pioneer/src
Webster Sheets 08386499a9
Merge pull request #4849 from Web-eWorks/modelviewer-refactor
Refactor the ModelViewer to use PiGui
2020-04-06 15:51:48 -04:00
..
collider Happy new decade! 2020-01-01 10:47:46 +01:00
core Merge pull request #4849 from Web-eWorks/modelviewer-refactor 2020-04-06 15:51:48 -04:00
galaxy Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
gameui Remove gameui/Panel 2020-02-28 17:44:57 -05:00
graphics Clean up header dependencies 2020-03-27 16:45:17 -04:00
gui Happy new decade! 2020-01-01 10:47:46 +01:00
lua Merge pull request #4849 from Web-eWorks/modelviewer-refactor 2020-04-06 15:51:48 -04:00
pigui Merge pull request #4849 from Web-eWorks/modelviewer-refactor 2020-04-06 15:51:48 -04:00
posix Cleanup OS class 2020-03-26 00:36:47 -04:00
scenegraph Get std::string explicitly from json 2020-03-23 21:54:30 +00:00
ship Change Pi::input to a pointer 2020-03-26 00:34:04 -04:00
sound Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
terrain Clean up header dependencies 2020-03-27 16:45:17 -04:00
text Add basic texture array support 2020-03-13 14:06:37 -04:00
ui Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
win32 Merge pull request #4845 from Web-eWorks/main-loop-refactor 2020-03-29 10:40:20 -04:00
Aabb.h Happy new decade! 2020-01-01 10:47:46 +01:00
AnimationCurves.h Happy new decade! 2020-01-01 10:47:46 +01:00
Background.cpp clang-format Background 2020-03-21 14:22:02 -04:00
Background.h clang-format Background 2020-03-21 14:22:02 -04:00
BaseSphere.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
BaseSphere.h Happy new decade! 2020-01-01 10:47:46 +01:00
Beam.cpp Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
Beam.h Decouple includes; Remove some unused variable; Fix an equation in Space.cpp 2019-10-20 11:19:45 +02:00
Body.cpp Get std::string explicitly from json 2020-03-23 21:54:30 +00:00
Body.h Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
ByteRange.h Happy new decade! 2020-01-01 10:47:46 +01:00
CRC32.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
CRC32.h Happy new decade! 2020-01-01 10:47:46 +01:00
Camera.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
Camera.h Happy new decade! 2020-01-01 10:47:46 +01:00
CameraController.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
CameraController.h Happy new decade! 2020-01-01 10:47:46 +01:00
CargoBody.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
CargoBody.h Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
CityOnPlanet.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
CityOnPlanet.h Happy new decade! 2020-01-01 10:47:46 +01:00
CollMesh.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
CollMesh.h Happy new decade! 2020-01-01 10:47:46 +01:00
Color.cpp Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
Color.h Happy new decade! 2020-01-01 10:47:46 +01:00
Cutscene.h Happy new decade! 2020-01-01 10:47:46 +01:00
DateTime.cpp Run clang-format over the entire code base. 2019-01-05 17:09:05 -05:00
DateTime.h Run clang-format over the entire code base. 2019-01-05 17:09:05 -05:00
DeathView.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
DeathView.h Happy new decade! 2020-01-01 10:47:46 +01:00
DeleteEmitter.h Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
DynamicBody.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
DynamicBody.h Happy new decade! 2020-01-01 10:47:46 +01:00
Easing.h Happy new decade! 2020-01-01 10:47:46 +01:00
EnumStrings.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
EnumStrings.h Happy new decade! 2020-01-01 10:47:46 +01:00
FaceParts.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
FaceParts.h Happy new decade! 2020-01-01 10:47:46 +01:00
FileSourceZip.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
FileSourceZip.h Happy new decade! 2020-01-01 10:47:46 +01:00
FileSystem.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
FileSystem.h Happy new decade! 2020-01-01 10:47:46 +01:00
FixedGuns.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
FixedGuns.h Happy new decade! 2020-01-01 10:47:46 +01:00
FloatComparison.h Happy new decade! 2020-01-01 10:47:46 +01:00
FontCache.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
FontCache.h Happy new decade! 2020-01-01 10:47:46 +01:00
Frame.cpp Get std::string explicitly from json 2020-03-23 21:54:30 +00:00
Frame.h Happy new decade! 2020-01-01 10:47:46 +01:00
FrameId.h Promote FrameId to wrapper and fix crash, remove unused test (#4745) 2019-11-26 09:26:59 +01:00
GZipFormat.cpp Fix several build-tool bugs, cleanup Windows compilation and remove warning messages. 2019-06-02 13:35:38 -04:00
GZipFormat.h Run clang-format over the entire code base. 2019-01-05 17:09:05 -05:00
Game.cpp Fixed Starfield population bug 2020-03-12 22:12:10 +01:00
Game.h Remove GalacticView / GalaxyMap 2020-02-28 01:11:21 -05:00
GameConfig.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
GameConfig.h Happy new decade! 2020-01-01 10:47:46 +01:00
GameLog.cpp Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
GameLog.h Run clang-format over the entire code base. 2019-01-05 17:09:05 -05:00
GameSaveError.h Happy new decade! 2020-01-01 10:47:46 +01:00
GasGiant.cpp Clean up header dependencies 2020-03-27 16:45:17 -04:00
GasGiant.h Happy new decade! 2020-01-01 10:47:46 +01:00
GasGiantJobs.cpp Decouple includes of Sfx.* and trade dependency from Ship with dependency from ModelBody 2019-05-21 17:50:50 +02:00
GasGiantJobs.h Decouple terrain and related file 2019-05-25 18:16:32 +02:00
GeoPatch.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
GeoPatch.h Happy new decade! 2020-01-01 10:47:46 +01:00
GeoPatchContext.cpp Clean up header dependencies 2020-03-27 16:45:17 -04:00
GeoPatchContext.h Happy new decade! 2020-01-01 10:47:46 +01:00
GeoPatchID.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
GeoPatchID.h Happy new decade! 2020-01-01 10:47:46 +01:00
GeoPatchJobs.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
GeoPatchJobs.h Happy new decade! 2020-01-01 10:47:46 +01:00
GeoSphere.cpp Clean up header dependencies 2020-03-27 16:45:17 -04:00
GeoSphere.h Happy new decade! 2020-01-01 10:47:46 +01:00
HeatGradientPar.h Decouple includes; Remove some unused variable; Fix an equation in Space.cpp 2019-10-20 11:19:45 +02:00
HudTrail.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
HudTrail.h Happy new decade! 2020-01-01 10:47:46 +01:00
HyperspaceCloud.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
HyperspaceCloud.h Happy new decade! 2020-01-01 10:47:46 +01:00
IniConfig.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
IniConfig.h Change Pi::input to a pointer 2020-03-26 00:34:04 -04:00
Input.cpp Decouple Input from Pi, add key state tracking 2020-04-01 17:02:12 -04:00
Input.h Need this include as the array header doesn't appear to be included always 2020-04-04 20:33:18 +01:00
Intro.cpp New Main Loop Paradigm 2020-03-27 17:10:40 -04:00
Intro.h New Main Loop Paradigm 2020-03-27 17:10:40 -04:00
IterationProxy.h Happy new decade! 2020-01-01 10:47:46 +01:00
JobQueue.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
JobQueue.h Happy new decade! 2020-01-01 10:47:46 +01:00
Json.h Update pioneer to use the new save system. 2018-10-11 11:45:57 -04:00
JsonFwd.h Happy new decade! 2020-01-01 10:47:46 +01:00
JsonUtils.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
JsonUtils.h Happy new decade! 2020-01-01 10:47:46 +01:00
KeyBindings.cpp Clean up header dependencies 2020-03-27 16:45:17 -04:00
KeyBindings.h Happy new decade! 2020-01-01 10:47:46 +01:00
KeyBindings.inc.h Happy new decade! 2020-01-01 10:47:46 +01:00
LZ4Format.cpp Fix incorrect unique_ptr type on lz4::CompressLZ4. 2019-11-17 19:54:19 +00:00
LZ4Format.h Fix incorrect unique_ptr type on lz4::CompressLZ4. 2019-11-17 19:54:19 +00:00
Lang.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
Lang.h Happy new decade! 2020-01-01 10:47:46 +01:00
LangStrings.inc.h Notice missile launch 2020-01-29 10:38:31 +01:00
MathUtil.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
MathUtil.h Happy new decade! 2020-01-01 10:47:46 +01:00
Missile.cpp Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
Missile.h Happy new decade! 2020-01-01 10:47:46 +01:00
ModManager.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
ModManager.h Happy new decade! 2020-01-01 10:47:46 +01:00
ModelBody.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
ModelBody.h Happy new decade! 2020-01-01 10:47:46 +01:00
ModelCache.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
ModelCache.h Happy new decade! 2020-01-01 10:47:46 +01:00
ModelViewer.cpp Rewrite ModelViewer to use GuiApplication and PiGui 2020-04-01 17:04:52 -04:00
ModelViewer.h Rewrite ModelViewer to use GuiApplication and PiGui 2020-04-01 17:04:52 -04:00
NavLights.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
NavLights.h Happy new decade! 2020-01-01 10:47:46 +01:00
OS.h Cleanup OS class 2020-03-26 00:36:47 -04:00
Object.h Happy new decade! 2020-01-01 10:47:46 +01:00
ObjectViewerView.cpp Change Pi::input to a pointer 2020-03-26 00:34:04 -04:00
ObjectViewerView.h Happy new decade! 2020-01-01 10:47:46 +01:00
Orbit.cpp Small additional improvements to orbit calculation 2020-02-01 19:14:07 +03:00
Orbit.h Happy new decade! 2020-01-01 10:47:46 +01:00
PerfStats.cpp Use std::piecewise_construct 2020-02-28 00:05:41 -05:00
PerfStats.h Use std::piecewise_construct 2020-02-28 00:05:41 -05:00
Pi.cpp Decouple PiGui from Pi::renderer 2020-03-31 02:50:11 -04:00
Pi.h Rename PiGui -> PiGui::Instance 2020-03-31 02:08:54 -04:00
Plane.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
Plane.h Happy new decade! 2020-01-01 10:47:46 +01:00
Planet.cpp Add basic texture array support 2020-03-13 14:06:37 -04:00
Planet.h Happy new decade! 2020-01-01 10:47:46 +01:00
Player.cpp Make setspeed target more sticky when in setspeed mode 2020-02-23 22:06:21 +01:00
Player.h Make setspeed target more sticky when in setspeed mode 2020-02-23 22:06:21 +01:00
PngWriter.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
PngWriter.h Happy new decade! 2020-01-01 10:47:46 +01:00
Projectile.cpp Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
Projectile.h Happy new decade! 2020-01-01 10:47:46 +01:00
Quaternion.h Happy new decade! 2020-01-01 10:47:46 +01:00
Random.h Happy new decade! 2020-01-01 10:47:46 +01:00
RandomColor.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
RandomColor.h Run clang-format over the entire code base. 2019-01-05 17:09:05 -05:00
Range.h Run clang-format over the entire code base. 2019-01-05 17:09:05 -05:00
RefCounted.h Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
SDLWrappers.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
SDLWrappers.h Happy new decade! 2020-01-01 10:47:46 +01:00
SectorView.cpp Clean up header dependencies 2020-03-27 16:45:17 -04:00
SectorView.h Happy new decade! 2020-01-01 10:47:46 +01:00
Sensors.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
Sensors.h Happy new decade! 2020-01-01 10:47:46 +01:00
ServerAgent.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
ServerAgent.h Happy new decade! 2020-01-01 10:47:46 +01:00
Sfx.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
Sfx.h Happy new decade! 2020-01-01 10:47:46 +01:00
Shields.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
Shields.h Happy new decade! 2020-01-01 10:47:46 +01:00
Ship-AI.cpp Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
Ship.cpp Get std::string explicitly from json 2020-03-23 21:54:30 +00:00
Ship.h Merge branch 'ui-hot-reload-refactor' into master 2020-02-19 14:40:31 -05:00
ShipAICmd.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
ShipAICmd.h Happy new decade! 2020-01-01 10:47:46 +01:00
ShipCockpit.cpp Promote FrameId to wrapper and fix crash, remove unused test (#4745) 2019-11-26 09:26:59 +01:00
ShipCockpit.h Update all files to store and use FrameId instead of raw pointers 2019-11-16 17:54:14 +01:00
ShipCpanel.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
ShipCpanel.h Happy new decade! 2020-01-01 10:47:46 +01:00
ShipCpanelMultiFuncDisplays.cpp Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
ShipCpanelMultiFuncDisplays.h Happy new decade! 2020-01-01 10:47:46 +01:00
ShipType.cpp Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
ShipType.h Happy new decade! 2020-01-01 10:47:46 +01:00
SmartPtr.h Happy new decade! 2020-01-01 10:47:46 +01:00
Space.cpp Additional fixes related (almost) to System Map 2020-04-04 16:27:44 +03:00
Space.h Happy new decade! 2020-01-01 10:47:46 +01:00
SpaceStation.cpp Update includes to point to new lua/ directory 2020-01-20 18:13:45 -05:00
SpaceStation.h Happy new decade! 2020-01-01 10:47:46 +01:00
SpaceStationType.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
SpaceStationType.h Happy new decade! 2020-01-01 10:47:46 +01:00
SpeedLines.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
SpeedLines.h Happy new decade! 2020-01-01 10:47:46 +01:00
Sphere.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
Sphere.h Happy new decade! 2020-01-01 10:47:46 +01:00
Star.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
Star.h Happy new decade! 2020-01-01 10:47:46 +01:00
StringF.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
StringF.h Happy new decade! 2020-01-01 10:47:46 +01:00
StringRange.h Happy new decade! 2020-01-01 10:47:46 +01:00
SystemInfoView.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
SystemInfoView.h Happy new decade! 2020-01-01 10:47:46 +01:00
SystemView.cpp Additional fixes related (almost) to System Map 2020-04-04 16:27:44 +03:00
SystemView.h Additional fixes related (almost) to System Map 2020-04-04 16:27:44 +03:00
TerrainBody.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
TerrainBody.h Happy new decade! 2020-01-01 10:47:46 +01:00
Tombstone.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
Tombstone.h Happy new decade! 2020-01-01 10:47:46 +01:00
UIView.cpp Remove gameui/Panel 2020-02-28 17:44:57 -05:00
UIView.h Happy new decade! 2020-01-01 10:47:46 +01:00
VideoLink.h Happy new decade! 2020-01-01 10:47:46 +01:00
View.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
View.h Happy new decade! 2020-01-01 10:47:46 +01:00
WorldView.cpp Change Pi::input to a pointer 2020-03-26 00:34:04 -04:00
WorldView.h Happy new decade! 2020-01-01 10:47:46 +01:00
enum_table.cpp Move the System Map to PiGUI 2020-04-04 11:56:10 +03:00
enum_table.h Move the System Map to PiGUI 2020-04-04 11:56:10 +03:00
fixed.h Happy new decade! 2020-01-01 10:47:46 +01:00
gameconsts.h Happy new decade! 2020-01-01 10:47:46 +01:00
libs.h Happy new decade! 2020-01-01 10:47:46 +01:00
main.cpp Rewrite ModelViewer to use GuiApplication and PiGui 2020-04-01 17:04:52 -04:00
matrix3x3.h Happy new decade! 2020-01-01 10:47:46 +01:00
matrix4x4.h Happy new decade! 2020-01-01 10:47:46 +01:00
modelcompiler.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
perlin.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
perlin.h Happy new decade! 2020-01-01 10:47:46 +01:00
savegamedump.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
uitest.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
utils.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
utils.h Happy new decade! 2020-01-01 10:47:46 +01:00
vector2.h Handle POT-extended textures correctly 2020-03-13 14:50:14 -04:00
vector3.h Happy new decade! 2020-01-01 10:47:46 +01:00
versioningInfo.cpp Happy new decade! 2020-01-01 10:47:46 +01:00
versioningInfo.h Happy new decade! 2020-01-01 10:47:46 +01:00