.. |
meshgen
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init
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2020-10-04 03:37:08 +02:00 |
render
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Merge Dragonfire
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2020-12-09 20:36:09 +00:00 |
CMakeLists.txt
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init
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2020-10-04 03:37:08 +02:00 |
activeobjectmgr.cpp
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init
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2020-10-04 03:37:08 +02:00 |
activeobjectmgr.h
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init
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2020-10-04 03:37:08 +02:00 |
camera.cpp
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core: add zoom to privbypass
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2021-09-21 00:26:36 +02:00 |
camera.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
client.cpp
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add noPosUpdate
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2021-02-07 05:17:21 +01:00 |
client.h
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add noPosUpdate
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2021-02-07 05:17:21 +01:00 |
clientenvironment.cpp
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Merge Dragonfire
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2020-12-09 20:36:09 +00:00 |
clientenvironment.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
clientevent.h
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init
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2020-10-04 03:37:08 +02:00 |
clientlauncher.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
clientlauncher.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
clientmap.cpp
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Improved Freecam
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2020-11-28 15:58:19 +01:00 |
clientmap.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
clientmedia.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
clientmedia.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
clientobject.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
clientobject.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
clientsimpleobject.h
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init
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2020-10-04 03:37:08 +02:00 |
clouds.cpp
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Don't evaluate things many times
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2020-11-26 12:49:10 -08:00 |
clouds.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
content_cao.cpp
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core: add zoom to privbypass
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2021-09-21 00:26:36 +02:00 |
content_cao.h
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Merge Dragonfire
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2020-12-09 20:36:09 +00:00 |
content_cso.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
content_cso.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
content_mapblock.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
content_mapblock.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
event_manager.h
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init
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2020-10-04 03:37:08 +02:00 |
filecache.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
filecache.h
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init
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2020-10-04 03:37:08 +02:00 |
fontengine.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
fontengine.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
game.cpp
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core: add zoom to privbypass
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2021-09-21 00:26:36 +02:00 |
game.h
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Merge Dragonfire
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2020-12-09 20:36:09 +00:00 |
gameui.cpp
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Merge Dragonfire
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2020-12-09 20:36:09 +00:00 |
gameui.h
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lua-api: add (messageless show/hide huds)
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2020-11-16 12:24:47 +01:00 |
guiscalingfilter.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
guiscalingfilter.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
hud.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
hud.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
imagefilters.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
imagefilters.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
inputhandler.cpp
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Remove NextItem
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2020-11-29 19:15:41 +01:00 |
inputhandler.h
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Merge Dragonfire
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2020-12-09 20:36:09 +00:00 |
joystick_controller.cpp
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Joystick: Remap joystick-specific KeyTypes to generic ones
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2020-11-09 11:58:50 +01:00 |
joystick_controller.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
keycode.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
keycode.h
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Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)
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2020-11-12 19:16:02 +01:00 |
keys.h
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Remove NextItem
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2020-11-29 19:15:41 +01:00 |
localplayer.cpp
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Merge Dragonfire
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2020-12-09 20:36:09 +00:00 |
localplayer.h
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core: add zoom to privbypass
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2021-09-21 00:26:36 +02:00 |
mapblock_mesh.cpp
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Merged Minetest
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2020-11-28 13:48:33 +01:00 |
mapblock_mesh.h
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Merged Minetest
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2020-11-28 13:48:33 +01:00 |
mesh.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
mesh.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
mesh_generator_thread.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
mesh_generator_thread.h
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Merged Minetest
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2020-11-28 13:48:33 +01:00 |
minimap.cpp
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Fixed Minimap position
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2020-11-28 19:40:26 +01:00 |
minimap.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
particles.cpp
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optimize:add noparticles
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2021-01-26 04:13:43 +01:00 |
particles.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
renderingengine.cpp
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EntityESP, EntityTracers, PlayerESP, PlayerTracers
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2020-11-28 14:23:29 +01:00 |
renderingengine.h
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EntityESP, EntityTracers, PlayerESP, PlayerTracers
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2020-11-28 14:23:29 +01:00 |
shader.cpp
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Allow missing shaders
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2020-11-26 12:49:10 -08:00 |
shader.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
sky.cpp
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Return star color calculation to what it previously was
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2020-11-26 22:17:11 +01:00 |
sky.h
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Sky: support GLES2
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2020-11-26 12:49:10 -08:00 |
sound.cpp
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init
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2020-10-04 03:37:08 +02:00 |
sound.h
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init
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2020-10-04 03:37:08 +02:00 |
sound_openal.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
sound_openal.h
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init
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2020-10-04 03:37:08 +02:00 |
tile.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
tile.h
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
wieldmesh.cpp
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Revert "Make Lint Happy"
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2020-11-04 16:57:41 +01:00 |
wieldmesh.h
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init
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2020-10-04 03:37:08 +02:00 |