that need a time
add setting of widget properties relx, rely, l, t, r, b, cx, cy
add font.compute_ctab (many lines of text, one color per line)
add textfield ctab property
add common.img_fill
fix dirty textfields not clearing when redrawing at same size (needed img_fill)
fix chat typing still allowing some widget things to fire
move gui update to go later than the model rendering so that viewmodel doesn't cover hud
2012-12-27 23:44:21 -08:00
triplefox
1a93b32420
gui: image widget; remove map global state; move crosshair and palette into widgets
2012-12-22 23:37:36 -08:00
triplefox
1503d40aa4
gui: team changes now handled in widget listeners
2012-12-20 21:47:28 -08:00
triplefox
8ada5fc755
gui: the quit message can listen to keypresses now
2012-12-20 17:16:27 -08:00
triplefox
b85f546e29
gui: some progress on input events and architecture planning, needs testcases now
2012-12-20 06:33:18 -08:00
triplefox
d0f75e822d
gui: add key_map and button_map; events moved to util so that client_start sees them; fix a first-frame visibility thingy
2012-12-20 01:40:43 -08:00
Ben Russell (300178622)
4671de094f
ADDED VERSIONING, models should no longer be visible through walls
2012-12-19 21:53:34 +13:00
BR
db1a1a9c89
fixed team changing model color bug
2012-12-18 09:55:31 -08:00
BR
5d77f5c1a1
sorted player list
2012-12-18 07:01:47 -08:00
BR
949a516221
team changing
2012-12-18 06:17:24 -08:00
BR
544745cc42
metatable not needed, apparently
2012-12-17 19:49:41 -08:00
Ben Russell (300178622)
712b0c86f9
nades do player damage now; added /squad
2012-12-18 16:27:53 +13:00
Ben Russell (300178622)
e91cec685a
NAAAAADES (ok they're infinite and they don't kill anyone yet)
2012-12-18 14:59:50 +13:00
BR
6239c60b77
fixed controls again (stupid me, stop breaking things)
2012-12-17 10:13:50 -08:00
BR
266e4a3df1
customizable keybinds
2012-12-16 15:48:07 -08:00
BR
c42200359a
removed obsolete todos
2012-12-16 08:02:23 -08:00
Sean Gordon
7eeae22567
Allow changing held item with scroll wheel
2012-12-16 07:00:24 +00:00
Ben Russell (300178622)
cb4fc4aad4
aerate pillars if one hits a "non-visible" solid
2012-12-16 10:53:40 +13:00
Ben Russell (300178622)
eb4802f74f
fixed a client crash bug, BR's comment, double-spading of blocks giving extra blocks back
2012-12-16 10:48:06 +13:00
Ben Russell (300178622)
9c5c88e6ae
red circles show on map after intel capture now
2012-12-15 20:09:20 +13:00
Ben Russell (300178622)
8c30d22e5c
fixed some physics, fixed a bug where you could claim an intel cap in the enemy tent
2012-12-15 19:57:44 +13:00
triplefox
c195666a20
duh
2012-12-14 16:50:27 -08:00
Ben Russell (300178622)
c831b00016
block health implemented, RMB spades AFTER delay, fixed LMB/RMB "sticking"
2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
c811bfce8b
set up timers for spade/block; moved some stuff to lib_util (which is downloaded 4 times now)
2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
f911e21cda
shifted the click stuff to ev_lmb / ev_rmb
2012-12-15 13:09:31 +13:00