adv_weapons/Readme.md

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# Advanced Weapons
Adds a variety of advanced weapons.
## About
Depends on `modlib` and `tnt`.
Written by LMD aka appguru(eu). Licensed under the MIT license.
## Screenshot
![Screenshot](screenshot.png)
## API
```lua
-- override this, should return true if names are opponents
function adv_weapons.is_opponent(playername1, playername2)
return playername1 ~= playername2
end
```
## Features
* Explosives
* Landmines
* Place them on full height blocks
* Walking on them triggers explosion
* Can be (un)buried by digging node below them
* Buried landmines are harder to spot & can't be easily picked up
* Special
* Futuristic Grappling Hook
* Throw to hook it somewhere
* Creates Force Beam
* Right-click ascent aid to (de)attach
* Go forwards/backwards on the beam
* Turrets
* Gatlin Gun
* Right-click turret base with gatlin barrel to arm
* High reload rate, low damage & range
* Turns slowly, so you can try dodging
* Only attacks owners opponents
* Destroying/digging the base destroys the turret
* ~~Whips~~ temporarily cancelled as unfinished
* High range, average damage
* Causes bleeding & stunning (by chance)
* Right-click to "capture" player
* Drops their wielded item
* Player can't attack while captured
* Can be dragged around
* Unleashed as soon as RMB is released
* Many more!
* Soon