174 Commits

Author SHA1 Message Date
Ben Russell (300178622)
cd27438bfa [0.2a-1] vertex array construction + rendering from Lua 2015-02-04 17:07:53 +13:00
Ben Russell (300178622)
53a19380da fixed noclip bug; fixed a derp in the last commit 2015-02-02 18:55:29 +13:00
Ben Russell (300178622)
45ebb48fd3 operation inconsistent name part 3, tracers are now pruned 2015-02-02 17:19:23 +13:00
Ben Russell (300178622)
54e22eccf7 physics networking improvements 2015-01-29 17:52:46 +13:00
Ben Russell (300178622)
65aac241e7 [0.1.2-13] improved timing on POSIX on client
frame limiter still not strict, but now errs on the side of "a bit too fast"
Note, I DID get a SIGBUS the first time I ran with the change.
This may be because I have generally terrible GPU drivers.
2015-01-29 14:58:14 +13:00
Ben Russell (300178622)
b955589171 [0.1.2-12] Fixed client timing so a frame limiter can be dropped in 2015-01-29 14:37:07 +13:00
Ben Russell (300178622)
9774678e65 scrollback now works 2013-08-04 12:02:09 +12:00
Ben Russell (300178622)
bd18da609c initial scrollback implementation 2013-08-04 11:53:09 +12:00
Dany Menko
2246aaa437 refactoring is just a fancy word
(why were we calling client.screen_get_dims() twice per file in 4 out of 5 files that used it?)
2013-07-31 15:10:28 +02:00
BR-
112b41c1db quit button works in KICKED screen, changed hardcoded escape to soft quit 2013-07-21 00:16:47 +04:00
Ben Russell (300178622)
68dad95910 build mode is much better now with a BRAND SPANKING NEW TOOL 2013-07-09 21:38:24 +12:00
Ben Russell (300178622)
39c5483867 fixed a backwards incompatibility with controls.json 2013-07-09 16:22:43 +12:00
Ben Russell (300178622)
e61f7741e1 disabled the visible borders for now (you can enable them in common.lua) 2013-07-07 12:16:50 +12:00
Ben Russell (300178622)
876840ac0c i THINK that's all that needs to happen for That Fucking Refactor. 2013-07-04 12:48:32 +12:00
Ben Russell (300178622)
57a8700b1b camera wall correction adjusted; third-person deadcam 2013-07-03 19:35:36 +12:00
Ben Russell (300178622)
e9e53e84c5 renamed Xcube.pmf -> xcube.pmf (seriously, keep it all lowercase) 2013-07-03 15:37:39 +12:00
Ben Russell (300178622)
967cf84772 added a visible border; reordered HUD so it is drawn over everything 2013-07-03 13:06:06 +12:00
Ben Russell (300178622)
e42eed6d2d moved most of the CTF stuff into its own mode stuff 2013-06-30 17:40:28 +12:00
Ben Russell (300178622)
37a19124a1 attempted to avoid a crash bug; adjusted some things 2013-06-30 15:29:10 +12:00
Ben Russell (300178622)
de434646d4 [0.1] fixed an oversight where json files couldn't be sent.
anyhow, iceball-0.1.zip is about to be uploaded :D :D :D
2013-06-27 18:22:37 +12:00
Ben Russell (300178622)
7183e461e0 replaced all remaining instances of sockfd with neth, fixes blocks not returning when spaded 2013-06-24 20:53:33 +12:00
Ben Russell (300178622)
087cfd1cea [0.0-49] kicks are handled gracefully now; server can kick from the lua side; framework starting to be laid for ENet support 2013-06-23 15:50:29 +12:00
Ben Russell (300178622)
d03c7bb51a [0.0-48] OpenGL chunk tesselation stuff improved; client.renderer for determining which renderer a user is using 2013-06-21 14:18:21 +12:00
B R
ed09016ca8 Revert "added bombs/nukes" - didn't mean to push it. Example of how to add explosives ;)
This reverts commit add2500881326d312723384da1d7c49cced07157.
2013-04-09 19:20:44 -07:00
B R
add2500881 added bombs/nukes 2013-04-05 20:18:13 -07:00
Ben Russell (300178622)
6a223235e3 now for another thing to be fixed 2013-04-06 16:12:30 +13:00
BR
6cbf89f77e chevrons above squadmates heads 2013-03-31 17:11:58 -07:00
B R
12bedc8a7e added weapon switching 2013-03-28 15:37:31 -07:00
Ben Russell (300178622)
347aa2d4a1 packet throttling implemented, i hope 2013-03-19 13:41:47 +13:00
Ben Russell (300178622)
59f7b90aad /piano 2013-03-17 18:55:44 +13:00
Ben Russell (300178622)
a97df70b43 [0.0-30] clsave/config.json supported! also updated a few docs slightly. 2013-03-16 12:34:00 +13:00
Ben Russell (300178622)
b42dd073aa moved pmf loading to the appropriate places for things that actually have objects 2013-03-01 20:00:36 +13:00
Ben Russell (300178622)
efdf22c388 made all PMFs go via skin_load 2013-03-01 19:30:53 +13:00
Ben Russell (300178622)
0abda11b63 kick_on_join is now optional and disabled by default 2013-03-01 16:20:19 +13:00
Ben Russell (300178622)
0de39bfc6c stage 2, client side. fuck yes. 2013-02-26 15:21:54 +13:00
Ben Russell (300178622)
5d81b618bd i think this is the rest of the packets 2013-02-26 14:21:02 +13:00
Ben Russell (300178622)
5e68553c83 net refactor stage 1 started: replace all magic numbers with names 2013-02-26 12:40:56 +13:00
Ben Russell (300178622)
32a84198c4 [0.0-27] tiny hack to fix backwards incompatibility (also what happened to 0.0-26?!) 2013-02-19 16:00:36 +13:00
Ben Russell (300178622)
831dfd7e88 [0.0-25] tidied up the last few commits; bumped the version number (please, update the version number when you touch the engine!) 2013-02-17 15:11:05 +13:00
learn_more
689404504a release mouse on alt+tab, fix windows build + some debugging help 2013-02-16 16:28:37 +01:00
ryan
03ab37e110 attempt #1 at supporting non-qwerty layouts on windows 2013-02-16 14:34:32 +11:00
Ben Russell (300178622)
080027a9ee [0.0-22] fog added, player model fixed, PMF rendering fixed, -19 through -21 banned, zipdist updated 2013-02-15 10:12:48 +13:00
Ben Russell (300178622)
fd90c9c189 started refactor of tools + network; fixed a few loose ends 2013-02-12 17:39:22 +13:00
triplefox
5d4345389a fix some terrible stuff and add the input buffer, also i hate the typing code t.t 2013-02-11 20:15:03 -08:00
BR
42ee63c0f5 quick change button (Q) - closes #28 2013-02-10 11:35:43 -08:00
BR
63f97e646b block health also serverside, fixed not getting blocks back when breaking 2013-02-09 17:45:17 -08:00
BR
4648c3fd3a everyone can see block damage 2013-02-03 10:07:39 -08:00
BR
b5e7d05eb3 block damage particles 2013-02-03 09:48:12 -08:00
BR
555f5bf79e added ejected bullet casings 2013-02-03 07:41:35 -08:00
BR
c2388c4ccc added explosion particles 2013-02-02 18:24:33 -08:00