Complete rewrite

A big code update. Some features have changes slightly. The goal of this update
is to improve performance on servers. This is achieved by removing ABMs and
using on_timers instead. The amount of times that on_timer is used is also
minimized. Other features include.

- vine register function that allows the registering of side and bottom vines

- Removing vines remove all vines beneath it.

- New vine named Roots
master
bas080 2015-02-10 07:15:16 +01:00
parent 72ab3ec06d
commit 796961b01a
8 changed files with 303 additions and 393 deletions

14
crafts.lua Normal file
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minetest.register_craft({
output = 'vines:rope_block',
recipe = vines.recipes['rope_block']
})
minetest.register_craft({
output = 'vines:shears',
recipe = vines.recipes['shears']
})
minetest.register_craftitem("vines:vines", {
description = "Vines",
inventory_image = "vines_item.png",
})

98
functions.lua Normal file
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vines.register_vine = function( name, defs )
--different properties for bottom and side vines.
local drawtype = ''
local selection_box
if ( defs.is_side_vine ) then
selection_box = {
type = "wallmounted",
}
drawtype = 'signlike'
else
selection_box = {
type = "fixed",
fixed = { -0.4, -1/2, -0.4, 0.4, 1/2, 0.4 },
}
drawtype = 'plantlike'
end
minetest.register_node("vines:"..name, {
description = defs.description,
walkable = false,
climbable = true,
wield_image = "vines_"..name..".png",
drop = "",
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
buildable_to = true,
tile_images = { "vines_"..name..".png" },
drawtype = drawtype,
inventory_image = "vines_"..name..".png",
groups = vines.groups,
sounds = default.node_sound_leaves_defaults(),
selection_box = selection_box,
on_construct = function( pos )
local timer = minetest.get_node_timer( pos )
timer:start( math.random(5, 10) )
end,
on_timer = function( pos )
local node = minetest.get_node( pos )
local bottom = {x=pos.x, y=pos.y-1, z=pos.z}
local bottom_node = minetest.get_node( bottom )
if bottom_node.name == "air" then
if not ( math.random( defs.average_length ) == 1 ) then
minetest.set_node( pos, { name = node.name..'_rotten', param2 = node.param2 } )
minetest.set_node( bottom, { name = node.name, param2 = node.param2 } )
local timer = minetest.get_node_timer( bottom_node )
timer:start( math.random(5, 10) )
end
end
end,
after_dig_node = function(pos, node, oldmetadata, user)
vines.dig_vine( pos, node, user )
end
})
local name = name..'_rotten'
minetest.register_node( "vines:"..name, {
description = "Rotten "..defs.description,
walkable = false,
climbable = true,
drop = "",
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
buildable_to = true,
tile_images = { "vines_"..name..".png" },
wield_image = "vines_"..name..".png",
drawtype = drawtype,
inventory_image = "vines_"..name..".png",
groups = vines.groups,
sounds = default.node_sound_leaves_defaults(),
selection_box = selection_box,
on_destruct = function( pos )
local node = minetest.get_node( pos )
local bottom = {x=pos.x, y=pos.y-1, z=pos.z}
local bottom_node = minetest.get_node( bottom )
if minetest.get_item_group( bottom_node.name, "vines") then
minetest.remove_node( bottom )
end
end,
after_dig_node = function(pos, node, oldmetadata, user)
vines.dig_vine( pos, node, user )
end
})
end
vines.dig_vine = function( pos, node, user )
--only dig give the vine if shears are used
if not user then return false end
local wielded = user:get_wielded_item()
if 'vines:shears' == wielded:get_name() then
local inv = user:get_inventory()
if inv then
inv:add_item("main", ItemStack(node.name))
end
end
end

404
init.lua
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@ -1,397 +1,15 @@
vines = {}
local mod_name = "vines"
local average_height = 12
local spawn_interval = 90
local vines_group = {attached_node=1,vines=1,snappy=3,flammable=2,hanging_node=1,vines_cleanup=1}
vines.growth_interval = 300
vines.growth_chance = 2
vines.rot_interval = 300
vines.rot_chance = 8
local jungle_leaves_list = {
"default:jungleleaves",
"moretrees:jungle_leaves_red",
"moretrees:jungle_leaves_yellow",
"moretrees:jungle_leaves_green"
vines = {
name = 'vines',
groups = { vines=1, snappy=3, flammable=2 },
recipes = {}
}
-- Nodes
minetest.register_node("vines:rope_block", {
description = "Rope",
sunlight_propagates = true,
paramtype = "light",
tile_images = {
"default_wood.png^vines_rope.png",
"default_wood.png^vines_rope.png",
"default_wood.png",
"default_wood.png",
"default_wood.png^vines_rope.png",
"default_wood.png^vines_rope.png",
},
drawtype = "cube",
groups = {choppy=2,oddly_breakable_by_hand=1},
after_place_node = function(pos)
local p = {x=pos.x, y=pos.y-1, z=pos.z}
local n = minetest.get_node(p)
if n.name == "air" then
minetest.add_node(p, {name="vines:rope_end"})
end
end,
after_dig_node = function(pos, node, digger)
local p = {x=pos.x, y=pos.y-1, z=pos.z}
local n = minetest.get_node(p)
while n.name == 'vines:rope' do
minetest.remove_node(p)
p = {x=p.x, y=p.y-1, z=p.z}
n = minetest.get_node(p)
end
if n.name == 'vines:rope_end' then
minetest.remove_node(p)
end
end
})
minetest.register_node("vines:rope", {
description = "Rope",
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
drop = "",
tile_images = { "vines_rope.png" },
drawtype = "plantlike",
groups = {flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
on_destruct = function()
end,
})
minetest.register_node("vines:rope_end", {
description = "Rope",
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
drop = "",
tile_images = { "vines_rope_end.png" },
drawtype = "plantlike",
groups = {flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos)
yesh = {x = pos.x, y= pos.y-1, z=pos.z}
minetest.add_node(yesh, {name="vines:rope"})
end,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
})
minetest.register_node("vines:side", {
description = "Vine",
walkable = false,
climbable = true,
drop = "",
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
buildable_to = true,
tile_images = { "vines_side.png" },
drawtype = "signlike",
inventory_image = "vines_side.png",
groups = vines_group,
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
},
after_dig_node = function(pos, oldnode, oldmetadata, user)
local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end
if 'vines:shears' == wielded:get_name() then
local inv = user:get_inventory()
if inv then
inv:add_item("main", ItemStack(oldnode.name))
end
end
end
})
minetest.register_node("vines:side_rotten", {
description = "Vine",
walkable = false,
climbable = false,
drop = "",
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
buildable_to = true,
tile_images = { "vines_side_rotten.png" },
drawtype = "signlike",
inventory_image = "vines_side.png",
groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
},
})
minetest.register_node("vines:willow", {
description = "Vine",
walkable = false,
climbable = true,
drop = "",
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
buildable_to = true,
tile_images = { "vines_willow.png" },
drawtype = "signlike",
inventory_image = "vines_willow.png",
groups = vines_group,
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
},
after_dig_node = function(pos, oldnode, oldmetadata, user)
local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end
if 'vines:shears' == wielded:get_name() then
local inv = user:get_inventory()
if inv then
inv:add_item("main", ItemStack(oldnode.name))
end
end
end
})
minetest.register_node("vines:willow_rotten", {
description = "Vine",
walkable = false,
climbable = false,
sunlight_propagates = true,
paramtype = "light",
drop = "",
paramtype2 = "wallmounted",
buildable_to = true,
tile_images = { "vines_willow_rotten.png" },
drawtype = "signlike",
inventory_image = "vines_willow.png",
groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
},
})
minetest.register_node("vines:root", {
description = "Vine",
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
buildable_to = true,
tile_images = { "vines_root.png" },
drawtype = "plantlike",
inventory_image = "vines_root.png",
groups = {vines=1,snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
})
minetest.register_node("vines:vine", {
description = "Vine",
walkable = false,
climbable = true,
sunlight_propagates = true,
drop = "",
paramtype = "light",
buildable_to = true,
tile_images = { "vines_vine.png" },
drawtype = "plantlike",
inventory_image = "vines_vine.png",
groups = vines_group,
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.3, -1/2, -0.3, 0.3, 1/2, 0.3},
},
after_dig_node = function(pos, oldnode, oldmetadata, user)
local wielded if user:get_wielded_item() ~= nil then wielded = user:get_wielded_item() else return end
if 'vines:shears' == wielded:get_name() then
local inv = user:get_inventory()
if inv then
inv:add_item("main", ItemStack(oldnode.name))
end
end
end
})
minetest.register_node("vines:vine_rotten", {
description = "Rotten vine",
walkable = false,
climbable = true,
drop = "",
sunlight_propagates = true,
paramtype = "light",
buildable_to = true,
tile_images = { "vines_vine_rotten.png" },
drawtype = "plantlike",
inventory_image = "vines_vine_rotten.png",
groups = {snappy = 3,flammable=2, hanging_node=1,vines_cleanup=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.3, -1/2, -0.3, 0.3, 1/2, 0.3},
},
})
-- vine rotting
minetest.register_abm({
nodenames = {"vines:vine", "vines:side", "vines:willow"},
interval = vines.rot_interval,
chance = vines.rot_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if minetest.find_node_near(pos, 5, "group:tree") == nil then
local walldir = node.param2
minetest.add_node(pos, {name=node.name.."_rotten", param2 = walldir})
end
end
})
-- vine growth
minetest.register_abm({
nodenames = {"vines:vine", "vines:side", "vines:willow"},
interval = vines.growth_interval,
chance = vines.growth_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
local p = {x=pos.x, y=pos.y-1, z=pos.z}
local n = minetest.get_node(p)
if n.name == "air" then
local walldir = node.param2
minetest.add_node(p, {name=node.name, param2 = walldir})
end
end
})
-- cleanup if the initial tree is missing entirely (e.g. has been dug away)
minetest.register_abm({
nodenames = {"group:vines_cleanup"},
interval = 10,
chance = 5,
action = function(pos, node, active_object_count, active_object_count_wider)
if not minetest.find_node_near(pos, 1, jungle_leaves_list) then
local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
if minetest.get_item_group(minetest.get_node(p_top).name, "vines_cleanup") == 0 then
minetest.remove_node(pos)
end
end
end
})
-- rope extension
minetest.register_abm({
nodenames = {"vines:rope_end"},
interval = 1,
chance = 1,
drop = "",
action = function(pos, node, active_object_count, active_object_count_wider)
local p = {x=pos.x, y=pos.y-1, z=pos.z}
local n = minetest.get_node(p)
--remove if top node is removed
if n.name == "air" then
minetest.set_node(pos, {name="vines:rope"})
minetest.add_node(p, {name="vines:rope_end"})
end
end
})
--Craft
minetest.register_craft({
output = 'vines:rope_block',
recipe = {
{'', 'default:wood', ''},
{'', 'vines:side', ''},
{'', 'vines:side', ''},
}
})
minetest.register_craftitem("vines:vines", {
description = "Vines",
inventory_image = "vines_item.png",
})
--spawning
plantslib:spawn_on_surfaces({
avoid_nodes = {"vines:vine"},
avoid_radius = 5,
spawn_delay = spawn_interval,
spawn_plants = {"vines:vine"},
spawn_chance = 10,
spawn_surfaces = {"default:dirt_with_grass","default:dirt"},
spawn_on_bottom = true,
plantlife_limit = -0.9,
})
plantslib:spawn_on_surfaces({
avoid_nodes = {"vines:vine", "vines:side"},
avoid_radius = 3,
spawn_delay = spawn_interval,
spawn_plants = {"vines:side"},
spawn_chance = 10,
spawn_surfaces = jungle_leaves_list,
spawn_on_side = true,
near_nodes = {"default:jungletree"},
near_nodes_size = 5,
plantlife_limit = -0.9,
})
plantslib:spawn_on_surfaces({
spawn_plants = {"vines:willow"},
spawn_delay = spawn_interval,
spawn_chance = 3,
spawn_surfaces = {"moretrees:willow_leaves"},
spawn_on_side = true,
near_nodes = {"default:water_source"},
near_nodes_size = 2,
near_nodes_vertical = 5,
near_nodes_count = 1,
plantlife_limit = -0.9,
})
--Shears jojoa1997's shears
minetest.register_tool("vines:shears", {
description = "Shears",
inventory_image = "shears.png",
wield_image = "shears.png",
stack_max = 1,
max_drop_level=3,
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
snappy={times={[3]=0.2}, maxwear=0.05, maxlevel=3},
wool={times={[3]=0.2}, maxwear=0.05, maxlevel=3}
}
},
})
minetest.register_craft({
output = 'vines:shears',
recipe = {
{'', 'default:steel_ingot', ''},
{'default:stick', 'default:wood', 'default:steel_ingot'},
{'', '', 'default:stick'},
}
})
dofile( minetest.get_modpath( vines.name ) .. "/functions.lua" )
dofile( minetest.get_modpath( vines.name ) .. "/recipes.lua" )
dofile( minetest.get_modpath( vines.name ) .. "/crafts.lua" )
dofile( minetest.get_modpath( vines.name ) .. "/nodes.lua" )
dofile( minetest.get_modpath( vines.name ) .. "/shear.lua" )
dofile( minetest.get_modpath( vines.name ) .. "/vines.lua" )
dofile( minetest.get_modpath( vines.name ) .. "/spawning.lua" )
print("[Vines] Loaded!")

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nodes.lua Normal file
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minetest.register_node("vines:rope_block", {
description = "Rope",
sunlight_propagates = true,
paramtype = "light",
tile_images = {
"default_wood.png^vines_rope.png",
"default_wood.png^vines_rope.png",
"default_wood.png",
"default_wood.png",
"default_wood.png^vines_rope.png",
"default_wood.png^vines_rope.png",
},
groups = { flammable=2, choppy=2, oddly_breakable_by_hand=1 },
after_place_node = function(pos)
local p = {x=pos.x, y=pos.y-1, z=pos.z}
local n = minetest.get_node(p)
if n.name == "air" then
minetest.add_node(p, {name="vines:rope_end"})
end
end,
after_dig_node = function(pos, node, digger)
local p = {x=pos.x, y=pos.y-1, z=pos.z}
local n = minetest.get_node(p)
while ( n.name == 'vines:rope' or n.name == 'vines:rope_end' ) do
minetest.remove_node(p)
p = {x=p.x, y=p.y-1, z=p.z}
n = minetest.get_node(p)
end
end
})
minetest.register_node("vines:rope", {
description = "Rope",
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
drop = "",
tile_images = { "vines_rope.png" },
drawtype = "plantlike",
groups = {flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
})
minetest.register_node("vines:rope_end", {
description = "Rope",
walkable = false,
climbable = true,
sunlight_propagates = true,
paramtype = "light",
drop = "",
tile_images = { "vines_rope_end.png" },
drawtype = "plantlike",
groups = {flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos)
yesh = {x = pos.x, y= pos.y-1, z=pos.z}
minetest.add_node(yesh, {name="vines:rope"})
end,
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
on_construct = function( pos )
local timer = minetest.get_node_timer( pos )
timer:start( 1 )
end,
on_timer = function( pos, elapsed )
local p = {x=pos.x, y=pos.y-1, z=pos.z}
local n = minetest.get_node(p)
if n.name == "air" then
minetest.set_node(pos, {name="vines:rope"})
minetest.add_node(p, {name="vines:rope_end"})
else
local timer = minetest.get_node_timer( pos )
timer:start( 1 )
end
end
})

12
recipes.lua Normal file
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vines.recipes['rope_block'] = {
{'', 'default:wood', ''},
{'', 'vines:side', ''},
{'', 'vines:side', ''}
}
vines.recipes['shears'] = {
{'', 'default:steel_ingot', ''},
{'default:stick', 'default:wood', 'default:steel_ingot'},
{'', '', 'default:stick'}
}

15
shear.lua Normal file
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minetest.register_tool("vines:shears", {
description = "Shears",
inventory_image = "shears.png",
wield_image = "shears.png",
stack_max = 1,
max_drop_level=3,
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=0,
groupcaps={
snappy={times={[3]=0.2}, maxwear=0.05, maxlevel=3},
wool={times={[3]=0.2}, maxwear=0.05, maxlevel=3}
}
},
})

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spawning.lua Normal file
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plantslib:spawn_on_surfaces({
avoid_nodes = {"vines:vine"},
avoid_radius = 5,
spawn_delay = 500,
spawn_plants = {"vines:vine"},
spawn_chance = 10,
spawn_surfaces = {"default:dirt_with_grass","default:dirt"},
spawn_on_bottom = true,
plantlife_limit = -0.9,
})
plantslib:spawn_on_surfaces({
avoid_nodes = {"vines:root"},
avoid_radius = 5,
spawn_delay = 500,
spawn_plants = {"vines:vine"},
spawn_chance = 10,
spawn_surfaces = {"default:dirt_with_grass","default:dirt"},
spawn_on_bottom = true,
plantlife_limit = -0.9,
})
plantslib:spawn_on_surfaces({
avoid_nodes = {"vines:vine", "vines:side"},
avoid_radius = 3,
spawn_delay = 300,
spawn_plants = {"vines:side"},
spawn_chance = 10,
spawn_surfaces = {}, --TODO
spawn_on_side = true,
near_nodes = {"default:jungletree"},
near_nodes_size = 5,
plantlife_limit = -0.9,
})
plantslib:spawn_on_surfaces({
spawn_plants = {"vines:willow"},
spawn_delay = 200,
spawn_chance = 3,
spawn_surfaces = {"moretrees:willow_leaves"},
spawn_on_side = true,
near_nodes = {"default:water_source"},
near_nodes_size = 2,
near_nodes_vertical = 5,
near_nodes_count = 1,
plantlife_limit = -0.9,
})

23
vines.lua Normal file
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vines.register_vine( 'vine', {
description = "Vines",
is_side_vine = false,
average_length = 9
})
vines.register_vine( 'root', {
description = "Roots",
is_side_vine = false,
average_length = 5
})
vines.register_vine( 'side', {
description = "Vines",
is_side_vine = true,
average_length = 7
})
vines.register_vine( 'willow', {
description = "Willow Vines",
is_side_vine = true,
average_length = 9
})