builtin/voxelworld: Load a small region for faster testing
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@ -440,10 +440,11 @@ struct Module: public interface::Module, public voxelworld::Interface
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// TODO: Load from disk or something
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//pv::Region region(-1, 0, -1, 1, 0, 1);
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//pv::Region region(-1, -1, -1, 1, 1, 1);
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pv::Region region(-1, -1, -1, 1, 1, 1);
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//pv::Region region(-2, -1, -2, 2, 1, 2);
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//pv::Region region(-3, -1, -3, 3, 1, 3);
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pv::Region region(-5, -1, -5, 5, 1, 5);
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//pv::Region region(-5, -1, -5, 5, 1, 5);
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//pv::Region region(-6, -1, -6, 6, 1, 6);
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//pv::Region region(-8, -1, -8, 8, 1, 8);
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auto lc = region.getLowerCorner();
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auto uc = region.getUpperCorner();
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