54 lines
1.4 KiB
Markdown
54 lines
1.4 KiB
Markdown
# Advanced Weapons
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Adds a variety of advanced weapons.
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## About
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Depends on `modlib` and `tnt`.
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Written by LMD aka appguru(eu). Licensed under the MIT license.
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## Screenshot
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![Screenshot](screenshot.png)
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## API
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```lua
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-- override this, should return true if names are opponents
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function adv_weapons.is_opponent(playername1, playername2)
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return playername1 ~= playername2
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end
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```
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## Features
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* Explosives
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* Landmines
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* Place them on full height blocks
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* Walking on them triggers explosion
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* Can be (un)buried by digging node below them
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* Buried landmines are harder to spot & can't be easily picked up
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* Special
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* Futuristic Grappling Hook
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* Throw to hook it somewhere
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* Creates Force Beam
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* Right-click ascent aid to (de)attach
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* Go forwards/backwards on the beam
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* Turrets
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* Gatlin Gun
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* Right-click turret base with gatlin barrel to arm
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* High reload rate, low damage & range
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* Turns slowly, so you can try dodging
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* Only attacks owners opponents
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* Destroying/digging the base destroys the turret
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* ~~Whips~~ temporarily cancelled as unfinished
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* High range, average damage
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* Causes bleeding & stunning (by chance)
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* Right-click to "capture" player
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* Drops their wielded item
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* Player can't attack while captured
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* Can be dragged around
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* Unleashed as soon as RMB is released
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* Many more!
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* Soon
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