# Advanced Weapons Adds a variety of advanced weapons. ## About Depends on `modlib` and `tnt`. Written by LMD aka appguru(eu). Licensed under the MIT license. ## Screenshot ![Screenshot](screenshot.png) ## API ```lua -- override this, should return true if names are opponents function adv_weapons.is_opponent(playername1, playername2) return playername1 ~= playername2 end ``` ## Features * Explosives * Landmines * Place them on full height blocks * Walking on them triggers explosion * Can be (un)buried by digging node below them * Buried landmines are harder to spot & can't be easily picked up * Special * Futuristic Grappling Hook * Throw to hook it somewhere * Creates Force Beam * Right-click ascent aid to (de)attach * Go forwards/backwards on the beam * Turrets * Gatlin Gun * Right-click turret base with gatlin barrel to arm * High reload rate, low damage & range * Turns slowly, so you can try dodging * Only attacks owners opponents * Destroying/digging the base destroys the turret * ~~Whips~~ temporarily cancelled as unfinished * High range, average damage * Causes bleeding & stunning (by chance) * Right-click to "capture" player * Drops their wielded item * Player can't attack while captured * Can be dragged around * Unleashed as soon as RMB is released * Many more! * Soon