Perttu Ahola
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ae3a46f0ea
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builtin/replicate: sync_node_immediate()
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2014-10-21 18:19:27 +03:00 |
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Perttu Ahola
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73ce0fc8c2
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builtin/loader: Buffer names of modules that should be reloaded until modules aren't being modified for a period of time, and then reload them
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2014-10-21 18:19:27 +03:00 |
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Perttu Ahola
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9dc83df6aa
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builtin/voxelworld/client: Cache static voxel nodes
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2014-10-21 18:19:27 +03:00 |
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Perttu Ahola
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4c8d3eed2c
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builtin/ground_plane_lighting: Remove excessive logging
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2014-10-21 18:19:27 +03:00 |
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Perttu Ahola
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6c6faa2eb6
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builtin/voxelworld/client: Cache node volumes
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2014-10-21 18:19:27 +03:00 |
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Perttu Ahola
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619163b7ef
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builtin/voxelworld: Split voxelworld.get_static_voxel() to multiple functions
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2014-10-21 18:19:27 +03:00 |
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Perttu Ahola
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d2839d5cf3
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client: voxelworld.get_static_voxel()
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2014-10-21 18:19:27 +03:00 |
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Perttu Ahola
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4fb4742c88
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WIP
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2014-10-21 18:19:27 +03:00 |
|
Perttu Ahola
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265860cf62
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WIP
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2014-10-21 18:19:27 +03:00 |
|
Perttu Ahola
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813bfe79a3
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impl/voxel_volume.cpp: Clean up and fix stuff
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2014-10-21 18:19:27 +03:00 |
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Perttu Ahola
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d5c0bed9c6
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WIP
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2014-10-21 18:19:26 +03:00 |
|
Perttu Ahola
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4313287a10
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Move stuff from games/digger to builtin/ground_plane_lighting
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2014-10-21 18:19:26 +03:00 |
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Perttu Ahola
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adbb3290e7
|
WIP
|
2014-10-21 18:19:26 +03:00 |
|
Perttu Ahola
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b9b47ee6d9
|
WIP
|
2014-10-21 18:19:26 +03:00 |
|
Perttu Ahola
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aff341b135
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builtin/voxelworld, games/digger: Proper synchronization for using voxelworld's registries on the client
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2014-10-21 18:19:26 +03:00 |
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Perttu Ahola
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17b09fabdb
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games/digger: Use voxelworld's voxel/atlas_reg for custom node
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2014-10-21 18:19:26 +03:00 |
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Perttu Ahola
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bc4ac09c1a
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builtin/voxelworld and things: Transmit VoxelRegistry over network and deserialize it in Lua
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2014-10-21 18:19:26 +03:00 |
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Perttu Ahola
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692c0d1418
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Global rename: TextureAtlas -> Atlas
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2014-10-21 18:19:26 +03:00 |
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Perttu Ahola
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997bf1bc94
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client: Lua owns VoxelRegistry and TextureAtlasRegistry
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2014-10-21 18:19:26 +03:00 |
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Perttu Ahola
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56a5dff83d
|
doc
|
2014-10-21 18:19:26 +03:00 |
|
Perttu Ahola
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bbc300f540
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VoxelRegistry Lua interface WIP
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2014-10-21 18:19:26 +03:00 |
|
Perttu Ahola
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de2c956825
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impl/worker_thread, client/app: Smooth post() processing of tasks
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2014-10-21 18:19:25 +03:00 |
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Perttu Ahola
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f13839a270
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builtin/voxelworld: Load a small region for faster testing
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2014-10-21 18:19:25 +03:00 |
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Perttu Ahola
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1d8c7c8e3f
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interface/mesh: namespace interface -> namespace interface::mesh
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2014-10-21 18:19:25 +03:00 |
|
Perttu Ahola
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792162a0c1
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builtin/voxelworld: A bit less time per frame for node updates
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2014-10-21 18:19:25 +03:00 |
|
Perttu Ahola
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d40cf52ee9
|
Fix coding style
|
2014-10-21 18:19:25 +03:00 |
|
Perttu Ahola
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f64adf35d6
|
Fix coding style
|
2014-10-21 18:19:25 +03:00 |
|
Perttu Ahola
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12465d8e3b
|
everything: voxelworld::Interface::set_voxel() and everything from there to updating geometry and physics on the client
|
2014-10-21 18:19:25 +03:00 |
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Perttu Ahola
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84ce4ad2d1
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builtin/voxelworld: set_voxel() and some kind of dumb reload handling
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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9ece9020e0
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builtin/voxelworld: Fix lazy physics updates
|
2014-10-21 18:19:24 +03:00 |
|
Perttu Ahola
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6967ff6c9f
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client, builtin/voxelworld: Add voxelworld updates to profiler
|
2014-10-21 18:19:24 +03:00 |
|
Perttu Ahola
|
f412ac256d
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builtin/voxelworld: Lazy node physics update
|
2014-10-21 18:19:24 +03:00 |
|
Perttu Ahola
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1805a3e02f
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builtin/voxelworld, games/digger: Speed up voxelworld::Interface::set_voxel() by various means
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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dbd7e793f7
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builtin/loader: Don't try to load files in main module path as modules
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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be1bd720be
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LOD stuff: Tune weights and add 4 -> clip out trigger
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2014-10-21 18:19:24 +03:00 |
|
Perttu Ahola
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bed240bc89
|
LOD stuff: Switch default LOD_DISTANCE from 100 to 80 to get more FPS
|
2014-10-21 18:19:24 +03:00 |
|
Perttu Ahola
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110812af6c
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LOD stuff
|
2014-10-21 18:19:24 +03:00 |
|
Perttu Ahola
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503a83ea72
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games/digger, builtin/voxelworld: add leaves.png; change grass.png
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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125bbd8fae
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builtin/voxelworld: Clear voxel geometry and physics boxes when camera moves far from them
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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1728d15b43
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builtin/voxelworld: Remove slow Lua implementation of SpatialUpdateQueue and use higher max_operations
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2014-10-21 18:19:24 +03:00 |
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Perttu Ahola
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abad1e0e2f
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lua_bindings/spatial_update_queue: Initial half-working version
|
2014-10-21 18:19:24 +03:00 |
|
Perttu Ahola
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a2890529bf
|
Very ugly LOD mechanism
|
2014-10-21 18:19:24 +03:00 |
|
Perttu Ahola
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6115d92f3f
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builtin/voxelworld, games/digger: WIP
|
2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
|
73a7dc9345
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builtin/voxelworld/client_lua/module.lua: Move stuff from old queue to new queue one portion at a time to keep a steady framerate
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2014-10-21 18:19:23 +03:00 |
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Perttu Ahola
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e8e7fa63dd
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builtin/voxelworld/client_lua/module.lua: Optimize spatial update prioritization queue
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2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
|
9d463c7319
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builtin/voxelworld: WIP
|
2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
|
edb1008f80
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builtin/voxelworld, impl/mesh,voxel: Remove TextureAtlasRegistry from VoxelRegistry
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2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
|
dbbcbf4e51
|
builtin/voxelworld: WIP
|
2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
|
0b76e363bd
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builtin/voxelworld: WIP: Separate buildat.set_voxel_physics_boxes()
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2014-10-21 18:19:23 +03:00 |
|
Perttu Ahola
|
5a8679b7e1
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builtin/voxelworld: WIP: 24x24x24 chunks, set ambient color explicitly
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2014-10-21 18:19:23 +03:00 |
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