Commit Graph

9144 Commits (33a69f694aeb7bdbf1c15e7759ee0d01448ceb6c)

Author SHA1 Message Date
cron 33a69f694a Prepare for merge
Move builtin cheats to Dragonfire modpack
2020-12-09 07:06:09 +00:00
cron 8f3061cd89 README: minor grammar change
test change
2020-12-09 06:42:39 +00:00
Elias Fleckenstein 56d536ea5e Update CheatDB URL again 2020-12-01 18:22:24 +01:00
Elias Fleckenstein ce47003cca Update defaults for ContentDB (->CheatDB) 2020-12-01 17:10:48 +01:00
Elias Fleckenstein 89995efee4 CheatDB Support & Enable/Disable CSMs in Main Menu 2020-12-01 14:32:54 +01:00
Elias Fleckenstein 3df23e23cd Small AutoTool Fix 2020-12-01 10:59:02 +01:00
Elias Fleckenstein 8b3eaf5b05 Lua API: Particle callbacks; Add NoWeather 2020-11-30 11:20:07 +01:00
Elias Fleckenstein 0a285dd338 Remove NextItem 2020-11-29 19:15:41 +01:00
Elias Fleckenstein 4695222bc3 Fix and Improve AutoTool 2020-11-29 19:08:39 +01:00
Elias Fleckenstein 5bead7daaf Added minetest.close_formspec 2020-11-28 20:13:20 +01:00
Elias Fleckenstein f825cf0e35 Fixed Minimap position 2020-11-28 19:40:26 +01:00
Elias Fleckenstein eaa8a51323 Fixed FastPlace and AutoPlace 2020-11-28 16:22:30 +01:00
Elias Fleckenstein 9633ad122b Improved Freecam 2020-11-28 15:58:19 +01:00
Elias Fleckenstein b4e475726b Added configureable Colors for PlayerESP and EntityESP 2020-11-28 14:37:26 +01:00
Elias Fleckenstein 549025f6a1 EntityESP, EntityTracers, PlayerESP, PlayerTracers 2020-11-28 14:23:29 +01:00
Elias Fleckenstein eb6aca8b4a Merged Minetest 2020-11-28 13:48:33 +01:00
Elias Fleckenstein 8de51dae97 Fixed crash when attempting to access nonexistant inventory from Lua API 2020-11-28 12:08:53 +01:00
Lars f1d72d212a Avoid generating the same chunk more than once with multiple emerge threads. 2020-11-26 20:31:20 -08:00
sfan5 9bb381ebd3 Change typedef to normal definitions in GUI code 2020-11-26 22:42:19 +01:00
sfan5 868749b4f8 Return star color calculation to what it previously was 2020-11-26 22:17:11 +01:00
numzero 8689e00fca Fix style 2020-11-26 12:49:10 -08:00
numzero c158e20e5b Provide fallback star color for GLES 2 with MT shaders disabled 2020-11-26 12:49:10 -08:00
numzero cdcf7dca7c Sky: support GLES2
IrrLicht built-in shader is broken, have to write my own
2020-11-26 12:49:10 -08:00
numzero be59668f47 Allow missing shaders 2020-11-26 12:49:10 -08:00
numzero d7cf40a0ce Replace TriangleFan as poorly supported 2020-11-26 12:49:10 -08:00
numzero 560627eef8 Reuse seed when updating stars
The only currently relevant parameter is scale which can now be changed
without resetting stars position
2020-11-26 12:49:10 -08:00
numzero 3077afc0a2 Store stars in a single static mesh buffer 2020-11-26 12:49:10 -08:00
numzero 89cc5bf537 Don't evaluate things many times 2020-11-26 12:49:10 -08:00
numzero 095f82692d Batch cloud drawing 2020-11-26 12:49:10 -08:00
Lars f1349be542 Avoid marking map blocks dirty upon deserialization. 2020-11-26 11:41:55 -08:00
Elias Fleckenstein a65251a7a8 Fixed glowing GenericCAOs being rendered completely back when Fullbright is enabled 2020-11-26 18:46:34 +01:00
Elias Fleckenstein eaec3645b0 Added ClientObjectRef:get_hp() 2020-11-26 18:44:29 +01:00
Lars 8dc70ebb93 Fix camera panning glitches (partially revert 10489.) 2020-11-25 14:22:36 -08:00
Elias Fleckenstein fb4d54ee30 Added minetest.register_on_play_sound 2020-11-24 15:01:52 +01:00
Elias Fleckenstein 50629cc6a1 Improved Scaffold 2020-11-24 14:24:32 +01:00
Elias Fleckenstein 3d74e17cc2 Added AutoSlip (-> Credit to Code-Sploit) 2020-11-24 13:54:57 +01:00
Elias Fleckenstein f9c6324666 Added JetPack and AutoHit (-> Credits to Code-Sploit and cora) 2020-11-24 13:38:11 +01:00
Elias Fleckenstein 843239c0ba Added Speed/Jump/Gravity Override 2020-11-24 13:20:30 +01:00
Elias Fleckenstein 598e9bdbce Update Credits 2020-11-24 09:49:04 +01:00
Elias Fleckenstein 7d327def82 Improved AutoSneak 2020-11-24 09:48:16 +01:00
Pierre-Yves Rollo 78273027bf Add sound to press event of some formspecs elements (#10402) 2020-11-23 21:28:25 +01:00
Elias Fleckenstein 82216e1476 LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_override 2020-11-23 19:10:56 +01:00
Elias Fleckenstein 4dd5ecfc55 Added setpitch & setyaw commands; AutoSprint 2020-11-23 13:26:51 +01:00
MoNTE48 43bc3a1245 Fix Visual Studio build in Actions 2020-11-22 19:06:31 +01:00
Elias Fleckenstein 128ac35a91 Merge branch 'master' of https://github.com/EliasFleckenstein03/dragonfireclient 2020-11-21 10:19:52 +01:00
Paramat 872dce5020
Move Mapgen V7 river generation into the main generation loop (#10639)
All terrain generation now occurs in one loop, instead of rivers being
carved afterwards in a separate loop.
Fixes the removal of nodes added by mods in 'register on generated'.
Avoids other problems and reduces the chance of future bugs.
Mapchunk generation time is reduced.

Also fixes a code mistake which resulted in river channel generation
being disabled at floatland altitudes even when floatlands were disabled.
2020-11-20 16:11:19 +00:00
Elias Fleckenstein b65db98bd5 Added OnlyTracePlayers 2020-11-20 12:04:41 +01:00
Lars 2f6393f49d Increase limit for simultaneous blocks sent per client and the meshgen cache. 2020-11-16 10:30:52 -08:00
Lejo a16e412c9d
Auto build client appimage (#10561)
* Replace ubuntu:14.04 with ubuntu 18:04
* Auto build client appimage

Co-authored-by: sfan5 <sfan5@live.de>
2020-11-15 17:38:04 +01:00
Wuzzy ee1853e9bc
Fix falling image of torchlike if paramtype2="none" (#10612) 2020-11-15 17:37:09 +01:00