builtin/voxelworld: Load a small region for faster testing

This commit is contained in:
Perttu Ahola 2014-10-18 10:10:15 +03:00
parent 1d8c7c8e3f
commit f13839a270

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@ -440,10 +440,11 @@ struct Module: public interface::Module, public voxelworld::Interface
// TODO: Load from disk or something
//pv::Region region(-1, 0, -1, 1, 0, 1);
//pv::Region region(-1, -1, -1, 1, 1, 1);
pv::Region region(-1, -1, -1, 1, 1, 1);
//pv::Region region(-2, -1, -2, 2, 1, 2);
//pv::Region region(-3, -1, -3, 3, 1, 3);
pv::Region region(-5, -1, -5, 5, 1, 5);
//pv::Region region(-5, -1, -5, 5, 1, 5);
//pv::Region region(-6, -1, -6, 6, 1, 6);
//pv::Region region(-8, -1, -8, 8, 1, 8);
auto lc = region.getLowerCorner();
auto uc = region.getUpperCorner();