Tweaks to color blind section.

Adjust table column widths, center image.
master
Simon Howard 2022-08-13 16:22:59 -04:00
parent 6b08f711d7
commit f8334ae0f4
1 changed files with 2 additions and 2 deletions

View File

@ -384,7 +384,7 @@ Freedoom's keys are designed to be distinguishable not just by color but
also by shape, to make the game more accessible to color-blind players. also by shape, to make the game more accessible to color-blind players.
Each key color has an associated unique shape: Each key color has an associated unique shape:
[cols="1,3",width="50%",align="center",valign="middle"] [cols="2,3",width="50%",align="center",valign="middle"]
|========================== |==========================
| **Key color** | **Shape** | **Key color** | **Shape**
| Red | Horizontal lines | Red | Horizontal lines
@ -397,7 +397,7 @@ icons, the key sprites and on walls indicating keyed doors. For the skull
keys, pay attention to the direction that the horns point. For example, keys, pay attention to the direction that the horns point. For example,
here is how the different key icons appear in the status bar: here is how the different key icons appear in the status bar:
image:images/key-icons.png[Key icons] image:images/key-icons.png[Key icons,align="center"]
=== Enemies === Enemies