14 Commits

Author SHA1 Message Date
FatalErr42O
4cc3c030a5 account for position in animation, player model support for reflector sights, reflector sight class, versioning system 2025-01-03 15:05:47 -08:00
FatalErr42O
938ea52529 rework of sprite scope, removal of unneccesary class variables better animation support 2024-12-19 18:04:53 -08:00
FatalErr42O
e5906fee9e added framework for a gun menu and inventories, created attachment manager 2024-08-19 23:35:08 -07:00
FatalErr42O
0a6c07cce1 fixed arm jittering 2024-08-06 18:59:40 -07:00
FatalErr42O
5e29bc07e1 added the ability to offset the translation of guns and look + completely reworked aiming down sights 2024-08-01 22:36:38 -07:00
FatalErr42O
b0c015a378 insure bug fixes 2024-03-27 12:43:52 -07:00
FatalErr42O
b972ee78b8 fixed animation rotation offset, added todo, added system for infinite ammo privelage, fixed a crash when changing weapons with sprite_scope(s) 2023-12-23 21:15:40 -08:00
FatalErr42O
74f92aa77f added burstfire, inventory stat indicator, fixed some firemode defaults 2023-12-19 13:15:34 -08:00
FatalErr42O
8c9afdd44b added updated m4, debugging 2023-12-17 23:25:44 -08:00
FatalErr42O
181d228a16 added sprite scope functionality, added magnification and new system for FOV through ObjRef metatable (with locking), etc. 2023-11-21 21:07:20 -08:00
FatalErr42O
e80a4a4242 been awhile since I pushed, not sure what I added 2023-10-03 11:00:30 -07:00
FatalErr42O
295cd8fa79 added some effects, probably fixed some stuff. Added bullet holes, fixed raycasting, but it's currently broken (entities not working?) 2023-08-20 15:20:44 -07:00
FatalErr42O
36e2af9f20 added blunt, sharp penetration, fixed table fill-ins for property subtables, probably other various fixed 2023-08-17 12:18:53 -07:00
FatalErr42O
5bd53dc6a2 first commit 2023-06-11 23:34:28 -07:00