rnd1
ca59804827
set_hp problems cause of bones mod
2015-11-13 19:21:45 +01:00
rnd1
51eb4c5d58
..
2015-11-12 11:59:09 +01:00
rnd1
c0316bdb36
adds option to warn or kill intruders
2015-11-12 11:37:17 +01:00
rnd1
37a9781e9b
..
2015-11-12 10:14:50 +01:00
rnd1
97f797ca29
..
2015-11-12 10:14:00 +01:00
rnd1
94284119f7
count only decreases if protector with real owner is digged
2015-11-12 08:45:42 +01:00
rnd1
48aa0becea
..
2015-11-11 20:21:16 +01:00
rnd1
7f0d494ec2
check ip before allowing upgrade permit
2015-11-11 20:08:58 +01:00
rnd1
8a2f7306ed
bug fix: cant upgrade more than once
2015-11-09 23:57:54 +01:00
rnd1
ebfa9825bb
admin can manually make neighborhood cheaper by reseting count to 0 with /resetprotect
2015-11-08 18:32:15 +01:00
rnd1
2f236f6022
- digging upgraded protector now temporarily stores upgrade value into "discount account". It can be used to reduce costs
...
of future upgrades.
- building permissions: owner of protector with most counts in the area can upgrade other player protector by right click for free.
This way even poorer players place 1 protector in expensive areas if allowed
- bug fixes: now digging protector with no owner no longer decreases protector count
2015-11-08 12:51:33 +01:00
rnd1
096ef9d052
..
2015-11-07 22:56:26 +01:00
rnd1
7073ef0fb7
readme
2015-11-07 21:42:10 +01:00
rnd1
703796066e
unupdated protector can be digged by everyone after 5 minutes, before that only by placer
2015-11-07 21:35:42 +01:00
rnd1
542bb97ef4
..
2015-11-07 20:36:34 +01:00
rnd1
94c7e45985
..
2015-11-07 19:41:40 +01:00
rnd1
696a1c39f6
digging upgraded protector now temporarily returns the upgrade value to player, for reduced cost of next upgrade.
...
pvp fix
2015-11-07 19:29:38 +01:00
rnd1
edd6947600
..
2015-11-07 12:13:39 +01:00
rnd1
b7835b0b95
upgrade costs due to count only happen inside 2x activity radius, farther away no costs
2015-11-07 12:06:08 +01:00
rnd1
a5d3275f72
..
2015-11-07 11:52:59 +01:00
rnd1
c55ba96d2c
-using the protector additionaly shows upgrade costs of nearby protector
...
-since using mese farm makes upgrading costs due to count negligible, upgrade costs now increase as 2*exceeded_count^2
2015-11-07 11:48:47 +01:00
rnd1
c5464f7b7c
when doing protector count it checks vertical direction to less extent than horizontal
...
pvp damage fix, now you are safe only around spawn and near your protection
2015-11-05 18:06:08 +01:00
rnd1
8f43ad2d66
rewrote dig of not upgraded protector to check for upgrade not ownership
2015-11-05 08:42:24 +01:00
rnd1
fc36c55566
attacker can hurt player where he can build or if both cant build (you are only safe near spawn or on your land)
2015-11-05 00:00:52 +01:00
rnd1
1d5800e258
dig fix
2015-11-04 23:49:12 +01:00
rnd1
a5745ce139
fixed digging not upgraded protector
2015-11-04 23:37:44 +01:00
rnd1
ebf9b0c6c6
round cost to integer
2015-11-04 13:49:01 +01:00
rnd1
ae1a0502e0
initial
2015-11-04 13:18:41 +01:00