Commit Graph

6 Commits (6937651e8f15c552aecfd07da80be44281553c36)

Author SHA1 Message Date
Vanessa Ezekowitz 6937651e8f follow renaming of plants_lib --> biome_lib 2015-08-09 11:12:19 -04:00
bas080 9174ecafa8 Minor fixes
- Duplicate variable instantiation removed

- Define the biome variable and attach the biome argument to it

- Placed comment in relevant location
2015-02-19 22:36:50 +01:00
bas080 498e71672a Replace nodes on servers that use the older vines
- Replace all old vine nodes with air.

- New node names that are also more descriptive of their appearence.
2015-02-16 20:46:24 +01:00
bas080 e973c4df48 Groups for spawning vines
- Easily lets vines spawn on nodes that have the unique vine group name

- Updated README.md that explains the groups spawning feature.

- Made groups variable local to the registration function and not part of the
  namespace
2015-02-13 03:10:15 +01:00
bas080 797286f4d4 API Update + new vine
- Defines biome in the vines_register function. Thus spawning.lua can be
  removed.

- Vines destroy when a nearby( 3x3 ) leave is dug. They do not drop. To gather
  vines one still has to use the shears.

- Soft depends on moretrees. Allows the overriding of the leave nodes. This is
  required for removing th vines when the leaves destruct.

- Registered a new vine named "vines:jungle" Spawns on jungle tree trunks.
  Either on the moretrees jungles and the default jungletree nodes.

- Textures for the jungle vines.
2015-02-13 01:48:47 +01:00
bas080 796961b01a Complete rewrite
A big code update. Some features have changes slightly. The goal of this update
is to improve performance on servers. This is achieved by removing ABMs and
using on_timers instead. The amount of times that on_timer is used is also
minimized. Other features include.

- vine register function that allows the registering of side and bottom vines

- Removing vines remove all vines beneath it.

- New vine named Roots
2015-02-10 07:15:16 +01:00