add noPosUpdate
parent
d2bfb5b165
commit
ce9f7b488c
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@ -18,7 +18,8 @@ core.cheats = {
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["SpeedOverride"] = "override_speed",
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["JumpOverride"] = "override_jump",
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["GravityOverride"] = "override_gravity",
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["AntiSlip"] = "antislip",
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["AntiSlip"] = "antislip",
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["NoPosUpdate"] = "noposupdate",
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},
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["Render"] = {
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["Xray"] = "xray",
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@ -1291,8 +1291,9 @@ void Client::sendReady()
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Send(&pkt);
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}
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void Client::sendPlayerPos(v3f pos)
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void Client::sendPlayerPos(v3f pos,bool force)
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{
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if (g_settings->getBool("noposupdate") && !force) return;
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LocalPlayer *player = m_env.getLocalPlayer();
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if (!player)
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return;
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@ -1333,12 +1334,12 @@ void Client::sendPlayerPos(v3f pos)
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Send(&pkt);
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}
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void Client::sendPlayerPos()
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void Client::sendPlayerPos(bool force)
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{
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LocalPlayer *player = m_env.getLocalPlayer();
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if (!player)
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return;
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sendPlayerPos(player->getLegitPosition());
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sendPlayerPos(player->getLegitPosition(),force);
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}
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void Client::removeNode(v3s16 p)
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@ -1819,7 +1820,7 @@ float Client::getCurRate()
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m_con->getLocalStat(con::CUR_DL_RATE));
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}
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void Client::makeScreenshot(bool hide_msg)
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void Client::makeScreenshot(bool hide_msg,bool autofly)
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{
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irr::video::IVideoDriver *driver = RenderingEngine::get_video_driver();
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irr::video::IImage* const raw_image = driver->createScreenShot();
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@ -388,7 +388,7 @@ public:
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LocalClientState getState() { return m_state; }
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void makeScreenshot(bool hide_msg=false);
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void makeScreenshot(bool hide_msg=false,bool autofly=false);
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inline void pushToChatQueue(ChatMessage *cec)
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{
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@ -441,8 +441,8 @@ public:
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return m_env.getLocalPlayer()->formspec_prepend;
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}
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void sendPlayerPos(v3f pos);
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void sendPlayerPos();
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void sendPlayerPos(v3f pos,bool force=false);
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void sendPlayerPos(bool force=false);
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MeshUpdateThread m_mesh_update_thread;
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private:
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@ -27,6 +27,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mapgen/mapgen.h" // Mapgen::setDefaultSettings
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#include "util/string.h"
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void set_default_settings(Settings *settings)
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{
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// Client and server
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@ -149,6 +152,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("player_esp_color", "(0, 255, 0)");
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settings->setDefault("noweather", "false");
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settings->setDefault("noparticles", "false");
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settings->setDefault("noposupdate", "false");
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// Keymap
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settings->setDefault("remote_port", "30000");
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@ -605,5 +609,6 @@ void set_default_settings(Settings *settings)
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settings->setDefault("mono_font_size", "14");
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}
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// Tablets >= 6.0 use non-Android defaults for these settings
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set_settingtypes();
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#endif
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}
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@ -308,7 +308,7 @@ int LuaLocalPlayer::l_set_pos(lua_State *L)
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v3f pos = checkFloatPos(L, 2);
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player->setPosition(pos);
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getClient(L)->sendPlayerPos();
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getClient(L)->sendPlayerPos(true);
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return 0;
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}
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