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fatalerror42o
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guns4d-cd2025
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guns4d-cd2025
/
textures
History
FatalErr42O
8c9afdd44b
added updated m4, debugging
2023-12-17 23:25:44 -08:00
..
awm_reticle.psp
added sprite scope functionality, added magnification and new system for FOV through ObjRef metatable (with locking), etc.
2023-11-21 21:07:20 -08:00
awm_scope_border.png
added sprite scope functionality, added magnification and new system for FOV through ObjRef metatable (with locking), etc.
2023-11-21 21:07:20 -08:00
bullet_hole_1.png
added some effects, probably fixed some stuff. Added bullet holes, fixed raycasting, but it's currently broken (entities not working?)
2023-08-20 15:20:44 -07:00
bullet_hole_2.png
added some effects, probably fixed some stuff. Added bullet holes, fixed raycasting, but it's currently broken (entities not working?)
2023-08-20 15:20:44 -07:00
bullet_hole.png
added some effects, probably fixed some stuff. Added bullet holes, fixed raycasting, but it's currently broken (entities not working?)
2023-08-20 15:20:44 -07:00
dynamic_crosshair_circular.png
been awhile since I pushed, not sure what I added
2023-10-03 11:00:30 -07:00
gun_mrkr.png
first commit
2023-06-11 23:34:28 -07:00
scope.png
added blunt, sharp penetration, fixed table fill-ins for property subtables, probably other various fixed
2023-08-17 12:18:53 -07:00
smoke.png
first commit
2023-06-11 23:34:28 -07:00