irrlicht-android/media/Shaders
nadro 854c90a378 - Fixed issues with transparent materials in OpenGL ES 2.0 driver.
git-svn-id: http://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@4518 dfc29bdd-3216-0410-991c-e03cc46cb475
2013-05-04 20:50:30 +00:00
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COGLES2FixedPipeline.fsh - Fixed OGL ES2.x issues related to last updates of branch. 2013-04-07 21:27:11 +00:00
COGLES2FixedPipeline.vsh - Fixed issues with transparent materials in OpenGL ES 2.0 driver. 2013-05-04 20:50:30 +00:00
COGLES2NormalMap.fsh New OpenGL-ES 2.x driver. This is a fully shader based render pipeline, which is compatible with, e.g., latest iPhone and other smartphone systems, and embedded devices such as the Pandora game console and the Beagle board. 2010-08-08 17:46:48 +00:00
COGLES2NormalMap.vsh New OpenGL-ES 2.x driver. This is a fully shader based render pipeline, which is compatible with, e.g., latest iPhone and other smartphone systems, and embedded devices such as the Pandora game console and the Beagle board. 2010-08-08 17:46:48 +00:00
COGLES2ParallaxMap.fsh New OpenGL-ES 2.x driver. This is a fully shader based render pipeline, which is compatible with, e.g., latest iPhone and other smartphone systems, and embedded devices such as the Pandora game console and the Beagle board. 2010-08-08 17:46:48 +00:00
COGLES2ParallaxMap.vsh New OpenGL-ES 2.x driver. This is a fully shader based render pipeline, which is compatible with, e.g., latest iPhone and other smartphone systems, and embedded devices such as the Pandora game console and the Beagle board. 2010-08-08 17:46:48 +00:00
COGLES2Renderer2D.fsh - Fixed 2d material rendering in OGL ES2. 2013-01-15 19:23:46 +00:00
COGLES2Renderer2D.vsh - Fixed 2d material rendering in OGL ES2. 2013-01-15 19:23:46 +00:00